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New Alien Isolation Difficulty Modes Released

Following on from our reveal that Creative Assembly would be releasing two new difficulty modes for Alien Isolation, the new modes have been officially released in an update for the game:

“Nightmare Mode:

We’ve seen a number of players with extremely strong dispositions demand more challenges for their Alien: Isolation encounter – another try at survival against tougher odds.

In response to your requests, we’ve created Nightmare Mode, a new difficulty level, which should challenge players to beat the ultimate Alien: Isolation experience.

Explore the world of Sevastopol with a motion tracker featuring a damaged display and undependable information. Resources will be even more limited, the map systems have gone offline and fellow survivors and synthetics are even more deadly and aggressive.

In this heightened, terrifying atmosphere, our Alien will be hunting you like never before. With an upgraded AI that has amplified its fatal hostility, every step you take may be your last. Our monster is more adaptive, learning from your tactics with chilling speed and with intensified senses that will give you no second chances…

Novice Mode:

Similarly, we have had requests from the community to have more time and breathing space with which to explore Sevastopol. Therefore, to balance the horror of Nightmare Mode, we also have Novice Mode.

For those who may have already survived the terror first time around, take on the experience again with more of a potential reprieve…

You’ll be given more resources and ammunition, with synthetics and fellow survivors being less troublesome. Our Alien will also be more forgiving, more easily distracted and less aggressive in his hunting style.”

AlienIsolation_Difficulty New Alien Isolation Difficulty Modes Released

 



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Comments: 32
  1. PsyKore
    it could spot the light coming from the molotovs when I had them equipped. This could have been in my head though.

    He does that on hard as well, but I didn't notice if his response time to it is ramped up on nightmare or not. He'll also spot the light from the flamethrower. Pulling out one of those items when hiding under a table or something while he's around can be instant death. It's a pretty nice touch, I think.
  2. newbeing
    Managed to beat the game on Nightmare mode yesterday. For the most part it felt pretty similar to Hard difficulty, with the only major difference being the almost total lack of supplies given throughout the game. It was also pretty surprising how quickly flamethrower fuel could be used, but I never found myself running out. There also seemed to be a great amount of ethanol lying around, so I had plenty of Molotov cocktails on hand.

    The only major difference I noticed with the Alien, besides the fact that second chances were taken out, was (I think) it could spot the light coming from the molotovs when I had them equipped. This could have been in my head though.

    Had I gone from Medium to Nightmare I probably would have noticed a much greater change in difficulty, but currently Nightmare seems like a small step up from Hard.

     
  3. TheBATMAN
    Managed to get to St. Cristabel medical without dying on nightmare mode. One hell of a tense experience. But jesus is the Alien relentless now, and the motion tracker is next to useless.
  4. predxeno
    I consider Novice to be the amateur level setting but I'm pleased it came out though, hopefully I'll have an even easier time now getting the "Don't Die Once" trophy.  Once that's finished, the Nightmare level setting is going to be the one intriguing me. ;)
  5. Chronicle
    I'm really happy they came out with Novice as well. Not to play it on a easier difficulty but to be able to explore more of Sevastopol. I really like how the game was made and I want to see more of it without constantly having to run away from enemies.
  6. Engineer
    One thing I have noticed is behaviors or scripted bits with the Alien that I've never seen before. Might just be that I never noticed them before. Examples are
    Spoiler (click to show/hide)
    Doubt any of that has to do with the update.

    Yeah, those bits were in the game before. I remember the first time I got to those parts - it took me a long time to build up the courage to advance, in case it was still hanging around!

    As for those asking about new trophies/achievements, it's a free update so no extra awards.
    Just because it's free doesn't mean achievements can't be added. I've had a couple of free updates in old halo games that included new achievements... But anyway, thanks for the info. Now all I need is for the update to APPEAR for me! Lol
  7. gabgrave
    Just gave Nightmare a run. Loving the atmosphere now, this is how Hardmode should have been, no HUD. The only thing I find that might be troublesome is the total removal of the minimap, even when you find those map boards its still blank, and you may need to recall your previous playthrough to navigate through some parts, or actively remember where the areas are. Its still an enjoyable experience for a second playthrough, with the Alien now even more actively hunting you and you only have what's on you for getting around. A lovely challenge.
  8. AvatarIII
    It's a shame this wasn't out at launch (not a criticism) I don't think it would make a huge difference to my play style as I always managed to have maxed out items, a full tank of flame fuel and hardly shot anything throughout the game. I was a stealth ninja.

