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Games => Alien-Predator Games => Aliens: Colonial Marines => Topic started by: ikarop on Jan 30, 2013, 06:25:20 PM

Title: Tactical Multiplayer Trailer
Post by: ikarop on Jan 30, 2013, 06:25:20 PM
http://www.youtube.com/watch?v=-yhufziAcsE#ws (http://www.youtube.com/watch?v=-yhufziAcsE#ws)

HD Version (600 MB):

http://www65.zippyshare.com/v/91204626/file.html (http://www65.zippyshare.com/v/91204626/file.html)
http://www65.zippyshare.com/v/28202442/file.html (http://www65.zippyshare.com/v/28202442/file.html)
http://www65.zippyshare.com/v/70794195/file.html (http://www65.zippyshare.com/v/70794195/file.html)
http://www65.zippyshare.com/v/82786180/file.html (http://www65.zippyshare.com/v/82786180/file.html)
http://www65.zippyshare.com/v/1712613/file.html (http://www65.zippyshare.com/v/1712613/file.html)
http://www65.zippyshare.com/v/82451582/file.html (http://www65.zippyshare.com/v/82451582/file.html)
http://www65.zippyshare.com/v/13200597/file.html (http://www65.zippyshare.com/v/13200597/file.html)
Title: Re: Tactical Multiplayer Trailer
Post by: PVTDukeMorrison on Jan 30, 2013, 06:39:11 PM
Nice trailer, Marines sounded way too calm though...
Title: Re: Tactical Multiplayer Trailer
Post by: I Come In Peace on Jan 30, 2013, 06:41:50 PM
That trailer was pretty cool.
Title: Re: Tactical Multiplayer Trailer
Post by: WinterActual on Jan 30, 2013, 06:46:54 PM
QuoteThis video is private.
Title: Re: Tactical Multiplayer Trailer
Post by: Private W Hudson on Jan 30, 2013, 06:47:09 PM
I quite enjoyed that trailer, thanks for the updates, but i wish the voice acting was a little better. I dunno man.. it's just not doing it for me, non of the less this is still a day one pick up for me. <3
Title: Re: Tactical Multiplayer Trailer
Post by: Corporate Merc on Jan 30, 2013, 06:55:58 PM
So one of the aliens ability's is a smoke screen wtf???
Title: Re: Tactical Multiplayer Trailer
Post by: Dovahkiin on Jan 30, 2013, 07:00:40 PM
Liked the trailer. Still HATE the boiler...voice acting could be better. Still, overall good trailer.
Title: Re: Tactical Multiplayer Trailer
Post by: WinterActual on Jan 30, 2013, 07:09:14 PM
Just watched the trailer - what the hell is this? There's nothing tactical in that. I am wondering if these guys even played some tactical shooter like SWAT or R6.

I laughed hard when the marines are down in the hole and the aliens are coming from the above and the marines are shooting but nothing happens. No acid rain or anything  :laugh:

Also the xenos have a "smoke screen" ability? The guy who came up with this "brilliant" idea should be punched in the face at least.
Title: Re: Tactical Multiplayer Trailer
Post by: Gazz on Jan 30, 2013, 07:10:29 PM
...it's like they don't want me to buy the game.  :P

Still, the multi player probably plays better than it looks. Hopefully.
Title: Re: Tactical Multiplayer Trailer
Post by: Ash 937 on Jan 30, 2013, 07:12:28 PM
Xeno Special Weapon = Smoke Screen

LOL.

Since when?????
Title: Re: Tactical Multiplayer Trailer
Post by: bobby brown on Jan 30, 2013, 07:15:24 PM
probably a spin on the vapours the acid produced in the film.
Title: Re: Tactical Multiplayer Trailer
Post by: HybridNewborn on Jan 30, 2013, 07:21:49 PM
So... Left4Aliens is the impression I'm getting here...

Like, I could literally just take the models from this game and replace those in Left4Dead without tweaking the Special Infected's abilities at all.
Title: Re: Tactical Multiplayer Trailer
Post by: Dovahkiin on Jan 30, 2013, 07:22:50 PM
Smoke screen is rather strange.
Title: Re: Tactical Multiplayer Trailer
Post by: OpenMaw on Jan 30, 2013, 07:23:12 PM
Quote from: bobby brown on Jan 30, 2013, 07:15:24 PM
probably a spin on the vapours the acid produced in the film.

Probably something like that.

Quote from: Ash 937 on Jan 30, 2013, 07:12:28 PM
Xeno Special Weapon = Smoke Screen

LOL.

Since when?????

Since Gearbox decided it was easier to rip off the Kenner line than make authentic aliens that kick your ass real good?


Quote from: HybridNewborn on Jan 30, 2013, 07:21:49 PM
So... Left4Aliens is the impression I'm getting here...

Yeah, when I said I wanted it to be closer to Left 4 Dead than to Call of Duty... I didn't mean it so literally!  :laugh:
Title: Re: Tactical Multiplayer Trailer
Post by: ikarop on Jan 30, 2013, 07:26:09 PM
It sort of makes sense. The vapours of concentrated acids can cause chocking, weakness, dizziness, etc... and even be fatal. I like it #yaychemistry.
Title: Re: Tactical Multiplayer Trailer
Post by: HybridNewborn on Jan 30, 2013, 07:27:16 PM
Quote from: OpenMaw on Jan 30, 2013, 07:23:12 PM

Quote from: HybridNewborn on Jan 30, 2013, 07:21:49 PM
So... Left4Aliens is the impression I'm getting here...

Yeah, when I said I wanted it to be closer to Left 4 Dead than to Call of Duty... I didn't mean it so literally!  :laugh:

Boiler = Boomer
Spitter = Smoker/Spewer
Crusher = Tank
Warrior = Hunter
Alien Swarm = Zombie Horde
Title: Re: Tactical Multiplayer Trailer
Post by: OpenMaw on Jan 30, 2013, 07:30:29 PM
Quote from: ikarop on Jan 30, 2013, 07:26:09 PM
It sort of makes sense. Concentrated acid produces so much vapour and can produce chocking, weakness, etc... and even be fatal. I like it #yaychemistry.

There's a difference between me taking my M41A Pulse Rifle, blasting a pack of aliens, and not being able to see because all the acid is smoking up the room... And an alien who farts acid smog.

I'm just saying!
Title: Re: Tactical Multiplayer Trailer
Post by: Predaker on Jan 30, 2013, 07:34:06 PM
A few screenshots..

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi1016.photobucket.com%2Falbums%2Faf286%2Fblueblahbleh%2FScreenshot_2013-01-30-13-00-23.png&hash=b17ce1e6be0a570b20b48fb5b6f93cc2770a7011)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi1016.photobucket.com%2Falbums%2Faf286%2Fblueblahbleh%2FScreenshot_2013-01-30-13-09-20.png&hash=a6eb11f854c5388243cacd67aa813d3b5c76267b)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi1016.photobucket.com%2Falbums%2Faf286%2Fblueblahbleh%2FScreenshot_2013-01-30-13-03-13.png&hash=d22835b5cba2287c9f25d5c3cd4f64d83b9ec740)
Title: Re: Tactical Multiplayer Trailer
Post by: ikarop on Jan 30, 2013, 07:35:01 PM
Quote from: OpenMaw on Jan 30, 2013, 07:30:29 PM
Quote from: ikarop on Jan 30, 2013, 07:26:09 PM
It sort of makes sense. Concentrated acid produces so much vapour and can produce chocking, weakness, etc... and even be fatal. I like it #yaychemistry.

There's a difference between me taking my M41A Pulse Rifle, blasting a pack of aliens, and not being able to see because all the acid is smoking up the room... And an alien who farts acid smog.

I'm just saying!

I agree. As always it's all about the execution.
Title: Re: Tactical Multiplayer Trailer
Post by: Dovahkiin on Jan 30, 2013, 07:36:07 PM
Quote from: Predaker on Jan 30, 2013, 07:34:06 PM
A few screenshots..

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi1016.photobucket.com%2Falbums%2Faf286%2Fblueblahbleh%2FScreenshot_2013-01-30-13-00-23.png&hash=b17ce1e6be0a570b20b48fb5b6f93cc2770a7011)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi1016.photobucket.com%2Falbums%2Faf286%2Fblueblahbleh%2FScreenshot_2013-01-30-13-09-20.png&hash=a6eb11f854c5388243cacd67aa813d3b5c76267b)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi1016.photobucket.com%2Falbums%2Faf286%2Fblueblahbleh%2FScreenshot_2013-01-30-13-03-13.png&hash=d22835b5cba2287c9f25d5c3cd4f64d83b9ec740)

Looks damn good.
Title: Re: Tactical Multiplayer Trailer
Post by: Predaker on Jan 30, 2013, 07:36:35 PM
Thanks for putting the video back up.
Title: Re: Tactical Multiplayer Trailer
Post by: WinterActual on Jan 30, 2013, 07:36:44 PM
Those textures are from 2006.
Title: Re: Tactical Multiplayer Trailer
Post by: OpenMaw on Jan 30, 2013, 07:37:26 PM
Quote from: Predaker on Jan 30, 2013, 07:34:06 PM
A few screenshots..

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi1016.photobucket.com%2Falbums%2Faf286%2Fblueblahbleh%2FScreenshot_2013-01-30-13-00-23.png&hash=b17ce1e6be0a570b20b48fb5b6f93cc2770a7011)

I really like this one.
Title: Re: Tactical Multiplayer Trailer
Post by: reecebomb on Jan 30, 2013, 07:41:19 PM
Ok now i have realised how much i really dislike the spitter, boiler and crusher/rhino  alien. Other than that the animations, especially for aliens are often terrible, even laughable when they are hopping around. I don´t care for the gfx as long as they're functional, but it does look worse than AVP 2010, but that's not an issue at all imo. Environments look good enough. For me the ultimate gripe with the game is that the developers don't seem have a clue what makes the original Alien and Aliens so special. It's like the Strause brothers all over again! Hope im very very wrong and the game turns out to be what we hoped for.
Title: Odp: Tactical Multiplayer Trailer
Post by: Salt The Fries on Jan 30, 2013, 07:46:38 PM
Instead of making alien 3 better and retconing it with aliens and making aliens richer in lore, suddenly this game makes resurrection more credible! That being said I'm on my phone now and haven't seen the video yet.
Title: Re: Tactical Multiplayer Trailer
Post by: PVTDukeMorrison on Jan 30, 2013, 07:57:14 PM
I like how in the first  hour the video is up, people are saying how the game looks nice, then one person says one negative thing and the entire thread turns into people bickering  :P Other than that, I really like this trailer, aside from the marines talking as if they're on Ritalin.
Title: Re: Tactical Multiplayer Trailer
Post by: HybridNewborn on Jan 30, 2013, 08:02:09 PM
I am personally pumped for the game! I don't really see the Left4Dead similarities as a bad thing, it's just kind of glaring is all  :laugh: .
Title: Re: Tactical Multiplayer Trailer
Post by: OpenMaw on Jan 30, 2013, 08:03:03 PM
Quote from: HybridNewborn on Jan 30, 2013, 08:02:09 PM
I am personally pumped for the game! I don't really see the Left4Dead similarities as a bad thing, it's just kind of glaring is all  :laugh: .

Way to back pedal.

Psh.
Title: Re: Tactical Multiplayer Trailer
Post by: HybridNewborn on Jan 30, 2013, 08:05:04 PM
Quote from: OpenMaw on Jan 30, 2013, 08:03:03 PM
Quote from: HybridNewborn on Jan 30, 2013, 08:02:09 PM
I am personally pumped for the game! I don't really see the Left4Dead similarities as a bad thing, it's just kind of glaring is all  :laugh: .

Way to back pedal.

Psh.

Who's backpedaling? I never said it was a bad thing, I just said I was getting a Left4Alien vibe from it. I am perfectly fine with them taking a formula that works and copying it.
Title: Re: Tactical Multiplayer Trailer
Post by: ShadowPred on Jan 30, 2013, 08:12:09 PM
This trailer only proves that Escape mode, or whatever mode that has all of this shit too...will be fun. Won't even comment on the rest.
Title: Re: Tactical Multiplayer Trailer
Post by: HybridNewborn on Jan 30, 2013, 08:14:00 PM
Quote from: Predaker on Jan 30, 2013, 07:34:06 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi1016.photobucket.com%2Falbums%2Faf286%2Fblueblahbleh%2FScreenshot_2013-01-30-13-03-13.png&hash=d22835b5cba2287c9f25d5c3cd4f64d83b9ec740)
What's the green, pustule-covered alien in the foreground? Did they change the look of the boiler?
Title: Re: Tactical Multiplayer Trailer
Post by: ShadowPred on Jan 30, 2013, 08:15:59 PM
Quote from: HybridNewborn on Jan 30, 2013, 08:14:00 PM
Quote from: Predaker on Jan 30, 2013, 07:34:06 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi1016.photobucket.com%2Falbums%2Faf286%2Fblueblahbleh%2FScreenshot_2013-01-30-13-03-13.png&hash=d22835b5cba2287c9f25d5c3cd4f64d83b9ec740)
What's the green, pustule-covered alien in the foreground? Did they change the look of the boiler?


Customized Spitter more likely.
Title: Re: Tactical Multiplayer Trailer
Post by: Salt The Fries on Jan 30, 2013, 08:28:02 PM
I've just seen the trailer on my phone and - to me - it just showcased how goofy the craving for superficial variety made this game look...
Title: Re: Tactical Multiplayer Trailer
Post by: Prime113 on Jan 30, 2013, 08:35:43 PM
Didn't look too bad, I suppose. Once again, I don't think the dialogue is actually from the game. I'm not sure why, I just have a feeling its not. But, about being too calm, Marines aren't suppose to be little bitches. I know, they're aliens, but if its not the first time they've come acrossed the Xeno's, then you can adapt. Hicks didn't act all panicky in Aliens, he acted like he should.
Title: Re: Tactical Multiplayer Trailer
Post by: Njm1983 on Jan 30, 2013, 08:45:36 PM
Trailer looked good for the most part. The marine dialogue was meh, I kinda wish they had 1 panicky marine in there.
Title: Re: Tactical Multiplayer Trailer
Post by: ShadowPred on Jan 30, 2013, 08:47:55 PM
That dialog either is just for show...or it will be used from time to time during Escape mode, and whatever other mode that is similar. Either way, it doesn't matter because hearing the people on this site during voice chat makes up for all of that.
Title: Re: Tactical Multiplayer Trailer
Post by: Prime113 on Jan 30, 2013, 08:50:03 PM
Quote from: ShadowPred on Jan 30, 2013, 08:47:55 PM
Either way, it doesn't matter because hearing the people on this site during voice chat makes up for all of that.

