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Posted by Mr.X
 - Jul 31, 2008, 08:14:00 PM
Alien because it's funner to inflict terror rather than be terrorized.
Posted by Private Hudson
 - Jul 31, 2008, 05:06:14 AM
Even on AJL nowadays people spam grenades and plasma casters. They even do cheap tricks such as jumping all over the place...
Posted by Green Goblin
 - Jul 31, 2008, 04:53:40 AM
They are if you play games with people who do anything to win.
Posted by DoomRulz
 - Jul 29, 2008, 11:46:52 PM
Anything is possible.
Posted by Kriszilla
 - Jul 29, 2008, 02:51:02 PM
I somehow doubt that. People who play such games aren't known for being very good at following a plan.
Posted by Green Goblin
 - Jul 29, 2008, 01:34:25 AM
Alien. I love to stalk my prey in the darkness, hissing at them, watching them fire blindly. Then when they are isolated and the time is right, I strike.

Oh, by the way, sometimes when I play AvP2 as an Alien, I act like a Marine should. Anybody heard of a guy name Xeno-Warrior? That would be me. I set up a main base for Aliens, assign posts and strategic plans based on what area is controlled by who, then use series of ambush attacks from my fellow Aliens to wipe them out. The I quickly do a scan of the area while the Aliens retreat to the main base, or "Hive", so that while the marines look they cannot be found. I quickly establish different ways into the areas I am scoping, setting up new plans of attack based on where they position themselves and try and wait. Then, we wipe them out again using the newly developed routes, and then are able to travel throughout the map, efficiently killing off the enemies as they try to recover.
Posted by jegu
 - Jun 24, 2008, 10:56:33 AM
It's set in the attributes. There is one circle of "suspect". The marine starts asking: Am I seeing things?
If you stand still or quickly run behind some object, he won't see you.

The inner circle is where marine notices you 100% in the matter of time.

Cheap, but fast way to create this "cloak" effect against AI.
Posted by Le Celticant
 - Jun 24, 2008, 10:09:57 AM
Quote from: DoomRulz on Jun 22, 2008, 05:03:23 PM
They don't "see" you per se. They operate on sensors, so their attacking you is a bit more plausible than the humans who see a cloaked Predator in the dark.

technically they see you.
The engine indicate your position as object (cloack or not it means nothing)
Every character in the game see you, they just act differently to how object in the map update.
Posted by DoomRulz
 - Jun 23, 2008, 11:04:49 PM
If you're talking about Aliens, prolly SiL or SM.

Predator, I have no clue.
Posted by Technine
 - Jun 23, 2008, 03:59:25 AM
same differences


wow people on this sight
sure know there avp trivia
but one thing we all dont
know is.. who knows the most?
Posted by DoomRulz
 - Jun 22, 2008, 05:03:23 PM
They don't "see" you per se. They operate on sensors, so their attacking you is a bit more plausible than the humans who see a cloaked Predator in the dark.
Posted by Technine
 - Jun 22, 2008, 06:45:20 AM
in the third predator level i hate thos
turrets that can see you cloaked there real
annoying but present a challenge at
the same time
Posted by Private Hudson
 - Jun 20, 2008, 07:08:37 PM
Quote from: DoomRulz on May 17, 2008, 03:05:23 PM
That isn't your fault. For some reason the game was developed so that the AI can see a cloaked Predator even if it's in the dark :P

I think its just in there for looks, it never works unless you're online.
Posted by Technine
 - Jun 20, 2008, 10:24:16 AM
predators 4 life ;D ;D ;D
Posted by DoomRulz
 - May 17, 2008, 03:05:23 PM
That isn't your fault. For some reason the game was developed so that the AI can see a cloaked Predator even if it's in the dark :P
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