Gamestop has revealed new details on upcoming DLC for the videogame Aliens: Colonial Marines. A Season Pass allows users who purchase it to access the DLC packs at a reduced cost compared to purchasing them separately. According to the blurb at the online retailer’s website:
“Purchase the Aliens: Colonial Marines Season Pass and get access to four downloadable content packages at a 33% discount! All add-on content packs are scheduled to be released from March through to summer 2013. The Aliens: Colonial Marines Season Pass will give you access to campaign content, additional multiplayer maps, new modes, character customization and more!”
Gamestop is currently offering all four DLC packs for a price of $26.99 (PC). We’ve confirmed with Sega that the season pass will also be available for PS3 & Xbox 360.
In related news, Sega is set to begin a TV advertising campaign for Aliens: Colonial Marines from Uber and Axis animation soon, creators of the previously released cinematic CG Contact Trailer. The campaign will run from February 8th.
http://www.youtube.com/watch?v=M5QGkOGZubQ#
https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimages1.wikia.nocookie.net%2F__cb20101018215723%2Falienfanon%2Fimages%2F1%2F1a%2FShark_alien_final_by_vampire_genocide.jpg&hash=e4406d40fe18d0ac8c3a010011a61ef5a3aae04f
Any shark aliens in the DLC? Keep your fingers crossed! We've got a lot of surprises for you!
They certainly have the means but I don't think they have the will or backbone.
Wow that looks fun as hell! Will definitely consider picking that up!!
Or being eaten to death by giant squid.
You had to go to certain parts of the map, but you could go to a certain depth and the light would start to disappear. Left you in complete pitch darkness, basically. Don't remember if you could go to the ocean floor at those map locations.
The game wasn't really what it could have been, because it had primitive graphics, more in line with 'San Andreas', than things of the time. The actual attacks were very arcade-like and not as fluid as they could have been, either. Still, most of the time, it was fun! Just had a few missions which were frustrating, was all.
How deep could you dive?
Ocean depths are where great whites go to get laid. If you didn't fancy going down there, it's probably a welcome indicator that you're not into two-ton megapredator bite-orgy bestiality.
Loved cruising the waters and hunting down random swimmers, though.
For some reason, diving really deep felt unsettling and made me want to go near the surface, again. Was strange.
I miss 'Jaws Unleashed'... Silly and superficial, but was relatively problem-free and you got to play as a giant shark. Was never able to get it going on Vista, though.
It would be better to look at things before you buy them but in the case of A:CM the demos and screen shots that people got to see were all FAKE so the research they bought the game based on was a hoax from GBX.
A lot of people frowned on Walmart for releasing the game early but it worked out well for a lot of people that had a chance to see how bad the game was through the footage OF THE REAL GAME that was posted to Youtube.
Instead of buying A:CM, I went to the Xbox marketplace and downloaded an indie game called Shark Attack for 60 microsoft points. It's an underwater fps that's very fun and its graphics are almost on par with A:CM. Highly recommended if you are someone who can get over the graphics for A:CM and can appreciate a VERY low budget game with decent A.I., tense situations, and no glitches.
http://www.youtube.com/watch?v=c42Hia-oqlw#ws
I honestly think I'd spend the $20 or w/e the MS points are to get that. That demo was better than the entire final product
If GBX has the full source and desire to fix things they can. It looks like lots of the DLC is already embedded in the shipped game so they may just roll with what they have but they could change things.
Ive got about 10 years of programming experience but dont take my word for it. We will all just have to wait and see what happens.
The campaign DLC will be a playable version of the E3 2011 demo.
Fool me once, shame on you. Fool me twice, shame on me.
I bought the game but if they don't improve the AI and change the fact that you are always accompanied by 1 or 2 marines,i will not buy it.Just those two issues.I know if a game is good it can bescary even if you are with other 10 ally bots but most times it is scarier to be alone.
Btw i don't know much about programming ect.It is possible to do those changes even if the game DLC was already created right? I mean before it goes for massive production.Before the ACM ''main game'' was out and attacked by all reviewers.
