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Author Topic: Alien Isolation DLC: Corporate Lockdown  (Read 33350 times)

PsyKore
Oct 29, 2014, 01:25:39 AM
Reply #45 on: Oct 29, 2014, 01:25:39 AM
Q
I'm not quite into this whole Survivor thing. The DLC feels partly story content, party mindless speed run. No real narrative or story gets presented so it's a very empty experience overall. It almost feels as story DLC that half-way got recycled into challenge maps. Not saying it was advertised as anything but that, I guess I simply was expecting something else.

Yeah, I'm feeling the same way. I would have much preferred if the DLC had focused on more story based DLC in the vein of the main game.

Add me to that list. I would be happy for some proper story campaign expansions detailing more of what else is happening at Sevastapol, using other characters and such. Survivor mode is just junk food on the side.


Xhan
Oct 29, 2014, 03:12:01 AM
Reply #46 on: Oct 29, 2014, 03:12:01 AM
Q
I'm not quite into this whole Survivor thing. The DLC feels partly story content, party mindless speed run. No real narrative or story gets presented so it's a very empty experience overall. It almost feels as story DLC that half-way got recycled into challenge maps. Not saying it was advertised as anything but that, I guess I simply was expecting something else.

Not into it at all.

Pure padding.


anesidora
Oct 29, 2014, 05:36:19 AM
Reply #47 on: Oct 29, 2014, 05:36:19 AM
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Agreed. I thought it was quite disappointing. This was a storytelling opportunity that was neglected.

I was hoping that CA would make a meaningful effort to explore the backstory of Sevastopol's leading figures with cutscenes, character interactions, and dialogue.


Huol
Oct 29, 2014, 05:39:35 AM
Reply #48 on: Oct 29, 2014, 05:39:35 AM
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I don't know what you were all expecting? We knew they were just survival packs ages ago. Maybe I'm just overly jaded but I never anticipated anything more than just basement with a different layout and new feet to look down at.


Xenoscream
Oct 29, 2014, 10:43:37 AM
Reply #49 on: Oct 29, 2014, 10:43:37 AM
Q
I think the disappointment is due to the fact we found those DLC bits in the games files, which made it look like there was single player story DLC, add to that we know the introduction of survivor mode was a late addition based on competition between devs within the CA office and I think there is a reasonable chance that CA changed their original plans to focus on survivor, most likely with good intentions, but with the side benefit of it requiring less work (no more voice acting, no more complex scripts to write, no story to write etc etc).

I think the trap CA may have fallen into there is a classic what is fun for the devs = what is fun for the customer. They may have been working on the game for years and trying to beat their AI as quickly as possible seems like the most fun thing to do now, while we as consumers are much more interested in exploring the narrative of the world they have created.

With a bit of luck they have an eye out for feedback and can react accordingly.


ikarop
Oct 29, 2014, 11:01:25 AM
Reply #50 on: Oct 29, 2014, 11:01:25 AM
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For me it was the fact that the main game shipped with a single map for this entire game mode. A map that was thought to be a tight-budget demo to showcase the very basics, meaning that the DLC would bring much more.

The new playable character turned out to be a new pair of arms, it has no introduction or anything like the pre-order DLC does and the variety of enemy types is just the alien and androids. I definitely was expecting something else.


Seegson
Oct 29, 2014, 01:19:31 PM
Reply #51 on: Oct 29, 2014, 01:19:31 PM
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I kniw the dlc its gonna be more maps like basement with different goals and different character. So no surprise here, i like it. No clue why people expect more than that


szkoki
Oct 29, 2014, 02:02:16 PM
Reply #52 on: Oct 29, 2014, 02:02:16 PM
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damn i want to have a DLC with multiple xenos walking around, an extremely hard DLC


newbeing
Oct 29, 2014, 02:41:08 PM
Reply #53 on: Oct 29, 2014, 02:41:08 PM
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I don't so much mind the fact that they're doing more survival mode maps, but it is disappointing that they're using interesting story elements from the singleplayer as a backdrop for the survival mode DLC. Feels like a wasted opportunity.


Tomar
Oct 29, 2014, 04:04:12 PM
Reply #54 on: Oct 29, 2014, 04:04:12 PM
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Well to be honest i also expected a bit more after seeing the datamined dlc content, however in my eyes its not that much of a problem considering that we have more to play through.

Besides who cares about it being survivor cause i definitly am not aiming to be at the top leaderboard in a more SP oriented game. I rather want to enjoy the new environment, even though well knowing its not much to be there story- and narrative wise.

I think that somehow everyone of us dreamt about the dlc packs (especially the big upcoming ones in terms of hdd space ;) ) to be more then just survivor maps that tell actually more about the persons we gotta play but i accept that its (probably) not the case. Although i personally also expected it, it does not mean that i can not cope with it but rather that i try to play them for what i can and to get back into the feeling i want to experience.

More storycontent is always nice, without any doubt but more storycontent also means more work and CA has delivered a nice story already even though we expect more of course ;). It in no way diminishes their current work whether it was recycled during the development phase of the actual game (assets, models, level design etc. asf.) or was reconsidered to be something different due to the lack of time needed to make it a fully fleshed out storycontent filled experience that fits the lore perfectly and adds every little piece of an answer we expect to see regarding the characters we have read many things about during the main storyline ;).

Besides guys who can tell us that the other upcoming dlc packs will not have certain terminals or storyline elements (that do not require a narrative audio track ;) - though i believe that like with many big projects in huge and well known universes and especially triple A titles there were more recordings made during the development of the main storyline so who knows ;) ... ) that maybe tell us more about what we are to witness in the three maps that we get ;)?

We simply do not know the actual content from the other survivor maps so ... and even if its not in there i know what i will deal with and still get them cause i like to play the game for what i experienced it, a real Alien experience that i searched for for quite some time ;).

However of course i agree that as i have now many times outlined that it would be better to have more storyline aspects built into the maps but yeah ... CA does not consider it the same with at least corporate lockdown.

« Last Edit: Oct 29, 2014, 04:08:42 PM by Tomar »

BonesawT101
Oct 29, 2014, 07:01:03 PM
Reply #55 on: Oct 29, 2014, 07:01:03 PM
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the most frustrating thing about corporate lockdown is that I can't actually play it!! have bought and installed it and still nothing today. any help would be greatly appreciated guys, I have it for xbox one if that helps


ikarop
Oct 29, 2014, 07:05:22 PM
Reply #56 on: Oct 29, 2014, 07:05:22 PM
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They've mentioned on Twitter that they are aware of the problem and are working on a solution. Seems to be a general issue with the DLC on Xbox One.


BonesawT101
Oct 29, 2014, 07:22:00 PM
Reply #57 on: Oct 29, 2014, 07:22:00 PM
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cheers ikarop, though it would have been fixed by today but they must still be trying to work it out


stemot
Oct 29, 2014, 08:44:08 PM
Reply #58 on: Oct 29, 2014, 08:44:08 PM
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Jesus this is hard as hell, the Alien is constantly on you not giving you much chance to hit those objectives before running out of time.


predxeno
Oct 30, 2014, 05:01:44 AM
Reply #59 on: Oct 30, 2014, 05:01:44 AM
Q
Quick question, is Corporate Lockdown like The Basement where if you die you have to restart from the VERY beginning?


 

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