Based on the strength of Hunting Grounds, I would wager the devs are onto their next game and most of the Predator updates have been handed off to a secondary unit.
Alas, Predator specializations would indeed be cool!
Secondary unit.........(flashes back to development of Aliens Colonial Marines)..........dude if thats the case I'm honestly slightly terrified. The passion of the main team woun't be 100% there and last thing we need is that.
Since the Alpha release, it feels like something changed, quality control went down, so it's just a guess of mine.
That's because each new patch also brings in new unpredictable bugs. Now when a Pred attacks close combat and a Fireteam blocks it, goodbye game, hello blue screen of death!!! It happened a couple of times for me now to notice its actually very annoying. Its like Illfonic takes three steps forward, they go two steps back.
I seriously wonder if they even have play testers as not only there is new bugs that ruin gameplay flow with every patch but balancing seems to shift to Fireteam's favor too much. And I say this as a Fireteam main. I'm all for a challenge but putting a Predator in second wind under five seconds by a single Fireteam is actually a problem. These new specialization options also stack damage with whatever perks you have so you can totally melt a Predator if you don't move even more quickly enough than previously before. It says alot if I always recommend the Adrenaline Boost for stamina recovery in every build cuz if you aren't moving you are already dead. Additionally, it would help if there was also Specialization options for Predator to even out the new power scale in the NEXT PATCH soon.
At this point, these issues need to get resolved as the playerbase is starting to get really angry, and this time its a bit more justified.