    Yeah I played on Hard and other than running out of flame fuel a little bit towards the end, i pretty much had maxed out items for 90% of the game (I think I finished the game with maxed out items as well). I enjoy stealth games, so it suited my play style. I might give nightmare a go, but the lack of ammo counter is my main concern,
  9. Xenoscream
    It's a shame this wasn't out at launch (not a criticism) I don't think it would make a huge difference to my play style as I always managed to have maxed out items, a full tank of flame fuel and hardly shot anything throughout the game. I was a stealth ninja.
  10. HuDaFuK
    One thing I have noticed is behaviors or scripted bits with the Alien that I've never seen before. Might just be that I never noticed them before. Examples are
    Spoiler (click to show/hide)
    Doubt any of that has to do with the update.

    Yeah, those bits were in the game before. I remember the first time I got to those parts - it took me a long time to build up the courage to advance, in case it was still hanging around!

    As for those asking about new trophies/achievements, it's a free update so no extra awards.
  11. Engineer
    Hmm... Maybe I need to give it a couple days. I'm playing on xbox360. Maybe the update started rolling out today but won't hit the older systems till tomorrow or something. I can't wait to try out nightmare though... As twisted as that may be...
  12. newbeing
    Played a few hours of Nightmare difficulty from the start of the game. I'm about six missions in I think and really the only noticeable spike in difficulty is the lack of items. Many corpses don't seem to have anything on them and only 1 in 10-12 boxes will have any supplies, which has made me very picky about crafting. Getting shot twice will put you down. Haven't been attacked by any androids yet. I'm actually getting pretty decent at sneaking. Didn't get killed at all in the medical area. Was actually able to trap a couple of droids in a small room, which was pretty funny.
    http://cloud-4.steampowered.com/ugc/543012593609156182/08DA96E2AC77B3426A9804BBA46357500E871E80/

    One thing I have noticed is behaviors or scripted bits with the Alien that I've never seen before. Might just be that I never noticed them before. Examples are
    Spoiler (click to show/hide)
    Doubt any of that has to do with the update.

    The Alien behavior seems about the same. I haven't used any crafted items, weapons or flares on him yet though.

    Gotta say the hud-less view is my favorite part.




    What system are you playing on? Did you have to do something specific to download the update? I still haven't recieved it yet! Wtf!
    I 'm playing on Steam. The update occurred automatically for me via steam and the new difficulties were available when I started the game.
  13. Engineer
    Played a few hours of Nightmare difficulty from the start of the game. I'm about six missions in I think and really the only noticeable spike in difficulty is the lack of items. Many corpses don't seem to have anything on them and only 1 in 10-12 boxes will have any supplies, which has made me very picky about crafting. Getting shot twice will put you down. Haven't been attacked by any androids yet. I'm actually getting pretty decent at sneaking. Didn't get killed at all in the medical area. Was actually able to trap a couple of droids in a small room, which was pretty funny.
    http://cloud-4.steampowered.com/ugc/543012593609156182/08DA96E2AC77B3426A9804BBA46357500E871E80/

    One thing I have noticed is behaviors or scripted bits with the Alien that I've never seen before. Might just be that I never noticed them before. Examples are
    Spoiler (click to show/hide)
    Doubt any of that has to do with the update.

    The Alien behavior seems about the same. I haven't used any crafted items, weapons or flares on him yet though.

    Gotta say the hud-less view is my favorite part.




    What system are you playing on? Did you have to do something specific to download the update? I still haven't recieved it yet! Wtf!
  14. newbeing
    Played a few hours of Nightmare difficulty from the start of the game. I'm about six missions in I think and really the only noticeable spike in difficulty is the lack of items. Many corpses don't seem to have anything on them and only 1 in 10-12 boxes will have any supplies, which has made me very picky about crafting. Getting shot twice will put you down. Haven't been attacked by any androids yet. I'm actually getting pretty decent at sneaking. Didn't get killed at all in the medical area. Was actually able to trap a couple of droids in a small room, which was pretty funny.
    http://cloud-4.steampowered.com/ugc/543012593609156182/08DA96E2AC77B3426A9804BBA46357500E871E80/

    One thing I have noticed is behaviors or scripted bits with the Alien that I've never seen before. Might just be that I never noticed them before. Examples are
    Spoiler (click to show/hide)
    Doubt any of that has to do with the update.

    The Alien behavior seems about the same. I haven't used any crafted items, weapons or flares on him yet though.

    Gotta say the hud-less view is my favorite part.

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