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Games => Alien-Predator Games => Topic started by: DoomRulz on Feb 13, 2013, 10:37:48 AM

Title: A: CM vs. AvP 2010
Post by: DoomRulz on Feb 13, 2013, 10:37:48 AM
It was bound to happen so I might as well ask. For those of you who are playing A:CM, regardless of whether you like it or not, how does it stack in comparison to the most recent AvP game?

Personally I enjoyed AvP but I don't think I'll be bothering with A:CM given the overwhelming amount of negative reviews coming from both professional outlets and the gamers themselves. So does A:CM make AvP look like a triple A title?
Title: Re: A: CM vs. AvP 2010
Post by: WinterActual on Feb 13, 2013, 10:45:27 AM
Partially, yes it does, but ACM have some really nice touches. Still if AvP '10 was aiming to be authentic I am sure it would delivered it better in any way. I like AvP '10 for how it represented the xenos in their animations and their look. Or even their movement if we compare it next to ACM' aliens movement. The problem with '10 was that SEGA pushed it for release too early. That's why the game is not what it was supposed to be. GBX on the other hand can't provide any excuse for what they have done with ACM. Whatever they say its invalid. Sorry but for all these years you were supposed to deliver the best game ever made.
Title: Re: A: CM vs. AvP 2010
Post by: scarhunter92 on Feb 13, 2013, 10:52:26 AM
I enjoyed AvP 2010 quite a good deal, even if it didn't meet the very high expectations. It looked and played like a solid game IMO. The problems were some design choices and the duration of the campaigns. A:CM just seems to be a straight-up terrible game. It looks and plays worse than AvP 2010, not to mention the "shitty fanfic tier" plot.
Title: Re: A: CM vs. AvP 2010
Post by: ScardyFox on Feb 13, 2013, 11:45:27 AM
I am enjoying ACM far more than AvP. My biggest contention is I really dislike the Third Person Alien gameplay. I wish they would have let use toggle with an R3 button or so. But, seeing as we're all low level and don't have all the alien powers there must be a reason - I already am starting to understand this playing a lurker and using pounce from a wall.

I am enjoying it - I don't think its spectacular but enjoyable with a chance to get better if they keep up support for it. Also there might be an element (personally) why I like it based on how much I hated AvP3. So the fact I am enjoying this might be accented from my hatred via contrast.

Title: Re: A: CM vs. AvP 2010
Post by: Space Sweeper on Feb 13, 2013, 11:49:38 AM
A:CM is at times unplayable, whereas AvP 2010, despite some balance and level design issues, had a respectable layer of polish.

Aliens in A:CM handle like complete ass, making climbing around and trying to coordinate a solo attack a pain in the ass. In AvP 2010, I never had a problem with the Alien controls and that experience felt unique, deadly, and fair. Some may find the perspective difficult, but it's better than the awful third person of A:CM.

In terms of story, it goes to AvP 2010 easily, with some interesting exchanges, and like AvP 2 before it, didn't have me rolling my eyes at the inclusion of a Predator in the Aliens universe. With more diverse locations and not a simple backtrack session, AvP 3's campaign could have been something special. A:CM's campaign makes me feel like it was made by people who are special.

Graphics goes, again to AvP 2010. While the lighting scheme is frustratingly grated at times, the animations were good enough, and the scripted facial animations were surpringly effective. It didn't take itself too seriously, it didn't push for an absurd canon placement, and it was easy to follow and accept for what it was.

With more polish and attention put into the campaign layouts, online species balance, and gameplay depth, AvP 2010 could have been great, but even what we got was definitively better than the unfinished mess of Colonial Marines.
Title: Re: A: CM vs. AvP 2010
Post by: HappyAlien on Feb 13, 2013, 12:08:08 PM
I think i like ACM a bit better because some parts at least feel like an Aliens film will have to have a play of AVP2010 again to compare. Both are pretty average compared to other games i have played though.
Title: Re: A: CM vs. AvP 2010
Post by: Vepariga on Feb 13, 2013, 01:16:27 PM
I just finished A:CM campiagn and its fun for the most part,some areas look like ass but I let it slide because why the hell not,its not like staring at it will improve the res.

Level design is better in A:CM then AvP2010. Gameplay for Marine is basically the same,altho I do like the motion tracker being assigned to a button. gives it more authenticity. so i'll give it that.

in terms of look,AvP2010 gets it as it looked alot better,more detail and player models didnt look gumby.

Alien gameplay in A:CM is bit...awkard to say the least. you try to grab players and it glitches like a mofo can grab shit.
AvP2010 Alien gameplay is superior.

