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Author Topic: Alien: Isolation in OXM UK, New Images Revealed  (Read 6488 times)

ikarop
Jan 28, 2014, 01:01:57 PM
Topic on: Jan 28, 2014, 01:01:57 PM
Q

The February issue of Official Xbox Magazine UK is featuring a 10-page article on Alien: Isolation. The feature includes an interview with Creative Assembly as well as several new images from the game. You can click on the image below to check it out and view the new screenshots in high resolution:

news Alien: Isolation in OXM UK, New Images Revealed

On related news, Eurogamer has announced today that Alien: Isolation will be playable at EGX Rezzed UK. The event takes place at the NEC in Birmingham from 28th to 30th March. Tickets are on sale now here.

Image Gallery (HQ):

 aiscreenshot019.jpg aiscreenshot020.jpg aiscreenshot021.jpg

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Seegson
Jan 28, 2014, 05:28:16 PM
Reply #1 on: Jan 28, 2014, 05:28:16 PM
Q
I really hope the "hack minigame" to be more complex in the final product. Come on! match the symbol? wtf!

« Last Edit: Jan 28, 2014, 05:30:54 PM by Seegson »

acrediblesource
Jan 28, 2014, 06:30:11 PM
Reply #2 on: Jan 28, 2014, 06:30:11 PM
Q
Interesting that the synthetic happens to be featureless like mannequin without hair. I wonder why that is.

I really hope the "hack minigame" to be more complex in the final product. Come on! match the symbol? wtf!
I doubt that is considered a mini game. its more like a flick the switch motif. If they were numbers, it wouldnt be much of a challenge now would it? So my guess is is that it's a minor switching or lock mechanism not a brain twister.(lol) why in the world would anyone make such a device to open something that trivial?

« Last Edit: Jan 28, 2014, 06:33:03 PM by acrediblesource »

MrSpaceJockey
Jan 28, 2014, 07:05:51 PM
Reply #3 on: Jan 28, 2014, 07:05:51 PM
Q
Interesting that the synthetic happens to be featureless like mannequin without hair. I wonder why that is.

They are probably just around for maintenance tasks on the station or something.  No need to waste face and hair assets when for a bunch of engineers and such (one user here referred to these guys as "working joes" - I don't know if that's an official term they're using in the game but he did say this before these images were even released).  Though this reason also begs the question why make them look human at all, when you could have them have all sorts of tools for arms, etc. 

Another possible reason is that Seegson Corporation still cannot reach the lifelike quality of the synthetics of Hyperdyne Systems, so theirs just come off as mannequin-like.


Those androids totally have the same, communist "Mao" uniform that David wore in the beginning of Prometheus.




Seegson
Jan 28, 2014, 07:28:25 PM
Reply #4 on: Jan 28, 2014, 07:28:25 PM
Q
Seegson makes them that way, "cheep"


Layorz
Jan 28, 2014, 10:22:22 PM
Reply #5 on: Jan 28, 2014, 10:22:22 PM
Q
I really hope the "hack minigame" to be more complex in the final product. Come on! match the symbol? wtf!
Is a 'minigame' that you probably had no idea about before seeing that picture really worth complaining about? "This totally irrelevant feature added for no reason but to be a little extra tidbit isn't good enough!":-\


The1PerfectOrganism
Jan 31, 2014, 05:05:40 PM
Reply #6 on: Jan 31, 2014, 05:05:40 PM
Q
Yup, my theory about the working joes are confirmed.


9th_Stew
Jan 31, 2014, 06:29:58 PM
Reply #7 on: Jan 31, 2014, 06:29:58 PM
Q
Imagine those Droids walking around in the dark after you  - very Dr Who


紅い悪魔
Jan 31, 2014, 10:26:46 PM
Reply #8 on: Jan 31, 2014, 10:26:46 PM
Q
The Alien looks brilliant, compared to ACM's fail-fest creature designs.  :)


LastSurvivor92
Mar 01, 2014, 06:33:12 AM
Reply #9 on: Mar 01, 2014, 06:33:12 AM
Q
These images are very cool and creepy...the dead really synthetic looking android is creepy and I love the fact that they went back to the old style tracker.


 

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