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Posted by ChrisPachi
 - Aug 27, 2012, 02:29:43 PM
Quote from: SpeedyMaxx on Aug 27, 2012, 01:16:35 PM
Quote from: ChrisPachi on Aug 25, 2012, 12:06:48 PM
Quote from: SpeedyMaxx on Aug 21, 2012, 09:54:40 PMI think the concern was that the audience would laugh at it or be taken out of the film by it.

As if the audience weren't already laughing and out of the film by that point.

You perhaps, your prerogative, but not the general audience.

OK maybe not laughing, but I would wager that the average audience member was already B-movied out by that stage. A good and honest monster might of pepped them up a bit.
Posted by SpeedyMaxx
 - Aug 27, 2012, 01:16:35 PM
Quote from: ChrisPachi on Aug 25, 2012, 12:06:48 PM
Quote from: SpeedyMaxx on Aug 21, 2012, 09:54:40 PMI think the concern was that the audience would laugh at it or be taken out of the film by it.

As if the audience weren't already laughing and out of the film by that point.

You perhaps, your prerogative, but not the general audience.
Posted by acrediblesource
 - Aug 27, 2012, 03:04:33 AM
Nope I was fixated. I wanted to smash that egg head next to me for eating his popcorn too loud. f**king  putz he was.

Quote from: ChrisPachi on Aug 25, 2012, 12:06:48 PM
Quote from: SpeedyMaxx on Aug 21, 2012, 09:54:40 PMI think the concern was that the audience would laugh at it or be taken out of the film by it.

As if the audience weren't already laughing and out of the film by that point.
Posted by ChrisPachi
 - Aug 25, 2012, 12:06:48 PM
Quote from: SpeedyMaxx on Aug 21, 2012, 09:54:40 PMI think the concern was that the audience would laugh at it or be taken out of the film by it.

As if the audience weren't already laughing and out of the film by that point.
Posted by BAD_ASS_MOFO
 - Aug 23, 2012, 02:54:29 PM
yeah i saw this too. it was awesome
Posted by CainsSon
 - Aug 22, 2012, 05:20:46 AM
I think that the Hermaphrodite Engineers - seeing as the idea is to reference Paradise Lost and Angels, in myth, are often described as Hermaphroditic - would have been a wonderfully creepy, unsettling and appropriate idea.
As for the Fifield Monster, Im on the fence about making it more Xeno-hybrid. I think that would have been a great idea, provided the Deacon was cut from the end, because as soon as we see the Xeno-Fifield-monster, The Deacon becomes kind of overkill. And IT WAS ALREADY OVERKILL!!!

:D
Posted by SpeedyMaxx
 - Aug 21, 2012, 09:54:40 PM
It's very typical for a visualist director, particularly Ridley dating all the way back to Alien and Blade Runner, to blow through many, many different concepts and designs en route to the final take.

I get why he went for the more humanoid Fifield versus other designs or the one we've glimpsed in other footage.  I think the concern was that the audience would laugh at it or be taken out of the film by it.  But while I was fine with the humanoid, I think the one we saw that's probably on the Blu would have been really wild.
Posted by acrediblesource
 - Aug 21, 2012, 08:20:45 PM
 :o
Posted by fangface
 - Aug 21, 2012, 03:43:27 AM
Quote from: acrediblesource on Aug 21, 2012, 12:19:36 AM
Were there pictures taken at this event? I bet they were pretty tight on security. I would love to see the saucer ship development in different takes. That would be cool, but it could be top secretly saved for the next film. :P

Levy didn't want people taking video or pics, but I saw a few people sneaking some shots when they could.

Yeah, the Engineer saucer looked really cool.  It had the weathered, Gigeresque texture, and kind of resembled an old coin.
Posted by whiterabbit
 - Aug 21, 2012, 01:31:51 AM
I think Ridley just couldn't make up his mind and said f**k it; we'll fix it in Prometheus 2.  :laugh:
Posted by acrediblesource
 - Aug 21, 2012, 12:19:36 AM
Were there pictures taken at this event? I bet they were pretty tight on security. I would love to see the saucer ship development in different takes. That would be cool, but it could be top secretly saved for the next film. :P
Posted by Jenga
 - Aug 21, 2012, 12:01:11 AM
I agree Fangface. I thought David Levy's work was the strongest of the people there (along with Ben Proctor's who wasn't in attendance).

Posted by fangface
 - Aug 20, 2012, 11:07:59 PM
I was also pretty curious as to how much the digital FX team would divulge, but was very entertaining and blown away by the featured designs.

I really liked the Engineer saucer ship, and was glad to see a clearer view and different angles of that ship.  It looked a lot different than what was featured onscreen.  I also liked some of the other classes of Engineer ships he designed, but I understand them wanting to veer away from it looking to "Star Trek-y."

I thought I'd be most impressed with the creature designs, but I was really most impressed with David Levy's set/vehicle designs.
Posted by Vickers
 - Aug 20, 2012, 10:28:14 PM
Quote from: ThisBethesdaSea on Aug 20, 2012, 11:38:37 AM
It's a directors job to filter through the piles of pre-production material to form the best film possible. Every director does it. Most big scale productions have stacks of unused ideas. That's just the way it goes.

And sometimes they make good choices and sometimes they make poor choices.
Posted by Jenga
 - Aug 20, 2012, 09:20:33 PM
Quote

Excuse me while I shed a tear for wasted potential.



Honestly don't. There were some cool ideas in the creature's design but it didn't hold a candle to anything that came before it and seemed less interesting. I think it would have lowered the bar.


Quote from: whiterabbit on Aug 20, 2012, 11:25:42 AM
Quote from: zuzuki on Aug 20, 2012, 11:11:04 AM
Quote from: whiterabbit on Aug 20, 2012, 07:41:45 AM
So they're saying Ridley Scott basically crippled Prometheus to keep it so general that a sequel could go off into any direction he saw fit?
What amde you reach this conclusion?
There was so much content created but at the end it was all tossed out by Ridley. Although they all deny it, they all seemed to be let down by it. Ridley himself said he wanted to leave it wide open. So that appears to be what happened.


You are thinking about this the wrong way. On every fantasy/sci-fi or just heavily designed movie there is tons and tons of concepts that are created and thrown out or changed into something else. This is the normal natural process of pre-production on a film like this.

Just as BethesdaSea said, this is the director's job to throw out ideas and then get the concept artists to bounce new ones back at them in the form of art and designs. The only way Scott would have crippled the film is to have accepted the first thing designed for it.
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