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Author Topic: The Reviews/Interviews Thread  (Read 72508 times)

razeak
Nov 25, 2019, 04:50:59 PM
Reply #240 on: Nov 25, 2019, 04:50:59 PM
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IGN are just never going to live that review down as far as the Alien fandom is concerned.

Dont forget the follow up proper review they did that scored it accurately.  They had never done that before as far as I know.


Randy Pitchford, Gearbox, Joss Whedon, AR director, Brothers Strause, Shane Black, etc..   never forgiven lol.


« Last Edit: Dec 23, 2019, 08:44:07 AM by Corporal Hicks »


Kimo
Dec 30, 2019, 01:19:48 PM
Reply #243 on: Dec 30, 2019, 01:19:48 PM
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Didn't GameSpot also give it a bad rating?

Anyhow I can see that this game is not for everyone. One of my friends who enjoy the movies never taking to Alien Isolation because he don't have the patience for stealth type of games and got frustrated by getting killed by the alien. However he agrees that the game looked amazing and can see why people like it. 


The Cruentus
Dec 30, 2019, 02:04:10 PM
Reply #244 on: Dec 30, 2019, 02:04:10 PM
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What I remember finding funny about that IGN review was his compliant that is was too hard....after he actually chose hard mode (assuming I recall correctly).


Kimo
Dec 30, 2019, 03:19:45 PM
Reply #245 on: Dec 30, 2019, 03:19:45 PM
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He should of played it on easy. I've completed the game on all difficulties and found the game on easy to be the most fun. 


The Cruentus
Dec 30, 2019, 05:08:05 PM
Reply #246 on: Dec 30, 2019, 05:08:05 PM
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I have done it on hard mode and nightmare mode, I might do it on easy or normal for certain achievements though, since that allows you to explore more freely without worrying about being ganked.


Darkness
Jan 04, 2020, 08:32:12 PM
Reply #247 on: Jan 04, 2020, 08:32:12 PM
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Short interview with Feral Interactive here about porting the game to Switch.

Quote
In the case of Alien: Isolation, Digital Foundry has argued that the Switch version actually looks better than its counterparts on PlayStation 4 and Xbox One. While this praise must be encouraging to the team, knowing that the work will be analysed in such forensic detail, with side-by-side comparisons drawing attention to any minor inconsistency, must put additional pressure on the developers.

"It does add pressure," Smith confirms, "but in a good cause. Reviewers such as Digital Foundry set a standard by which developers know their efforts will be judged, and setting the bar high is good for everyone, players, platform holders and developers. It is true that some don’t immediately understand the implications of an analysis, but people are smart, if they are interested they figure it out, and it’s good to have knowledgeable customers."
We have had a blast working on GRID Autosport and Alien Isolation. We are confident that they won’t be the last games we bring to Switch.

Of course, it's impossible to please everyone. A small number of players noted input latency while playing the Switch version of Alien: Isolation and Feral responded saying this was partly the result of triple buffering and will remain present as part of a development ‘trade-off’. "Every game has some form of latency," Smith explains, "as any input from the player has to do several things before any correlate appears on screen: the player presses a button on the controller; the Controller reports the input to the main device; the device reports the movement to the game; the input is processed by the game; the GPU draws the frame; the frame is rendered to the screen. Every step of this process incurs a small delay. Some players are very sensitive to these delays, but the majority of people don’t perceive them."

"The trade-off here was between incurring a little extra input latency perceived by a very small faction of players versus displaying screen tearing, which would be seen by everyone. We chose the path, which affected the fewest players." Given the inevitable compromises required when porting games effectively, it's hard to argue Feral didn't make the right choice here. Personally, we find screen tearing interminably distracting but everyone will have their own preferences.

www.nintendolife.com/news/2020/01/feature_feral_interactive_on_the_pleasures_and_pitfalls_of_porting_to_switch


The Old One
Jan 05, 2020, 08:56:14 PM
Reply #248 on: Jan 05, 2020, 08:56:14 PM
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Good for them.


 

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