Staff Edit: http://www.kevinriepl.com/wordpress/index.php/aliens-colonial-marines-soundtrack (http://www.kevinriepl.com/wordpress/index.php/aliens-colonial-marines-soundtrack)
Quote from: SM on Aug 13, 2013, 12:49:31 AM
Courtesy Pulser over at the GBX forums, Kevin Riepl's A:CM soundtrack is available for download (http://soundcloud.com/kevin-riepl-music/sets/aliens-colonial-marines-1).
Only for a limited time apparently.
http://www.kevinriepl.com/wordpress/index.php/aliens-colonial-marines (http://www.kevinriepl.com/wordpress/index.php/aliens-colonial-marines)
https://soundcloud.com/kevin-riepl-music/sets/aliens-colonial-marines (https://soundcloud.com/kevin-riepl-music/sets/aliens-colonial-marines)
I asked Kevln Riepl via twitter about a release of the soundtrack
"that sir is a big question mark at this point. I have no answer. I know the chances r now slim. :-/"
Quote from: Stringer2355 on Feb 21, 2013, 03:51:46 PM
http://www.kevinriepl.com/wordpress/index.php/aliens-colonial-marines (http://www.kevinriepl.com/wordpress/index.php/aliens-colonial-marines)
https://soundcloud.com/kevin-riepl-music/sets/aliens-colonial-marines (https://soundcloud.com/kevin-riepl-music/sets/aliens-colonial-marines)
I asked Kevln Riepl via twitter about a release of the soundtrack
"that sir is a big question mark at this point. I have no answer. I know the chances r now slim. :-/"
He said that huh? Wow, poor guy knows a game he worked so hard on is crap. I bet when he was done playing it, he sat back and said, "Damn, wtf was that. At least I got paid"
Thanks for the links
I actually feel sorry for him, the score was top notch.
I agree. He did great work.
Yeah, the music was great in the game. Very much the same style as we hear in the movie(s).
A lot of people dug the soundtrack and think it's one of the game's (few) strong points.
I, however, did not like it at all. It just felt generic..it just kind of plays in the background and never really adds anything to the game...it's just there as a typical video game ost..doesn't add to tension, suspense, or anything. Just background stuff you don't pay any attention to. Didn't stand out to me.
And i really wasn't a fan of it mostly using Jerry Goldsmith's theme from Alien and mixing it in with everything..first off, this is Aliens...not Alien. But it just sounded dodgy to hear it go into the Alien theme and then back out... And even the few times it went with Horner's Aliens score (which the only time I remember is hearing bits of "Futile Escape" in the first level), it didn't add anything there either.
Loved the sound effects but not the soundtrack. Could have been a lot better. A very lame score which homages Goldsmith's Alien theme in a very boring way.
I consider Bryan Tyler's score for AVP:R, to be superior at homaging the Alien and Predator films music in a very kick-ass way. He would have been great here, but he's better off doing the score to superior games like Far Cry 3 and Modern Warfare 3.
Not sure if any tracks are missing but you can extract the OST from the game files:
\Aliens Colonial Marines\PecanGame\CookedPCConsole\Audio_Streaming.pckl
To extract (http://forums.gearboxsoftware.com/showpost.php?p=2818409&postcount=9) the files yourself:
QuoteYou can use "Extractor" from http://www.box.net/shared/0f0hfp8mz2 (http://www.box.net/shared/0f0hfp8mz2) , and extract all of the .wav files from that package. Download ww2ogg from http://hcs64.com/vgm_ripping.html (http://hcs64.com/vgm_ripping.html) and put ww2ogg.exe and packed_codebooks_aoTuV_603.bin in the same place that you extracted the wav files.
Open a command prompt and go to wherever you extracted them. The following shell command will convert everything to .ogg:
FOR /F "tokens=*" %G IN ('DIR /B *.wav') DO ww2ogg.exe "%G" --pcb packed_codebooks_aoTuV_603.bin
then download: http://yirkha.fud.cz/progs/foobar2000/revorb.exe (http://yirkha.fud.cz/progs/foobar2000/revorb.exe)
and run: FOR /F "tokens=*" %G IN ('DIR /B *.ogg') DO revorb.exe "%G"
Quote from: Slaine on Feb 21, 2013, 06:52:45 PM
I consider Bryan Tyler's score for AVP:R, to be superior at homaging the Alien and Predator films music in a very kick-ass way.
All he did was rip motifs straight out of the older films, use some different instruments in some instances, then threw in Holst's
Mars, the Bringer of War for good measure. :-\
I considered the soundtrack to Aliens: Colonial Marines to be one of it's very few very strong points.
I agree. Although in some places it sounded more like a Predator soundtrack.
I wish there was a soundtrack on youtube so I could put it on my I-pod.
Quote from: Slaine on Feb 21, 2013, 06:52:45 PM
A lot of people dug the soundtrack and think it's one of the game's (few) strong points.
I, however, did not like it at all. It just felt generic..it just kind of plays in the background and never really adds anything to the game...it's just there as a typical video game ost..doesn't add to tension, suspense, or anything. Just background stuff you don't pay any attention to. Didn't stand out to me.
And i really wasn't a fan of it mostly using Jerry Goldsmith's theme from Alien and mixing it in with everything..first off, this is Aliens...not Alien. But it just sounded dodgy to hear it go into the Alien theme and then back out... And even the few times it went with Horner's Aliens score (which the only time I remember is hearing bits of "Futile Escape" in the first level), it didn't add anything there either.
Loved the sound effects but not the soundtrack. Could have been a lot better. A very lame score which homages Goldsmith's Alien theme in a very boring way.
