Real Life Robots 🤖🤖🤖 / AI Thread

Started by Immortan Jonesy, Oct 17, 2018, 09:29:50 PM

Author
Real Life Robots 🤖🤖🤖 / AI Thread (Read 16,191 times)

Kimo

Kimo

#15
Quote from: Immortan Jonesy on Nov 17, 2018, 01:03:42 AM
https://www.youtube.com/watch?v=KbEIv9ONajs

Disney is ahead in regard to human expressions via machines.  :laugh:

https://www.youtube.com/watch?v=_p4mn5BstQo

The Avatar one looks good. Now if I was a little kid and my parents took me to see this I would think it was real. Now Disney should make one based of a Xenomorph and make it hiss and spit at the kids and watch the little twats scream in terror. :)

Immortan Jonesy

Immortan Jonesy

#16

Quote from: Kimo on Nov 28, 2018, 01:40:06 PM
Quote from: Immortan Jonesy on Nov 17, 2018, 01:03:42 AM
https://www.youtube.com/watch?v=KbEIv9ONajs

Disney is ahead in regard to human expressions via machines.  :laugh:

https://www.youtube.com/watch?v=_p4mn5BstQo

The Avatar one looks good. Now if I was a little kid and my parents took me to see this I would think it was real. Now Disney should make one based of a Xenomorph and make it hiss and spit at the kids and watch the little twats scream in terror. :)

Yeah, absolutely. Hopefully this Alíen  :)





But not so much something like this design lol


Shinawi

Shinawi

#17
Quote from: Immortan Jonesy on Nov 28, 2018, 09:58:35 PM

Quote from: Kimo on Nov 28, 2018, 01:40:06 PM
Quote from: Immortan Jonesy on Nov 17, 2018, 01:03:42 AM
https://www.youtube.com/watch?v=KbEIv9ONajs

Disney is ahead in regard to human expressions via machines.  :laugh:

https://www.youtube.com/watch?v=_p4mn5BstQo

The Avatar one looks good. Now if I was a little kid and my parents took me to see this I would think it was real. Now Disney should make one based of a Xenomorph and make it hiss and spit at the kids and watch the little twats scream in terror. :)

Yeah, absolutely. Hopefully this Alíen  :)





But not so much something like this design lol


This conversation reminds me of Krampus:


Kimo

Kimo

#18
Quote from: Shinawi on Nov 29, 2018, 02:23:34 PM
Quote from: Immortan Jonesy on Nov 28, 2018, 09:58:35 PM

Quote from: Kimo on Nov 28, 2018, 01:40:06 PM
Quote from: Immortan Jonesy on Nov 17, 2018, 01:03:42 AM
https://www.youtube.com/watch?v=KbEIv9ONajs

Disney is ahead in regard to human expressions via machines.  :laugh:

https://www.youtube.com/watch?v=_p4mn5BstQo

The Avatar one looks good. Now if I was a little kid and my parents took me to see this I would think it was real. Now Disney should make one based of a Xenomorph and make it hiss and spit at the kids and watch the little twats scream in terror. :)

Yeah, absolutely. Hopefully this Alíen  :)





But not so much something like this design lol


This conversation reminds me of Krampus:

https://www.youtube.com/watch?v=0_Ku47Nf7fk

Holy shit the background noises in that video is enough to drive anyone crazy. I bet that's what the kid was really running away from lol.

Immortan Jonesy

The ancient precursor of the Robot / AI concept.

