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Posted by LastSurvivor92
 - Mar 01, 2014, 06:33:12 AM
These images are very cool and creepy...the dead really synthetic looking android is creepy and I love the fact that they went back to the old style tracker.
Posted by p1nk81cd
 - Jan 31, 2014, 10:26:46 PM
The Alien looks brilliant, compared to ACM's fail-fest creature designs.  :)
Posted by 9th_Stew
 - Jan 31, 2014, 06:29:58 PM
Imagine those Droids walking around in the dark after you  - very Dr Who
Posted by The1PerfectOrganism
 - Jan 31, 2014, 05:05:40 PM
Yup, my theory about the working joes are confirmed.
Posted by Layorz
 - Jan 28, 2014, 10:22:22 PM
Quote from: Seegson on Jan 28, 2014, 05:28:16 PM
I really hope the "hack minigame" to be more complex in the final product. Come on! match the symbol? wtf!
Is a 'minigame' that you probably had no idea about before seeing that picture really worth complaining about? "This totally irrelevant feature added for no reason but to be a little extra tidbit isn't good enough!":-\
Posted by Seegson
 - Jan 28, 2014, 07:28:25 PM
Seegson makes them that way, "cheep"
Posted by MrSpaceJockey
 - Jan 28, 2014, 07:05:51 PM
Quote from: acrediblesource on Jan 28, 2014, 06:30:11 PM
Interesting that the synthetic happens to be featureless like mannequin without hair. I wonder why that is.

They are probably just around for maintenance tasks on the station or something.  No need to waste face and hair assets when for a bunch of engineers and such (one user here referred to these guys as "working joes" - I don't know if that's an official term they're using in the game but he did say this before these images were even released).  Though this reason also begs the question why make them look human at all, when you could have them have all sorts of tools for arms, etc. 

Another possible reason is that Seegson Corporation still cannot reach the lifelike quality of the synthetics of Hyperdyne Systems, so theirs just come off as mannequin-like.



Those androids totally have the same, communist "Mao" uniform that David wore in the beginning of Prometheus.


Posted by acrediblesource
 - Jan 28, 2014, 06:30:11 PM
Interesting that the synthetic happens to be featureless like mannequin without hair. I wonder why that is.


Quote from: Seegson on Jan 28, 2014, 05:28:16 PM
I really hope the "hack minigame" to be more complex in the final product. Come on! match the symbol? wtf!
I doubt that is considered a mini game. its more like a flick the switch motif. If they were numbers, it wouldnt be much of a challenge now would it? So my guess is is that it's a minor switching or lock mechanism not a brain twister.(lol) why in the world would anyone make such a device to open something that trivial?
Posted by Seegson
 - Jan 28, 2014, 05:28:16 PM
I really hope the "hack minigame" to be more complex in the final product. Come on! match the symbol? wtf!
Posted by ikarop
 - Jan 28, 2014, 01:01:57 PM

The February issue of Official Xbox Magazine UK is featuring a 10-page article on Alien: Isolation. The feature includes an interview with Creative Assembly as well as several new images from the game. You can click on the image below to check it out and view the new screenshots in high resolution:

news Alien: Covenant: One Year Later - AvP Galaxy Podcast #68

On related news, Eurogamer has announced today that Alien: Isolation will be playable at EGX Rezzed UK. The event takes place at the NEC in Birmingham from 28th to 30th March. Tickets are on sale now here.

Image Gallery (HQ):

Hacking Device
Damaged Android
Damaged Android

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