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Author Topic: ACM Pre-Release Content (Terarelease)  (Read 1948 times)

Dec 27, 2020, 10:37:07 PM
Topic on: Dec 27, 2020, 10:37:07 PM
Okay, before anyone asks that this is a leak. It is not a leak to the current generation consoles. In fact, these guys actually paid over $12,000 just to get this content (and heck, even more than ACM). Their goal was to preserve as much video game development history as soon as possible, simply put, they preserve pre-release builds, prototypes, beta content and heck, pretty much content before 1.0. These guys to I am referring to are Obscure Gamers, and to the release (which where is this content from) is from Terarelease.
To quote (just for those who cannot see the thread because it is not logged in):

Spoiler (click to show/hide)

In short, people donated a lot to Obscure Gamers, to the point they had enough money to find, recover and buy lots of these unused content from defunct companies and all. Aliens Colonial Marines is included in the releases.

Above is a video from one of the builds, showing off some of the gameplay footages we have not seen before. In fact, it even showed more cinematics which are cut from the final game, not to mention these are pre-recorded, mind you since it is likely played back from a .bnk video (the same format used in all of the game's cinematics).

Inside the Terarelease, it contains a lot of files dedicated to the early development builds before the game was released, as I mentioned, ACM is included in the release, and there are atleast 107 development builds (working or not) inside, mostly working for the XBox 360 development kit (meaning that many of the files are inaccessible through PC or PS). Though, if you want to gain access to the files in the Terarelease, one has to log in with an account there, using the link above the thread.

It is an entire goldmine of unused content and what we have not seen in the past before the game's release, we might as well look what we all have not seen before 2011/2012/2013.

« Last Edit: Dec 27, 2020, 10:55:16 PM by XSlayer300 »

Dec 28, 2020, 01:12:08 AM
Reply #1 on: Dec 28, 2020, 01:12:08 AM
How did they get the data? You can just.... buy old hard drives from developers and publishers, regardless of what IP is on them?

Dec 28, 2020, 04:15:01 AM
Reply #2 on: Dec 28, 2020, 04:15:01 AM
Through auctions and such, maybe. So that history on the games would be preserved for a future generation.

The Necronoir
Jan 28, 2021, 06:48:14 AM
Reply #3 on: Jan 28, 2021, 06:48:14 AM
I'm not sure there's anything in that video that wasn't in at least one of the pre-release sizzle reels / press events. Amusing that they use a predator roar as a placeholder for the Crusher though...

Mar 09, 2021, 12:47:29 AM
Reply #4 on: Mar 09, 2021, 12:47:29 AM
Neat, woulda liked to see this release over the shit we got

Mar 09, 2021, 03:36:41 PM
Reply #5 on: Mar 09, 2021, 03:36:41 PM
did they get source code?
Also,  melee and the silly biting minigame looks terrible lol.

« Last Edit: Mar 09, 2021, 03:44:17 PM by razeak »


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