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A:CM Campaign DLC Trophies Revealed

As previously announced, a new single player DLC for Aliens: Colonial Marines is set to be released this summer. Developed in collaboration between Gearbox Software and Darkside Game Studios, this upcoming campaign add-on will also add a series of new achievements for players to unlock, which have now been revealed via the PS3 version of the game. You can read the full list below. Beware of spoilers.

  1. Thank you that will be all – complete stasis interrupted at any difficulty.
  2. I’m happy to disappoint you – complete stasis interrupted in Ultimate Badass.
  3. We’re still Collating – Find all Stasis interrupted audio logs.
  4. I only need to know one thing – find your family.
  5. They can bill me – Destroy the Legato.
  6. I don’t got all day – sever the umbilical without missing a shot.
  7. They’re dead! Ok? Can we go now? – kill all lurkers in Sulaco engineering.
  8. Now what are we supposed to do – Escape the FTL ship.
  9. We are leaving!! – Survive the Queen escape.
  10. It’s the only way to be sure – Destroy all samples in the labs of the Queen module.

Thanks to ST for the news.

Update 19/07/13: Icons for the new achievements can be found here on Steam.



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Comments: 45
  1. JokersWarPig
    It should have been done original Ghost Recon style.
    You find/unlock marines with different abilities (medic, engineer) or weapons (smart gun, flame thrower). You use them and get to know them a bit as characters until they get killed during a mission, at which point you can no longer use them ever again. I love/hate games with consequences like that, and that's how ACM should have been.
  2. SPECIAL FORCES
    meh........they've done that enough.  I thought it was pretty generic storytelling to always be a Marine all by your lonesome in the first three AvP games (for the most part).

    It would help if they weren't generic stock characters but still.  It wouldn't be Colonial Marines without Marine(s).

    I think most of the players didn't like the fact that they were followed by 1 or 2 immortal Marines most of the time.
    I think it is more scary to explore the maps alone.If not at least the other marines must not be from Krypton.
  3. Kimarhi
    meh........they've done that enough.  I thought it was pretty generic storytelling to always be a Marine all by your lonesome in the first three AvP games (for the most part).

    It would help if they weren't generic stock characters but still.  It wouldn't be Colonial Marines without Marine(s).
  4. Jango1201
    There was a lot of new areas that I can remember. The predator inhabited pilot ruins, pod 5, the artifact levels. My joy came from the double pistols and the turrets you could up and place anywhere.
  5. Kimarhi
    It is okay.  My only real complaint was the fact that you basically retread many of the places you've already been (well Pod 5 isn't in AvP2 in the playthrough sense but it is the same as any of the other Pods).  And the Alien is cheated a level.
  6. Kronnang_Dunn
    primal hunt was a piece of junk either?
    LOL ! Primal Hunt was not a 10$ DLC, it was a STAND ALONE EXPANSION!!! How you can even think to compare the two  ???

    As far as I remember, Primal Hunt was not "stand alone" at all... and got bad reviews.

    For a $20 expansion, I thought Primal Hunt was pretty good.

    I can't tell for myself since I never played it, but most video game sites and publications of the time labeled it as a bad and poorly developed expansion. The screenshots looked awesome to me... perhaps I should get it and try it some day.
  7. Jango1201
    primal hunt was a piece of junk either?
    LOL ! Primal Hunt was not a 10$ DLC, it was a STAND ALONE EXPANSION!!! How you can even think to compare the two  ???

    As far as I remember, Primal Hunt was not "stand alone" at all... and got bad reviews.

    For a $20 expansion, I thought Primal Hunt was pretty good.
  8. HuDaFuK
    I hold out little hope that this'll be any better than the main game, but I may pick it up out of curiosity, if it's cheap.

    And who knows, maybe it'll explain some of the glaring plot holes in the story... (Probably in a really crappy fashion.)
  9. Kronnang_Dunn
     ;D This is why I got the season pass. I suspected a SP campaign was in the works and I was RIGHT!

    I am pretty sure the campaign "Stasis Interrupted" will be all about Hicks... but what intrigues me right now is the "Find Your Family" trophy.... maybe there will be a short playable flashback of Newt during the Hadley's Hope infestation.... COD style. :o
  10. Xenomorphine
    im not talking about fixing anything....really this story sucks ASS , there shouldnt be a dlc to fix that cmon...im talking about an independent short story  wich ties in the main story but with tension and aliens vibe in it finally and not a campaign wich were like made up by a 2 year old monkey....and sorry thats an insult the monkeys

    If they haven't done that already, what makes you think they'd start now?
  11. newbeing
    MARK MY WORD!

    this will be miles better than the main sp campaign!


    - bug hunt was an obvious step toward the positive direction
    - the latest movie packs are what a true fan really needs

    so i believe this latest dlc with a competitive story and actions can be on the level of the sp campaign of the avp2's campaign or at least the avp2010's campaign

    I hope you're right. I really do.

    Would be nice if GBX and co. worked their butts off on this DLC to repair some of the damage done to their cred, but I'm not going to get my hopes up.
  12. szkoki
    im not talking about fixing anything....really this story sucks ASS , there shouldnt be a dlc to fix that cmon...im talking about an independent short story  wich ties in the main story but with tension and aliens vibe in it finally and not a campaign wich were like made up by a 2 year old monkey....and sorry thats an insult the monkeys
  13. Xenomorphine
    MARK MY WORD!

    this will be miles better than the main sp campaign!

    Nothing will fix that now.

    Like I said a while ago, I'm expecting this to finally give an answer (or an attempt at one) as to what happened with Hicks - and to quite possibly play as that very character, too.

    If it gives an answer for why the Sulaco had returned to LV-426 or why there were lots of Aliens crawling around there, it'd be a bonus, but I wouldn't hold out much hope for that.

    If Gearbox are really trying to be ambitious, it might even be the option to play over the entire campaign a second time, but from the alternative perspective of Hicks or one of the other characters. Experiencing similar events, but from a different view.
  14. szkoki
    MARK MY WORD!

    this will be miles better than the main sp campaign!


    - bug hunt was an obvious step toward the positive direction
    - the latest movie packs are what a true fan really needs

    so i believe this latest dlc with a competitive story and actions can be on the level of the sp campaign of the avp2's campaign or at least the avp2010's campaign
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