You know it, buddy.  8)    :laugh:
Title: Re: Tactical Multiplayer Trailer
Post by: The Runner on Jan 30, 2013, 09:03:54 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi1301.photobucket.com%2Falbums%2Fag104%2Fjoshm96%2FLolliens_zpsc7c5145e.png&hash=fc6cf4f8e298f5ca2d675a10b554b78dea95d4cc)


Alien 1: What do we do now?
Alien 2: RELEASE THE CRUSHER!
Title: Re: Tactical Multiplayer Trailer
Post by: Prime113 on Jan 30, 2013, 09:05:36 PM
Quote from: The Runner on Jan 30, 2013, 09:03:54 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi1301.photobucket.com%2Falbums%2Fag104%2Fjoshm96%2FLolliens_zpsc7c5145e.png&hash=fc6cf4f8e298f5ca2d675a10b554b78dea95d4cc)


Alien 1: What do we do now?
Alien 2: RELEASE THE CRUSHER!

For some bizarre reason, when I seen that happen, I thought those two were about to face off.  :laugh:
Title: Re: Tactical Multiplayer Trailer
Post by: szkoki on Jan 30, 2013, 09:25:30 PM
i hope everyone sees why is there alien types like the boiler or the spitter...without them would be the MP much more boring and simple
Title: Re: Tactical Multiplayer Trailer
Post by: predxeno on Jan 30, 2013, 09:34:09 PM
What's electrical pulse action for the smartgun supposed to mean? ???
Title: Re: Tactical Multiplayer Trailer
Post by: 9th_Stew on Jan 30, 2013, 09:46:40 PM
Smartgun infrared targeting system.... but the aliens dont show up in infrared  :-\
Title: Re: Tactical Multiplayer Trailer
Post by: szkoki on Jan 30, 2013, 09:47:57 PM
it was just a maybe in the movie and in the book....i always thought because of the big heat of the hive and of the atmo they didnt see anything in infrared
Title: Re: Tactical Multiplayer Trailer
Post by: ScardyFox on Jan 30, 2013, 10:19:08 PM
Quote from: ikarop on Jan 30, 2013, 07:26:09 PM
It sort of makes sense. The vapours of concentrated acids can cause chocking, weakness, dizziness, etc... and even be fatal. I like it #yaychemistry.

Hell that can happen from breathing into too much bleach in tight quarters. So yeah, it makes sense.
Title: Re: Tactical Multiplayer Trailer
Post by: Byohzrd on Jan 30, 2013, 10:26:05 PM
oh noes! ALIEMZ HAZ ZMOG! GEERBOX LEARNT KEMISTREE!

Alien Smog=AWESOME REALISM.


don't even care it makes sense, watch the hive scene then tell me theres no damn smog from the acid burning through shiz.
hell even in the APC it was smokey as hell in there. VERY VERY VERY clever on Gearbox's end thats for sure.
Title: Re: Tactical Multiplayer Trailer
Post by: predxeno on Jan 30, 2013, 10:27:49 PM
I also have an issue with the Alien smog ability; it sounds more like a game mechanic than a canon ability the Aliens should have, however I haven't even seen it in actual gameplay so I should hold judgment for now.
Title: Re: Tactical Multiplayer Trailer
Post by: ShadowPred on Jan 30, 2013, 10:28:02 PM
Once again, I dare to ask...why spend time on "authentic"(talking about how the smog could f**k up people with breathing and all that) shit like this, when hardly anyone cared for it, let alone even noticed, but completely screw up the authenticity on pretty much everything else?
Title: Re: Tactical Multiplayer Trailer
Post by: predxeno on Jan 30, 2013, 10:37:48 PM
Didn't Gearbox also screw "authenticity" with the motion tracker; red dots instead of white ones like in the film?
Title: Re: Tactical Multiplayer Trailer
Post by: ShadowPred on Jan 30, 2013, 10:46:11 PM
Quote from: predxeno on Jan 30, 2013, 10:37:48 PM
Didn't Gearbox also screw "authenticity" with the motion tracker; red dots instead of white ones like in the film?


That and about most of the whole game as well.
Title: Re: Tactical Multiplayer Trailer
Post by: SM on Jan 30, 2013, 10:50:11 PM
^ Yep.  Gearbox shouting long and loud about authenticity is like Mr Garrison shouting "I'm not gay!"
Title: Re: Tactical Multiplayer Trailer
Post by: ScardyFox on Jan 30, 2013, 10:51:46 PM
I think these debates will rage on forever. On one hand I understand in a way why they did these things - it adds layers (so to speak) to the game play. However, when you claim it canon, the shit storm is going to mount. And honestly, rightly so.
Title: Re: Tactical Multiplayer Trailer
Post by: SM on Jan 30, 2013, 11:06:27 PM
Exactly.  Ditch all this canon wank and just say "We wanted to make it as fun as possible and in order to do that, we had to make shit up go beyond the films."
Title: Re: Tactical Multiplayer Trailer
Post by: ShadowPred on Jan 30, 2013, 11:07:18 PM
Quote from: SM on Jan 30, 2013, 11:06:27 PM
Exactly.  Ditch all this canon wank and just say "We wanted to make it as fun as possible and in order to do that, we had to make shit up go beyond the films."


This makes the game better already!
Title: Re: Tactical Multiplayer Trailer
Post by: Njm1983 on Jan 30, 2013, 11:14:03 PM
So we can mostly say the game is canon... mostly ;D
Title: Re: Tactical Multiplayer Trailer
Post by: SM on Jan 30, 2013, 11:14:58 PM
* Your personaly definition of "mostly" may vary.  :)
Title: Re: Tactical Multiplayer Trailer
Post by: ikarop on Jan 30, 2013, 11:16:23 PM
HD Version (600 MB):

http://www65.zippyshare.com/v/91204626/file.html (http://www65.zippyshare.com/v/91204626/file.html)
http://www65.zippyshare.com/v/28202442/file.html (http://www65.zippyshare.com/v/28202442/file.html)
http://www65.zippyshare.com/v/70794195/file.html (http://www65.zippyshare.com/v/70794195/file.html)
http://www65.zippyshare.com/v/82786180/file.html (http://www65.zippyshare.com/v/82786180/file.html)
http://www65.zippyshare.com/v/1712613/file.html (http://www65.zippyshare.com/v/1712613/file.html)
http://www65.zippyshare.com/v/82451582/file.html (http://www65.zippyshare.com/v/82451582/file.html)
http://www65.zippyshare.com/v/13200597/file.html (http://www65.zippyshare.com/v/13200597/file.html)
Title: Re: Tactical Multiplayer Trailer
Post by: ScardyFox on Jan 30, 2013, 11:17:41 PM
Fox is just entirely too loose with what is and isn't canon. But whatever, I just want to impale someone through the chest in MP mode from the ceiling.
Title: Re: Tactical Multiplayer Trailer
Post by: Corporate Merc on Jan 30, 2013, 11:46:14 PM
Quote from: predxeno on Jan 30, 2013, 10:37:48 PM
Didn't Gearbox also screw "authenticity" with the motion tracker; red dots instead of white ones like in the film?


That dosen't bother me one bit, if they were all white then you couldn't tell friend from enemy simple as that.
Title: Re: Tactical Multiplayer Trailer
Post by: SM on Jan 30, 2013, 11:57:49 PM
And therefore not "authentic".  Since it's actually mentioned that they can't tell friend from foe in that too.

I'm sure we'll all be grateful for red dots at some point, though.
Title: Re: Tactical Multiplayer Trailer
Post by: ScardyFox on Jan 31, 2013, 12:07:49 AM
Dunno, I'd rather the dots not be red - its one of the few ways this game could add suspense (from what we have seen so far). Is that my team mate or... ah f**k!

meh
Title: Re: Tactical Multiplayer Trailer
Post by: MR EL1M1NATOR on Jan 31, 2013, 12:12:29 AM
For me, it wasn't so much the weird abilities all the variations of Xeno had, but that they all look so different and the designs are awful. If all the xeno's looked the same, but could do different things, then it would make things interesting. You wouldn't know if it was going to explode, or shoot acid at you from a distance or whatever. But instead, you can see the variants from a mile off so they lose all surprise, and you can just exploit whatever each one's weakness is.

Also, it would look a bit more truthful that they were making a canonical sequel to Aliens instead of this blatant lie which they still keep telling.


On a whole I thought this was the best approach to a trailer they've done in a while, but it still just looks really bland.
Title: Re: Tactical Multiplayer Trailer
Post by: SM on Jan 31, 2013, 12:18:18 AM
QuoteDunno, I'd rather the dots not be red - its one of the few ways this game could add suspense (from what we have seen so far). Is that my team mate or... ah f**k!

Indeed.
Title: Re: Tactical Multiplayer Trailer
Post by: The Runner on Jan 31, 2013, 12:22:37 AM
Wonde if there is going to be any new aliens?
Title: Re: Tactical Multiplayer Trailer
Post by: Njm1983 on Jan 31, 2013, 12:23:30 AM
Quote from: SM on Jan 30, 2013, 11:14:58 PM
* Your personaly definition of "mostly" may vary.  :)


51% is still mostly ;)
Title: Re: Tactical Multiplayer Trailer
Post by: Slaine on Jan 31, 2013, 12:26:10 AM
I'm really not liking the voice acting for this game. Every single gameplay video has featured awful voices. I just can't take this game seriously when they all sound horrible with bad dialogue.

That being said the rest of the sound design seems great.
Title: Re: Tactical Multiplayer Trailer
Post by: UDA on Jan 31, 2013, 12:26:30 AM
Quote from: MR EL1M1NATOR on Jan 31, 2013, 12:12:29 AM
For me, it wasn't so much the weird abilities all the variations of Xeno had, but that they all look so different and the designs are awful. If all the xeno's looked the same, but could do different things, then it would make things interesting. You wouldn't know if it was going to explode, or shoot acid at you from a distance or whatever. But instead, you can see the variants from a mile off so they lose all surprise, and you can just exploit whatever each one's weakness is.

Also, it would look a bit more truthful that they were making a canonical sequel to Aliens instead of this blatant lie which they still keep telling.


I second that. It would have been a much better approach, especially in multiplayer as a marine. You'd keep wondering what the next alien can do.
Title: Re: Tactical Multiplayer Trailer
Post by: ShadowPred on Jan 31, 2013, 12:27:27 AM
Would have been better if the Red Dots were some sort of Multi-Player customization for players that earned that specific perk.
Title: Re: Tactical Multiplayer Trailer
Post by: JokersWarPig on Jan 31, 2013, 12:27:45 AM
I thought this trailer was a lot better than the kick ass trailer. The voice over on the Tactical trailer was complete crap though, Cruz's was at least tolerable.
The "smoke screen" affect looks like it came from the spitter, so maybe its the only xeno that has this ability? It seemed to only happen when it died so here's to hoping it cant be spammed. Everything else looked pretty good to me, i dont know why everyone gets so bent out of shape over these two recent trailers "well this trailer makes me not want to buy the game". These trailers obviously aren't meant to be used on hardcore fans, but rather casual players to spark interest.
Title: Re: Tactical Multiplayer Trailer
Post by: Xenomorphine on Jan 31, 2013, 01:44:11 AM
Quote from: SM on Jan 30, 2013, 11:06:27 PM
Exactly.  Ditch all this canon wank and just say "We wanted to make it as fun as possible and in order to do that, we had to make shit up go beyond the films."

This... This, so hard. Been saying this for ages.

IR-tracking can kind of be shrugged at and ignored/glossed over, but...

Why, Gearbox? Why? You could've chosen so many different ways to provide a genuinely scary, formidable portrayal of Aliens and you thought it would be a good idea to make them... Belch swamp gas. In what possible world did you conceive of this and think it would be a good idea?

Gas-shitting Aliens... The April Fool's joke which, somehow, wasn't.

Is Pitchford even aware that Aliens and Tyranids aren't the same thing...?
Title: Re: Tactical Multiplayer Trailer
Post by: acrediblesource on Jan 31, 2013, 01:48:43 AM
Quote from: ShadowPred on Jan 31, 2013, 12:27:27 AM
Would have been better if the Red Dots were some sort of Multi-Player customization for players that earned that specific perk.

Cuz fans everywhere are just eager to make them dots green or opaque!
Title: Re: Tactical Multiplayer Trailer
Post by: Gren_86 on Jan 31, 2013, 01:49:09 AM
Quote from: ShadowPred on Jan 30, 2013, 10:46:11 PM
Quote from: predxeno on Jan 30, 2013, 10:37:48 PM
Didn't Gearbox also screw "authenticity" with the motion tracker; red dots instead of white ones like in the film?


That and about most of the whole game as well.
[Warning incoming extreme sarcasm] What ?! You wanna tell me that you, for some strange reason dislike the generic, expressionless, stiff, stop motion picture like animations for both xenos and marines alike.
Are you out of you mind !?! Even in 2013 this shit looks amazing...

http://www.youtube.com/watch?v=p_UDtPobkyI# (http://www.youtube.com/watch?v=p_UDtPobkyI#)
Title: Re: Tactical Multiplayer Trailer
Post by: acrediblesource on Jan 31, 2013, 01:58:37 AM
Watching the trailer, I'm seeing tons of the Slow motion action shots. Any chance that these parts are actually in the multiplayer game? I mean between mission objectives possibly? or reaching certain locations?
I think it would be a flawed approach if this trailer is the one and only time we get to see stuff like this depicting the ingame multiplayer combat.  It gives us such a cool cinematic feel. Don't tell me that that exceeds 'authenticity" whatever the f**k that means. im sure by now that term 'authenticity" was just used as a media hype tool.
Title: Re: Tactical Multiplayer Trailer
Post by: Predaker on Jan 31, 2013, 02:54:56 AM
This looks like it might be a new game mode that we will have to pay extra for as DLC. I thought it was team deathmatch but there are seven marines and at one point I heard, "we lost Sanchez and Malone" while five marines were still alive.