Quote"The first written use of the word 'automaton' in Western literature appeared in Homer's Iliad, recounting the marvelous self-moving and intelligent machines fabricated by Hephaestus, the blacksmith god of invention and technology,"

https://twitter.com/Gizmodo/status/1071071592308985856

Immortan Jonesy

Human sized motion figure




Immortan Jonesy

Immortan Jonesy

#21

Immortan Jonesy


Immortan Jonesy

Quote"The history of AI has been marked by a number of significant benchmark victories in different games," David Silver, DeepMind's research co-lead, said after the matches. "And I hope — though there's clearly work to do — that people in the future may look back at [today] and perhaps consider this as another step forward for what AI systems can do."

https://twitter.com/verge/status/1088742282633854977

Immortan Jonesy


Immortan Jonesy

QuoteThe AI has designed interlocking food containers that are easy for robots to grasp and a warning light that flashes in a rhythm that is hard to ignore.

Patents offices insist innovations are attributed to humans - to avoid legal complications that would arise if corporate inventorship were recognised.

The academics say this is "outdated".

And it could see patent offices refusing to assign any intellectual property rights for AI-generated creations.

As a result, two professors from the University of Surrey have teamed up with the Missouri-based inventor of Dabus AI to file patents in the system's name with the relevant authorities in the UK, Europe and US.

https://twitter.com/BBCTech/status/1156917822641049600

Still Collating...

Well this is gonna be interesting...

Shinawi

Shinawi

#27
Quote from: Immortan Jonesy on Jan 25, 2019, 08:10:06 PM
Quote"The history of AI has been marked by a number of significant benchmark victories in different games," David Silver, DeepMind's research co-lead, said after the matches. "And I hope — though there's clearly work to do — that people in the future may look back at [today] and perhaps consider this as another step forward for what AI systems can do."

https://twitter.com/verge/status/1088742282633854977

I knew a guy who was a frequent StarCraft player. He told me that in addition to quick thinking, the quick movement of the hand and mouse is what matters to win in that game. The AI has advantages on both of these. The AI doesn't require a mouse to move. Movement is much more immediate. Moving the mouse and clicking to send a command is what delays the player. When adding up the movements, the time to move the mouse adds up. The AI would gather much more resources than the player could. By the time a confrontation begins, the player would find him or herself hopelessly outnumbered by the AI. Also, I believe that the AI knows the maps much more intricately down to the pixel. Thus, they know the best spots to send their attacks or observatory movements quickly. A human player would need to click here and there because he doesn't remember the exact locations that are shown in black (which the game does as unexplored). Also, the AI doesn't get distracted. The guy I knew was quite sensitive to distractions, even at the shape of the mouse and the keyboard. He'd bring his own mouse and keyboard when playing with a friend's computer. He said that when playing against the experts, even the little things matter in order to beat them. The irony is that the AI wins games because humans are so much more complex than the computer.

Immortan Jonesy

Immortan Jonesy

#28
Quote from: Shinawi on Aug 04, 2019, 01:10:44 PM
Quote from: Immortan Jonesy on Jan 25, 2019, 08:10:06 PM
Quote"The history of AI has been marked by a number of significant benchmark victories in different games," David Silver, DeepMind's research co-lead, said after the matches. "And I hope — though there's clearly work to do — that people in the future may look back at [today] and perhaps consider this as another step forward for what AI systems can do."

https://twitter.com/verge/status/1088742282633854977

I knew a guy who was a frequent StarCraft player. He told me that in addition to quick thinking, the quick movement of the hand and mouse is what matters to win in that game.

No wonder why south Korea rocks in this game :laugh:



I like your point of humans as complex beings doing complicated stuff while an AI is more rational and practical.


Quote from: Still Collating... on Aug 02, 2019, 10:03:35 AM
Well this is gonna be interesting...

Indeed.


Immortan Jonesy

Quote from: The VergeThere's nothing I like more on bright and cold autumnal days than heading down to the park and watching the robot dogs playing in piles of leaves. To hear the scuttle of their little metal legs! To imagine the joy in their tiny silicon brains! Ah, what bliss.

Each one weighs about 20 pounds (or nine kilograms), is powered by 12 electrical motors, and can reach speeds of around six miles per hour (or 2.5 meters per second). As you can see in the video, they're all being steered manually using what look like RC controllers.


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