The Australian has managed to speak to director Ridley Scott whilst he was doing promotion for his upcoming biblical film, The Exodus. In the interview he provides a brief update on Prometheus 2:
“It’s fresh” and “getting away from gods and dragons and shit. If I see one more dragon I’m going to shoot myself. Stop the dragons.” Rather than a dragon, Scott describes his original Alien as “the definitive dragon and he’s a motherf . . ker. The alien’s real which is why it’s probably one of the scariest monsters in film history,” Scott says. “So with Prometheus 2 what I’m trying to do is reintroduce a fresher form of alien in the third act.” The Prometheus “baby” alien was, he concedes, “awfully close to the alien” that tormented Sigourney Weaver. His next one promises to be very different.
We’ve known for some time that Ridley wanted to distance himself from the Alien itself, a point he re-iterated in September. What I find odd is he wants to move away from “gods”. This is particularly odd in that Prometheus revolved around revealing the Engineers to be our creators. The article also mentions that Ridley is planning on starting production of Prometheus 2 at the end of 2015. Thanks to Scified and blacklabel for the news.
No way this is gonna happen. Not new enough (Species), so it's not scary anymore as Ridley would put it. Also it's too much effort. They are way too lazy for such things.
http://www.mtv.com/videos/movies/1106481/ridley-scott-on-prometheus-and-blade-runner-sequels-and-the-one-thing-he-absolutely-wont-do.jhtml
Lol, I thought the same. I love his spirit though.
well, I haven't really bothered to look at too many dragons recently anyway, but I wish to validate the fact that the original alien could be compared to a dragon was always at the back of his mind anyway, whatever set him off with the need to talk about dragons today.
Yes, but given his actual statement 'stop the dragons' 'If I see one more dragon' it looks like it's aimed more at the sudden cultural prevalence of mythical dragons.
I think that you would have to have Giger overseeing the whole thing in order to get that added effect that seemed to create a back story, or at least the one's we've been imagining all this time.
I probably am interested though in the idea of Prometheus 2 playing around with the idea of quantum physics and a holographic universe, and probably the reason that the derelict and the juggernaut as well as their occupants are different but with similarities is because they are from universes parallel to each other but yet still interconnected, and so they merely represent the same thing in our universe of thinking and so they have a certain amount of bleed through between their different realities in the form of their technologies and their ships, as if they are in some way symbols
Good idea, very Lovecraftian.
And not only this, but Giger's biomechanical sculptures/designs were so evocative and detailed and layered that they implied an eerie backstory in and of themselves.
Yes, I also hope to see Shaw converted into a biomechanoid creature. She finds answers to the big questions but while she is possessed by a biomechanical God. And then she begins to see images of the ancient past of the Engineers in her mind, when she is connected with that monstrosity.
Buy...but it was already done in Species.
Ridley was comparing the alien to a "futuristic dragon" back in the time of the Alien interviews, with Ripley in her white suit at the end a white knight
I feel the same happened for Prometheus. The rocky/natural appearance of the Engineer structures and the creatures.
It'd be cool if shaw ended up looking like that after visiting the engineer home world.
pls ridley
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.ytimg.com%2Fvi%2FZ8O32jL-QWQ%2Fhqdefault.jpg&hash=e46eaee60544da3988d601dc232c901228d7cac2
With time dilation characters from both Prometheus and A:Resurrection (or any Alien films for that matter) could plausibly cross paths...not sure that I'd want that to happen though...there are too many ways to screw that scenario up.
Sounds good to me. Would make things less contrived and would add another dimension to Alien as well as Prometheus. That means that they have to start making Alien movies again, which I doubt. A:R opened up for a new chapter, but people are still stuck and obsessed with the previous one. Does Prometheus have what it takes to tow the Alien franchise and story line back to service or will the next Alien movie(s) be remakes or reboots?
He needs to go for something completely out there - in much the same way as the original Alien was.
Ridley Scott said: " The Prometheus "baby" alien was, he concedes, "awfully close to the alien" that tormented Sigourney Weaver. His next one promises to be very different.
Besides Scott promises something new and fresh. Now if I'm wrong and the new monster resembles the original Alien after all, probably will be because of it's biomechanical aspect. But I don't think the new monster is a Xenomorph, or adult Deacon.
Scott was asked what the creature looked like and its nature, and the director replied that the composition is very close to the 1979 Alien creature.
Read more: http://www.ecumenicalnews.com/article/prometheus-2-spoilers-release-date-rumors-ridley-scott-27317#ixzz3KDRLdoYB
If that's true could he be refering to the adult Deacon?
This, they must move on.
