GeneralPublic Announcement: You will automatically send a message when you join a server informing others that you are using uMod.
Console Commands:
- HELP: Lists all commands.
- ABOUT: Gives "about" info for uMod.
- UMOD: Checks every player in a server to see who is using the uMod and which version they are using.
- SPECTATOR: Enables specator mode. This makes the player invisible to all players and disallows him/her from attacking them, picking up items, or chatting. This cannot be disabled in the server. To exit spectator mode, the player must leave and rejoin the server.
Species Changer: This feature allows the player to change into any species/specialist with a few conditions. First of all, there is a 45-second cooldown period between changing species/specialists. Also, unlike other species changers, uMod takes into account server restrictions. As such, it only allows changing from/to if the map permits it and if the maximum number of that species/specialist has not already been reached by players. Additionally, uMod takes into account the specific game mode. Hence, the player can't change to/from Predator in Predator Tag, to/from Alien in Alien Tag, to/from Alien in Last Man Standing, or to Alien in cooperative mode. There are no gameplay restrictions in DM or SDM. The scoreboard will maintain the player's current score. This feature saves the player from having to rejoin the game and possibly even failing to rejoin (waiting for description). All species-changing hotkeys are customizable. Changing species in single-player is not allowed.
Bot Loader: This simulates the -lampcxtr command which allows the player to spawn ANY bot he/she wishes in single player and skirmish modes.
MarineMarine Health Rebalance: The marine's health has been raised by 110%, however, visually it still spans a spectrum from 0-100. This cannot be disabled.
Reload HotKey: The player can now reload his/her weapon when playing as a marine using a customizable hotkey (default is R). It dumps all ammo in the current magazine to switch magazines. There is a reload animation.
No Weapon Jamming: This removes the weapon-jamming feature from all of the marine's weapons. This cannot be disabled.
PredatorPredator Health Rebalance: The predator's health has been lowered to four (4) clusters worth of health instead of six (6). Visually it still spans six clusters worth of health, however, it is 33% lower than normal. This cannot be disabled.
Reverse Cycle Vision Mode: The player can now cycle the Predator vision mode backwards (e.g. from Thermal to normal or Electrical to Thermal) using a customizable hotkey (default is X).
Wristblade Improvement: Primary fire damage has been increased by 200%. Secondary fire damage is unchanged. The blade can now be held in its charged position indefinitely.
Disc Improvement: This removes the auto-aiming and tracking feature of the predator's disc. Getting kills with this weapon now requires accuracy. Throwing the disc will leave you temporarily unequipped (you do not automatically switch to the speargun or wristblades), although you can switch to any weapon you like or recall the disc. In the event that someone steals your disc, you will instantly get it back.
SDKSDK Support: This allows uMod to work with various AvP APIs and provides a few, such as chatting, for users to access.
SDK Commands: This provides uMod with the ability to read commands typed in the game console.
SDK Scripts: This allows uMod users to create their own complex scripts, although limited in terms of what they can do in AvP. A script called "func" demonstrates how to do functions in Sputnik. There is also a _Call() function in the SDK scripting that allows anybody assisting in the SDK development to call any API found in the game to test it or make use of it before it is fully added to uMod.
SDK Script Hotkey: There is a hotkey to run any currently selected SDK script to be tested in-game.