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Author Topic: Footage from Rezzed Game Show [Updated]  (Read 16247 times)

Cap. Fitzgerald
Jul 09, 2012, 03:57:57 PM
Reply #30 on: Jul 09, 2012, 03:57:57 PM
Q
Guy says to use the Pulse Rifle in corridors and save the shotgun for wide open rooms? Isn't that the opposite of what you should do?
Well his logic seems sound looking at how they function in the game.
The shotgun isn't using slugs so it has a large spread with each shot, so in a corridor with an alien jumping everywhere you'll hit it more. The Pulse Rifle is a rifle really, it shoots out in one direction and you can spray it but it's not that effective if an alien is constantly moving out of a line of fire, so in wide open areas where an alien has less places to avoid fire it's better to use that.
If you could use slugs and get better at spraying yeah, you'd do the opposite.


WinterActual
Jul 09, 2012, 07:18:40 PM
Reply #31 on: Jul 09, 2012, 07:18:40 PM
Q
About the flamer. I noticed that this is the Ripley's PR+FT combo. Just pause the screen when the player is changing weapons at the second load out  ;)


newbeing
Jul 09, 2012, 07:49:14 PM
Reply #32 on: Jul 09, 2012, 07:49:14 PM
Q
About the flamer. I noticed that this is the Ripley's PR+FT combo. Just pause the screen when the player is changing weapons at the second load out  ;)

I think that's the SMG actually and what people are seeing as the flames I think is actually the smoke trail from a grenade.



Remonster
Jul 10, 2012, 12:44:53 PM
Reply #34 on: Jul 10, 2012, 12:44:53 PM
Q
Guy says to use the Pulse Rifle in corridors and save the shotgun for wide open rooms? Isn't that the opposite of what you should do?
Well his logic seems sound looking at how they function in the game.
The shotgun isn't using slugs so it has a large spread with each shot, so in a corridor with an alien jumping everywhere you'll hit it more. The Pulse Rifle is a rifle really, it shoots out in one direction and you can spray it but it's not that effective if an alien is constantly moving out of a line of fire, so in wide open areas where an alien has less places to avoid fire it's better to use that.
If you could use slugs and get better at spraying yeah, you'd do the opposite.

Yeah.... hence my confusion when he says to use the shotgun in the open areas, but if you're going to be in the corridors that you should use the pulse rifle. What you said makes sense, but it is the opposite of what he said.


Predaker
Jul 10, 2012, 01:18:20 PM
Reply #35 on: Jul 10, 2012, 01:18:20 PM
Q
That specific map doesn't have any wide open areas, so I imagine what he meant was shotguns are good for clearing rooms, while the pulse rifle works slightly better for chokepoints/ bottlenecking the aliens in a corridor. (Automatic fire + grenade launcher.)



WinterActual
Jul 10, 2012, 02:26:59 PM
Reply #37 on: Jul 10, 2012, 02:26:59 PM
Q
Yep, its not :/ This guy picket that load out and it wasn't the pr+ft for sure.


Moosh89
Jul 10, 2012, 08:15:33 PM
Reply #38 on: Jul 10, 2012, 08:15:33 PM
Q
Everytime I see videos like these, I die alittle inside, knowing I can't get my little hands on the glory until February 12, 2013 :'(

I wants to play TOOoo!



WinterActual
Jul 11, 2012, 07:23:24 AM
Reply #40 on: Jul 11, 2012, 07:23:24 AM
Q
If they ever release a demo it will be a few months after the release.


Corporal Hicks
Jul 11, 2012, 07:44:32 AM
Reply #41 on: Jul 11, 2012, 07:44:32 AM
Q
It's getting samey now. I'd like to see some new maps.


Guts
Jul 11, 2012, 09:57:49 PM
Reply #42 on: Jul 11, 2012, 09:57:49 PM
Q
Having red dots on the motion tracker still ruins the overall feel of the game to me. Still gonna get it on PC but only if mods are compatable for online play if its user side things like skins and sounds. Seriously why is it so hard for gearbox to change to colour to blue instead of red? it makes it so much more fun having allies and enemies the same colour because a part of you wants to meet up with that little blue dot incase its a lone marine. Yet the other side of you doesn't because it may be a Predator or Alien (Or in this case just an alien)

Now its like you can whip up the motion tracker and instantly know who is an enemy and who isn't. Completely takes away from the imersion.


PVTDukeMorrison
Jul 12, 2012, 01:43:04 AM
Reply #43 on: Jul 12, 2012, 01:43:04 AM
Q
Having red dots on the motion tracker still ruins the overall feel of the game to me. Still gonna get it on PC but only if mods are compatable for online play if its user side things like skins and sounds. Seriously why is it so hard for gearbox to change to colour to blue instead of red? it makes it so much more fun having allies and enemies the same colour because a part of you wants to meet up with that little blue dot incase its a lone marine. Yet the other side of you doesn't because it may be a Predator or Alien (Or in this case just an alien)

Now its like you can whip up the motion tracker and instantly know who is an enemy and who isn't. Completely takes away from the imersion.

For all we know it could be an updated motion tracker. If thats the case, I just really hope they implement them both into the game somehow.


Vepariga
Jul 12, 2012, 12:09:33 PM
Reply #44 on: Jul 12, 2012, 12:09:33 PM
Q
That looks great! If only I could get my hands on that demo. Such a long wait,but It looks like it'll be worth it.  :D


 

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