This page covers all the Predator weapons and equipment in Aliens vs. Predator.
Every Predator starts out with his Wrist Blades which are used for melee combat. There are two ways to use them, Light Attack and Heavy Attack. When using the Light Attack method, you can attack an enemy quite quickly whereas Heavy Attack is a much-slower charged attack which does more damage. Light Attack can also be used to interrupt another player’s Heavy Attack and a Heavy Attack can break through a player’s block. Blocking can also be used to block another player’s Light Attack from hurting you. It’s sorta like rock, paper, scissors. Once you learn which one to use, you’ll be a formidable enemy in melee combat.
The Throwing Spear is very powerful and if it hits the target, it’s a one-shot kill. When using the spear at long range, it arcs slightly so you’ll need to work out where to aim it. Zoom in where appropriate to accurately throw it. Unfortunately, the Spear is not a very useful weapon when compared to the Smart Disc. It takes a lot longer to actually get it out and throw it and it’s very difficult to hit fast-moving targets like aliens. The only advantage it has over the Disc is that it doesn’t give your location away.
The Smart Disc is a powerful weapon and functions in the same way as the Spear but it’s better in every way. The weapon can be used long-range or short-range and it’s a one-shot kill if it hits something. There is no auto-targeting like in AvP2 but you can manually control the Disc once you fire it. You can also kill multiple targets because it ricochets off the walls and eventually returns to you. The only downside to the weapon is your targeting laser gives your location away to nearby enemies.
Proximity Mines can be used to set traps. When an enemy goes near one, it explodes and usually kills them in the process. It’s best to plant them in areas where other players frequently walk over. So for Marines, put them around weapon pickups or for Aliens, place them on the walls or ceilings. Proximity Mines do require energy so you can only put so many around before having to recharge your energy supply again. Once you’ve placed the Mines, they are very hard to see if you’re an Alien or Marine, however, you and other Predators can see them clearly in Focus Mode. You can’t accidentally trip your own Mines but if you’re caught in the blast, it will hurt you. They also disappear when you are killed.
The Shoulder Cannon, otherwise known as the Plasma Caster, can be fired in both short bursts and charged shots. In short range, the weapon isn’t that accurate so it’s better to use short bursts if you have to use it. In long-range, holding down the fire button will charge the weapon up and will lock on to a target. Release it and if it hits the target, it’s usually a one-shot kill. There’s also a little splash damage so nearby enemies may be temporarily stunned. The Shoulder Cannon does use a lot of energy so you’ll only be able to use it so many times before you need to recharge again. Like the Smart Disc, when trying to lock on to a target, the targeting laser on your mask will give your location away. You can lock onto a target in any vision mode. However, it does take longer to lock onto a target in regular vision than it would in Heat or Alien vision. Another downside to the Lock On feature is that you can barely move when you’re aiming which could leave you open to attack.
The Cloaking Device is essential to any player wanting to remain hidden and plan their attacks. Cloaking is really only effective against Marines and even then, there are a few drawbacks. You will lose your cloak if you walk in water, attack an enemy or be attacked. When you move, blue sparks will appear to other players which will give your location away. Don’t forget that the Marine also has a motion tracker so even if he can’t see you directly, the motion tracker will still give your location away if you’re moving. Aliens will be able to see you cloaked as a faint outline if you’re within a certain range. Other Predators can only see faint outlines when you’re cloaked in Heat Vision. They can still lock on to you with their Shoulder Cannon. The Cloaking Device also uses no energy whatsoever.
The Predator uses a rechargeable energy resource which is used to power the Shoulder Cannon and Proximity Mines. It also allows the Predator to heal himself if he has been attacked. Once all you’re energy has been depleted, you’ll need to find a recharge point to power up again. Make sure there are no enemies around when you use it, because you’ll be extremely vulnerable to surprise attacks.
Healing & Health Shards
In multiplayer, you can completely heal yourself at any time as long as you have enough energy. Be careful when doing this because you do roar which might give your location away. In singleplayer you can’t do this, however, you can find Health Shards throughout the missions which can be used to heal the Predator. You can only have a maximum of three Health Shards in your inventory.
Focus Jump and Focus Attack
Using Focus Jump, you can reach higher locations that Marines can’t reach and you can plan out your attacks much more effectively. There is a limit to how far you can jump but if you need to reach a high platform, look for lower platforms to jump to so you can get closer. You can also use this ability to attack enemies. Focus on your target and use Light Attack and the Predator will leap towards him attacking him. Then finish him off with a few more attacks or a Trophy Kill.
Focus Mode Analysis
As well as being able to jump to locations with Focus Mode, you can analyse enemies and information will appear on the right-side of the screen. This is available in singleplayer only. It will tell you what they are like at melee and ranged combat, and what weapons they may be carrying.
The Predator has two extra vision modes to help track Marines and Aliens. Using Heat Vision, the player can locate Marines and Predators easily and the Alien Vision will obviously locate Aliens. It’s extremely difficult to spot Aliens in Heat Vision or Marines in Alien Vision so you need to cycle through your vision modes quite frequently. Other Predators are visible in Heat Vision but only if they are not cloaked. The auto-targeting system on the Shoulder Cannon works a lot better if you’re using the relevant vision mode. You should be in Heat Vision to lock onto Marines or be in Alien Vision to lock onto Aliens.
You have the ability to zoom in up to three times on something. This is very useful for long-range weapons like the Disc or Throwing Spear. You can plan your attack more efficiently this way.
Stealth and Trophy Kills
Stealth and Trophy kills are attacks that instantly kill the other player. Stealth Kills are easier to perform than Trophy Kills. They just involve sneaking up behind an enemy and performing the action. It’s an instant kill and the enemy can’t escape from it. Trophy Kills are performed from the front in combat. Prompts for these will appear when you’ve stunned your opponent. You can stun an opponent by using particular attacks or weapons. It’s possible to prevent an enemy from performing a Trophy Kill on you if you block at the right time, providing you have enough health. Beware when performing Stealth or Trophy Kills because you’re left vulnerable to Stealth Kills from behind yourself.
You can use Distraction in singleplayer. Basically, select the human and then set the Distract Point. It will play a voice recording mimicking a human. The selected human will come to investigate and that’s when you strike. Try and perform a Stealth Kill on them.