you guys are literally killing me with these questions that are NOT gameplay related. Post somewhere else, most of these questions are about things that have already been talked about. Yes thats the final weapons count and ablities...we have not seen anything different. NO there wont be any skins of original cast members (hicks, vazquez) due to copy right issues. They want constructive criticism of the demo to make tweaks to gameplay, get a grip.
Quote- The question asked was not gameplay related (i.e. Aesthetics, Story, Audio, etc.)
This was posted by [REB] Trigger for one of the reasons why he won't be answering your questions. Read the first posts before typing.
-Now Rebellion staff members,
I've read the concerns of some of these posters, I feel the balance is pretty near perfect. Most of the complaining is due to inexperiance of the game. The Predator Heavy attack is done well, the audible roar before the attack should serve as a large light bulb to throw a light attack, the pred attack can be defeated. Changing the combistick to a melee weapon will throw the delicate balance off, so I say keep it as a ranged weapon. All ranged attacks make sense, nearly perfect. However the pred disc, I can see why that is overpowering, it does leave the predator open to attack while he is aiming the disc. I'd say give it more time until the flaws of the weapon will be seen. A cool down effect would be a good idea, but players have been unable to figure out that maybe trying to sprint to the side of the predator woudl be a good idea while the disc is in flight.
The balance is amazing because as a pred I can't just run up to a marine and smack him around, I actually HAVE to be stealthy in order to do great for both species. Players go into the mind set and play to movie accuracy, in that regard, you have achieved your goal, aliens actually use the walls and stick to the dark.
About the Alien vs Predator melee, I think that's fine as well, some players dont utilize the aliens movement well, or not try to go on the wall/ceiling to tail the pred, like I said, I'd hold off on these changes.
Only things that can be questionable are:
1. Disc cooldown (I would wait a while on this one, until people start to figure it out)
2. A possible audible hiss for the Alien heavy attack. (sometimes its hard to make out the animation and the range on the tail is quite devastating, it needs to be caught early) a hiss would be great. OR no audible noise from both species, make sure you read the movements, and there could be a noise at the initial strike.
3. Depth perception, seem your out of range with melee attacks, but your not.
-Good Work, I truly wish this game does well because we'd love nothing more than more AvP games.