Class Action Suit Issued

Started by Elicas, May 01, 2013, 12:24:58 AM

Author
Class Action Suit Issued (Read 61,038 times)

Nightlord

Nightlord

#45
Quote from: RidgeTop on May 02, 2013, 06:31:44 PM
All that stuff in the demo was EARLY footage, shown more than two years in advance of release. Very often early demos do not reflect the final product. The most famous instance of this was the Halo 2 demo, which was highly scripted and featured a segment that was drastically different in the final release. This is simply the nature of game development. If you look at almost all of the videos and trailers in the months leading up to release, they were made using the final version of the game. As the gameinformer article illustrates, the best way to tell if a game is worth a purchase or not is by reading the reviews to get a general consensus of the game. Naturally the publisher and the developer are going to try to advertise it by showing it looking its best. The developers do not owe gamers a product that meets their satisfaction.

Also, there are plenty of film trailers that show scenes or elements that don't end up in the final film. Just look at the Predators trailer.
Yes and they shouldn't be releasing trailers of a game that will not be released, if Bungie were to do that Halo 2 demo nowdays I'd expect the same to happen to them.

As for deleted scenes with movies, that stuff usually ends up on the home version, at the very least it exists somewhere or was cut for a reason. These game demos are being made for the sole purpose of swindling people through hype and then never appear anywhere in the game.

ShadowPred

ShadowPred

#46
Bungie pretty much did the same thing for Halo 2, when they released the gameplay footage at E3, but then again that was early  footage, and something they scrapped altogether because they couldn't get it right. The rest of the game had no such problems whatsoever, unlike A:CM that was problematic to everything from the quality of graphics, to the AI that was dumbed down to shit compared to the gameplay walkthrough they showed. Everything was dumbed down, and what people saw was a glimpse of what could have been, but was never meant to be.

Samus007

Samus007

#47
Quote from: ShadowPred on May 02, 2013, 06:54:10 PM
Bungie pretty much did the same thing for Halo 2, when they released the gameplay footage at E3, but then again that was early  footage, and something they scrapped altogether because they couldn't get it right. The rest of the game had no such problems whatsoever, unlike A:CM that was problematic to everything from the quality of graphics, to the AI that was dumbed down to shit compared to the gameplay walkthrough they showed. Everything was dumbed down, and what people saw was a glimpse of what could have been, but was never meant to be.

This.

Bio Mech Hunter

Bio Mech Hunter

#48
Quote from: ShadowPred on May 02, 2013, 06:54:10 PM
Bungie pretty much did the same thing for Halo 2, when they released the gameplay footage at E3, but then again that was early  footage, and something they scrapped altogether because they couldn't get it right. The rest of the game had no such problems whatsoever, unlike A:CM that was problematic to everything from the quality of graphics, to the AI that was dumbed down to shit compared to the gameplay walkthrough they showed. Everything was dumbed down, and what people saw was a glimpse of what could have been, but was never meant to be.
You nailed it.

Lie

Lie

#49
Quote from: ShadowPred on May 02, 2013, 06:54:10 PM
Bungie pretty much did the same thing for Halo 2, when they released the gameplay footage at E3, but then again that was early  footage, and something they scrapped altogether because they couldn't get it right. The rest of the game had no such problems whatsoever, unlike A:CM that was problematic to everything from the quality of graphics, to the AI that was dumbed down to shit compared to the gameplay walkthrough they showed. Everything was dumbed down, and what people saw was a glimpse of what could have been, but was never meant to be.

That's exactly the point, I don't what changes they made in Halo 2 but they went too far with A:CM.

ShadowPred

ShadowPred

#50
Only changes made in Halo 2 that was noticeable right off the bat are:


The shadows and lighting in this trailer:

http://www.youtube.com/watch?v=cojjVDdtB8g#


and of course, this entire "level":


http://www.youtube.com/watch?v=YGhsg48Ytuc#


Both of these are addressed in the, Making Of documentary of the game.






EDIT

4:00

http://www.youtube.com/watch?v=3QoJeywvbt0#

Bio Mech Hunter

Bio Mech Hunter

#51
Quote from: RidgeTop on May 02, 2013, 04:44:12 PM
http://www.gameinformer.com/b/features/archive/2013/05/01/the-aliens-colonial-marines-class-action-lawsuit-is-wrong.aspx

Here's an interesting gameinformer opinion piece about this. I do think the lawsuit is without merit, even though it's clear customers were mislead. Are you going to sue a film studio after watching a bad movie that had a good trailer?
This article is complete bullshit. Subjectivity and frivolousness my ass. The extreme of this situation is so harsh, it sets a new benchmark.

The problem isn't just about A:CM's horrid quality, either. It's also the absolutely ridiculous difference in quality between all the screenshots and footage we've been shown prior to A:CM's release and the final product. Not to mention everything that's been stated by GBX in interviews and press conferences leading all the way up to the game's launch. Then it continued with how it was marketed. The final "nail in the coffin" is the shady shit we've learned GBX did that caused the game's quality to suffer so drastically.

No, they need to be held accountable, and I can't seen anything but good coming out of this situation because (at the very least) it sends the message to all game companies that this sort of thing is WRONG and we (as their consumers) won't tolerate it.