Exactly, imagine if Scott had created a Prometheus with fishbowl CRT screens and futuristic wood-paneled seventies decor. Probably a good chance that the majority of Prometheus' audience hadn't even seen Alien yet. Would have looked ridiculously dated to them.
Forty two million in adjusted dollars. That's minus payload.
The 57 years between Alien and Aliens didn't seem to make much of a difference. The Nostromo was also a supertanker built decades before Prometheus even takes place. The colony in Aliens was not built for comfort and was deliberately cheap and probably a little ramshackle.
She's living in a slum on a bum wage. Look at the corridor outside her apartment; it's a dump. We don't get to see similar or comparable environments in Prometheus, only the state of the art Prometheus ship, which cost a considerable amount of money to build compared to anything else in the series, even the AP station and colony combined.
Ergo the Nostromo must have cost less, if they weren't bemoaning its loss.
I can't and don't want to defend the Auriga, but it's already been said that the colony was a threadbare mesh of steel containers, likely mass-produced and designed to be functional at best. There's no real reason to have holographic technology all over the place. The AP Station is certainly more advanced than anything in Prometheus.
We're not forgetting.
The Prometheus ship is part of a trillion dollar venture; yet in Aliens WY and the Colonial Administration are weeping over however-many million that the Nostromo cost. Also, the Nostromo was old by 2122; Ridley said in one interview: "I think that the machine that they're on could in fact be 60 years old and just added to over the decades. The metal-work on it could be 50 years old ... I would have liked to see it covered with space barnacles or space seaweed, all clogged and choked up." Talking about the fleet of ships zipping through the universe's spacelanes, he said: "At the culmination of many long voyages, each covering many years, these ships -no doubt part of armadas owned by private corporations- look used, beat-up, covered with graffiti, and uncomfortable. We certainly didn't design the Nostromo to look like a hotel."
The deisgn and story intention behind the Prometheus ship was completely different, it was pretty much Weyland's Air Force One.
There's also a hint of technological or cultural stagnation by Alien's era, which Cameron alluded to to explain why Ripley didn't have to adapt to any new, wild technology in the 57 years between the first two movies.
Concerning Hadley's Hope, it was deliberately built on the cheap. Nothing fancy. So long as it's functional then it goes in. It's a prepacked, easy to assemble, simple to maintain (in comparison to top of the line stuff) colony. The most sophisticated piece of work on the planet is probably the AP stattion, and that costs considerably less than the Prometheus ship.
I just know for sure there isn't 1 creature feature that has a antagonist as fascinating than Alien, the Deacon was a piss poor nod at the end of Prometheus
Just to add to this, the Aliens laserdisc notes that "the frontier town was supposed to look like cargo containers and other scraps strung together to form a liveable environment. The concept here was that the colonists would dismantle their spaceships in order to create their new living quarters and towns."
Cameron himself explained that "I figured the colony would have a more straightforward, rudimentary-type technology," The colony's model builder, Pat McClung, described the buildings as being built "out of giant shipping containers".
Hadley's Hope was meant to look cheap and rudimentary. I don't see why anyone would compare it to the Prometheus ship.
That would require a bit of an about-face in concept. Max and co. explained away the design inconsistency with the hand-wave of 'old ship, shit happens'... which is not entirely unreasonable when you have magic bio-goo with arbitrary powers.
However, the whole argument seemed to start with PredXeno thinking that if terraforming was WY's #1 moneymaker, then every installation would be state-of-the-art with the latest and greatest technology everywhere -- which hasn't really ever been the case outside of companies who make luxury accoutrements a selling point, which WY is never shown doing, so even if PredXeno were right that WY is predominantly a terraforming company, his point is still wrong.
Hadley's is referred to explicitly as a "shake-n-bake" colony, which hardly sounds like the sort of thing decked out with needlessly fancy cutting edge technology. You make money by not spending it needlessly. That's basic business sense.
If you look at, say, a nuclear power plant, even the latest and fanciest of them, their control rooms are all designed for one thing: functionality. They're full of analogue gauges and big chunky switches because the last thing you want when you're in the early stages of a core meltdown is your LED touchscreen to stop responding to your input. The more complex the tech, the more likely it'll f**k up, so things which are in control of really complex things tend to be as simple and functional as possible. Same goes for spacecraft, naval vessels, massive cruise ships and cruise liners, etc.
Three Mile Island went to shit in part because a warning light was on the opposite side of a console from the operator. Think they'd risk a holographic map any time soon even if we had the technology?
Also keep in mind that le fancy holographic table on the Prometheus wasn't in charge of anything remotely important to the operation of the ship. That was all 2D displays.