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Listen to the Aliens: Colonial Marines Soundtrack

The most praised aspect of Aliens: Colonial Marines is possibly its music. The game’s soundtrack was created by film composer and recording artist, Kevin Riepl. He followed in the footsteps of Jerry Goldsmith and James Horner and delivered an impressive collection of songs. You can listen to four tracks from the OST to below:

Update 13/08/2013: The full soundtrack, consisting of 29 original tracks, can be now found at the composer’s website here.



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Comments: 20
  1. PRJ_since1990
    I honestly liked the score from the game. I don't hate the game either. I just feel like they could have done better. My insatiable appetite for all things Alien/Predator was only barely satisfied here. I really liked what they did for the soundtrack. The homages to the original pieces is something I personally watch out for (because that's the kind of fan I am) but I am not opposed to wholly new and original sounds either.

    I think the most interesting aspects of the game are the soundtrack and the story. The execution could have been much stronger, and I did not like the generic CoD approach to the control scheme (Xbox user). 
  2. ikarop
    Not sure if any tracks are missing but you can extract the OST from the game files:

    \Aliens Colonial Marines\PecanGame\CookedPCConsole\Audio_Streaming.pckl

    To extract the files yourself:

    Quote
    You can use "Extractor" from http://www.box.net/shared/0f0hfp8mz2 , and extract all of the .wav files from that package. Download ww2ogg from http://hcs64.com/vgm_ripping.html and put ww2ogg.exe and packed_codebooks_aoTuV_603.bi n in the same place that you extracted the wav files.

    Open a command prompt and go to wherever you extracted them. The following shell command will convert everything to .ogg:

    FOR /F "tokens=*" %G IN ('DIR /B *.wav') DO ww2ogg.exe "%G" --pcb packed_codebooks_aoTuV_603.bi n

    then download: http://yirkha.fud.cz/progs/foobar2000/revorb.exe

    and run: FOR /F "tokens=*" %G IN ('DIR /B *.ogg') DO revorb.exe "%G"
    Hey i'm abit new to this kinda stuff,  can you help me in the Command Prompt part, cuz everytime I typed it, it always says File not found.  :-\

    Check your PMs.
  3. Arvs_strikke
    Not sure if any tracks are missing but you can extract the OST from the game files:

    \Aliens Colonial Marines\PecanGame\CookedPCConsole\Audio_Streaming.pckl

    To extract the files yourself:

    Quote
    You can use "Extractor" from http://www.box.net/shared/0f0hfp8mz2 , and extract all of the .wav files from that package. Download ww2ogg from http://hcs64.com/vgm_ripping.html and put ww2ogg.exe and packed_codebooks_aoTuV_603.bi n in the same place that you extracted the wav files.

    Open a command prompt and go to wherever you extracted them. The following shell command will convert everything to .ogg:

    FOR /F "tokens=*" %G IN ('DIR /B *.wav') DO ww2ogg.exe "%G" --pcb packed_codebooks_aoTuV_603.bi n

    then download: http://yirkha.fud.cz/progs/foobar2000/revorb.exe

    and run: FOR /F "tokens=*" %G IN ('DIR /B *.ogg') DO revorb.exe "%G"
    Hey i'm abit new to this kinda stuff,  can you help me in the Command Prompt part, cuz everytime I typed it, it always says File not found.  :-\
  4. Slaine
    Pretty much, but I enjoyed listening to it. Added something to the movie, and implemented the film's scores it homages pretty well (which worked in the context of the film as it's pretty much a big fan homage-fest anyway), more so than what A:CM's did.

    AVPR's music felt like an Aliens/Predator score, where I feel A:CM's didn't.
    AvPR's music was a "best of" remix. It's not an homage if you're just copying the music directly.

    Hehe, for sure. Pretty much a mix of homage and rip-off remix (like the score of Predators). But I enjoyed it.
  5. SiL
    Pretty much, but I enjoyed listening to it. Added something to the movie, and implemented the film's scores it homages pretty well (which worked in the context of the film as it's pretty much a big fan homage-fest anyway), more so than what A:CM's did.

    AVPR's music felt like an Aliens/Predator score, where I feel A:CM's didn't.
    AvPR's music was a "best of" remix. It's not an homage if you're just copying the music directly.
  6. Slaine
    I consider Bryan Tyler's score for AVP:R, to be superior at homaging the Alien and Predator films music in a very kick-ass way.
    All he did was rip motifs straight out of the older films, use some different instruments in some instances, then threw in Holst's Mars, the Bringer of War for good measure. :-\

    Pretty much, but I enjoyed listening to it. Added something to the movie, and implemented the film's scores it homages pretty well (which worked in the context of the film as it's pretty much a big fan homage-fest anyway), more so than what A:CM's did.

    AVPR's music felt like an Aliens/Predator score, where I feel A:CM's didn't.


    I must confess, while the soundtrack was well executed, well recorded, and well placed, I thought it was sub-par music.  Am I the only one who noticed that almost every track was almost entirely derivative of Horner's score and Goldsmith's score? The main titles is just a re-scoring of Goldsmith's principle Alien theme, almost all of the incidental action music is based very closely on Horner's action music from Aliens. Sure, it's well done and it's effective, but it is just re-writing music that already exists. And worst of all, it's *not as good*. It's very similar, but there's no way it matches the quality of composition and orchestration found in the original films. I was kind of hoping for a *new* score that takes elements of existing themes and motives and develops them into new directions. That's just my conclusion here.