Accidental leak? The original video was set to private within minutes of being posted this morning.
Title: Re: Tactical Multiplayer Trailer
Post by: Ash 937 on Jan 31, 2013, 02:55:53 AM
Quote from: ShadowPred on Jan 30, 2013, 10:46:11 PM
Quote from: predxeno on Jan 30, 2013, 10:37:48 PM
Didn't Gearbox also screw "authenticity" with the motion tracker; red dots instead of white ones like in the film?


That and about most of the whole game as well.

There is only one thing GBX can do now to save face for this game:  They have to reveal to everyone that the smoke screen comes out of the xenos ass and that the whole game is just a comical take on some familiar characters from a movie they all love.  Or they could just reveal to everyone that they mistook the meaning of "canon" as something serious with the type of cannon you see a clown get fired out of at a circus.
Title: Re: Tactical Multiplayer Trailer
Post by: Nightlord on Jan 31, 2013, 03:07:52 AM
Goddamn I think Gearbox really outdone themselves with this trailer.

Easily one of the worst they've put out, the dialogue was just terrible, it's like they just grabbed a bunch of people to phone it in, really ruined the entire trailer for me, not that it was that good anyway.

The alien animation really stuck out in this trailer too, it's freaking terrible, like they're not even reacting to the environment at all.

Bah, if they stopped releasing trailers it would really make me look forward to the game more.
Title: Re: Tactical Multiplayer Trailer
Post by: OpenMaw on Jan 31, 2013, 03:12:07 AM
Quote from: Corporate Merc on Jan 30, 2013, 11:46:14 PM
Quote from: predxeno on Jan 30, 2013, 10:37:48 PM
Didn't Gearbox also screw "authenticity" with the motion tracker; red dots instead of white ones like in the film?


That dosen't bother me one bit, if they were all white then you couldn't tell friend from enemy simple as that.

Did you watch the movie? Or better yet, play any of the AVP Games?

The only one that ever botched this up was AVP 2, and even there there was a hint of an excuse, being that AVP 2 was many many years after Aliens.
Title: Re: Tactical Multiplayer Trailer
Post by: Corporate Merc on Jan 31, 2013, 03:20:23 AM
Quote from: Predaker on Jan 31, 2013, 02:54:56 AM
This looks like it might be a new game mode that we will have to pay extra for as DLC. I thought it was team deathmatch but there are seven marines and at one point I heard, "we lost Sanchez and Malone" while five marines were still alive.

Accidental leak? The original video was set to private within minutes of being posted this morning.

Not a new game mode im sure of it, they just added more marines for the trailer.
Title: Re: Tactical Multiplayer Trailer
Post by: Predaker on Jan 31, 2013, 03:22:34 AM
Quote from: OpenMaw on Jan 31, 2013, 03:12:07 AM
Quote from: Corporate Merc on Jan 30, 2013, 11:46:14 PM
Quote from: predxeno on Jan 30, 2013, 10:37:48 PM
Didn't Gearbox also screw "authenticity" with the motion tracker; red dots instead of white ones like in the film?


That dosen't bother me one bit, if they were all white then you couldn't tell friend from enemy simple as that.

Did you watch the movie? Or better yet, play any of the AVP Games?

The only one that ever botched this up was AVP 2, and even there there was a hint of an excuse, being that AVP 2 was many many years after Aliens.

AvP had the motion tracker on the HUD so it was always visible and you could fire your weapon at the same time. In A:CM you have to switch between your weapon or the motion tracker, where you are vulnerable.

Hopefully there will be a campaign option for no red dots or maybe on the hardest difficulty.
Title: Re: Tactical Multiplayer Trailer
Post by: SM on Jan 31, 2013, 03:27:25 AM
I think the switching between tracker and gun is a decent enough change.  However again in the film we see Hudson aiming his gun ready to fire while reading the tracker.  Vasquez also has the rifle in one hand while reading the tracker as if she could fire if needed.  Be nice if you could do the same with your accuracy greatly reduced.

I'm assuming the tracker still pings even when not looking at it.  With the pitch increasing as things get closer it still should be a handy tool even when you're not reading it.
Title: Re: Tactical Multiplayer Trailer
Post by: OpenMaw on Jan 31, 2013, 03:30:33 AM
Quote from: SM on Jan 31, 2013, 03:27:25 AM
I think the switching between tracker and gun is a decent enough change.  However again in the film we see Hudson aiming his gun ready to fire while reading the tracker.  Vasquez also has the rifle in one hand while reading the tracker as if she could fire if needed.  Be nice if you could do the same with your accuracy greatly reduced.

I'm assuming the tracker still pings even when not looking at it.  With the pitch increasing as things get closer it still should be a handy tool even when you're not reading it.

Though I question how. Doesn't the tracker have a trigger that you have to hold to make it worK?

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg171.imageshack.us%2Fimg171%2F8130%2Fthumblg.png&hash=d6633cd4e7c7d15d10f619d99296f07b6b8a8263)
Title: Re: Tactical Multiplayer Trailer
Post by: SM on Jan 31, 2013, 03:36:52 AM
If it does (and isn't just a leftover from the jigsaw used as the base for the prop), then it can be locked on.

It starts pinging away when Hicks is cutting through the floor to get to Newt and no one is holding it.
Title: Re: Tactical Multiplayer Trailer
Post by: OpenMaw on Jan 31, 2013, 03:38:52 AM
Yeah, on thinking about it again, it's probably more like a switch than a trigger.
Title: Re: Tactical Multiplayer Trailer
Post by: Ferazel on Jan 31, 2013, 04:16:32 AM
I don't think Gearbox is putting out these trailers, I figure SEGA is responsible for marketing as they are the publisher.

I would be more inclined to have faith in Gearbox's artistic license if it wasn't already a 1:1 conversion of Left 4 Dead. I can't believe I'm such a sucker that I'm basically paying for a reskin of Left 4 Dead with Aliens. The only hope I have left is MAYBE a somewhat competent single player campaign. The multi-player just sounds like its been done before (and it has).
Title: Re: Tactical Multiplayer Trailer
Post by: Gren_86 on Jan 31, 2013, 04:18:31 AM
Quote from: Nightlord on Jan 31, 2013, 03:07:52 AM
Goddamn I think Gearbox really outdone themselves with this trailer.

Easily one of the worst they've put out, the dialogue was just terrible, it's like they just grabbed a bunch of people to phone it in, really ruined the entire trailer for me, not that it was that good anyway.

The alien animation really stuck out in this trailer too, it's freaking terrible, like they're not even reacting to the environment at all.

Bah, if they stopped releasing trailers it would really make me look forward to the game more.
Amen brother!
Title: Re: Tactical Multiplayer Trailer
Post by: Spoon on Jan 31, 2013, 04:53:19 AM
Kinda disappointing after such a long wait that now gonna have to make a pass on this game as it looks as bad as how duke nukem played.  And thats saying a lot.
Title: Re: Tactical Multiplayer Trailer
Post by: JokersWarPig on Jan 31, 2013, 04:55:18 AM
Quote from: Spoon on Jan 31, 2013, 04:53:19 AM
Kinda disappointing after such a long wait that now gonna have to make a pass on this game as it looks as bad as how duke nukem played.  And thats saying a lot.

Everyone's entitled to their own opinion, but i'd at least wait for reviews or player submitted reviews here and youtube before going that far. Like some other members said, these are sega's commercials after all
Title: Re: Tactical Multiplayer Trailer
Post by: Gren_86 on Jan 31, 2013, 05:05:23 AM
Quote from: Ferazel on Jan 31, 2013, 04:16:32 AM
I don't think Gearbox is putting out these trailers, I figure SEGA is responsible for marketing as they are the publisher.

I would be more inclined to have faith in Gearbox's artistic license if it wasn't already a 1:1 conversion of Left 4 Dead. I can't believe I'm such a sucker that I'm basically paying for a reskin of Left 4 Dead with Aliens. The only hope I have left is MAYBE a somewhat competent single player campaign. The multi-player just sounds like its been done before (and it has).
More words of wisdom! (not being sarcastic)
Title: Re: Tactical Multiplayer Trailer
Post by: newbeing on Jan 31, 2013, 05:30:42 AM
I like the trailer overall, but 34 seconds in is probably the biggest offender. If you watch it slowly you can see the Aliens animations are in almost perfect sync. Seriously someone needs to QA some of these trailers. If you want character movements to look organic, NEVER show them perfectly in sync with another characters animation. It really sticks out like a sore thumb and looks plain silly.
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv126%2FNewbeing%2FUntitled-1.jpg&hash=3ce7926845fed2ed0faf5e6a9003b562194fc659)
Title: Re: Tactical Multiplayer Trailer
Post by: NSB on Jan 31, 2013, 05:34:29 AM
will these retarded new xenos be ruining the story mode, or just the multiplayer?
Title: Re: Tactical Multiplayer Trailer
Post by: Mike Hunt on Jan 31, 2013, 05:56:00 AM
I think its a bad sign they are taking money for the DLC before the game is out. Maybee Gearbox figure the game will tank so they are making as much cash as they can before the bad reviews start rolling in.
Title: Re: Tactical Multiplayer Trailer
Post by: RidgeTop on Jan 31, 2013, 06:10:04 AM
QuoteI think its a bad sign they are taking money for the DLC before the game is out. Maybee Gearbox figure the game will tank so they are making as much cash as they can before the bad reviews start rolling in.

I doubt it. The whole season pass thing is pretty common for games these days.
Title: Odp: Re: Tactical Multiplayer Trailer
Post by: Salt The Fries on Jan 31, 2013, 06:19:30 AM
Quote from: NSB on Jan 31, 2013, 05:34:29 AM
will these retarded new xenos be ruining the story mode, or just the multiplayer?
most likely both.
Title: Odp: Tactical Multiplayer Trailer
Post by: Salt The Fries on Jan 31, 2013, 06:22:54 AM
Out of all things true to the movies that could enhance the variety in the game the best they could do is to invent gas farts? Sorry but the game's reaching AVP levels of ridiculousness without even having Predators in it and that's a feat! And to be fair I thought AVP 2 was more serious than this btw.
Title: Re: Tactical Multiplayer Trailer
Post by: WinterActual on Jan 31, 2013, 06:24:42 AM
Quote from: szkoki on Jan 30, 2013, 09:25:30 PM
without them would be the MP much more boring and simple
The MP in AvP 2 was great without them.
Title: Re: Tactical Multiplayer Trailer
Post by: PRI. HUDSON on Jan 31, 2013, 06:49:18 AM
This trailer was very MEH.

Oh well, too late now. I am keeping the faith since it's Gearbox.
Title: Odp: Re: Tactical Multiplayer Trailer
Post by: Salt The Fries on Jan 31, 2013, 06:55:19 AM
Quote from: WinterActual on Jan 31, 2013, 06:24:42 AM
Quote from: szkoki on Jan 30, 2013, 09:25:30 PM
without them would be the MP much more boring and simple
The MP in AvP 2 was great without them.
and sure as hell the films weren't boring with just 3 types of Xenos in total(4 if you count runner)...neither Alien Resurrection the video game was without that nonsense...
Title: Re: Tactical Multiplayer Trailer
Post by: Xenomorphine on Jan 31, 2013, 07:49:13 AM
Quote from: newbeing on Jan 31, 2013, 05:30:42 AM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv126%2FNewbeing%2FUntitled-1.jpg&hash=3ce7926845fed2ed0faf5e6a9003b562194fc659)

http://www.youtube.com/watch?v=1pR6ho_GSZs# (http://www.youtube.com/watch?v=1pR6ho_GSZs#)
Title: Re: Tactical Multiplayer Trailer
Post by: Salt The Fries on Jan 31, 2013, 07:50:14 AM
At 0:09 you can see a downed marine shooting a pistol, further convincing us that it is a 1:1 carbon copy of Left4Dead, reskinned as Aliens. I bet even if Alien was 1 inch away from you and you shot it in its face, you wouldn't suffer a bit from acid.
Title: Re: Tactical Multiplayer Trailer
Post by: Vepariga on Jan 31, 2013, 07:55:03 AM
it looks fun. Smoke screen is abit gammin but whatevs.

not long now.
Title: Re: Tactical Multiplayer Trailer
Post by: Salt The Fries on Jan 31, 2013, 08:01:34 AM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi775.photobucket.com%2Falbums%2Fyy35%2FSaltTheFries%2Fpokerfaces_zps7f87a836.png&hash=71579551f977e99ecccc4f4e70c11187ca618cca)

Even in this STATIC screen you can see there's something odd reeking from their POKER faces from a mile away, let alone in MOTION. Only a snake doesn't change its facial expression, untill/unless it opens its mouth or hisses. That woman's face looks as if it was badly cut in MS Paint.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi775.photobucket.com%2Falbums%2Fyy35%2FSaltTheFries%2Fcyborgeyepatch_zpsa76ecbef.png&hash=d0ff6ed21c89d69c3b2f4302265daed0abb2858e)

Oh my God! :D He's looking like a cyborg with an eyepatch (https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.xtratime.org%2Fforum%2Fimages%2Fsmilies%2Feyepatch.gif&hash=04470a3cd70a216f4c61566f17e61671338c9d10) with that fixed expression slowly turning his head :D Or like a character from the game BioForge from...1995

And no, this isn't a momentary expression, he has this face all the time :D (ping 1:25-1:27 moment in the video)

(the one on the left, but the screenshot doesn't do him justice):

