Alien Isolation DLC: Corporate Lockdown

Started by Corporal Hicks, Oct 21, 2014, 02:27:06 PM

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Alien Isolation DLC: Corporate Lockdown (Read 48,779 times)

ikarop

ikarop

#75
When I played this it always was one by the door of the room with the generator and then two, one right after the other, when you re-enter the theater after power is restored. Maybe it's a bug that they were always the same for me? Took me around 6-8 tries I think.

Edit: Replayed it today and it was still the same for me with the exception of a new facehugger that appeared shortly after I picked the FT this time. Don't remember that happening before. The rest was the exact same :C.

WinterActual

Quote from: Chronicle on Oct 21, 2014, 03:20:42 PM
awesome. Can't wait! I'm curious to see who will raise to the top of the leaderboards lol.

The hacker.

predxeno

In the game, the Alien could hear the computer boot up from all the way across the map.

EDIT: I just completed the campaign on Hard and I can confirm that booting up any computer in the campaign does NOT attract the Alien to your location.  It appears attracting the Alien through booting up the computer happens exclusively in Corporate Lockdown, so to re-emphasize my earlier statement; non-scripted Alien encounters, my ass.

HuDaFuK

Was just coming on here to inquire about this. Bit disappointed with the feedback to be honest.

Yes, I knew this was basically just additional survivor maps. But seeing as they were going with Ransome as the playable character, I figured we'd at least get some kind of character development or backstory thrown in. Ransome seemed ripe for development. He came across as the kind of asshat who'd happily lock a mother and child in with the Alien if it meant he could slip away to safety. Even if there weren't any full cutscenes included, I assumed there'd be at least some dialogue or interesting archive logs to be found.

𝔗𝔥𝔢 𝔈𝔦𝔤𝔥𝔱𝔥 𝔓𝔞𝔰𝔰𝔢𝔫𝔤𝔢𝔯

Quote from: HuDaFuK on Nov 19, 2014, 02:13:39 PM
Ransome seemed ripe for development. He came across as the kind of asshat who'd happily lock a mother and child in with the Alien if it meant he could slip away to safety.

But don't let that fool you, he's really an okay guy.

Taxemic

Personally a short cutscene would have been nice.

predxeno

predxeno

#81
Quote from: HuDaFuK on Nov 19, 2014, 02:13:39 PM
Was just coming on here to inquire about this. Bit disappointed with the feedback to be honest.

Yes, I knew this was basically just additional survivor maps. But seeing as they were going with Ransome as the playable character, I figured we'd at least get some kind of character development or backstory thrown in. Ransome seemed ripe for development. He came across as the kind of asshat who'd happily lock a mother and child in with the Alien if it meant he could slip away to safety. Even if there weren't any full cutscenes included, I assumed there'd be at least some dialogue or interesting archive logs to be found.

There is one archive log in the map pack, just ONE, but it's hardly worth the $15 or so it costs to get it.  Personally, I knew the season pass would be a waste of money the moment I bought it, but I'm a f**king Alien fan so what could I do? :P

Btw, has anyone figured out how to compare your score with that of your friends'?  This was one of the advertisements for survivor mode, but the only scores I can find are the top ones of which I could care less about.

Corporal Hicks

Corporal Hicks

#82
Just gave this a quick go before I have to shoot out for dinner - but Jesus, that first level is tough and I've only just started it xD


So either I'm being a dumbass or something went wrong. I went into the theatre and the power went out. I went back out and turned the power back on, went back into the theatre and the power went out again and I can't see to reactivate it.  :-\

Nevermind. Found it. It was me being a dumbass.  The map certainly feels larger than Basement which was nice. I did far more exploring.

Corporal Hicks

Despite purchasing all the DLC I never did play any of the Survivor maps outside of Basement! Now that I've done replaying the campaign, I thought I'd give these a go. I remember Survivor being hard, but damn, I'd made it onto the Basement scoreboard at one point and won a T-shirt for my speed at one of the expos but this is just absolutely rock solid compared to the campaign!  :laugh:

Haven't even beaten the first mission of Corporate Lockdown. Sometimes I barely even made it out the damn room. So difficult.

Still Collating...

The difficulty is greater in the DLC maps, especially if you're trying to get all the objectives. I love the DLCs, they are like bite sized bits of Isolation, for when I don't have a lot of time. If you haven't played the Safe Haven, the 10 mission and the other same type of DLC with Axel, you're in for an interesting experience. 

HuDaFuK

Yeah, the DLC is definitely harder than the campaign, even with the latter on hard.

I've done the first three, but never got around to the last couple.

I still wish they'd contained a bit more story content, but as Collating says, they're a great way to dip into the game without having to sit through the entire campaign.

Corporal Hicks

Yeah, a bit more lore would have been sweet. That said, there's little bits in there. Like the Joe that Ransome mentions in one of his logs is there at the start.

HuDaFuK

Yeah, that was a nice touch.

On a similar note though, one thing that really bugged (the nerd in) me was how there's no sign of Hughes' wife in the one where you play as him, despite the archive logs in the main game stating he was hiding out with his family before he went to the comms centre and got killed by a Joe :P

The Cruentus

I thought Hughes wife or girlfriend was killed in or near the room that had those Working Joes "statues", she is sittting in a chair by a desk I think. It might have been another character's wife I am thinking off though.

HuDaFuK

That was Suzanne Archer, the woman Spedding was banging :)

You find an archive log from Hughes in which he apologises to his wife for leaving her and their daughter alone while he goes to the comms centre to try and restore communications - that's where you see him get battered to death by a Working Joe near the start of the game - but in the DLC where you play as him, there's no sign of his family in his safe room where they should be.

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