Quote from: Xenomrph on Apr 10, 2019, 05:09:24 AMI've heard there is a mod that removes the Alien or removes the triggers to prevent it appearing.
I only have Isolation on the Xbox One so perhaps this is possible on PC, but I'd have liked to have seen a "free roam" mode where you could just walk around the levels and drink in all the little details, without any other enemies or NPCs around.
Quote from: Huggs on Mar 12, 2019, 12:17:49 AMQuote from: Still Collating... on Mar 11, 2019, 05:55:02 PM
I loved that moment when I saw how the alien reacted to the flamethrower!
Another moment: when you're coming back from your first (or maybe second?) playable space walk and you can hardly see the alien on the outside of the station crawling.
IMO the game is very fun, but even more, it's so beautiful I keep replaying it for the aesthetics.
Never noticed this. If I may ask, where is it on the outside of the station?
Quote from: Still Collating... on Mar 11, 2019, 05:55:02 PM
I loved that moment when I saw how the alien reacted to the flamethrower!
Another moment: when you're coming back from your first (or maybe second?) playable space walk and you can hardly see the alien on the outside of the station crawling.
IMO the game is very fun, but even more, it's so beautiful I keep replaying it for the aesthetics.
Quote from: Still Collating... on Mar 11, 2019, 05:55:02 PM
I loved that moment when I saw how the alien reacted to the flamethrower!
Another moment: when you're coming back from your first (or maybe second?) playable space walk and you can hardly see the alien on the outside of the station crawling.
IMO the game is very fun, but even more, it's so beautiful I keep replaying it for the aesthetics.
QuoteThe Drone will play a unique animation when pointing the Flamethrower directly at it. The Drone will suddenly pause, shield its face, and growl at the player, as if comprehending the danger the Flamethrower poses to it. It will also walk much more slowly and will not screech if the player holds the Flamethrower at it.