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.pixsoriginadventures.co.uk%2Fwp-content%2Fuploads%2F2012%2F01%2Fbioforge_005.png&hash=d44ad1306b172c3ae892ccf168b3a0bde94a8da5)
Title: Re: Tactical Multiplayer Trailer
Post by: Xenomorphine on Jan 31, 2013, 08:11:43 AM
Someone please splice together the footage we've been getting with the 'Team America' song. Then add in the other advert's Duke Nukem narration, just for good measure.
Title: Re: Tactical Multiplayer Trailer
Post by: WinterActual on Jan 31, 2013, 08:12:43 AM
Quote from: Salt The Fries on Jan 31, 2013, 08:01:34 AM

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi775.photobucket.com%2Falbums%2Fyy35%2FSaltTheFries%2Fcyborgeyepatch_zpsa76ecbef.png&hash=d0ff6ed21c89d69c3b2f4302265daed0abb2858e)



(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi237.photobucket.com%2Falbums%2Fff272%2Fsuchi1832%2FFrancis.jpg&hash=f486ceae1bf3f9b2e8c811ee0a678be49ef22a4b)
Title: Re: Tactical Multiplayer Trailer
Post by: OpenMaw on Jan 31, 2013, 08:14:30 AM
Quote from: WinterActual on Jan 31, 2013, 08:12:43 AM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi237.photobucket.com%2Falbums%2Fff272%2Fsuchi1832%2FFrancis.jpg&hash=f486ceae1bf3f9b2e8c811ee0a678be49ef22a4b)

"I hate boilers."
Title: Re: Tactical Multiplayer Trailer
Post by: Salt The Fries on Jan 31, 2013, 08:27:17 AM
Quote from: WinterActual on Jan 31, 2013, 08:12:43 AM
Quote from: Salt The Fries on Jan 31, 2013, 08:01:34 AM

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi775.photobucket.com%2Falbums%2Fyy35%2FSaltTheFries%2Fcyborgeyepatch_zpsa76ecbef.png&hash=d0ff6ed21c89d69c3b2f4302265daed0abb2858e)



(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi237.photobucket.com%2Falbums%2Fff272%2Fsuchi1832%2FFrancis.jpg&hash=f486ceae1bf3f9b2e8c811ee0a678be49ef22a4b)

Lol, good catch. I played that guy the least by the way. Oh and for a second I thought it's Merle Dixon :D Then I realized it's that biker dude from L4D1.
Title: Re: Tactical Multiplayer Trailer
Post by: Jango1201 on Jan 31, 2013, 08:56:24 AM
I have had pretty high hopes for this game and haven't been discouraged at all by anything put out so far... Except for this trailer. I hope to god that this is old footage and voiced over ONLY for this trailer. Not even all the negative comments I've been reading for the past year have made me think twice about this game like this trailer did.
Title: Re: Tactical Multiplayer Trailer
Post by: ShadowPred on Jan 31, 2013, 10:21:19 AM
Quote from: Xenomorphine on Jan 31, 2013, 08:11:43 AM
Someone please splice together the footage we've been getting with the 'Team America' song. Then add in the other advert's Duke Nukem narration, just for good measure.


Just a quickly put together video I made for lulz, or proof of concept...idk:




http://www.youtube.com/watch?v=K340JtAS4Ps#ws (http://www.youtube.com/watch?v=K340JtAS4Ps#ws)
Title: Re: Tactical Multiplayer Trailer
Post by: Salt The Fries on Jan 31, 2013, 10:47:20 AM
WHATCHA GONNA DO? :D + THOSE XENOS ON THE BRIDGE MOVING IN PERFECT SYNCH :D


Motherf**kers, comment!
Title: Re: Tactical Multiplayer Trailer
Post by: WinterActual on Jan 31, 2013, 11:25:00 AM
The xenos are moving in perfect sync because they are the perfect organism. They are like legion. We are legion for we are many. We move in perfect sync like a well oiled machine, we are connected to each other (no homo) just like the Geth are a whole. YOU CAN'T STOP US MARINES! YOU WILL DIE! EVERYONE IN THE COMPANY WILL DIE! YOUR WORLD WILL DIE!!

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi48.tinypic.com%2F160u3cz.jpg&hash=e7f08d960270dce285e06fec91c09c1889d4615f)

http://www.youtube.com/watch?v=6atSU2iUrdI# (http://www.youtube.com/watch?v=6atSU2iUrdI#)
Title: Re: Tactical Multiplayer Trailer
Post by: Capsule on Jan 31, 2013, 11:40:35 AM
Nice, really, this game looks worse than ever before. Phew.. luckily didn't preorder. Just look at the faces, it's like 1998 again! What the hell happened, Randy? You were supposed to deliver as the BIGGEST fan EVER
Title: Re: Tactical Multiplayer Trailer
Post by: scarhunter92 on Jan 31, 2013, 11:43:07 AM
Quote from: Capsule on Jan 31, 2013, 11:40:35 AM
Nice, really, this game looks worse than ever before. Phew.. luckily didn't preorder. Just look at the faces, it's like 1998 again! What the hell happened, Randy? You were supposed to deliver as the BIGGEST fan EVER

Consoles happened. All those trailers are from the console version. PC screenshots look way better.
Title: Re: Tactical Multiplayer Trailer
Post by: Gren_86 on Jan 31, 2013, 11:47:09 AM
Gents, I managed to briefly hack into Randy Pitchford's PC, so this is what I got...
Apparently this wall chart was used by GBX's art department as reference for those photo-realistic facial animations displayed in the trailer.

Please, do not blow the whistle on me, I may face serious jail time for my actions !   
Title: Re: Tactical Multiplayer Trailer
Post by: Effectz on Jan 31, 2013, 12:08:45 PM
LoL @ All the whining about the trailer and the different Alien abilities.If you were just given simple Aliens with all standard abilities people would be whining about that.Wait for the damn game to come out then make your opinions about it.
Multiplayer with the different abilities will be fun and will make people have to think instead of blindly swiping claws and tails everywhere.
Title: Re: Tactical Multiplayer Trailer
Post by: Vepariga on Jan 31, 2013, 12:25:51 PM
Quote from: WinterActual on Jan 31, 2013, 11:25:00 AM
The xenos are moving in perfect sync because they are the perfect organism. They are like legion. We are legion for we are many. We move in perfect sync like a well oiled machine, we are connected to each other (no homo) just like the Geth are a whole. YOU CAN'T STOP US MARINES! YOU WILL DIE! EVERYONE IN THE COMPANY WILL DIE! YOUR WORLD WILL DIE!!

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi48.tinypic.com%2F160u3cz.jpg&hash=e7f08d960270dce285e06fec91c09c1889d4615f)

http://www.youtube.com/watch?v=6atSU2iUrdI# (http://www.youtube.com/watch?v=6atSU2iUrdI#)

LMAO!! :laugh:
Title: Re: Tactical Multiplayer Trailer
Post by: ScardyFox on Jan 31, 2013, 12:26:46 PM
Quote from: Effectz on Jan 31, 2013, 12:08:45 PM
LoL @ All the whining about the trailer and the different Alien abilities.If you were just given simple Aliens with all standard abilities people would be whining about that.Wait for the damn game to come out then make your opinions about it.
Multiplayer with the different abilities will be fun and will make people have to think instead of blindly swiping claws and tails everywhere.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi0.kym-cdn.com%2Fentries%2Ficons%2Foriginal%2F000%2F010%2F390%2FpC8jf5t4eWCDKcMu.jpg&hash=0dc10a38d935d57b18ce310c56ebdc771d1ff46c)
Title: Re: Tactical Multiplayer Trailer
Post by: WinterActual on Jan 31, 2013, 12:49:40 PM
Quote from: Effectz on Jan 31, 2013, 12:08:45 PM
LoL @ All the whining about the trailer and the different Alien abilities.If you were just given simple Aliens with all standard abilities people would be whining about that.Wait for the damn game to come out then make your opinions about it.
Multiplayer with the different abilities will be fun and will make people have to think instead of blindly swiping claws and tails everywhere.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi45.tinypic.com%2F34xgt2h.jpg&hash=3fc5886e59f8b8c9cfdf8ebe2ad81eb8148c10ef)
Title: Re: Tactical Multiplayer Trailer
Post by: Le Celticant on Jan 31, 2013, 01:27:14 PM
Quote from: Effectz on Jan 31, 2013, 12:08:45 PM
LoL @ All the whining about the trailer and the different Alien abilities.If you were just given simple Aliens with all standard abilities people would be whining about that.Wait for the damn game to come out then make your opinions about it.
Multiplayer with the different abilities will be fun and will make people have to think instead of blindly swiping claws and tails everywhere.

I don't remember anyone whining about the fact Aliens did not have special abilities in AVP2010.
Oh sure some whined (including me) because of the lack of "class" but class doesn't necessarily means special abilities. It's just a few tweaks usually in parameters such as health & speed.
I do remind only the problem game mechanical had.

AND

I do remind that what you said was being said a countless amount of STUPID F*CKING TIME for AVP Requiem and AVP 2010.
I was already laughing and laugh even harder now because we do know the end of this story right?  ::)

There's nothing quite new in this A:CM, spliter exist in a countless amount of modes for different Alien/AVP games.
Hell I can even remember some AVP2 mods having Alien that could blow a huge smoke and ya know what?
Nobody ever used it because those games ala doomlike/call of duty are being made for direct contact and all the mechanical gameplay is strictly against the player to play smartly and build some huge strategies to defeat an opponent.
A:CM is no exception, it's a bunch of Colonial Marines as we know them well now firing at a pack of Aliens. Sure there are cool features in it, but it stops to start again at the barrel of your gun.
Title: Re: Tactical Multiplayer Trailer
Post by: Samus007 on Jan 31, 2013, 01:33:04 PM
Quote from: Salt The Fries on Jan 31, 2013, 08:01:34 AM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi775.photobucket.com%2Falbums%2Fyy35%2FSaltTheFries%2Fpokerfaces_zps7f87a836.png&hash=71579551f977e99ecccc4f4e70c11187ca618cca)

Even in this STATIC screen you can see there's something odd reeking from their POKER faces from a mile away, let alone in MOTION. Only a snake doesn't change its facial expression, untill/unless it opens its mouth or hisses. That woman's face looks as if it was badly cut in MS Paint.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi775.photobucket.com%2Falbums%2Fyy35%2FSaltTheFries%2Fcyborgeyepatch_zpsa76ecbef.png&hash=d0ff6ed21c89d69c3b2f4302265daed0abb2858e)

Oh my God! :D He's looking like a cyborg with an eyepatch http://www.xtratime.org/forum/images/smilies/eyepatch.gif with that fixed expression slowly turning his head :D Or like a character from the game BioForge from...1995

And no, this isn't a momentary expression, he has this face all the time :D (ping 1:25-1:27 moment in the video)

(the one on the left, but the screenshot doesn't do him justice):

http://www.pixsoriginadventures.co.uk/wp-content/uploads/2012/01/bioforge_005.png

:-[ :'(
Title: Re: Tactical Multiplayer Trailer
Post by: ScardyFox on Jan 31, 2013, 01:39:30 PM
I think effectz point is people are being incredibly negative about a game that people haven't played yet. It's already been damned by several people on this thread alone for no real legitimate reason.
Title: Re: Tactical Multiplayer Trailer
Post by: HybridNewborn on Jan 31, 2013, 02:11:28 PM
Quote from: ScardyFox on Jan 31, 2013, 01:39:30 PM
I think effectz point is people are being incredibly negative about a game that people haven't played yet. It's already been damned by several people on this thread alone for no real legitimate reason.
I would actually be really worried if this community unilaterally embraced a new movie/game/whatever.  :D

I'd wonder what drugs the devs had baked into the packaging to get everyone here to agree.  :P

But seriously, a certain amount of discourse is healthy for a product. Keeps people talking about it. Just look at Diablo III. For the amount of people who bitch about that game, it still has an enormous player base, and even the people who vocally hate on it have put in hundreds of hours.
Title: Re: Tactical Multiplayer Trailer
Post by: ScardyFox on Jan 31, 2013, 02:16:14 PM
Of course discussion is important, however shouldn't we actually play the product first before we generate this level of ire thats running rampant? Some of it is absolutely warranted (the whole canon thing) while some of it is just absurd and meant to be clever rather than objective.
Title: Re: Tactical Multiplayer Trailer
Post by: HybridNewborn on Jan 31, 2013, 02:25:42 PM
Quote from: ScardyFox on Jan 31, 2013, 02:16:14 PM
Of course discussion is important, however shouldn't we actually play the product first before we generate this level of ire thats running rampant? Some of it is absolutely warranted (the whole canon thing) while some of it is just absurd and meant to be clever rather than objective.

That would be ideal yes, but realistically people are going to form opinions about something before it comes out. And really, that's the whole point of advertising; they want people to form opinions. They're hoping for good opinions, but even bad press is press, and draws attention to the product. The more discourse, the more likely people on the fence will go pick it up just to be able to see what all the fuss is about. Pretty much the only way it can backfire is if it's actually just a really bad product when it comes out, in which case it will rapidly die.
Title: Re: Tactical Multiplayer Trailer
Post by: Mike Hunt on Jan 31, 2013, 02:50:01 PM
Some of you in this forum are getting so worked up over canon and the visuals in these videos. In all fairness to Gearbox it is a game and it must have many balanced elements to be entertaining. If you want a purley Aliens expiriance then watch the movie. AVP2 has weak graphics and visuals for 2013 standards but it still has a solid community because it has smooth gameplay and it is fun. All I ask is that the gameplay is not scripted and clunky like some of Gearboxes previous games. Saying all that, farting and exploding xenos are just silly imo.
Title: Re: Tactical Multiplayer Trailer
Post by: The Runner on Jan 31, 2013, 02:55:22 PM
Quote from: Xenomorphine on Jan 31, 2013, 07:49:13 AM
Quote from: newbeing on Jan 31, 2013, 05:30:42 AM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv126%2FNewbeing%2FUntitled-1.jpg&hash=3ce7926845fed2ed0faf5e6a9003b562194fc659)

http://www.youtube.com/watch?v=1pR6ho_GSZs# (http://www.youtube.com/watch?v=1pR6ho_GSZs#)

Quick! Someone make a loop with the song and the Xenos galloping!!!!! LOL!
Title: Re: Tactical Multiplayer Trailer
Post by: OpenMaw on Jan 31, 2013, 03:05:04 PM
Quote from: ScardyFox on Jan 31, 2013, 01:39:30 PM
I think effectz point is people are being incredibly negative about a game that people haven't played yet. It's already been damned by several people on this thread alone for no real legitimate reason.