You don't have to be a Cambridge grad to know something is complete crap, either. Game companies need to mean what they say, and make good on their word. If they can't, then they shouldn't try to cover it up.

demonbane

demonbane

#52
Quote from: ShadowPred on May 02, 2013, 06:54:10 PM
Bungie pretty much did the same thing for Halo 2, when they released the gameplay footage at E3, but then again that was early  footage, and something they scrapped altogether because they couldn't get it right. The rest of the game had no such problems whatsoever, unlike A:CM that was problematic to everything from the quality of graphics, to the AI that was dumbed down to shit compared to the gameplay walkthrough they showed. Everything was dumbed down, and what people saw was a glimpse of what could have been, but was never meant to be.
The difference is that after E3 demo, Bungie actually showed multiplayer footage in Zanzibar map. The footage showed actual gameplay in final product. Therefore, people knew what to expect. People knew what changes were made. And they never said it was 100% in game footage.
A:CM kept relying on early E3 demo without showing final build before the release. Huge difference.

ShadowPred

ShadowPred

#53
And they kept hyping up stuff with all their development videos about stuff that wasn't even in the game. God damn Gearbox.

Gate

Gate

#54
The Demo was confirmed not to be made with the game at all, don't you folks remember?

ikarop

ikarop

#55
Quote from: Gate on May 03, 2013, 05:02:24 AM
The Demo was confirmed not to be made with the game at all, don't you folks remember?
Indeed. I recall it being mentioned in some interviews, etc... And as I've said before, I remember mentioning it too back in 2011.

This is an excerpt from AvPG's interview with GBX in 2012: http://www.avpgalaxy.net/games/aliens-colonial-marines-sega/interview-gearbox-software/

Quote from: Gearbox SoftwareWhat's been shown of the campaign thus far represents a very small part of the overall game. With what we showed at E3 2011, the intent was to highlight as many different aspects of the campaign as possible within the allotted time: atmosphere and tension, gameplay, co-op, sentry guns, etc.

While that demonstration was comprised of things that are in the game, the campaign is a bit more nuanced in terms of pacing.
Problem is that it was confusing for people because it was purposely omitted from all official promotional material at the time:

Quote from: Randy PitchfordThis is really kind of a big moment for us because, you know, we haven't shown the game in action before. And, so you're gonna see what the game actually looks like. Not just screenshots, but the actual gameplay. (...) And that is a quick taste of Aliens: Colonial Marines. It's a section of act 2 of the game.

ikarop

ikarop

#56
http://www.ign.com/articles/2013/05/03/gearbox-sega-sued-over-aliens-colonial-marines

QuoteUpdate: Gearbox has now commented on the lawsuit, providing the following statement to IGN:

"Attempting to wring a class action lawsuit out of a demonstration is beyond meritless. We continue to support the game, and will defend the rights of entertainers to share their works-in-progress without fear of frivolous litigation."

Additionally, SEGA provided its own statement earlier today:

"SEGA cannot comment on specifics of ongoing litigation, but we are confident that the lawsuit is without merit and we will defend it vigorously."

Vrastal

Vrastal

#57
Quote from: ShadowPred on May 02, 2013, 06:36:10 PM
Quote from: RidgeTop on May 02, 2013, 06:31:44 PM

MAKE ALIEN 3 BETTER

TRUE SEQUEL

CO-OP IS THE SHIT

AN AMAZING STORY UNLIKE ANYTHING BEFORE

etc., etc.


"Bullshit, all of it."


This

SDR

SDR

#58
Quote from: Gate on May 03, 2013, 05:02:24 AM
The Demo was confirmed not to be made with the game at all, don't you folks remember?

From what i remember Randy Pitchford said that "the demo is stage 2" at the E3 and also Mikey Newman at 2012 Comic Con event said that "the demo is the real thing".
For example go at 02:20
http://www.youtube.com/watch?v=WUzgNT_Bp0I#
You can find many youtube videos from 2012 events or even A:CM trailers having short clips from the E3 demo.
Also i saw at gearbox forums that Sega and Gearbox respond for the sue
GEARBOX:
"Attempting to wring a class action lawsuit out of a demonstration is beyond meritless. We continue
to support the game, and will defend the rights of entertainers to share their works-in-progress without
fear of frivolous litigation."
SEGA:
"SEGA cannot comment on specifics of ongoing litigation, but we are confident that the lawsuit is
without merit and we will defend it vigorously."

And gearbox now say that this was just a demonstration... don't make me laugh.

Space Sweeper

Space Sweeper

#59
Bungie's case was different in which not only was it not able to be achieved within the game but it didn't fit the Halo style of play; it was basically a session of scripted events. What we got in the game, spread across two levels was far better from a gameplay standpoint. Not to mention that not long after the demo they disclosed it as removed in favor of more achievable and fitting portions. Thing about Colonial Marines is that it's a drastic downgrade in every regard down to the visual fidelity-- they had no stylistic quota to live up to, just a rendered space to jerk the analog sticks around in.

Quote from: ShadowPred on May 02, 2013, 10:23:22 PM
4:00

http://www.youtube.com/watch?v=3QoJeywvbt0#
Spoiler


"If you believe that everything you're doing is the greatest thing ever all the time, it's absolutely not going to be the greatest thing ever."
-Jason Jones, Bungie



"[Overly excited, blatantly lying, PR massaging bullshit]"
-Randy Pitchford, Gearbox
[close]

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