User Information

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

Author Topic: A:CM Pulse Rifle and Smartgun mod. Released for la...  (Read 2377 times)

firefly101
Nov 07, 2013, 11:30:47 AM
Topic on: Nov 07, 2013, 11:30:47 AM
Q
Hi Guys,

I know a lot of you like myself really missed some of the movie feel of Aliens in this current game. Well someone before made a neat mod that changed a few things in the upk file. But that mod was made in march and recent patches made it unplayable.

I decided to take a Hex editor in hand and manually change a few things to make the game better and more accurate to the movie. I don't know if I will edit more but the few things I did edit I think MANY will like, especially those that play BUGHUNT. etc. I dont have any of the DLC stuff but I don't think this mod will have a problem with them.

What this mod does is edit a few things like....

1. Pulse Rifle ammo now 95rds
2. Pulse Rifle Rate of Fire 900rds per minute
3. Pulse Rifle Max Ammo now 380 to equal 4 95rd mags
4. Smartgun Rate of fire increased to 1200rds per minute and removed the waste of 2 rounds used up for 1 bullet fired. They really nerfed the smartgun with that.
5. Pulse and Smartgun modified for MP and SP play.
6. Made Friendly AI have equal damage when using Pulse Rifle the Friendly AI's had 50% of the enemy AI's!

Thats all for now but the mod works fine and was tested out, no bugs or problems just copy and paste and your ready to rock.


The mod can be downloaded here.

http://www.moddb.com/mods/firefly426/downloads

« Last Edit: Nov 09, 2013, 08:45:11 AM by firefly101 »

Guts
Aug 23, 2014, 06:11:32 AM
Reply #1 on: Aug 23, 2014, 06:11:32 AM
Q
Could you make it so that the fire speed upgrade for the pusle rifle still contains the original PR sound?


Guts
Mar 15, 2015, 02:22:01 AM
Reply #2 on: Mar 15, 2015, 02:22:01 AM
Q
Also, could you change the rate of fire for the Sentry gun?


 

Facebook Twitter Instagram Steam RSS Feed