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Author Topic: The E3 Thread - New Screenshots, Previews and Arti...  (Read 76276 times)

Chris!(($$))!
Jun 16, 2011, 05:17:23 AM
Reply #405 on: Jun 16, 2011, 05:17:23 AM
Q
Why aren't people liking it? If THAT is the Crusher then its essentially a quadruped Praetorian, if that is a Praetorian than at least it looks like a Praetorian. I am just happy it still has the biomechanical look and isnt just a big "fat" Xenomorph. Obviously I am still not a big fan of the radiation reasoning behind it but at least its not because of humans tampering with the Xenos or some other lame explanation.
Radiation >>>>> Human Tampering

Human Tampering = Newborn (Well almost, as the Newborn was unexpected)

Radiation = Unexpected results from a Xeno that survived a nuclear explosion.


Brother
Jun 16, 2011, 08:18:31 AM
Reply #406 on: Jun 16, 2011, 08:18:31 AM
Q
Doesn't fit.


robbritton
Jun 16, 2011, 08:25:51 AM
Reply #407 on: Jun 16, 2011, 08:25:51 AM
Q
It only needs to fit the internal logic of the game. And it looks like a reasonably Winston studios-esque kind of a thing - I don't mind it as an addition at all. Praetorians are a game construct too, and no-one seems to have too much of a problem with them now.





Tribal
Jun 16, 2011, 05:33:08 PM
Reply #411 on: Jun 16, 2011, 05:33:08 PM
Q
I don't like a concept of a Praetorian. There I said it!

Awwwwww!  :D

I like them, if only to give the xenomorphs some variety.

Yep! I love the Praetorians too. Alien games need variety. It's REALLY boring fight the same enemies over and over again... personaly i would love to see a giant alien-spider in the game  ;D


The Xenoborg
Jun 16, 2011, 05:41:09 PM
Reply #412 on: Jun 16, 2011, 05:41:09 PM
Q
I don't like a concept of a Praetorian. There I said it!

Awwwwww!  :D

I like them, if only to give the xenomorphs some variety.

Yep! I love the Praetorians too. Alien games need variety. It's REALLY boring fight the same enemies over and over again... personaly i would love to see a giant alien-spider in the game  ;D

Oh no, you didn't.

It's boring to fight the same Aliens with the same AI again and again.

AvP2 had Aliens that just ran after you no matter what. (Not just the Aliens). There were moments when the Aliens to tricked you, but that was scripted.
AvP2010 had Aliens that spawned, jumped and tried to attack you with their claws in mid-air, just to die for lulz.

This game offers intelligent Aliens that can be appropriate challenges, instead of horrendous Aliens emerging from horrendous animals/ideas.


CavatinaTheXeno
Jun 17, 2011, 12:52:27 AM
Reply #413 on: Jun 17, 2011, 12:52:27 AM
Q
I like the AVP2 game praetorians they should have used that design. :)


Tribal
Jun 17, 2011, 01:20:32 AM
Reply #414 on: Jun 17, 2011, 01:20:32 AM
Q
This game offers intelligent Aliens that can be appropriate challenges, instead of horrendous Aliens emerging from horrendous animals/ideas.

I dont want a rhino alien, or a dinosaur alien, or any kind of mammal alien...

IMO, as long as the xenomorphs stay with the insectoid/mechanical look, they can create all the aliens they want to  ;)

« Last Edit: Jun 17, 2011, 01:22:47 AM by Tribal »


ikarop
Jun 17, 2011, 11:14:35 AM
Reply #416 on: Jun 17, 2011, 11:14:35 AM
Q
More links added to the main post.



RagingDragon
Jun 17, 2011, 04:43:55 PM
Reply #418 on: Jun 17, 2011, 04:43:55 PM
Q
Quote
Randy Pitchford’s hyperactive trivia-spewing was borderline adorable.

From the Spong preview.  Hahaha this guys cheeky.

Quote
I sort of want to keep him in a little box and look after him.

Still I'm really excited for the lighting.  I wasn't before, I guess I didn't really think about it but the movies had so many memorable scenes with great lighting, it makes me think we'll get a visual Aliens experience on par with the movies.

Also, this is terribly obvious, but the wikipedia page for A:CM has some interesting info I think.  It mentions the AI of the aliens and the Runners, pretty exciting!!
http://en.wikipedia.org/wiki/Aliens:_Colonial_Marines

« Last Edit: Jun 17, 2011, 05:02:36 PM by RagingDragon »

Mus
Jun 18, 2011, 12:21:07 AM
Reply #419 on: Jun 18, 2011, 12:21:07 AM
Q
Also noticed the mention of quick time events. Urgh.


 

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