To you it's not a legit reason, but to those that state them, they probably feel it is. Do people get irrational sometimes? Sure, no arguement.


I think my BIGGEST, biggest gripe right now is all the extra stuff that's been crammed in there to make it more gamey. God i've wanted an authentic experience ever since I played Justin Fisher's Aliens TC back in the 90s for Doom. Just a really good, authentic, no extra BS experience.
Title: Re: Tactical Multiplayer Trailer
Post by: WinterActual on Jan 31, 2013, 03:26:35 PM
Quote from: Mike Hunt on Jan 31, 2013, 02:50:01 PM
AVP2 has weak graphics and visuals for 2013 standards
This doesn't make any sense at all. AVP 2 had top notch graphics when it came out. ACM have poor graphic for 2013.
Title: Re: Tactical Multiplayer Trailer
Post by: Mike Hunt on Jan 31, 2013, 03:55:22 PM
Graphics blah blah blah! Gameplay is whats important. 8)
Title: Re: Tactical Multiplayer Trailer
Post by: IRONMONKEY88 on Jan 31, 2013, 04:06:24 PM
Quote from: Mike Hunt on Jan 31, 2013, 03:55:22 PM
Graphics blah blah blah! Gameplay is whats important. 8)
AGREED!!!
Title: Re: Tactical Multiplayer Trailer
Post by: WinterActual on Jan 31, 2013, 04:21:38 PM
Quote from: Mike Hunt on Jan 31, 2013, 03:55:22 PM
Graphics blah blah blah! Gameplay is whats important. 8)
Omg you are the one who started it.
Title: Re: Tactical Multiplayer Trailer
Post by: Le Celticant on Jan 31, 2013, 04:31:38 PM
Quote from: ScardyFoxI think effectz point is people are being incredibly negative about a game that people haven't played yet. It's already been damned by several people on this thread alone for no real legitimate reason.

Can't disagree that some people are not helping by not saying what they dislike.
To me it's pretty much obvious that A:CM offers nothing new at all and that all the stuff they've tried to make already exist in a better form in others game/mod.
Also, I can already feel that some mechanic are utterly broken and are going to piss more than one player just like AVP 2010.

I completely support Open Maw, it has been years I've dreamed of an Alien game really authentic that could show us something more than just a bullet time and dinosaurs aliens ala kenner. Alien licence has some very subtle and engaging political/philosophical/artistic content very strong to be taken as source material to starts building a game on something else than a M41A that is going to send almost a hundred bullets every minutes on a bug running straight.

Quote from: HybridNewborn on Jan 31, 2013, 02:11:28 PM
But seriously, a certain amount of discourse is healthy for a product. Keeps people talking about it. Just look at Diablo III. For the amount of people who bitch about that game, it still has an enormous player base, and even the people who vocally hate on it have put in hundreds of hours.

The thing is, it's not Diablo III, it's Alien and here is where we are now:
-AVP 2010 is quite empty.
-AVP2 MS has close and despite people still playing it you gotta admit there aren't as much player as it use to be.
-I can almost count on one hand the amout of people loving AVP-R on this forum.
-Prometheus has already be forgotten into the abyss of the nothing and made little impression.

I don't want to be pessimistic but unless Gearbox & SEGA release a SDK, there's only a few chance that this game last more than a year and I will probably be bored two months after if its release if not shorter.
Title: Re: Tactical Multiplayer Trailer
Post by: acrediblesource on Jan 31, 2013, 04:36:27 PM
Quote from: OpenMaw on Jan 31, 2013, 03:05:04 PM
I think my BIGGEST, biggest gripe right now is all the extra stuff that's been crammed in there to make it more gamey. God i've wanted an authentic experience ever since I played Justin Fisher's Aliens TC back in the 90s for Doom. Just a really good, authentic, no extra BS experience.

You get an all expended payed vacation to the box factory! You're gonna love it!
Title: Re: Tactical Multiplayer Trailer
Post by: WinterActual on Jan 31, 2013, 04:40:39 PM
Quote from: Le Celticant on Jan 31, 2013, 04:31:38 PM

I don't want to be pessimistic but unless Gearbox & SEGA release a SDK, there's only a few chance that this game last more than a year and I will probably be bored two months after if its release if not shorter.
This was the case with AvP '10 too..
Title: Re: Tactical Multiplayer Trailer
Post by: ScardyFox on Jan 31, 2013, 04:56:00 PM
Too many post to quote and I am entirely too lazy. My point hasn't changed though - until it's played you can't judge it properly to the degree many are doing. It's ridiculous in some instances and probably why magazines and online reviewers wait to play it before they score it rather than relying on  gut instincts... or whatever that level of silliness comes from.

I have no rose tinted glasses but am very skeptical after the insanely disastrous AvP3. The amount of suckage in that game scarred me for life. I'm just waiting to pass harsh (or praising judgment) until, you know, I actually play it.
Title: Re: Tactical Multiplayer Trailer
Post by: OpenMaw on Jan 31, 2013, 05:03:34 PM
Quote from: acrediblesource on Jan 31, 2013, 04:36:27 PM
Quote from: OpenMaw on Jan 31, 2013, 03:05:04 PM
I think my BIGGEST, biggest gripe right now is all the extra stuff that's been crammed in there to make it more gamey. God i've wanted an authentic experience ever since I played Justin Fisher's Aliens TC back in the 90s for Doom. Just a really good, authentic, no extra BS experience.

You get an all expended payed vacation to the box factory! You're gonna love it!

Is this a sexual euphemism or a boredom euphemism? I can't honestly make up my mind on which way I should interpret that.

Quote from: ScardyFox on Jan 31, 2013, 04:56:00 PM
I have no rose tinted glasses but am very skeptical after the insanely disastrous AvP3. The amount of suckage in that game scarred me for life. I'm just waiting to pass harsh (or praising judgment) until, you know, I actually play it.

Though I have to ask every time I hear this argument raised... If we have to wait to pass judgement, what exactly is the point of the interviews, still images, teasers, trailers, con appearances, previews... Etc. They're showing us the game. If we see problems, isn't it better to raise our concerns, even if it's in vain, in an attempt to get them to change said things? I marched up and down for a couple of days when I saw the red dots on the motion tracker trying to make my voice heard, because i'd rather they fix that for the sake of authenticity than have the game come out with odd crap that we never needed in any of the previous games. That's just one example, too.
Title: Re: Tactical Multiplayer Trailer
Post by: Le Celticant on Jan 31, 2013, 05:08:19 PM
If anyone has everything to say, I'm glad he's doing it at least and doesn't stop because critic is "graduated in degrees".
Of course the scale of this degree could obviously mean that could judge a movie improperly as much as you could judge it properly. Unless you can just "judge" and not associate a third party word helping to define something that relays on total subjectivity.
I'm also happy that we don't put score on this forum relaying on some kind of "mathematics" called statistic that helps nothing for the progress of humankind or any kind at all in fact. I mean, it's not like I was going to care that some review actually gave a 8/10 to AVP-Requiem right?
Also it's absolutely like review that came after the game are not silliness and don't rely on instinct. It's like one of this dumbass review giving a score to graphics and not understanding it like why they had to cut the polygon budget to benefit the lighting or smoother animations or specialFX requiring multiple particles blablabla.
Reviews most of the time know shit about what they're talking, they are in fact more ruled by instinct than anything else you could imagine.

Spoiler
I also agree with OpenMaw on this.
By your logic we should all have waited that AVP-R was released and we should ALL have went to the cinema (7 billions people) to see it and judge it to finally say "it sucks, I hope they will not make a new one" to a month later learn that FOX made enough money and plan a sequel with the Strause brother.

Spoiler
Amen
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimageshack.us%2Fa%2Fimg600%2F5277%2Famendillon.png&hash=3f78ddfa4619dd7fb29b92178d3a1c703ea4ea51)
[close]
[close]
Title: Re: Tactical Multiplayer Trailer
Post by: ScardyFox on Jan 31, 2013, 05:13:13 PM
Quote from: OpenMaw on Jan 31, 2013, 05:03:34 PM-snip-


It's not an argument (I simply don't care that much), it's an observation. The post I am speaking about don't include anything actually constructive - unless saying because the Aliens ran in unison genuinely does imply the game will be grotesquely bad. If thats the actual case then I better learn to be more gimlet-eyed because I am clearly missing something.

Now something substantial (in my bland opinion) like the red dots I can get behind 100%. Mostly because I agree with you but partly because that an actual game mechanic that can be seen and understood from not playing. The atmospheric things (or lack of) are understandable, the canon aspect are understandable. Dis gunna be da wurst game ever cause da alien doesn't have nuff polygons on its crotch stuff just seems silly and empty in judgment on whether it will be the worst game evAR.

Like aforementioned, I'll reserve my level of "worst game ever title" for when I play it. Then, if thats the case, I will be here in earnest expressing my dislikes with as much gusto as I had when I was arguing daily about how bad AvP3 sucked and the patches, etc, it needed in my vain attempt at screaming for a life-line to that shitbag game.


In short: Meh, seems premature.

Title: Re: Tactical Multiplayer Trailer
Post by: Spoon on Jan 31, 2013, 05:32:39 PM
Graphics play a BIG role on gameplay.  Isn't that how every PS3 game drives people to buy their games?  Shame how HALO 4 has such amazing graphics and is probably the only reason why I play it as I was never a Halo fan. 
  Graphics for a SCI-FI first person shooter is a big deal, its what drives you to immures in the gameplay.
Title: Re: Tactical Multiplayer Trailer
Post by: Le Celticant on Jan 31, 2013, 05:42:37 PM
What's the point then of buying any game when you know that CryeEngine Cinebox can rendered Ultra High amount of polygons, complex lighting close to any render software such as VRay and Mental Ray, 3D Particles and compositing post-process in RealTime for an "almost" if not "total" photo-realistic look at more than 30fps and that this very technology is already available?

Graphics are part of a stylistic choice, they of course play a big part but not the way as people think they do actually.
It's not that Special Effects are old sometimes in 2001: A Space Odyssey, but some still haven't been bitten by their complexity due to the stylistic choice used.

Graphics help to empower, but they are not the power and shouldn't be an argument.
They are the technical way but not the content.

Also, I believe not everyone on this forum is equipped with a Dual XEON E5645, 24 go ram and 3x NVIDIA 580 GT as I do.
So how do you do to makes people play a game if they are not equal in terms of possibilities? You cut the graphics and remain to the average so that people can play it.
Title: Re: Tactical Multiplayer Trailer
Post by: Xenomorphine on Jan 31, 2013, 07:52:32 PM
Quote from: ShadowPred on Jan 31, 2013, 10:21:19 AM
Quote from: Xenomorphine on Jan 31, 2013, 08:11:43 AM
Someone please splice together the footage we've been getting with the 'Team America' song. Then add in the other advert's Duke Nukem narration, just for good measure.

Just a quickly put together video I made for lulz, or proof of concept...idk:

http://www.youtube.com/watch?v=K340JtAS4Ps#ws (http://www.youtube.com/watch?v=K340JtAS4Ps#ws)

Oh, God... That was beautiful. :laugh: :laugh: :laugh: :laugh: :laugh:

Quote from: The Runner on Jan 31, 2013, 02:55:22 PM
Quick! Someone make a loop with the song and the Xenos galloping!!!!! LOL!

I'm tempted to try, but places like keepvid.com force you to install something. Sad times...
Title: Re: Tactical Multiplayer Trailer
Post by: Predaker on Jan 31, 2013, 08:42:32 PM
The marine in the power loader statue with an alien about to kill him has the same blank stare as all the marines from the game.
Title: Re: Tactical Multiplayer Trailer
Post by: ShadowPred on Jan 31, 2013, 08:43:09 PM
Quote from: Predaker on Jan 31, 2013, 08:42:32 PM
The marine in the power loader statue with an alien about to kill him has the same blank stare as all the marines from the game.


He's just that f**king hardcore.
Title: Re: Tactical Multiplayer Trailer
Post by: Predaker on Jan 31, 2013, 08:44:38 PM
Quote from: ShadowPred on Jan 31, 2013, 08:43:09 PM
Quote from: Predaker on Jan 31, 2013, 08:42:32 PM
The marine in the power loader statue with an alien about to kill him has the same blank stare as all the marines from the game.


He's just that f**king hardcore.

The most ultimate badass in the galaxy.
Title: Re: Tactical Multiplayer Trailer
Post by: Gren_86 on Jan 31, 2013, 11:46:06 PM
Quote from: Predaker on Jan 31, 2013, 08:44:38 PM
Quote from: ShadowPred on Jan 31, 2013, 08:43:09 PM
Quote from: Predaker on Jan 31, 2013, 08:42:32 PM
The marine in the power loader statue with an alien about to kill him has the same blank stare as all the marines from the game.


He's just that f**king hardcore.

The most ultimate badass in the galaxy.
"We don't smile nor blink unless ordered to !"
Christ, even the xenos have more expressions then that sorry bunch.
Title: Re: Tactical Multiplayer Trailer
Post by: ShadowPred on Jan 31, 2013, 11:51:25 PM
Quote from: Gren_86 on Jan 31, 2013, 11:46:06 PM
Quote from: Predaker on Jan 31, 2013, 08:44:38 PM
Quote from: ShadowPred on Jan 31, 2013, 08:43:09 PM
Quote from: Predaker on Jan 31, 2013, 08:42:32 PM
The marine in the power loader statue with an alien about to kill him has the same blank stare as all the marines from the game.


He's just that f**king hardcore.

