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Author Topic: The Previews/Interviews Thread  (Read 17285 times)

Nightlord
Jul 16, 2014, 03:02:03 PM
Reply #15 on: Jul 16, 2014, 03:02:03 PM
Quote
The introduction of human/human-ish enemies was cause for concern with many, however, fearing Isolation could drop its survival horror trappings and go full-on shooter.

Not so, as Napper said: “You can get through the entire game without killing someone. It’s something that was, not so much a challenge, but something I felt was what the character would do. We’re talking about a member of the Ripley family – they’re not like characters in games that gun down civilians because they’re in the way to get to the switch.”

http://www.gamestm.co.uk/interviews/why-you-can-complete-alien-isolation-without-killing-anyone/

Pretty cool, not enough games let you do this.






Darkness
Aug 01, 2014, 06:05:46 PM
Reply #20 on: Aug 01, 2014, 06:05:46 PM
What time is the show on?


ikarop
Aug 01, 2014, 06:51:48 PM
Reply #21 on: Aug 01, 2014, 06:51:48 PM
Quote
All times for TV are in GMT/BST depending on the time of year (the World News times remain as GMT). If you click on the channel title, you can see the full listings.

BBC World News on Saturdays 0630 and 1930 and Sundays at 0330 and 1330.

BBC Two on Mondays at 1035.

BBC UK News Channel on Saturdays at 0130, 0330, 1230 and 1530 and on Sundays at 0430, 1130, 1530 and 2245.

BBC Breakfast on Saturdays at 0645 and Sundays 0745.

http://www.bbc.co.uk/programmes/articles/1Xpdn2SF3NkSXH3HVy7RZ95/about-click






NickisSmart
Aug 31, 2014, 09:58:49 AM
Reply #26 on: Aug 31, 2014, 09:58:49 AM
That's based off the original demo, isn't it? I really had impressions based off the latest build in mind.




NickisSmart
Sep 01, 2014, 03:27:07 AM
Reply #29 on: Sep 01, 2014, 03:27:07 AM
http://www.gameplanet.com.au/pc/previews/g53fc1574dcb4a/Alien-Isolation-hands-on/

Another happy tester (latest build).

"...It really looks like The Creative Assembly has nailed this one. The preview build has some dodgy lip-syncing and very rare minor glitches, but it held my attention for hours, and exploring the lovingly detailed environments of the Sevastopol and logging into its monochromatic terminals is a nerve-wracking joy. This is a game that requires patience and steely reserve, but it's also one whose rewards appear to be plentiful."

: )


 

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