Story..hmmm....A:CM did have some cool moments. like the queen killing the scientists and so forth. but the story didnt really get interesting until the end and then it..well..ended. ghey. AvP2010 on the other hand had a interesting story from start to finish.

so AvP again.

overall AvP gets my vote.
AvP2010 = 8/10
A:CM = 6/10

I'll still be keen for some A:CM multi though as that is quite fun and challanging.
Title: Re: A: CM vs. AvP 2010
Post by: scarhunter92 on Feb 13, 2013, 01:23:51 PM
Quote from: Space Sweeper on Feb 13, 2013, 11:49:38 AMA:CM's campaign makes me feel like it was made by people who are special.

:laugh: :laugh: :laugh:
Title: Re: A: CM vs. AvP 2010
Post by: Prime113 on Feb 13, 2013, 01:26:32 PM
Quote from: Space Sweeper on Feb 13, 2013, 11:49:38 AM
A:CM is at times unplayable, whereas AvP 2010, despite some balance and level design issues, had a respectable layer of polish.

Aliens in A:CM handle like complete ass, making climbing around and trying to coordinate a solo attack a pain in the ass. .

It should be a pain in the ass to attack a group of marines by yourself. I, for one, quickly adapted to the new controls and am actually pretty good at it.
Title: Re: A: CM vs. AvP 2010
Post by: Effectz on Feb 13, 2013, 03:20:39 PM
AvP 2010 looked and played better hand's down.

God,did I just say that?
Title: Re: A: CM vs. AvP 2010
Post by: DoomRulz on Feb 13, 2013, 06:43:55 PM
I guess at this point it'll be a matter of how long the MP in A:CM keeps people's interest. AvP 2010 had great MP offerings IMO but the fact that the single-player campaign was so lacking led to people losing interest.
Title: Re: A: CM vs. AvP 2010
Post by: Ratchetcomand on Feb 14, 2013, 12:36:34 AM
I think you posted this in the wrong forum by mistake? AVP is a better game then ACM. The gameplay in AVP is more fresh out and feels more solid. Not to mention the AI was not a broken mess.
Title: Re: A: CM vs. AvP 2010
Post by: Space Sweeper on Feb 14, 2013, 01:29:23 AM
Quote from: Prime113 on Feb 13, 2013, 01:26:32 PM
Quote from: Space Sweeper on Feb 13, 2013, 11:49:38 AM
A:CM is at times unplayable, whereas AvP 2010, despite some balance and level design issues, had a respectable layer of polish.

Aliens in A:CM handle like complete ass, making climbing around and trying to coordinate a solo attack a pain in the ass. .

It should be a pain in the ass to attack a group of marines by yourself. I, for one, quickly adapted to the new controls and am actually pretty good at it.
I meant a single Marine. Unless you're a spitter or have multiple aliens alongside you, you're pretty much shit out of luck in a close quarters battle.
Title: Re: A: CM vs. AvP 2010
Post by: DoomRulz on Feb 14, 2013, 03:20:33 AM
Quote from: Hellspawn28 on Feb 14, 2013, 12:36:34 AM
I think you posted this in the wrong forum by mistake? AVP is a better game then ACM. The gameplay in AVP is more fresh out and feels more solid. Not to mention the AI was not a broken mess.

Wasn't sure where to post it to begin with. This thread isn't for either game, so Gen Game seemed like a good neutral spot for it.
Title: Re: A: CM vs. AvP 2010
Post by: Nightmare Asylum on Feb 14, 2013, 03:22:41 AM
Quote from: DoomRulz on Feb 14, 2013, 03:20:33 AM
Quote from: Hellspawn28 on Feb 14, 2013, 12:36:34 AM
I think you posted this in the wrong forum by mistake? AVP is a better game then ACM. The gameplay in AVP is more fresh out and feels more solid. Not to mention the AI was not a broken mess.

Wasn't sure where to post it to begin with. This thread isn't for either game, so Gen Game seemed like a good neutral spot for it.

Well, there's the general Alien/Pred games section ;)

On topic, though, I haven't played either, apart from the demo of AVP2010. Can't say either of them are particularly interesting, but at least AVP didn't have the Crusher, Spitter, etc...
Title: Re: A: CM vs. AvP 2010
Post by: DoomRulz on Feb 14, 2013, 03:26:50 AM
Are you a PC gamer? If so, you can pick up AvP for dirt cheap on Steam. For less than $10 I believe. It's a fun ride while it lasts.
Title: Re: A: CM vs. AvP 2010
Post by: Nightmare Asylum on Feb 14, 2013, 03:29:52 AM
Nah, XBox.