The most ultimate badass in the galaxy.
"We don't smile nor blink unless ordered to !"
Christ, even the xenos have more expressions then that sorry bunch.


LOL, you're completely right. God damn it Gearbox!
Title: Re: Tactical Multiplayer Trailer
Post by: PRI. HUDSON on Feb 01, 2013, 12:30:29 AM
Graphics are GREAT but I'd rather take a mix of graphics and game play. I am more concerned about the game play with this game.
Title: Re: Tactical Multiplayer Trailer
Post by: Lie on Feb 01, 2013, 12:50:08 AM
For an all gameplay trailer that was epic.
Title: Re: Tactical Multiplayer Trailer
Post by: ShadowPred on Feb 01, 2013, 12:58:33 AM
Quote from: Lie on Feb 01, 2013, 12:50:08 AM
For an all gameplay trailer that was epic.


You do realize that this was fan made right?

;D


Quote from: ShadowPred on Jan 31, 2013, 10:21:19 AM
Quote from: Xenomorphine on Jan 31, 2013, 08:11:43 AM
Someone please splice together the footage we've been getting with the 'Team America' song. Then add in the other advert's Duke Nukem narration, just for good measure.


Just a quickly put together video I made for lulz, or proof of concept...idk:




http://www.youtube.com/watch?v=K340JtAS4Ps#ws (http://www.youtube.com/watch?v=K340JtAS4Ps#ws)
Title: Re: Tactical Multiplayer Trailer
Post by: The Runner on Feb 01, 2013, 03:39:03 AM
Another priceless expression....

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fmedia.pcgamer.com%2Ffiles%2F2012%2F11%2FAliens-Colonial-Marines.jpg&hash=9f2d264a2ba9ba555786dc160b37f1c7ef4a9f09)
Title: Re: Tactical Multiplayer Trailer
Post by: SM on Feb 01, 2013, 03:52:39 AM
Alien - What are you looking at?
Marine - Check it out!  Your bulb things glow in the dark!
Alien - Tremble in the face of your fate!!!
Marine - Sorry - did you say something?
Title: Re: Tactical Multiplayer Trailer
Post by: The Runner on Feb 01, 2013, 04:02:37 AM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi1301.photobucket.com%2Falbums%2Fag104%2Fjoshm96%2FFail_zps11126780.jpg&hash=54e7a1702a077f072046217976ae199f768f6831)


FAIL!
Title: Re: Tactical Multiplayer Trailer
Post by: Jango1201 on Feb 01, 2013, 04:27:08 AM
Quote from: The Runner on Feb 01, 2013, 04:02:37 AM
http://i1301.photobucket.com/albums/ag104/joshm96/Fail_zps11126780.jpg


FAIL!

Why fail? He's probably dead meat.
Title: Re: Tactical Multiplayer Trailer
Post by: The Runner on Feb 01, 2013, 04:28:57 AM
In the trailer he pushed it away like it was cardboard...... :-\
Title: Re: Tactical Multiplayer Trailer
Post by: WinterActual on Feb 01, 2013, 06:01:04 AM
Quote from: The Runner on Feb 01, 2013, 03:39:03 AM
Another priceless expression....

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fmedia.pcgamer.com%2Ffiles%2F2012%2F11%2FAliens-Colonial-Marines.jpg&hash=9f2d264a2ba9ba555786dc160b37f1c7ef4a9f09)
This screen reminds me of my poster that I have above my bed  :laugh: (sorry for the crappy quality)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi1103.photobucket.com%2Falbums%2Fg467%2FHicksUSCM%2F01022013042_zps95507e98.jpg&hash=dba8a395367fe4d1ebbeefd393f5546008fe8714)
Title: Re: Tactical Multiplayer Trailer
Post by: Salt The Fries on Feb 01, 2013, 06:47:51 AM
Quote from: The Runner on Feb 01, 2013, 04:02:37 AM
http://i1301.photobucket.com/albums/ag104/joshm96/Fail_zps11126780.jpg


FAIL!

WTF? Where's that from? He's holding his head as if it was a frigging puppy!!!

What we learned from Alien(s) is that THEY are the ones that DO THIS:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.alexhilhorst.com%2Fblog%2Fwp-content%2Fuploads%2F2012%2F05%2FAlien-opens-arms-to-Dallas-attack-in-vent.png&hash=6c1bb50ddf914e16c5eeec615cdd231de1076222)

N1gga please!
Title: Re: Tactical Multiplayer Trailer
Post by: Xenomorphine on Feb 01, 2013, 07:20:12 AM
Quote from: The Runner on Feb 01, 2013, 04:02:37 AM
http://i1301.photobucket.com/albums/ag104/joshm96/Fail_zps11126780.jpg

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2F2.bp.blogspot.com%2F_F_NQ0G4hpns%2FSGxJsUJyPsI%2FAAAAAAAAARo%2FQToXYEo_t7U%2FS220%2FDSC00747.JPG&hash=5084a66cb445caea4cf0186a3a00253802062a99)
Title: Re: Tactical Multiplayer Trailer
Post by: LogansFolly on Feb 01, 2013, 08:01:43 AM
Ok i'm a kid from the 80's (late 70's FINE!!) and Aliens was the first film that PROPER scared the shit out of me. I would think that Aliens where going to smash through the window while i was watching Neighbours on Bbc 1 at 5 in the evening. Scared witless! So i have always always loved Aliens as a fim and as a part of my childhood.

This GAME and it is a game remeber, is going to be a solid shooter imo. A 7 or maybe an 8 out of 10. Solid but you can already hear the it's dated blah blah blah because of how long the game has taken to get to where it is. But i would take a solid ''aliens shooter'' over cod or Gears anyday. And i love those games. Just a point... my all time fav game is cod4. That was 2007 realise so it would have been being developed in 06 (when this games development started) I still pay cod4 and i don't think the control has aged a day...!

So then a solid shooter with good control and Aliens... that adds a point at least to the overal score! Gotta be a 8-9 out of ten ;-)

Title: Re: Tactical Multiplayer Trailer
Post by: ScardyFox on Feb 01, 2013, 08:34:30 AM
^

Shut up whippersnapper!

Spoiler
:P
[close]
Title: Re: Tactical Multiplayer Trailer
Post by: ShadowPred on Feb 01, 2013, 08:39:04 AM
QuoteJust a point... my all time fav game is cod4. That was 2007 realise so it would have been being developed in 06 (when this games development started) I still pay cod4 and i don't think the control has aged a day...!


What point are you trying to make here? Are you saying that A:CM is going to end up a good game just because a game from 2007, also an FPS, is still good today as it was then?
Title: Re: Tactical Multiplayer Trailer
Post by: Lie on Feb 01, 2013, 09:42:42 AM
LMAO!!! Those images. :laugh:
Title: Re: Tactical Multiplayer Trailer
Post by: reecebomb on Feb 01, 2013, 09:52:02 AM
Quote from: The Runner on Feb 01, 2013, 04:02:37 AM
http://i1301.photobucket.com/albums/ag104/joshm96/Fail_zps11126780.jpg


FAIL!

Awwwww :-*

I despised the melee in AVP 2010, gearbox made it even worse.
According to this game, a chimpanzee would have no problems ripping an alien a new one. Deadliest species my ass, not to mention the perfect organism. Yay a glowing sniper, nailed the perfection, genius!
I wouldn't have a problem with melee if it would always end gruesomely for the marine. Also notice how miniscule the groped alien head is.
Title: Re: Tactical Multiplayer Trailer
Post by: LogansFolly on Feb 01, 2013, 09:55:27 AM
Quote from: ShadowPred on Feb 01, 2013, 08:39:04 AM
QuoteJust a point... my all time fav game is cod4. That was 2007 realise so it would have been being developed in 06 (when this games development started) I still pay cod4 and i don't think the control has aged a day...!


What point are you trying to make here? Are you saying that A:CM is going to end up a good game just because a game from 2007, also an FPS, is still good today as it was then?

The point i am making is just because it has had a long dev cycle doesn't mean that it's going to ''feel'' dated! Alot of negative comments on hear and around the previews seem to point out that the game feels 'dated'! The same critisism was used as a stick to beat Avp2010 (which i liked alot and still play!) I don't think it will feel dated from a control point of view. We'll see i supose.
Title: Re: Tactical Multiplayer Trailer
Post by: ShadowPred on Feb 01, 2013, 10:09:50 AM
Oh, alright. The game feeling dated I don't really agree on. Whether it will LOOK dated is a whole other story, but one that is completely irrelevant.
Title: Re: Tactical Multiplayer Trailer
Post by: Jango1201 on Feb 01, 2013, 10:38:41 AM
Has the thought gone through anyone's head that anything seen so far may have been tweaked or scrapped? We have no clue what awaits us in the final product.
Title: Re: Tactical Multiplayer Trailer
Post by: reecebomb on Feb 01, 2013, 10:48:47 AM
Quote from: Jango1201 on Feb 01, 2013, 10:38:41 AM
Has the thought gone through anyone's head that anything seen so far may have been tweaked or scrapped? We have no clue what awaits us in the final product.

It would be extremely unwise for a developer and publisher to show incomplete footage just couple weeks prior launch. The game is done, it is not that hard to make a proper trailer with finalized gameplay. I find it very unlikely that the final product is better, but there is still hope.
Title: Re: Tactical Multiplayer Trailer
Post by: The Runner on Feb 01, 2013, 11:39:44 AM
Quote from: reecebomb on Feb 01, 2013, 09:52:02 AM
Quote from: The Runner on Feb 01, 2013, 04:02:37 AM
http://i1301.photobucket.com/albums/ag104/joshm96/Fail_zps11126780.jpg


FAIL!

Awwwww :-*

I despised the melee in AVP 2010, gearbox made it even worse.
According to this game, a chimpanzee would have no problems ripping an alien a new one. Deadliest species my ass, not to mention the perfect organism. Yay a glowing sniper, nailed the perfection, genius!
I wouldn't have a problem with melee if it would always end gruesomely for the marine. Also notice how miniscule the groped alien head is.
They obviously didnt remember what Parker tried to do, and look what happened to him.

Pred fanboys are probably going to eat this all up....
Title: Re: Tactical Multiplayer Trailer
Post by: SPECIAL FORCES on Feb 01, 2013, 12:00:38 PM
You are all nothing more than a bunch of whining p*ssies!!!
It is natural for some to be able to strangle a Xeno...the head's size is alright.The hands are big.
Haven't you heard about certain people who have really big hands/long and fat fingers???
It is those people that it is better to rape you than finger you!!!  :laugh:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2F2.bp.blogspot.com%2F-IEpd7tx1wkA%2FT5Xq5RfnHQI%2FAAAAAAAAA3A%2FfR3Vo85Z_H8%2Fs1600%2Fhotdogfingers.JPG&hash=5b035468e1f84821cd9376f3921135ce4e195465)
Title: Re: Tactical Multiplayer Trailer
Post by: reecebomb on Feb 01, 2013, 12:52:37 PM
Quote from: SPECIAL FORCES on Feb 01, 2013, 12:00:38 PM
You are all nothing more than a bunch of whining p*ssies!!!
It is natural for some to be able to strangle a Xeno...the head's size is alright.The hands are big.
Haven't you heard about certain people who have really big hands/long and fat fingers???
It is those people that it is better to rape you than finger you!!!  :laugh:

http://2.bp.blogspot.com/-IEpd7tx1wkA/T5Xq5RfnHQI/AAAAAAAAA3A/fR3Vo85Z_H8/s1600/hotdogfingers.JPG

;D Maybe the hands belong to that bald albino guy from Prometheus. Wait a sec, why does he have marines texures, unfinished Prometheus DLC maybe.
Title: Re: Tactical Multiplayer Trailer
Post by: slipknotpredator on Feb 01, 2013, 03:25:21 PM
Man... every new trailer they release the worst the graphics get.

Hope it´s fun to play.

Don´t like those new "aliens" and their new "skills".
Title: Re: Tactical Multiplayer Trailer
Post by: Kalawaki on Feb 01, 2013, 03:57:56 PM
You know, I tend to find that games without the maximum HIGH-DEF graphics tend to be ones that have better gameplay.

Why?

Because those HD graphics that everyone bitches and moans about have a nasty tendency to take up roughly 60-65% of the game disc's precious space. You can only have so much memory on one disc. That's why larger, more lengthly games tend to have two disc's. But the additional disc means more expense in producing the product, so few companies ever try to make two and struggle to balance gameplay into one disc's memory.

Tl;Dr? The less the graphics, the better the gameplay will likely be. Quit bitching until you play it.
Title: Re: Tactical Multiplayer Trailer
Post by: OpenMaw on Feb 01, 2013, 04:00:38 PM
Quote from: Kalawaki on Feb 01, 2013, 03:57:56 PM
Tl;Dr? The less the graphics, the better the gameplay will likely be. Quit bitching until you play it.

That argument is not really true or false. It's a broad generalization about video games.

Title: Re: Tactical Multiplayer Trailer
Post by: Kalawaki on Feb 01, 2013, 04:04:20 PM
Quote from: OpenMaw on Feb 01, 2013, 04:00:38 PM
Quote from: Kalawaki on Feb 01, 2013, 03:57:56 PM
Tl;Dr? The less the graphics, the better the gameplay will likely be. Quit bitching until you play it.

That argument is not really true or false. It's a broad generalization about video games.
I said 'likely' not 'definitely.'

It's a fairly solid explanation why games with higher graphics resolution tend to either be very short or very linear.
Title: Re: Tactical Multiplayer Trailer
Post by: Dovahkiin on Feb 01, 2013, 04:19:29 PM
Quote from: Kalawaki on Feb 01, 2013, 03:57:56 PM
You know, I tend to find that games without the maximum HIGH-DEF graphics tend to be ones that have better gameplay.

Why?

Because those HD graphics that everyone bitches and moans about have a nasty tendency to take up roughly 60-65% of the game disc's precious space. You can only have so much memory on one disc. That's why larger, more lengthly games tend to have two disc's. But the additional disc means more expense in producing the product, so few companies ever try to make two and struggle to balance gameplay into one disc's memory.

