Quote from: The Old One on Feb 22, 2019, 08:45:12 PM
Lore doesn't matter, a good story does and I think aside from some tweaking this is an excellent basis.
I really dig the idea of Dutch attempting to fight honourably, his view warped by the one incident that happened to him thirty years ago and Harrigan snapping him out of it, seeing many Predators come and go since and saying the honour thing is BS- let's kill this f**ker.
I would greatly disagree. Lore is what assists in telling a good story.
World-building is so much more than just a framing device. It's the very essence of any good fantasy or science fiction story, and the basis of a sense of place in other genres.
Good world-building lends an immersive richness to your movie, while also giving viewers the information they need to understand characters and plot lines.
Dictionary.com defines lore as "the body of knowledge, especially of a traditional, anecdotal, or popular nature, on a particular subject."
UrbanDictionary.com describes lore as "The collective history and the sum of all knowledge available about a certain fantasy or sci-fi universe" or "The story or reasoning behind occurrences."
When writing horror, fantasy or any form of speculative fiction, lore provides consistency, a set of rules and standards that make your fictional universe believable. What are the specific characteristics, powers and limitations of your characters and why?
Without lore there is
no suspension of disbelief. You need it to tell good stories.
When you don't do that, you get: The Predator.