My new laptop may be able to handle it, but I've never really been one for gaming on PCs.
Title: Re: A: CM vs. AvP 2010
Post by: scarhunter92 on Feb 15, 2013, 12:39:08 PM
The online in PC isn't very populated, but you can still get into full games. On the other hand, it died quickly on consoles...

And acidglow pretty much nailed this subject:

http://www.youtube.com/watch?v=UWT8hXbYz5w#ws (http://www.youtube.com/watch?v=UWT8hXbYz5w#ws)
Title: Re: A: CM vs. AvP 2010
Post by: ScardyFox on Feb 15, 2013, 12:49:57 PM
No, he didn't even come close to nailing anything. AVP3 MP is unbalanced shit with maps that do nothing but accent how OP the Predators are.


Title: Re: A: CM vs. AvP 2010
Post by: Naissus on Feb 15, 2013, 03:54:42 PM
I still don't understand how AVP2010 looks and feels better than A:CM. 
Title: Re: A: CM vs. AvP 2010
Post by: DoomRulz on Feb 16, 2013, 06:46:59 PM
Quote from: ScardyFox on Feb 15, 2013, 12:49:57 PM
No, he didn't even come close to nailing anything. AVP3 MP is unbalanced shit with maps that do nothing but accent how OP the Predators are.

I'm surprised people still argue this. The Predators are powerful sure but I had my ass kicked numerous times playing as a Pred. They can die just as easily as anyone else in my experience.
Title: Re: A: CM vs. AvP 2010
Post by: ScardyFox on Feb 16, 2013, 07:12:19 PM
Quote from: DoomRulz on Feb 16, 2013, 06:46:59 PM
Quote from: ScardyFox on Feb 15, 2013, 12:49:57 PM
No, he didn't even come close to nailing anything. AVP3 MP is unbalanced shit with maps that do nothing but accent how OP the Predators are.

I'm surprised people still argue this. The Predators are powerful sure but I had my ass kicked numerous times playing as a Pred. They can die just as easily as anyone else in my experience.

I didn't say they were invincible. But they were clearly OP (coupled with the majority of the stages enhancing them) and is the number one reason people said the game is in need of re balancing 3 years ago. They didn't do it - the game saw a exodus of biblical proportions.
Title: Re: A: CM vs. AvP 2010
Post by: OpenMaw on Feb 16, 2013, 07:55:03 PM
Quote from: DoomRulz on Feb 16, 2013, 06:46:59 PM
I'm surprised people still argue this. The Predators are powerful sure but I had my ass kicked numerous times playing as a Pred. They can die just as easily as anyone else in my experience.

I'm surprised too, because it's very clearly a problem. I played several games just a few months ago wherein the Predators would take the high ground, use their plasma casters, and turn the rest of the map into a nomans land. You couldn't move without getting cheap shotted. It was the worst experience i've ever had in games. Just. Couldn't. Move.
Title: Re: A: CM vs. AvP 2010
Post by: Cal427eb on Feb 17, 2013, 03:38:27 PM
Quote from: ScardyFox on Feb 16, 2013, 07:12:19 PM
Quote from: DoomRulz on Feb 16, 2013, 06:46:59 PM
Quote from: ScardyFox on Feb 15, 2013, 12:49:57 PM
No, he didn't even come close to nailing anything. AVP3 MP is unbalanced shit with maps that do nothing but accent how OP the Predators are.

I'm surprised people still argue this. The Predators are powerful sure but I had my ass kicked numerous times playing as a Pred. They can die just as easily as anyone else in my experience.

I didn't say they were invincible. But they were clearly OP (coupled with the majority of the stages enhancing them) and is the number one reason people said the game is in need of re balancing 3 years ago. They didn't do it - the game saw a exodus of biblical proportions.
This. While I never had a problem defeating them I did get quite pissed how easily I would get killed by the plasma caster or spear while the Predator jumped all willy nilly around the place.
Title: Re: A: CM vs. AvP 2010
Post by: Dusk on Feb 17, 2013, 03:59:51 PM
I remember dying pretty easily as a Pred, when a Marine managed to nail me with a good burst of the Pulse Rifle. It was literally death in seconds.
Title: Re: A: CM vs. AvP 2010
Post by: Cal427eb on Feb 17, 2013, 04:03:19 PM
And for the marines death literally comes instantly.
Title: Re: A: CM vs. AvP 2010
Post by: DoomRulz on Feb 17, 2013, 11:17:25 PM
Quote from: OpenMaw on Feb 16, 2013, 07:55:03 PM
Quote from: DoomRulz on Feb 16, 2013, 06:46:59 PM
I'm surprised people still argue this. The Predators are powerful sure but I had my ass kicked numerous times playing as a Pred. They can die just as easily as anyone else in my experience.