There will be new campaign content.
I just hope Bug Hunt is good. I get it for free so if that's good then maybe I will get the season pass. Maybe.
No, it has not.
But as I said,this season pass for A:CM is almost certainly going to bite people in the arse,like the game did.
That's the main reason I can't keep up with all of BF's DLC; their freaking multiplayer updates alone are 2 gigs minimum! Damn you, Xbox 360 Arcade console!!
Vanilla maps are better(except aftermath)Promised guns at premium launch then removed,they promised exclusive content,what you got was stupid videos,shitty assignments,Gun camo's for guns that nobody even uses,shitty dogtags that no one cares about.
Considering the game has sold millions and there's over 2 million people who bought premium,these shitty things are far and few between.
Really? I've heard good things about BF3's Premium crap. What don't you like?
I might get it on Steam sale if they do a GOTY ( pmsl) edition with all the DLC for a fiver.
I actually got a PS3 so we wouldn't be on the same platform. You know damn well that much condensed awesome - you and I on the same team - would cause the universe to explode and implode at the same time.
In my experiences, the ceiling/wall crawling isn't that terrible. I sometimes randomly fall from the walls and ceiling, but for the most part. My Xenomorph sticks like Gorilla Glue. I love sticking to the ceiling in maps like "Adrift" and just pegging Marines one by one while they are frantically looking around for me. xD = D
I heard from a fellow member here while playing with him that the Lurker's play dead ability also fools Marines multiple times, though he also says it's rarely used. I actually killed a Lurker player because I shot his "corpse" out of paranoia. xD
I constantly scan when i'm a Marine, I also look behind me too so the tracker covers me a complete 360 degrees. The first trait I bought and still the only one I use so far is the Aftermarket Tracker one. It also pays to have the Famethrower Attachment for your Assault Rifle or take a Incinerator. I have killed swarm attacks because of them. > = D
Anyhow the only thing that i will be tempted to buy for ACM is say Hord mode pack, the rest im not arsed about unless we get something like a new expansion pack that some how manages to give the fans of the Aliens universe what we want.... But looking at the crap we got i doubt anything special will end up on DLC but fingers crossed.
Hell yeah, why I'm spending so much time with it. Most marines still aren't used to Aliens, and if you can work with the terrible wall and ceiling crawling, you can easily get multiple kills every time by being sneaky and coming up behind them.
Whenever I charge into a group of marines, I am cut down fast, like it should be. But, ceiling-crawling can avoid claymores, grenades, most anything except turrets and the smartgun if you're decent at it. The Aliens do well with swarm tactics, at times, too.
Even with trackers, most marines seem to seldom scan, and you can see them when they do, so if you stop on the ceiling, they'll almost always run right underneath you in a bit of a line. Drop down right in the middle and cause mass panic, which can also allow your other warriors to fly in unnoticed.
@ Fox, sorry homie, I'd totally be your wingman if you had a bawks. Or you could be mine...
COD boys are my favorite type of customer. It's a shame they don't scream and curse like they do in their COD territory, but they are such dimwits in this game. I have easily gotten about or over a dozen casualties as a Spitter in Extermination without a single death because not one of them thinks to look for me in the ceiling whenever I hawk big acidic loogies on them! In one match between me and a likeminded warrior, we easily guarded one area in "Adrift" from them for pretty much the entirety of the match! At the end, they never got it. They were hardly any better as Xenomoerphs as well. LOL XD
Quote!!
It really is challenging online when you get against a good team!
That just means all of the CoD mouthbreathers will, of course, return to CoD. Less players doesn't mean "dead," nor does it mean a lower quality playing experience.
The DLC's, as well as the price drop, will hopefully pull some people back in.
AvP 2010 was screwed no matter what they did, because the Predators were op as hell and the melee system was broken. Those were core mechanics.
The core mechanics of CM are sound, which is why so many people are enjoying the multiplayer. All it needs is some goddamned support.