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Author Topic: New Alien First Person Shooter in development @ Co...  (Read 72147 times)

Kailem
Aug 11, 2020, 04:38:27 PM
Reply #840 on: Aug 11, 2020, 04:38:27 PM
Have Daybreak made anything of note? This is the first time I've heard of them.



Corporal Hicks
Aug 11, 2020, 05:06:19 PM
Reply #842 on: Aug 11, 2020, 05:06:19 PM
H1Z1 and DC Universe Online to name 2. There's a bunch more on their Wiki page.


Voodoo Magic
Aug 11, 2020, 05:07:42 PM
Reply #843 on: Aug 11, 2020, 05:07:42 PM
Hopefully we’ll start to see some press regarding the upcoming game indeed!

Nice article Hicks!


Xhan
Aug 11, 2020, 06:10:50 PM
Reply #844 on: Aug 11, 2020, 06:10:50 PM
Daybreak shepherded Everquest and DCO. As bosses go CI could have done much much worse, + Disney does not f**king get video games and never have. That's the good news.

The bad news is CI better have their shit together in terms of long term monetization.= now, not later.


PAS Spinelli
Aug 11, 2020, 06:12:48 PM
Reply #845 on: Aug 11, 2020, 06:12:48 PM
Y'know, I can't help but being excited for this, just hope they stick to the older retro Alien designs instead of the modern stick bug ones


Kradan
Aug 11, 2020, 06:13:12 PM
Reply #846 on: Aug 11, 2020, 06:13:12 PM
Huh


Nightmare Asylum
Aug 11, 2020, 06:34:07 PM
Reply #847 on: Aug 11, 2020, 06:34:07 PM
I'm kinda of expecting the game to go full Kenner with its Aliens, honestly. If this is supposed to be an open-world shlooter a la Destiny then they're going to need enemy variety. :-\


Kradan
Aug 11, 2020, 06:35:40 PM
Reply #848 on: Aug 11, 2020, 06:35:40 PM
As long as they don't have ACM-level of AI - why not ?


Nightmare Asylum
Aug 11, 2020, 06:46:10 PM
Reply #849 on: Aug 11, 2020, 06:46:10 PM
Putting the awful enemy AI aside, even just in terms of design and story I thought Colonial Marines pushed things way too far there.

I'd be more interested in visiting a lab that was experimenting on Aliens and yielding all kinds of weird mutations a la the Newborn or the Neomorphs or the various Prometheus creatures than I would be in seeing dozens of Aliens that just have these radically different builds and "attack modes" solely for the sake of gameplay. But then, the random Aliens in Colonial Marines are just one symptom of a much larger problem that all trickled down from someone deciding that it would be a good idea for Hadley's Hope to still be standing.

Utilizing the pathogen from the prequels in the game would be a good way to get some weird genetic offshoots in there and up the enemy variety, I think.



PAS Spinelli
Aug 11, 2020, 07:34:30 PM
Reply #851 on: Aug 11, 2020, 07:34:30 PM
I'm kinda of expecting the game to go full Kenner with its Aliens, honestly. If this is supposed to be an open-world shlooter a la Destiny then they're going to need enemy variety. :-\
We are probably getting varied enemy type via humans aswell
Betting that WY and Androids will play a big part in this, Alien wise we'll probably see 3 variations per host, Drone, Warrior and Praetorian, that also not mentioning how they'll go with probable Alien experiments such as K-Series like stuff


Adam802
Aug 11, 2020, 08:03:45 PM
Reply #852 on: Aug 11, 2020, 08:03:45 PM
Great news to hear its still happening!  Glad they found a publisher.


Richman678
Aug 11, 2020, 08:36:21 PM
Reply #853 on: Aug 11, 2020, 08:36:21 PM
Call me....not convinced. I’ll be shocked if this game comes out and if it does it will be rushed out the door and suck.



 

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