Recent posts

#1
Alien: Romulus / Re: Alien: Romulus Catch-All T...
Last post by BigDaddyJohn - Today at 09:14:22 AM
Now I'm afraid they'll show a bit too much... While wanting them to show something  :laugh:
#3
General Game Discussion / Re: Currently Playing
Last post by Ingwar - Today at 08:24:06 AM
Torment: Tides of Numenera
#4
Alien: Romulus / Re: Engineers and Black Goo?
Last post by Slutty Badger - Today at 07:58:40 AM
Funnily enough, the psionic visions imparted from the Fulfremmen to the players in Heart of Darkness also feature trees.
#5
Recreational Area / Re: The Alien Dialogue Thread ...
Last post by xeno_alpha_07 - Today at 07:23:55 AM
"I don't trust anybody"
#6
General Discussion / Re: The Warhammer 40k Thread
Last post by Thatguy2068 - Today at 05:53:39 AM
Quote from: [cancerblack] on Today at 05:05:59 AMI suspect you'll mostly be fighting against gaunts and warriors in sm2, but that's how it should be. 100%, there will be specialist units as buff generators for the basic swarms, and big stuff as boss fights.
Yeah, that's properly a good assumption.
Speaking of buffing units there was a scene in this video at 16:25. Big brain flying Tyranid that came in and bought the others
#7
General Discussion / Re: The Warhammer 40k Thread
Last post by [cancerblack] - Today at 05:05:59 AM
I suspect you'll mostly be fighting against gaunts and warriors in sm2, but that's how it should be. 100%, there will be specialist units as buff generators for the basic swarms, and big stuff as boss fights.


Quote from: Thatguy2068 on Today at 04:43:43 AMThe closest thing that I'll get from a actual fighting Tyranid Is in helldivers 2, and Deathwing

Try the early 2000's Starship Troopers FPS. It kinda sucks but absolutely scratches that itch, and the number of bugs it can render at once is pretty impressive - it's apparently based on the same tech they did the 97 movie with.
#8
General Discussion / Re: The Warhammer 40k Thread
Last post by Thatguy2068 - Today at 04:43:43 AM
That's good to hear that most of the Lower changes has been mostly positive. I haven't even bought any of the figures, but I absolutely love How they look.

Not related, but do you think it's concerning that there aren't as many enemy Variations in space Marine 2? From what I saw only only like three or four types. If it reveal That they only have those numbers I'll be very disappointed. The closest thing that I'll get from a actual fighting Tyranid Is in helldivers 2, and Deathwing
#10
Alien: Romulus / Re: Engineers and Black Goo?
Last post by Immortan Jonesy - Today at 03:53:37 AM


Pilots create monsters when their biologies encounter the pathogenic AI algorithm.



They wear symbiote armor. It is powered by the black algorithm



Eventually everything culminates in the perfect organism. It's like the SiL DNA sequence in Species.



An Eldritch AI; the Prometheus strain



The tree of knowledge of good and evil. The True Prometheus fire🔥🏛 the so called plagiarus praepotens...🧬

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