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Aliens: Colonial Marines Pre-order Incentives DLC

The various pre-order incentives offered for Aliens: Colonial Marines are now available to purchase on PSN, XBLM and Steam. These DLC packs include the four movie characters skins, Ripley’s Flamethrower, the US Colonial Marines Academy firing range and more. You can check them below:



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Comments: 25
  1. Predaker
    Quote from: Corporal Hicks on Jun 08, 2013, 07:31:18 PM
    Downloaded them again. Fine now. SHARP is pretty badass.
    Nice. The SHARP sticks rifle works well as a support role weapon and for suppressive fire. The sawed-off double barrel shotgun might take a little practice but once you get some solo kill streaks with it, you will learn why it has such low starting ammo. https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fforums.gearboxsoftware.com%2Fimages%2Facmsmilies%2Facmboast.gif&hash=042996e786322d85cb22a68f160462cc42fec3a2
  2. PsyKore
    Quote from: Kronnang_Dunn on Jun 05, 2013, 04:51:24 PM
    Quote from: PsyKore on Jun 05, 2013, 02:08:23 PM
    :laugh: Thanks for the lesson, DUDE.

    The bullets go magically to the hit markers, not anywhere realistically in accordance to where the ironsights are facing.

    ? I thought you first said the bullets didn't hit the markers at all Dude. Make up your mind, LOL.

    *facepalm* No, I said they don't go where the crosshair is. The markers are never where the crosshair is. You don't aim in this game by using the crosshair like you do in most games, but you adapt to where the hit markers will register. The gunplay is completely artificial and badly designed.
  3. PsyKore
    Quote from: Kronnang_Dunn on Jun 04, 2013, 07:09:40 AM
    Quote from: PsyKore on May 31, 2013, 09:44:01 AM
    Are you playing on console? Because that's auto-aim you're describing there. No, the aim-down-sight is pretty much useless in this game (on PC at least) because of the weird swaying animation that plays, even when standing still. And the guns don't act at all like COD or Battlefield - those games give good control and feedback to the player when shooting and most importantly goes where the red dot is pointing, A:CM does none of this.

    Yes, I am playing in a PS3, and so far I have not encountered any "weird swaying animation". Your Pc version probably needs a patch or a hotfix. Mine is fine and playable...

    Btw... "Goes where the red spot is poiting..."? Dude... the red spot is more useful for close targets. Far away targets are easier to shoot with scopes. And the game does act a lot like COD. Hell... is basically COD meets ALIENS... which is good for me... despite the protests.

    :laugh: Thanks for the lesson, DUDE.

    It's definitely COD meets Aliens in style, but not in gunplay. You've got rocks in your head if you think this game has as good gun control as COD or Battlefield. It's like a little girl is holding the stock, or something. The bullets go magically to the hit markers, not anywhere realistically in accordance to where the ironsights are facing.
  4. Kronnang_Dunn
    Quote from: PsyKore on May 31, 2013, 09:44:01 AM
    Are you playing on console? Because that's auto-aim you're describing there. No, the aim-down-sight is pretty much useless in this game (on PC at least) because of the weird swaying animation that plays, even when standing still. And the guns don't act at all like COD or Battlefield - those games give good control and feedback to the player when shooting and most importantly goes where the red dot is pointing, A:CM does none of this.

    Yes, I am playing in a PS3, and so far I have not encountered any "weird swaying animation". Your Pc version probably needs a patch or a hotfix. Mine is fine and playable...

    Btw... "Goes where the red spot is poiting..."? Dude... the red spot is more useful for close targets. Far away targets are easier to shoot with scopes. And the game does act a lot like COD. Hell... is basically COD meets ALIENS... which is good for me... despite the protests.
  5. PsyKore
    Quote from: Kronnang_Dunn on May 29, 2013, 08:15:59 AM
    Quote from: PsyKore on May 29, 2013, 02:28:59 AM
    Quote from: Kronnang_Dunn on May 29, 2013, 02:07:15 AM
    Quote from: PsyKore on May 28, 2013, 10:58:46 AM
    Half the guns don't even shoot straight - what's the point of a firing range?