I'm surprised too, because it's very clearly a problem. I played several games just a few months ago wherein the Predators would take the high ground, use their plasma casters, and turn the rest of the map into a nomans land. You couldn't move without getting cheap shotted. It was the worst experience i've ever had in games. Just. Couldn't. Move.

I never had that problem.
Title: Re: A: CM vs. AvP 2010
Post by: ScardyFox on Feb 17, 2013, 11:31:19 PM
Quote from: Cal427eb on Feb 17, 2013, 03:38:27 PM
Quote from: ScardyFox on Feb 16, 2013, 07:12:19 PM
Quote from: DoomRulz on Feb 16, 2013, 06:46:59 PM
Quote from: ScardyFox on Feb 15, 2013, 12:49:57 PM
No, he didn't even come close to nailing anything. AVP3 MP is unbalanced shit with maps that do nothing but accent how OP the Predators are.

I'm surprised people still argue this. The Predators are powerful sure but I had my ass kicked numerous times playing as a Pred. They can die just as easily as anyone else in my experience.

I didn't say they were invincible. But they were clearly OP (coupled with the majority of the stages enhancing them) and is the number one reason people said the game is in need of re balancing 3 years ago. They didn't do it - the game saw a exodus of biblical proportions.
This. While I never had a problem defeating them I did get quite pissed how easily I would get killed by the plasma caster or spear while the Predator jumped all willy nilly around the place.

Don't forget the disc spam - worst balanced FPS I ever played.

Nothing comes close.
Title: Re: A: CM vs. AvP 2010
Post by: Cal427eb on Feb 17, 2013, 11:44:12 PM
Oh yeah, I forgot about that. f**king hated it.
Title: Re: A: CM vs. AvP 2010
Post by: RazorSlash on Feb 18, 2013, 04:47:14 AM
I'm in the minority of people that actually liked AvP 2010, sooo...
Title: Re: A: CM vs. AvP 2010
Post by: Cal427eb on Feb 18, 2013, 05:09:48 AM
Quote from: RazorSlash on Feb 18, 2013, 04:47:14 AM
I'm in the minority of people that actually liked AvP 2010, sooo...
No, I liked it too. Just some of the Predators Op-ness and the melee system for the Marines I hated, along with some iffy-map designs. For the most part I thoroughly enjoyed the game.
Title: Re: A: CM vs. AvP 2010
Post by: Xenoscream on Feb 18, 2013, 10:38:09 AM
I haven't played CM, but after reading some reviews and watching some gameplay it looks utter shit.

I think the hate poured on AvP3 is a bit unreasonable, yeah it's a shame we didn't get the perfect MP experience and that support was dropped. But I had a great time playing through the single player, the marine campaign being a highlight. Stick it on nightmare and it's a serious challenge.
Title: Re: A: CM vs. AvP 2010
Post by: ScardyFox on Feb 18, 2013, 10:54:38 AM
No, the hate poured on A:CM in comparison to AvP3 (MP only) is unreasonable. CM is simply a superior MP experience overall.
Title: Re: A: CM vs. AvP 2010
Post by: DoomRulz on Feb 18, 2013, 07:37:38 PM
Perhaps but if official reviews are what we go on, A:CM is a much inferior product overall.
Title: Re: A: CM vs. AvP 2010
Post by: OpenMaw on Feb 19, 2013, 09:48:50 AM
Quote from: DoomRulz on Feb 17, 2013, 11:17:25 PM
I never had that problem.

I've seen it happen constantly. Only when the predator player is inexperienced or caught between the other two species combined has it not been an issue. (IE when there are sufficient aliens and marines to force the predator to have to keep switching vision modes and tactics.) Often, predators have garnered a monopoly and just ruined the experience.
Title: Re: A: CM vs. AvP 2010
Post by: ScardyFox on Feb 19, 2013, 11:36:03 AM
Preds were my favorite class to play but I stopped because they were just absurd and the levels designed for the most part to enhance them were absurd. If was "bad" to get under 15 kills a match with them for me personally. And again, it was the thing people screamed about the most pertaining to the unbalanced ass-feast the game was.

