Looking at these, I'm quite confident that Ridley has achieved something I never thought: the alien is actually scary again after so many years of misuse. Bar Isolation, of course.
But the Alien got boring and predictable after a while. Even if at times i didn't see it coming or it suddenly popped up at the wrong moment - for me- and i got 'frightened' for a moment, it got really 'same old' by the end of the game.
And visually, it got a bit boring too. I mean, it looked absolutely great and detailled, but i saw it so many times at certain point, and hiding became so easy at times that it just became a blur. In contrast, the working joes were much more disruptive and at times frightening.
The working joes had me on edge. Constantly. The franchise really knows how to nail androids and unpredictability.
But yeah, there are moments in Isolation like that, but then you're rewarded with scenes like the derelict exploration. Everything about that was unsettling, and even the last half hour and the reveal/ending was done do well after such a grind through certain areas. I feel a sequel wouldn't work as efficiently unless it shook up a lot of Isolation's formula.
It's exactly this sensation during the working joes that i relished even more than the alien, whilst it should have been vise versa imho.
exploring the derelict was fantastic, though i was huuuuuuuugely not entertained with deactivating the beacon. i also liked the ending, though i feel that the hive part was a bit of a buzzkill and the amount of aliens in the end. i enjoyed that it was just 1 alien f*cking things up, but i can also imagine that would be too much of a 1979 ripoff.