    LOL Dude... have you played the game?

    LOL dude. Yeah, I have. Iron sight with an SMG or pulse rifle and watch the bullets go everywhere except for where the red dot is pointing. Usually because of the weird sway animations. Compared with something like Borderlands 2, there's a stark and unnatural difference in the guns control.

    I can't understand what you are talking about. If you move, you sway. If you stay still, you don't. ... and as far as I know for being able to aim down the sight of the gun you have to make full stop. You may be refering to shooting from the hip... that's when you shoot without looking down the sight. Some attachments (laser sights, barrel grips, red dot sights, etc.) are supposed to do shooting from the hip more accurate and they actually do.

    As a COD and Battlefield player I also must point out that ACM has also the ability (like those games) to change accurate shoots between targets fast. All you have to do is tap the aim-down-the-sight button repeatedly while firing and you automatically get several targets in succesion.

    Are you playing on console? Because that's auto-aim you're describing there. No, the aim-down-sight is pretty much useless in this game (on PC at least) because of the weird swaying animation that plays, even when standing still. And the guns don't act at all like COD or Battlefield - those games give good control and feedback to the player when shooting and most importantly goes where the red dot is pointing, A:CM does none of this.
  6. Kronnang_Dunn
    Quote from: PsyKore on May 29, 2013, 02:28:59 AM
    Quote from: Kronnang_Dunn on May 29, 2013, 02:07:15 AM
    Quote from: PsyKore on May 28, 2013, 10:58:46 AM
    Half the guns don't even shoot straight - what's the point of a firing range?

    LOL Dude... have you played the game?

    LOL dude. Yeah, I have. Iron sight with an SMG or pulse rifle and watch the bullets go everywhere except for where the red dot is pointing. Usually because of the weird sway animations. Compared with something like Borderlands 2, there's a stark and unnatural difference in the guns control.

    I can't understand what you are talking about. If you move, you sway. If you stay still, you don't. ... and as far as I know for being able to aim down the sight of the gun you have to make full stop. You may be refering to shooting from the hip... that's when you shoot without looking down the sight. Some attachments (laser sights, barrel grips, red dot sights, etc.) are supposed to do shooting from the hip more accurate and they actually do.

    As a COD and Battlefield player I also must point out that ACM has also the ability (like those games) to change accurate shoots between targets fast. All you have to do is tap the aim-down-the-sight button repeatedly while firing and you automatically get several targets in succesion.
  7. PsyKore
    Quote from: Kronnang_Dunn on May 29, 2013, 02:07:15 AM
    Quote from: PsyKore on May 28, 2013, 10:58:46 AM
    Half the guns don't even shoot straight - what's the point of a firing range?

    LOL Dude... have you played the game?

    LOL dude. Yeah, I have. Iron sight with an SMG or pulse rifle and watch the bullets go everywhere except for where the red dot is pointing. Usually because of the weird sway animations. Compared with something like Borderlands 2, there's a stark and unnatural difference in the guns control.
  8. Kronnang_Dunn
    Quote from: PsyKore on May 28, 2013, 10:58:46 AM
    Half the guns don't even shoot straight - what's the point of a firing range?

    LOL Dude... have you played the game?

    Quote from: Bounds34 on May 22, 2013, 03:58:21 AM
    We should. Technically we should have had all this stuff from day 1. Rotten bastards.


    alright so I went to the PSN store and on the ACM DLC screen when you have the disc in and its says I have to pay to get the new shit? I have the season pass. This shit should be practically free to anyone that still owns this game like me.

    Quote from: Bounds34 on May 22, 2013, 05:05:52 AM
    While that is good to know the fact of the matter is I should get it for free since I have the pass

    Quote from: Xenomorphine on May 29, 2013, 01:13:20 AM
    All of a sudden, 'limited' edition doesn't seem so limited any more. :)

    Is standard practice for ANY modern game to release the pre-order exclusive content for everyone to buy months after the game has been released. And no, as far as I know season passes obviously do not include any of these... I still can't understand all the complaints....
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