Tl;Dr? The less the graphics, the better the gameplay will likely be. Quit bitching until you play it.

I do agree that people shouldn't go too crazy until they play the game.
Title: Re: Tactical Multiplayer Trailer
Post by: ScardyFox on Feb 01, 2013, 04:31:39 PM
Rage virus still in effect I see.

http://www.youtube.com/watch?v=nf-ANnjvrlA# (http://www.youtube.com/watch?v=nf-ANnjvrlA#)
Title: Re: Tactical Multiplayer Trailer
Post by: SPECIAL FORCES on Feb 01, 2013, 04:42:59 PM
Well...ScardyFox and Dovahkiin since we don't have the game yet,we are so impatient and hardcore fans it is natural to over analyze everything XD
Title: Re: Tactical Multiplayer Trailer
Post by: Bio Mech Hunter on Feb 01, 2013, 06:07:59 PM
Quote from: The Runner on Feb 01, 2013, 11:39:44 AM
Quote from: reecebomb on Feb 01, 2013, 09:52:02 AM
Quote from: The Runner on Feb 01, 2013, 04:02:37 AM
http://i1301.photobucket.com/albums/ag104/joshm96/Fail_zps11126780.jpg


FAIL!

Awwwww :-*

I despised the melee in AVP 2010, gearbox made it even worse.
According to this game, a chimpanzee would have no problems ripping an alien a new one. Deadliest species my ass, not to mention the perfect organism. Yay a glowing sniper, nailed the perfection, genius!
I wouldn't have a problem with melee if it would always end gruesomely for the marine. Also notice how miniscule the groped alien head is.
They obviously didnt remember what Parker tried to do, and look what happened to him.

Pred fanboys are probably going to eat this all up....
Yeah, no kidding. This is ridiculously STUPID. >:(

...and do we honestly need any more proof the Aliens are too f***ing small in A:CM. I mean COME ON. For f***'s sake, GBX... shame on you.

The Alien smoke screen skill is just plain dumb. From a gameplay stand point, I guess it kinda makes sense, but we're talking about Aliens here. It's absurd. There are better ways to do this without compromising the Alien mythos.

Now, ACID SPIT should've been a skill. Not some new glow-in-the-dark, "Hey! I'm over here! Shoot me!" Alien class. *face palm*
Title: Re: Tactical Multiplayer Trailer
Post by: WinterActual on Feb 01, 2013, 06:48:25 PM
Quote from: reecebomb on Feb 01, 2013, 09:52:02 AM

According to this game, a chimpanzee would have no problems ripping an alien a new one. Deadliest species my ass, not to mention the perfect organism. Yay a glowing sniper, nailed the perfection, genius!
I wouldn't have a problem with melee if it would always end gruesomely for the marine.
This.
Title: Re: Tactical Multiplayer Trailer
Post by: ScardyFox on Feb 01, 2013, 06:52:31 PM
This thread:

http://www.youtube.com/watch?v=OvzhAHXcNxA# (http://www.youtube.com/watch?v=OvzhAHXcNxA#)
Title: Re: Tactical Multiplayer Trailer
Post by: Never say no to Panda! on Feb 01, 2013, 07:50:49 PM
The gameplay/story must be godlike to compensate the graphics/animations/technology.
Title: Re: Tactical Multiplayer Trailer
Post by: Le Celticant on Feb 01, 2013, 08:20:07 PM
Quote from: Dovahkiin on Feb 01, 2013, 04:19:29 PM
Quote from: Kalawaki on Feb 01, 2013, 03:57:56 PM
You know, I tend to find that games without the maximum HIGH-DEF graphics tend to be ones that have better gameplay.

Why?

Because those HD graphics that everyone bitches and moans about have a nasty tendency to take up roughly 60-65% of the game disc's precious space. You can only have so much memory on one disc. That's why larger, more lengthly games tend to have two disc's. But the additional disc means more expense in producing the product, so few companies ever try to make two and struggle to balance gameplay into one disc's memory.

Tl;Dr? The less the graphics, the better the gameplay will likely be. Quit bitching until you play it.

I do agree that people shouldn't go too crazy until they play the game.

I do agree that 7 billions people should have watch avp-requiem to say it sucks.
That way, we would have get an even worse sequel with giant dinosaurs aliens but we would all be happy because we could all judge that this movie sucks because we all saw it.

::)
Title: Re: Tactical Multiplayer Trailer
Post by: ScardyFox on Feb 01, 2013, 08:45:34 PM
Quote from: Le Celticant on Feb 01, 2013, 08:20:07 PM
Quote from: Dovahkiin on Feb 01, 2013, 04:19:29 PM
Quote from: Kalawaki on Feb 01, 2013, 03:57:56 PM
You know, I tend to find that games without the maximum HIGH-DEF graphics tend to be ones that have better gameplay.

Why?

Because those HD graphics that everyone bitches and moans about have a nasty tendency to take up roughly 60-65% of the game disc's precious space. You can only have so much memory on one disc. That's why larger, more lengthly games tend to have two disc's. But the additional disc means more expense in producing the product, so few companies ever try to make two and struggle to balance gameplay into one disc's memory.

Tl;Dr? The less the graphics, the better the gameplay will likely be. Quit bitching until you play it.

I do agree that people shouldn't go too crazy until they play the game.

I do agree that 7 billions people should have watch avp-requiem to say it sucks.
That way, we would have get an even worse sequel with giant dinosaurs aliens but we would all be happy because we could all judge that this movie sucks because we all saw it.

::)

http://www.youtube.com/watch?v=AfAm38GPsGw# (http://www.youtube.com/watch?v=AfAm38GPsGw#)
Title: Re: Tactical Multiplayer Trailer
Post by: Kalawaki on Feb 01, 2013, 08:58:07 PM
Quote from: Le Celticant on Feb 01, 2013, 08:20:07 PM
Quote from: Dovahkiin on Feb 01, 2013, 04:19:29 PM
Quote from: Kalawaki on Feb 01, 2013, 03:57:56 PM
You know, I tend to find that games without the maximum HIGH-DEF graphics tend to be ones that have better gameplay.

Why?

Because those HD graphics that everyone bitches and moans about have a nasty tendency to take up roughly 60-65% of the game disc's precious space. You can only have so much memory on one disc. That's why larger, more lengthly games tend to have two disc's. But the additional disc means more expense in producing the product, so few companies ever try to make two and struggle to balance gameplay into one disc's memory.

Tl;Dr? The less the graphics, the better the gameplay will likely be. Quit bitching until you play it.

I do agree that people shouldn't go too crazy until they play the game.

I do agree that 7 billions people should have watch avp-requiem to say it sucks.
That way, we would have get an even worse sequel with giant dinosaurs aliens but we would all be happy because we could all judge that this movie sucks because we all saw it.

::)
Thank you for agreeing that judgement is best reserved until after you actually know what you're talking about.  ♥
Title: Re: Tactical Multiplayer Trailer
Post by: SuperM on Feb 01, 2013, 09:41:35 PM
Quote from: The Runner on Feb 01, 2013, 04:02:37 AM
http://i1301.photobucket.com/albums/ag104/joshm96/Fail_zps11126780.jpg


FAIL!

i thought they removed the sex scene?
Title: Re: Tactical Multiplayer Trailer
Post by: Dill-On on Feb 01, 2013, 10:10:36 PM
I'M OUT!
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg339.imageshack.us%2Fimg339%2F9947%2Fimout.jpg&hash=fad0a8ad5498316239787a351025cf5ac7963d05)
Title: Re: Tactical Multiplayer Trailer
Post by: Cal427eb on Feb 01, 2013, 10:19:56 PM
Where were the tactics in the trailer?
Title: Re: Tactical Multiplayer Trailer
Post by: ShadowPred on Feb 02, 2013, 01:09:13 AM
Quote from: Cal427eb on Feb 01, 2013, 10:19:56 PM
Where were the tactics in the trailer?


The Xenos were the focus since they were the ones who showed any sort of tactical strategies. Case in point...the smog, and also rampaging Crusher as the tank, keeping the xenos behind it safe and sound until they are ready to f**k shit up. Spitters on the high ground attacking the marines...
Title: Re: Tactical Multiplayer Trailer
Post by: Cal427eb on Feb 02, 2013, 01:38:46 AM
Quote from: ShadowPred on Feb 02, 2013, 01:09:13 AM
Quote from: Cal427eb on Feb 01, 2013, 10:19:56 PM
Where were the tactics in the trailer?


The Xenos were the focus since they were the ones who showed any sort of tactical strategies. Case in point...the smog, and also rampaging Crusher as the tank, keeping the xenos behind it safe and sound until they are ready to f**k shit up. Spitters on the high ground attacking the marines...
Yeah but I want I went in expecting something for the marines. I wish they had kept the squad features in the game though.  :-\
Title: Re: Tactical Multiplayer Trailer
Post by: Xenomorphine on Feb 02, 2013, 01:41:01 AM
There are no multiplayer tactics in this game, like there are none for other games. Nobody ever bothers to do even the simplest things, like group up together and give over-arcing fields of fire... Sadly.
Title: Re: Tactical Multiplayer Trailer
Post by: Cal427eb on Feb 02, 2013, 01:45:43 AM
I know.  :-\

When they first announced the game they made it seem like there would be a big emphasis on squad play and teamwork. Kinda sad that they decided to drop it.
Title: Re: Tactical Multiplayer Trailer
Post by: Xenomorphine on Feb 02, 2013, 01:55:03 AM
Multiplayer games: When you're surrounded by Leeroy Jenkins clones, everyone can hear you scream rage-quit.
Title: Re: Tactical Multiplayer Trailer
Post by: Predaker on Feb 02, 2013, 02:21:17 AM
No emphasis on tactical squad teamwork in multiplayer? Hello, red dots...
Title: Re: Tactical Multiplayer Trailer
Post by: Kalawaki on Feb 02, 2013, 03:05:41 AM
According to my friend who played the game at Eurogamer, after wandering off and getting killed horribly a few times the marine players seemed to just naturally bunch together and work like a big unit instead of a bunch of lone wolves.
Title: Re: Tactical Multiplayer Trailer
Post by: Predaker on Feb 02, 2013, 03:21:23 AM
Quote from: Kalawaki on Feb 02, 2013, 03:05:41 AM
According to my friend who played the game at Eurogamer, after wandering off and getting killed horribly a few times the marine players seemed to just naturally bunch together and work like a big unit instead of a bunch of lone wolves.

Same with the alien team. Gameplay that was designed to build tension and fear while naturally promoting teamwork.

"But iz not Canonz lulz"
Title: Re: Tactical Multiplayer Trailer
Post by: OpenMaw on Feb 02, 2013, 04:45:22 AM
Quote from: Predaker on Feb 02, 2013, 02:21:17 AM
No emphasis on tactical squad teamwork in multiplayer? Hello, red dots...

That doesn't really promote team work. If anything not having that exact information would help push marine players closer together to avoid picking up rogue blips.

You want to make the marine team work closer together, and also avoid retarded alien bullsh*t? Simple. Very simple. Adopt the strategy of game mods like Front Line Force. Being close to your team mates grants you certain percs. (Better weapon accuracy, better movement speed.)

Quote from: Predaker on Feb 02, 2013, 03:21:23 AM
"But iz not Canonz lulz"

Keep it up. It's really clever, and not at all what most people are complaining about. Gearbox wants to say "we're giving you the authentic experience" and then they toss in a bunch of crap. Those two things are not compatible concepts. 
Title: Re: Tactical Multiplayer Trailer
Post by: WinterActual on Feb 02, 2013, 06:28:18 AM
Quote from: Xenomorphine on Feb 02, 2013, 01:41:01 AM
There are no multiplayer tactics in this game, like there are none for other games. Nobody ever bothers to do even the simplest things, like group up together and give over-arcing fields of fire... Sadly.
Like there are none for other games? What do you mean man?

http://www.youtube.com/watch?v=YsJOFMGYAuk#ws (http://www.youtube.com/watch?v=YsJOFMGYAuk#ws)

Title: Re: Tactical Multiplayer Trailer
Post by: Xenomorphine on Feb 02, 2013, 06:36:04 AM
Quote from: The Runner on Jan 31, 2013, 02:55:22 PM
Quick! Someone make a loop with the song and the Xenos galloping!!!!! LOL!

From my easily amused mind to your computer...

http://www.youtube.com/watch?v=XXULIoJnGA4#ws (http://www.youtube.com/watch?v=XXULIoJnGA4#ws)
Title: Re: Tactical Multiplayer Trailer
Post by: Crazy Rich on Feb 02, 2013, 06:51:48 AM
Quote from: Xenomorphine on Feb 02, 2013, 06:36:04 AM
Quote from: The Runner on Jan 31, 2013, 02:55:22 PM
Quick! Someone make a loop with the song and the Xenos galloping!!!!! LOL!

From my easily amused mind to your computer...

http://www.youtube.com/watch?v=XXULIoJnGA4#ws (http://www.youtube.com/watch?v=XXULIoJnGA4#ws)

http://www.youtube.com/watch?v=zdJ8x6lyrfo#ws (http://www.youtube.com/watch?v=zdJ8x6lyrfo#ws)

That was awesome.
Title: Re: Tactical Multiplayer Trailer
Post by: [T)A]DarkDragon on Feb 02, 2013, 09:43:03 AM
Quote from: Xenomorphine on Feb 02, 2013, 01:41:01 AM
There are no multiplayer tactics in this game, like there are none for other games. Nobody ever bothers to do even the simplest things, like group up together and give over-arcing fields of fire... Sadly.

might want to rethink that.

left 4 dead, counter strike, planet side 2 just the first to pop in my head. i rarely play these games without a team that communicates.

left 4 dead is a good example since aliens co is some what of a clone.  when your on a team with four infected that use strategies, you are much more effective than four infected just charging in hoping to do damage.
smoke/death charges are a perfect example of tactics, and i can see aliens co marines really require some tactical hits.

when your just playing a public game, yeah your mostly not going to find tactical game play. l4d2 is an exception because the game is 4v4, kind of forcing your team to work together.
their are plenty of competitive communities for many games.

the trailer was alright.
the smog effect would be alright, if only one class could use it. say only the lurker was able to use smog.
and this has to be console gameplay, the multiplayer demos looked much better graphically.

did anyone else notice the spit effect at 1:19? the spit is coming from the aliens chest and goes through its mouth.

the lack of animation in the marines is better disappointing.

still have high hopes for this game, but im predicting it wont entertain me for very long. luckily crysis 3 comes out a week later.
Title: Re: Tactical Multiplayer Trailer
Post by: Le Celticant on Feb 02, 2013, 02:12:34 PM
Quote from: Kalawaki on Feb 01, 2013, 08:58:07 PM
Quote from: Le Celticant on Feb 01, 2013, 08:20:07 PM
Quote from: Dovahkiin on Feb 01, 2013, 04:19:29 PM
Quote from: Kalawaki on Feb 01, 2013, 03:57:56 PM
You know, I tend to find that games without the maximum HIGH-DEF graphics tend to be ones that have better gameplay.

