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Author Topic: New Alien First Person Shooter in development @ Co...  (Read 58292 times)

Xenomrph
May 04, 2020, 09:22:21 AM
Reply #780 on: May 04, 2020, 09:22:21 AM
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Christ I hope the game doesn't end up being a looter-shooter.


SiL
May 04, 2020, 09:53:24 AM
Reply #781 on: May 04, 2020, 09:53:24 AM
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It's sounding like Borderlands with Aliens.


Species8472
May 04, 2020, 12:55:26 PM
Reply #782 on: May 04, 2020, 12:55:26 PM
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God forbid Scopely having any involvement they are only interested in the pay to win scenario. If this is the case then expect a bug ridden game from the outset! I have been playing Star Trek Starfleet Command on Mobile since it's release approx 2 years ago and it still feels like an Alpha version and any complaints to Scopely are just brushed aside. I  love Alien/AvP franchise what is needed is as previous comments suggest the same thing that was present in the  original AvP and AvP2 games that in my opinion is the best way to satisfy the fans and critics alike


seattle24
May 04, 2020, 01:10:17 PM
Reply #783 on: May 04, 2020, 01:10:17 PM
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O hope they're pretty restrained in the Alien variants. I don't really want to see them go full Kenner. Even Colonial Marines went too far with the silly designs, in my opinion.

Now, if they wanted to do offshoots a la the Newborn or the Neomorphs as a result of genetic tampering/experimentation with the raw materials, that's an entirely different thing that I would be all for.

100%

I’d be very impressed if they made use of the neomorph, possibly some of David’s Labs concepts brought to life as well. Just hate it when designers do something like add a weird crest to a typical Alien body, another limb or three etc.

Guess the term as previously mentioned is “full Kenner”


Corporal Hicks
May 04, 2020, 01:40:25 PM
Reply #784 on: May 04, 2020, 01:40:25 PM
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I'd absolutely love to see the Neomorphs return! Still not too sure on what exactly can be done differently with them compared to THE Alien (perhaps go back to the original limited lifecycle intent from Alien?) but very much interested in seeing someone do something with them.


Xenomrph
May 04, 2020, 02:34:10 PM
Reply #785 on: May 04, 2020, 02:34:10 PM
Q
It's sounding like Borderlands with Aliens.
That's what I'm afraid of.

O hope they're pretty restrained in the Alien variants. I don't really want to see them go full Kenner. Even Colonial Marines went too far with the silly designs, in my opinion.

Now, if they wanted to do offshoots a la the Newborn or the Neomorphs as a result of genetic tampering/experimentation with the raw materials, that's an entirely different thing that I would be all for.

100%

I’d be very impressed if they made use of the neomorph, possibly some of David’s Labs concepts brought to life as well. Just hate it when designers do something like add a weird crest to a typical Alien body, another limb or three etc.

Guess the term as previously mentioned is “full Kenner”
I'm the opposite - as a fan of the Kenner stuff (they were literally what got me into Aliens as a kid) I'm all for developers doing Alien variants and shit like that.


Xiggz456
May 04, 2020, 03:41:15 PM
Reply #786 on: May 04, 2020, 03:41:15 PM
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Ya I’m okay with the Kenner variants so long as they lose the toy-ish color schemes. Keep the creatures black and dark. But I’m all for showcasing the DNA reflex as it’s extremely underutilized IMO.


Kailem
May 04, 2020, 04:48:48 PM
Reply #787 on: May 04, 2020, 04:48:48 PM
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Killer Crab Alien or bust! :laugh:


Kradan
May 04, 2020, 08:59:30 PM
Reply #788 on: May 04, 2020, 08:59:30 PM
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Yes, please


TYRANTKINGALIEN
May 04, 2020, 09:12:31 PM
Reply #789 on: May 04, 2020, 09:12:31 PM
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Some water aliens, humanoid bat-like creatures giving us flying aliens. It can be cool. But we need a straight multiplayer aspect with this game at least where we can play as an alien...
At this point I feel most of us are demanding a good length campaign and a solid competitive multiplayer. If isolation would have had 4v4 multiplayer. And 1 alien vs 12 humans  and similar modes. Man that could have been epic. (Loved isolation btw. Just wanted multiplayer)


Kradan
May 04, 2020, 09:21:03 PM
Reply #790 on: May 04, 2020, 09:21:03 PM
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I always imagined Isolation's multiplayer as just bunch of people trying to feed each other to Stompy while struggling to get to airlock.


Xenomrph
May 04, 2020, 10:01:45 PM
Reply #791 on: May 04, 2020, 10:01:45 PM
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I always imagined Isolation's multiplayer as just bunch of people trying to feed each other to Stompy while struggling to get to airlock.
This is literally the gameplay of the original 'Alien' movie board game from 1979.

Like I'm not even joking, that's the premise of the game.


j0nesy
May 04, 2020, 10:09:35 PM
Reply #792 on: May 04, 2020, 10:09:35 PM
Q
I'd absolutely love to see the Neomorphs return! Still not too sure on what exactly can be done differently with them compared to THE Alien (perhaps go back to the original limited lifecycle intent from Alien?) but very much interested in seeing someone do something with them.

if we take the alien rpg as canon, the rulebook states an adult neomorph typically dies after 24 hours


Kradan
May 04, 2020, 10:22:40 PM
Reply #793 on: May 04, 2020, 10:22:40 PM
Q
I always imagined Isolation's multiplayer as just bunch of people trying to feed each other to Stompy while struggling to get to airlock.
This is literally the gameplay of the original 'Alien' movie board game from 1979.

Like I'm not even joking, that's the premise of the game.

Should I ... be proud of myself ?


TYRANTKINGALIEN
May 04, 2020, 11:30:46 PM
Reply #794 on: May 04, 2020, 11:30:46 PM
Q
Kraden Exactly lmfao, the single alien mode with 11 humans would have been that mode. 1 player chosen as xeno, all humans are Dropped into map with nothing. And the xeno shows up in 5 minutes, the next 5 minutes has items/crate dropped in like 3 locations, in each crate there is a escape pod key and select items that can help you survive and escape or kill the bastard granted enough humans have survived and collected enough gear.
Than the last 5 minutes, random 2 dead players spawn as working Joe's that are suposed to help the players and (have working joe stations around as well so when somone/your dumb friend dies random players can bring back them back, or you can save your buddy.... kind of lol) can damage the alien and die just the same. You have 5 minutes to make it to the escape pod.

The best part is isolation allready had massive segments of the station that would have been perfect.
2-3 levels and just vents layered all over for the alien.

You could have choke points, remote controll doors, lockable airshafts and even rooms you could lock your self in. Have the mic chat only work with people within 20 feet of you.
The survival horror aspect they missed with isolation makes my blood boil.


 

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