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Author Topic: How Alien Isolation Survived its Difficult Develop...  (Read 1649 times)

Darkness
Oct 26, 2020, 09:28:38 PM
Topic on: Oct 26, 2020, 09:28:38 PM
Q

Noclip, a crowdsourced company known for making game documentaries, have just released their latest one and it’s dedicated to the development of Alien Isolation. The team at Noclip went to Creative Assembly’s studio and interviewed Console Creative Director Alistair Hope, Console Technical Director Clive Gratton and Chief Studio Officer Tim Heaton.

In the 20-minute documentary, Creative Assembly talk about their original pitch for the game and how they crafted a demo in just 5 weeks to convince Sega to greenlight the game. The documentary contains footage of Creative Assembly’s original pitch as well as third-person gameplay before Isolation was changed to first person. The pitch and third-person footage was previously released in the 2015 Game Developer Conference but this documentary contains better quality of it.

For those wondering about an Alien Isolation sequel, the documentary says that they received no indication that Alien Isolation 2 was in development. Released in 2014 to a positive reception and despite selling 2.11 million copies, it didn’t quite sell well enough and according to Creative Assembly in 2015, any sequel to Alien Isolation would be extremely unlikely.

We did get the Alien Isolation digital series early last year which was poorly put together in my opinion but 2019’s Alien Isolation Switch port from Feral Interactive was better received. I still think Alien Isolation is one of the best titles to come out of this franchise. It’s a shame we’ll never get a sequel to it.

Thanks to PushSquare for the news.

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razeak
Oct 27, 2020, 02:12:08 AM
Reply #1 on: Oct 27, 2020, 02:12:08 AM
Q
Bring on the sequel!



Kradan
Oct 27, 2020, 05:30:00 AM
Reply #3 on: Oct 27, 2020, 05:30:00 AM
Q
Well, then expect sequel to Hunting Grounds on Nintendo DS. OK?


Corporal Hicks
Oct 27, 2020, 12:09:47 PM
Reply #4 on: Oct 27, 2020, 12:09:47 PM
Q
I think the one section where it shows Amanda moving around at 8.30-ish is the perfect reason for why it wouldn't have worked so well in 3rd person compared to the final product!


Voodoo Magic
Oct 27, 2020, 12:27:41 PM
Reply #5 on: Oct 27, 2020, 12:27:41 PM
Q
Well, then expect sequel to Hunting Grounds on Nintendo DS. OK?

lol Is Nintendo DS even a thing still? I genuinely haven't been current with handhelds for years.

In regards to a Hunting Grounds sequel, it's all about sales against budget. But even if it comparatively sold well, I don't believe we'd actually even see a sequel to any of its loose narratives.

In regards to Alien Isolation, apparently sales were disappointing enough in relative to money spent that Read, Play, Watch's Blackout was promoted as Amanda's continuation. It's a real fun mobile game if you give it a chance though! :)


Corporal Hicks
Oct 27, 2020, 12:35:08 PM
Reply #6 on: Oct 27, 2020, 12:35:08 PM
Q
I think there was some new footage of the 3rd person build in there. I wouldn't say there was anything in here we hadn't really heard before, but it was still nice to see it all come together! Enjoyable watch!


Kradan
Oct 27, 2020, 07:59:28 PM
Reply #7 on: Oct 27, 2020, 07:59:28 PM
Q
lol Is Nintendo DS even a thing still? I genuinely haven't been current with handhelds for years.

Me neither

In regards to Alien Isolation, apparently sales were disappointing enough in relative to money spent that Read, Play, Watch's Blackout was promoted as Amanda's continuation. It's a real fun mobile game if you give it a chance though! :)

Look, I've played Blackout and I do agree that it's fun game. For what it is Blackout is great. But as a sequel to Isolation it's pretty ... underwhelming, don't you think ?

« Last Edit: Oct 27, 2020, 08:01:35 PM by Kradan »

Voodoo Magic
Oct 27, 2020, 08:23:26 PM
Reply #8 on: Oct 27, 2020, 08:23:26 PM
Q
lol Is Nintendo DS even a thing still? I genuinely haven't been current with handhelds for years.

Me neither

In regards to Alien Isolation, apparently sales were disappointing enough in relative to money spent that Read, Play, Watch's Blackout was promoted as Amanda's continuation. It's a real fun mobile game if you give it a chance though! :)

Look, I've played Blackout and I do agree that it's fun game. For what it is Blackout is great. But as a sequel to Isolation it's pretty ... underwhelming, don't you think ?

True, it's not the sequel we wanted - a phrase we seem to repeat often with these franchises unfortunately :-\ - but alas, I try to stay as positive as I can. :)


Xenoscream
Oct 27, 2020, 10:41:53 PM
Reply #9 on: Oct 27, 2020, 10:41:53 PM
Q
I strongly feel if they had made it fully playable in VR as potentially a paid dlc they would have make a lot more sales. As VR experience it would have been legendary, I mean RE7 blew me away in VR.

It's nice they take some solace in the fact that they made a game for the fans which is loved by them.


razeak
Oct 28, 2020, 12:10:10 AM
Reply #10 on: Oct 28, 2020, 12:10:10 AM
Q
Bring on the threequel!


Corporal Hicks
Oct 28, 2020, 08:51:37 AM
Reply #11 on: Oct 28, 2020, 08:51:37 AM
Q
I strongly feel if they had made it fully playable in VR as potentially a paid dlc they would have make a lot more sales. As VR experience it would have been legendary, I mean RE7 blew me away in VR.

It's nice they take some solace in the fact that they made a game for the fans which is loved by them.

To be fair to them, VR wasn't so mainstream at the time of Isolation. I really think something built from the ground-up for Alien in VR would be stunning.


Richman678
Oct 29, 2020, 02:58:47 AM
Reply #12 on: Oct 29, 2020, 02:58:47 AM
Q
I still blame the game journalists (specifically IGN) for the poor sales.

This game was amazing, and deserves a sequel.


Corporal Hicks
Oct 29, 2020, 08:38:20 AM
Reply #13 on: Oct 29, 2020, 08:38:20 AM
Q
It's sad that 12.3 million units is poor.



 

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