Either or everything about A:CM's MP is far better to me. It took less than two weeks for AvP3s gamerbase to leave in mass - guess we'll see soon enough for A:CM.
Title: Re: A: CM vs. AvP 2010
Post by: Dusk on Feb 19, 2013, 01:43:48 PM
Played Species DM today. I'll tell you this, if anyone ever plays with me, you don't have to worry about spear or disc spamming, because I hit squat with it. I'm more hands-on with the occasional Plasma caster shot.
Title: Re: A: CM vs. AvP 2010
Post by: TheRaven on Apr 13, 2013, 09:07:53 PM
As far as single player goes AvP 2010 for sure, although A:CM did have a few good moments like 'The Raven' level with no equipment and its tense atmosphere.

As for multiplayer I'm kind of torn, I enjoy both although A:CM felt more varied on the aliens side what with the different types and multiple abilities.
Title: Re: A: CM vs. AvP 2010
Post by: DoomRulz on Apr 13, 2013, 11:32:44 PM
The footage I've seen of A:CM's multiplay looks very boring. AvP was never dull in that regard.
Title: Re: A: CM vs. AvP 2010
Post by: ShadowPred on Apr 14, 2013, 04:59:28 AM
Quote from: DoomRulz on Apr 13, 2013, 11:32:44 PM
The footage I've seen of A:CM's multiplay looks very boring. AvP was never dull in that regard.


As little as I played online AvP2010, I can say that by watching the multi-player for A:CM, that it looks like something that you would just phone in when you're playing.
Title: Re: A: CM vs. AvP 2010
Post by: CONKERSBADFURDAY on Apr 14, 2013, 11:41:37 PM
I really liked AvP3 in pretty much all aspects of it. The game had some problems, but it was loads of fun as well. I really wish the multiplayer had been more balanced, but I was able to still enjoy the mulitplayer.

A:CM isn't a good game though. I got some fun out of it, but the multiplayer is utter garbage. The Xenos don't control well, and it's just lacking in options. It feels just as unfinished as everything else, and I'm not going to waste time on that kind of thing. There are better games to play with better multiplayer experiences.
Title: Re: A: CM vs. AvP 2010
Post by: DoomRulz on Apr 15, 2013, 03:17:57 AM
Quote from: ShadowPred on Apr 14, 2013, 04:59:28 AM
Quote from: DoomRulz on Apr 13, 2013, 11:32:44 PM
The footage I've seen of A:CM's multiplay looks very boring. AvP was never dull in that regard.


As little as I played online AvP2010, I can say that by watching the multi-player for A:CM, that it looks like something that you would just phone in when you're playing.

How do you mean?
Title: Re: A: CM vs. AvP 2010
Post by: Snow Leopard on Apr 15, 2013, 08:05:14 PM
Add some of the customization,ADS from A:CM to AvP 2010 + some more other features since we're in 2013 and games have developed
Title: Re: A: CM vs. AvP 2010
Post by: Predaker on Apr 19, 2013, 05:42:07 PM
A:CM > AvP2010
Title: Re: A: CM vs. AvP 2010
Post by: CONKERSBADFURDAY on Apr 19, 2013, 11:32:15 PM
Quote from: Predaker on Apr 19, 2013, 05:42:07 PM
A:CM > AvP2010
The planet you live on sounds strange and scary :(
Title: Re: A: CM vs. AvP 2010
Post by: Predaker on Apr 19, 2013, 11:56:19 PM
Quote from: CONKERSBADFURDAY on Apr 19, 2013, 11:32:15 PM
Quote from: Predaker on Apr 19, 2013, 05:42:07 PM
A:CM > AvP2010
The planet you live on sounds strange and scary :(

Spoiler
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi1016.photobucket.com%2Falbums%2Faf286%2Fblueblahbleh%2FDeaconpropsmaking-1.png&hash=5710e903fc588fc704130a7ed1789657a84a1ff3)
[close]
Title: Re: A: CM vs. AvP 2010
Post by: Predaker on Jun 29, 2013, 01:14:22 AM
https://www.youtube.com/watch?v=TGU8Jz5loXk&feature=youtube_gdata_player (https://www.youtube.com/watch?v=TGU8Jz5loXk&feature=youtube_gdata_player)
Title: Re: A: CM vs. AvP 2010
Post by: HUGZZ on Oct 02, 2013, 08:21:39 PM
Aliens Colonial Marines!!! I freakin love this game! I don't know why, it's just so much fun to play. Ok the campaign does suck, but the multiplayer is my favorite multiplayer ever. It's actually not enraging getting killed in that game. And sure the graphics could have been a lot better, but the game play is still extremely enjoyable IMO :D