Covenant's Creature FX

Started by juxtapose, Jun 11, 2017, 01:21:41 PM

What did you think of the creature Fx  in Covenant?

Excellent!
24 (25.3%)
Very good, with slight room for improvement.
33 (34.7%)
Felt adequite but underwelming.
29 (30.5%)
Very poor, my eyes nearly bled!
9 (9.5%)

Total Members Voted: 94

Author
Covenant's Creature FX (Read 13,935 times)

Wweyland

Wweyland

#135
The creature FX were fine for the most part.
Would have loved a more retro look for the tech though.

OmegaZilla

OmegaZilla

#136
Quote from: SM on Feb 09, 2018, 11:11:40 AM
The only bit I didn't care for was when it broke into a run down the ramp towards the lifter.  Not that was badly animated or rendered; I think anything that shape would look a little awkward going from a bipedal stance into a quadrupedal run.
That's the one I'm thinking about as well; and also when you see it in the security camera footage, just walks like a big cat

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