    I agree with you. It just felt odd to hear the Goldsmith's Alien music in an ALIENS game. Horner didn't use any of Goldsmith's music in the movie, so why is it in this game which is supposed to be based off Aliens? And yes, besides that, it just wasn't very good. A lot of the shoot-outs could have done well with some pulse-pounding music, but I found the score in these parts to just melt into the background and not do anything significant.

  7. enex
    Not sure if any tracks are missing but you can extract the OST from the game files:

    \Aliens Colonial Marines\PecanGame\CookedPCConsole\Audio_Streaming.pckl

    To extract the files yourself:

    Quote
    You can use "Extractor" from http://www.box.net/shared/0f0hfp8mz2 , and extract all of the .wav files from that package. Download ww2ogg from http://hcs64.com/vgm_ripping.html and put ww2ogg.exe and packed_codebooks_aoTuV_603.bi n in the same place that you extracted the wav files.

    Open a command prompt and go to wherever you extracted them. The following shell command will convert everything to .ogg:

    FOR /F "tokens=*" %G IN ('DIR /B *.wav') DO ww2ogg.exe "%G" --pcb packed_codebooks_aoTuV_603.bi n

    then download: http://yirkha.fud.cz/progs/foobar2000/revorb.exe

    and run: FOR /F "tokens=*" %G IN ('DIR /B *.ogg') DO revorb.exe "%G"

    Many thanks for this.I only had to be in directory for program to be able to run the
    command line FOR /F "tokens=*" %G IN ('DIR /B *....
    So I typed CD game directory egg: CD C:\User\ex\Desktop\
  8. szkoki
    am i the only one or the whole soundtrack is Alien+Aliens+Resurrection+Prometheus?


    too bad there is no bits from Alien3, some part of that soundtrack would fit to the Raven part


    BTW its an awesome work! Keeping the old bits together but its not just a simple copy and paste!
  9. thecaffeinatedone
    Some of the bits here and there were pretty good. For a game it's...okay I guess. I hate sounding like a dick but I wasn't super captivated by the music :b I much preferred his Gears of War soundtrack to this one.
  10. Neon_Knight
    I must confess, while the soundtrack was well executed, well recorded, and well placed, I thought it was sub-par music.  Am I the only one who noticed that almost every track was almost entirely derivative of Horner's score and Goldsmith's score? The main titles is just a re-scoring of Goldsmith's principle Alien theme, almost all of the incidental action music is based very closely on Horner's action music from Aliens. Sure, it's well done and it's effective, but it is just re-writing music that already exists. And worst of all, it's *not as good*. It's very similar, but there's no way it matches the quality of composition and orchestration found in the original films. I was kind of hoping for a *new* score that takes elements of existing themes and motives and develops them into new directions. That's just my conclusion here.
  11. Space Sweeper
    I think that if this experience hasn't turned him off (seeing as Gearbox didn't hold up their end of the quality scale), it would be awesome if Riepl scored any future Alien(s)/AvP games. He knows the sweetspot and he knows it well.
  12. UDA
    A lot of people dug the soundtrack and think it's one of the game's (few) strong points.

    I, however, did not like it at all. It just felt generic..it just kind of plays in the background and never really adds anything to the game...it's just there as a typical video game ost..doesn't add to tension, suspense, or anything. Just background stuff you don't pay any attention to. Didn't stand out to me.

    And i really wasn't a fan of it mostly using Jerry Goldsmith's theme from Alien and mixing it in with everything..first off, this is Aliens...not Alien. But it just sounded dodgy to hear it go into the Alien theme and then back out... And even the few times it went with Horner's Aliens score (which the only time I remember is hearing bits of "Futile Escape" in the first level), it didn't add anything there either.

    Loved the sound effects but not the soundtrack. Could have been a lot better. A very lame score which homages Goldsmith's Alien theme in a very boring way.

    I consider Bryan Tyler's score for AVP:R, to be superior at homaging the Alien and Predator films music in a very kick-ass way. He would have been great here, but he's better off doing the score to superior games like Far Cry 3 and Modern Warfare 3.

    I whole heartedly agree with you. The music for this game could have been so much more.
  13. ikarop
    Not sure if any tracks are missing but you can extract the OST from the game files:

    \Aliens Colonial Marines\PecanGame\CookedPCConsole\Audio_Streaming.pckl

    To extract the files yourself:

    Quote
    You can use "Extractor" from http://www.box.net/shared/0f0hfp8mz2 , and extract all of the .wav files from that package. Download ww2ogg from http://hcs64.com/vgm_ripping.html and put ww2ogg.exe and packed_codebooks_aoTuV_603.bi n in the same place that you extracted the wav files.

    Open a command prompt and go to wherever you extracted them. The following shell command will convert everything to .ogg:

    FOR /F "tokens=*" %G IN ('DIR /B *.wav') DO ww2ogg.exe "%G" --pcb packed_codebooks_aoTuV_603.bi n

    then download: http://yirkha.fud.cz/progs/foobar2000/revorb.exe

    and run: FOR /F "tokens=*" %G IN ('DIR /B *.ogg') DO revorb.exe "%G"
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