Why?

Because those HD graphics that everyone bitches and moans about have a nasty tendency to take up roughly 60-65% of the game disc's precious space. You can only have so much memory on one disc. That's why larger, more lengthly games tend to have two disc's. But the additional disc means more expense in producing the product, so few companies ever try to make two and struggle to balance gameplay into one disc's memory.

Tl;Dr? The less the graphics, the better the gameplay will likely be. Quit bitching until you play it.

I do agree that people shouldn't go too crazy until they play the game.

I do agree that 7 billions people should have watch avp-requiem to say it sucks.
That way, we would have get an even worse sequel with giant dinosaurs aliens but we would all be happy because we could all judge that this movie sucks because we all saw it.

::)
Thank you for agreeing that judgement is best reserved until after you actually know what you're talking about.  ♥

No, just no.
I try to count on a hand how much time concerning something related to Alien/Predator/AVP I've been wrong before it was released and this is as close as possible to 0.
I wish A:CM could have been the exception but the more they show us, the more I dislike.

Your argument is anyway invalid since some people are doing the opposite.
Kinda proves that it is possible to judge before a release.
Now that you agree or disagree with this people is totally subjective and isn't a truth.
Title: Re: Tactical Multiplayer Trailer
Post by: Predaker on Feb 02, 2013, 02:49:55 PM
Quote from: OpenMaw on Feb 02, 2013, 04:45:22 AM
Gearbox wants to say "we're giving you the authentic experience" and then they toss in a bunch of crap. Those two things are not compatible concepts.

Well that's your opinion and I respectfully disagree.
Title: Re: Tactical Multiplayer Trailer
Post by: Le Celticant on Feb 02, 2013, 02:53:40 PM
Quote from: Predaker on Feb 02, 2013, 02:49:55 PM
Quote from: OpenMaw on Feb 02, 2013, 04:45:22 AM
Gearbox wants to say "we're giving you the authentic experience" and then they toss in a bunch of crap. Those two things are not compatible concepts.

Well that's your opinion and I respectfully disagree.

What is then the authentic experience?
Please tell me, I want to know it sooooo much  :P
Title: Re: Tactical Multiplayer Trailer
Post by: Predaker on Feb 02, 2013, 02:59:32 PM
Quote from: Le Celticant on Feb 02, 2013, 02:53:40 PM
Quote from: Predaker on Feb 02, 2013, 02:49:55 PM
Quote from: OpenMaw on Feb 02, 2013, 04:45:22 AM
Gearbox wants to say "we're giving you the authentic experience" and then they toss in a bunch of crap. Those two things are not compatible concepts.

Well that's your opinion and I respectfully disagree.

What is then the authentic experience?
Please tell me, I want to know it sooooo much  :P

Don't ask me, ask yourself. :)
Title: Re: Tactical Multiplayer Trailer
Post by: WinterActual on Feb 02, 2013, 03:38:35 PM
Quote from: Predaker on Feb 02, 2013, 02:49:55 PM
Well that's your opinion and I respectfully disagree.
Its not his opinion its a fact that GBX are far away from what canon means.
Title: Re: Tactical Multiplayer Trailer
Post by: ScardyFox on Feb 02, 2013, 03:48:15 PM
Quote from: WinterActual on Feb 02, 2013, 03:38:35 PM
Quote from: Predaker on Feb 02, 2013, 02:49:55 PM
Well that's your opinion and I respectfully disagree.
Its not his opinion its a fact that GBX are far away from what canon means.

Technically they are close to canon since it's been greenlite as canon by FOX itself.


(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimages.sodahead.com%2Fprofiles%2F0%2F0%2F1%2F1%2F8%2F7%2F6%2F5%2F3%2Foh-you-93067263235.jpeg&hash=84d731186768abd9fb54e242ecaa4113574a20cc)
Title: Re: Tactical Multiplayer Trailer
Post by: WinterActual on Feb 02, 2013, 04:21:34 PM
Quote from: ScardyFox on Feb 02, 2013, 03:48:15 PM
Quote from: WinterActual on Feb 02, 2013, 03:38:35 PM
Quote from: Predaker on Feb 02, 2013, 02:49:55 PM
Well that's your opinion and I respectfully disagree.
Its not his opinion its a fact that GBX are far away from what canon means.

Technically they are close to canon since it's been greenlite as canon by FOX itself.


http://images.sodahead.com/profiles/0/0/1/1/8/7/6/5/3/oh-you-93067263235.jpeg

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FZmqrZ.jpg&hash=8986aa25e760148d6beae70325a2303392cfba84)
Title: Re: Tactical Multiplayer Trailer
Post by: ScardyFox on Feb 02, 2013, 04:34:57 PM
... awesome :)
Title: Re: Tactical Multiplayer Trailer
Post by: OpenMaw on Feb 02, 2013, 04:42:22 PM
Quote from: Predaker on Feb 02, 2013, 02:49:55 PM
Well that's your opinion and I respectfully disagree.

It's a fact that Gearbox has stated they're trying to give the audience an authentic experience.


Authentic does not include changes to design and sound, including extreme alien variants, and fiddling with the timeline of events as they occured in the original trilogy.

I could give a shit about "canon." The world authentic as Gearbox has been using it, refers to the replication of the atmosphere, design, and nature of the movie Aliens. When you change the formula in the extreme, you dissolve the authenticity. That is a fact of art and design, not an opinion.

Also, if you're going to say "you're wrong" it's generally best course to explain why. Especially when someone brings up a legitimate point and you basically ignore them.
Title: Re: Tactical Multiplayer Trailer
Post by: Le Celticant on Feb 02, 2013, 05:39:33 PM
Quote from: Predaker on Feb 02, 2013, 02:59:32 PM
Quote from: Le Celticant on Feb 02, 2013, 02:53:40 PM
Quote from: Predaker on Feb 02, 2013, 02:49:55 PM
Quote from: OpenMaw on Feb 02, 2013, 04:45:22 AM
Gearbox wants to say "we're giving you the authentic experience" and then they toss in a bunch of crap. Those two things are not compatible concepts.

Well that's your opinion and I respectfully disagree.

What is then the authentic experience?
Please tell me, I want to know it sooooo much  :P

Don't ask me, ask yourself. :)

The obvious pointed me to ask the question since I already asked it to myself.

Spoiler
A bit of logic never hurts ya know.  :P
[close]
Title: Re: Tactical Multiplayer Trailer
Post by: Kalawaki on Feb 02, 2013, 11:11:34 PM
Quote from: Le Celticant on Feb 02, 2013, 02:12:34 PM
Quote from: Kalawaki on Feb 01, 2013, 08:58:07 PM
Thank you for agreeing that judgement is best reserved until after you actually know what you're talking about.  ♥

No, just no.
I try to count on a hand how much time concerning something related to Alien/Predator/AVP I've been wrong before it was released and this is as close as possible to 0.
I wish A:CM could have been the exception but the more they show us, the more I dislike.

Your argument is anyway invalid since some people are doing the opposite.
Kinda proves that it is possible to judge before a release.
Now that you agree or disagree with this people is totally subjective and isn't a truth.
You are judging something when you literally have no idea what you are talking about. If anyones argument is invalid, it is yours.

You're nearly as bad as that one person that tried to argue with me about the movie Prometheus when he hadn't even seen it yet and had done literally no research on the film prior to it.
Title: Re: Tactical Multiplayer Trailer
Post by: Xenomorphine on Feb 03, 2013, 12:39:20 AM
Quote from: Crazy Rich on Feb 02, 2013, 06:51:48 AM
That was awesome.

Glad I could provide. :)

Quote from: [T)A]DarkDragon on Feb 02, 2013, 09:43:03 AM
left 4 dead is a good example since aliens co is some what of a clone.  when your on a team with four infected that use strategies, you are much more effective than four infected just charging in hoping to do damage.
smoke/death charges are a perfect example of tactics, and i can see aliens co marines really require some tactical hits.

when your just playing a public game, yeah your mostly not going to find tactical game play. l4d2 is an exception because the game is 4v4, kind of forcing your team to work together.

Your experience clearly differs to my own. :) In both of the 'Left 4 Dead' games, I actually found they were the worst offenders, for some strange reason. Even co-operative modes generally had all and sundry acting without a thought to self-preservation, much less working together.

If your experience has been more positive, I'm glad for you, but it's very rare I've ever found anyone wanting to work as a team; whether on public servers or just private games. There's just something very weird about activating multiplayer, which seems to cause otherwise intelligent people to turn into Leeroy Jenkins clones, in my experience. Everyone just runs around and burst into laughter when they can create the most confusing mess of things. If that makes them happy, good for them! But it's honestly not something I find the least bit entertaining, much less fun.
Title: Re: Tactical Multiplayer Trailer
Post by: Cal427eb on Feb 03, 2013, 01:16:14 AM
Quote from: Xenomorphine on Feb 03, 2013, 12:39:20 AM
Your experience clearly differs to my own. :) In both of the 'Left 4 Dead' games, I actually found they were the worst offenders, for some strange reason. Even co-operative modes generally had all and sundry acting without a thought to self-preservation, much less working together.
Same here. Teammates in Left 4 Dead usually don't give a shit about you and leave you to die.
Title: Re: Tactical Multiplayer Trailer
Post by: Xenomorphine on Feb 03, 2013, 01:46:34 AM
Quote from: Cal427eb on Feb 03, 2013, 01:16:14 AM
Same here. Teammates in Left 4 Dead usually don't give a shit about you and leave you to die.

Pretty much... Sad, really, because when you do manage to find someone who makes an effort, it's a really fun, rewarding experience.
Title: Re: Tactical Multiplayer Trailer
Post by: Cal427eb on Feb 03, 2013, 02:01:15 AM
Plus many times I would get kicked from a lot of games to make room for their friends or they're just assholes.
Title: Re: Tactical Multiplayer Trailer
Post by: Nightlord on Feb 03, 2013, 02:20:18 AM
You guys playing on Pc or Consoles?

In my experience, playing on Xbox has been alot like what ye are describing, while on pc for the most part people are fairly mature except for the odd griefer.
Title: Re: Tactical Multiplayer Trailer
Post by: Cal427eb on Feb 03, 2013, 02:30:02 AM
Xbox unfortunately. I can't afford a gaming computer.
Title: Re: Tactical Multiplayer Trailer
Post by: Xenomorphine on Feb 03, 2013, 03:04:51 AM
PC. Never had a console.
Title: Re: Tactical Multiplayer Trailer
Post by: HybridNewborn on Feb 03, 2013, 04:51:45 AM
Both. PC at launch and will probably pick up the WiiU version when it's released.
Title: Re: Tactical Multiplayer Trailer
Post by: HybridNewborn on Feb 04, 2013, 11:12:59 PM
Quote from: HybridNewborn on Jan 30, 2013, 07:27:16 PM
Boiler = Boomer
Spitter = Spitter
Crusher = Tank
Soldier = Hunter
Alien Swarm = Zombie Horde

We just need a dedicated Smoker (for the tongue, not the smoke cloud), a charger, a jockey, and a witch.

They could use the Runner as the Jockey infected, a "Lasher" frog-tongue alien for the Smoker  :P, a Praetorian/Royal Guard for the Charger, and a crazed about to be chest-bursted person for the Witch, ala Alien Resurrection! :laugh:
Title: Re: Tactical Multiplayer Trailer
Post by: Bio Mech Hunter on Feb 05, 2013, 12:01:57 AM
Quote from: HybridNewborn on Feb 04, 2013, 11:12:59 PM
Quote from: HybridNewborn on Jan 30, 2013, 07:27:16 PM
Boiler = Boomer
Spitter = Spitter
Crusher = Tank
Soldier = Hunter
Alien Swarm = Zombie Horde

We just need a dedicated Smoker (for the tongue, not the smoke cloud), a charger, a jockey, and a witch.

They could use the Runner as the Jockey infected, a "Lasher" frog-tongue alien for the Smoker  :P, a Praetorian/Royal Guard for the Charger, and a crazed about to be chest-bursted person for the Witch, ala Alien Resurrection! :laugh:
STOP! GBX might be reading this forum! :o


:laugh:
Title: Re: Tactical Multiplayer Trailer
Post by: RagingDragon on Feb 07, 2013, 05:16:23 PM
Man :-\ here goes another $60 for a game that should've been way, waaaaay better. I'm really getting tired of buying mediocre products.

And again, careful word choice would've mitigated a lot of the justified rage, I think. If GBX had someone saying the right things and doing damage control, things such as "the single-player campaign is going to be an authentic sequel to Aliens, but the multi-player will introduce some new concepts and gameplay elements for the sake of playability," or something like that.

I'm afraid, though, that they aren't saying that because all of these Kenner aliens are not only in the single-player, but may play a major role in the story.

Spoiler

Ahhhh GADDD...

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.markta.co.uk%2Falien%2Fscreens9%2Falien_192.JPG&hash=8a6c9e01606e6f8f42dcc9c851c18c86eb9f092b)
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