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Posted by KingKenny
 - Aug 26, 2020, 05:32:16 AM
Bump.

Update on this PsyKore?

Fear 3 update?

Fear 4?

I rewatched a Fear 3 playthrough video I did. It's a damn good campaign. Lots of jump scares and really cool looking levels.

https://bittube.tv/post/69dede7b-67e5-44b4-b6e1-23d0156dffcb
https://bittube.tv/post/69c78666-ea45-4d7d-b721-4dfb87167c24
Posted by yhe1
 - Feb 17, 2020, 07:05:14 AM
Sorry, I want to ask if Psykore is still working on this and that updated Fear 3 campaign. Thanks!
Posted by PsyKore
 - Aug 28, 2019, 01:02:24 AM
Quote from: KingKenny on Aug 24, 2019, 10:50:40 PM
Quote from: PsyKore on Aug 22, 2019, 09:33:40 AM
Thanks guys.

Quote from: yhe1 on Aug 19, 2019, 06:13:15 PM
what about that fixed fear 3 campaign?

That's mostly done. Mainly just have to re-texture the levels. Most of the AI has been re-worked and levels adjusted here and there. Fear 3 bores me, though, which is why I never get round to properly updating it. I'll get there eventually, haha.



By the way, I need to give props to whoever did the dgvoodoo wrapper for this game. I wish I'd known about it long before - would have saved me some grief. I think a thread with the dgvoodoo fix needs to be a mandatory sticky thread.

You mean this thread I made? https://www.avpgalaxy.net/forum/index.php?topic=60157.0

That's the one!
Posted by KingKenny
 - Aug 24, 2019, 10:50:40 PM
Quote from: PsyKore on Aug 22, 2019, 09:33:40 AM
Thanks guys.

Quote from: yhe1 on Aug 19, 2019, 06:13:15 PM
what about that fixed fear 3 campaign?

That's mostly done. Mainly just have to re-texture the levels. Most of the AI has been re-worked and levels adjusted here and there. Fear 3 bores me, though, which is why I never get round to properly updating it. I'll get there eventually, haha.



By the way, I need to give props to whoever did the dgvoodoo wrapper for this game. I wish I'd known about it long before - would have saved me some grief. I think a thread with the dgvoodoo fix needs to be a mandatory sticky thread.

You mean this thread I made? https://www.avpgalaxy.net/forum/index.php?topic=60157.0
Posted by yhe1
 - Aug 23, 2019, 07:55:17 AM
So the save bug in the second to the last level is fixed?
Posted by PsyKore
 - Aug 22, 2019, 09:33:40 AM
Thanks guys.

Quote from: yhe1 on Aug 19, 2019, 06:13:15 PM
what about that fixed fear 3 campaign?

That's mostly done. Mainly just have to re-texture the levels. Most of the AI has been re-worked and levels adjusted here and there. Fear 3 bores me, though, which is why I never get round to properly updating it. I'll get there eventually, haha.



By the way, I need to give props to whoever did the dgvoodoo wrapper for this game. I wish I'd known about it long before - would have saved me some grief. I think a thread with the dgvoodoo fix needs to be a mandatory sticky thread.
Posted by yhe1
 - Aug 19, 2019, 06:13:15 PM
what about that fixed fear 3 campaign?
Posted by Corporal Hicks
 - Aug 19, 2019, 12:54:00 PM
It could do with a nice Steam re-release like Classic but we all know how likely that is.  :'(

But this sure looks pretty!!
Posted by Le Celticant
 - Aug 19, 2019, 12:11:57 PM
Jaw-dropping as always Psykore !
I'm glad to hear you're back at it and still pushing.

AVP2 could use some fixes with modern hardware that's for sure !
Posted by PsyKore
 - Aug 17, 2019, 03:43:23 AM
I've had technical problems with this game and how it runs on my PC, which has really put a dent into its production. AvP2 is in serious need of patching for modern hardware (I would love it if there was a steam release for this reason). From what I can gather, a lot of the core mechanics (objects, scripts, animations, etc) are tied to framerate, which is utterly daft. If you're running a monitor with a high refresh rate and displayport, then the game will run faster than it's intended unfortunately.

I tried capping the framerate to 60 using dxtory, but it felt unnaturally jerky. So I ended up hooking up another monitor, which is 60Hz, and it feels a lot smoother on that. so I can at least test my AvP2 maps properly now at the normal game speed.

Anyway...



Posted by yhe1
 - Nov 06, 2018, 06:25:32 PM
Hello, can I ask if this is still in development
Posted by yhe1
 - May 16, 2016, 03:47:30 AM
Sorry to bring this up here, but can you fix that floating bug in the second to last level of Fear 3? I wanted to replay the fear campign, but encountered this bug again. Thanks!
Posted by PsyKore
 - Apr 30, 2016, 01:29:33 AM
Quote from: windebieste on Apr 29, 2016, 03:51:20 AM
Nice. Are you going to add some falling snow?

Did you hand sculpt that terrain or import it from a 3D package?  Looks great either way. 

-Windebieste.

Thanks man. It's entirely done in DEdit. There is a light snow falling but screenshots don't pick it up very well.
Posted by Lucifero
 - Apr 29, 2016, 08:33:47 AM
cool  :)
Posted by Le Celticant
 - Apr 29, 2016, 06:51:53 AM
Hey,

Looks smooth Psy! I'm loving the fluffy look of the snow, it feels very much like there's volume.

Cya!
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