I consider Bryan Tyler's score for AVP:R, to be superior at homaging the Alien and Predator films music in a very kick-ass way. He would have been great here, but he's better off doing the score to superior games like Far Cry 3 and Modern Warfare 3.
I whole heartedly agree with you. The music for this game could have been so much more.
Quote from: Crazy Rich on Feb 23, 2013, 07:34:44 AM
I wish there was a soundtrack on youtube so I could put it on my I-pod.
Sent you a PM. Enjoy it!
I think that if this experience hasn't turned him off (seeing as Gearbox didn't hold up their end of the quality scale), it would be awesome if Riepl scored any future Alien(s)/AvP games. He knows the sweetspot and he knows it well.
I must confess, while the soundtrack was well executed, well recorded, and well placed, I thought it was sub-par music. Am I the only one who noticed that almost every track was almost entirely derivative of Horner's score and Goldsmith's score? The main titles is just a re-scoring of Goldsmith's principle Alien theme, almost all of the incidental action music is based very closely on Horner's action music from Aliens. Sure, it's well done and it's effective, but it is just re-writing music that already exists. And worst of all, it's *not as good*. It's very similar, but there's no way it matches the quality of composition and orchestration found in the original films. I was kind of hoping for a *new* score that takes elements of existing themes and motives and develops them into new directions. That's just my conclusion here.
Some of the bits here and there were pretty good. For a game it's...okay I guess. I hate sounding like a dick but I wasn't super captivated by the music :b I much preferred his Gears of War soundtrack to this one.
am i the only one or the whole soundtrack is Alien+Aliens+Resurrection+Prometheus?
too bad there is no bits from Alien3, some part of that soundtrack would fit to the Raven part
BTW its an awesome work! Keeping the old bits together but its not just a simple copy and paste!
Quote from: ikarop on Feb 23, 2013, 07:19:27 AM
Not sure if any tracks are missing but you can extract the OST from the game files:
\Aliens Colonial Marines\PecanGame\CookedPCConsole\Audio_Streaming.pckl
To extract (http://forums.gearboxsoftware.com/showpost.php?p=2818409&postcount=9) the files yourself:
QuoteYou can use "Extractor" from http://www.box.net/shared/0f0hfp8mz2 (http://www.box.net/shared/0f0hfp8mz2) , and extract all of the .wav files from that package. Download ww2ogg from http://hcs64.com/vgm_ripping.html (http://hcs64.com/vgm_ripping.html) and put ww2ogg.exe and packed_codebooks_aoTuV_603.bin in the same place that you extracted the wav files.
Open a command prompt and go to wherever you extracted them. The following shell command will convert everything to .ogg:
FOR /F "tokens=*" %G IN ('DIR /B *.wav') DO ww2ogg.exe "%G" --pcb packed_codebooks_aoTuV_603.bin
then download: http://yirkha.fud.cz/progs/foobar2000/revorb.exe (http://yirkha.fud.cz/progs/foobar2000/revorb.exe)
and run: FOR /F "tokens=*" %G IN ('DIR /B *.ogg') DO revorb.exe "%G"
Many thanks for this.I only had to be in directory for program to be able to run the
command line FOR /F "tokens=*" %G IN ('DIR /B *....
So I typed CD game directory egg: CD C:\User\ex\Desktop\
@szkoki I noticed the lack of Alien 3 tunes. I have a special place in my heart for Alien 3 and the music.
Quote from: SiL on Feb 23, 2013, 07:24:38 AM
Quote from: Slaine on Feb 21, 2013, 06:52:45 PM
I consider Bryan Tyler's score for AVP:R, to be superior at homaging the Alien and Predator films music in a very kick-ass way.
All he did was rip motifs straight out of the older films, use some different instruments in some instances, then threw in Holst's Mars, the Bringer of War for good measure. :-\
Pretty much, but I enjoyed listening to it. Added something to the movie, and implemented the film's scores it homages pretty well (which worked in the context of the film as it's pretty much a big fan homage-fest anyway), more so than what A:CM's did.
AVPR's music felt like an Aliens/Predator score, where I feel A:CM's didn't.
Quote from: Neon_Knight on Feb 23, 2013, 10:34:47 AM
I must confess, while the soundtrack was well executed, well recorded, and well placed, I thought it was sub-par music. Am I the only one who noticed that almost every track was almost entirely derivative of Horner's score and Goldsmith's score? The main titles is just a re-scoring of Goldsmith's principle Alien theme, almost all of the incidental action music is based very closely on Horner's action music from Aliens. Sure, it's well done and it's effective, but it is just re-writing music that already exists. And worst of all, it's *not as good*. It's very similar, but there's no way it matches the quality of composition and orchestration found in the original films. I was kind of hoping for a *new* score that takes elements of existing themes and motives and develops them into new directions. That's just my conclusion here.
I agree with you. It just felt odd to hear the Goldsmith's Alien music in an ALIENS game. Horner didn't use any of Goldsmith's music in the movie, so why is it in this game which is supposed to be based off Aliens? And yes, besides that, it just wasn't very good. A lot of the shoot-outs could have done well with some pulse-pounding music, but I found the score in these parts to just melt into the background and not do anything significant.
Quote from: Slaine on Feb 23, 2013, 11:43:57 PM
Pretty much, but I enjoyed listening to it. Added something to the movie, and implemented the film's scores it homages pretty well (which worked in the context of the film as it's pretty much a big fan homage-fest anyway), more so than what A:CM's did.
AVPR's music felt like an Aliens/Predator score, where I feel A:CM's didn't.
AvPR's music was a "best of" remix. It's not an homage if you're just
copying the music directly.
Quote from: SiL on Feb 24, 2013, 12:26:40 AM
Quote from: Slaine on Feb 23, 2013, 11:43:57 PM
Pretty much, but I enjoyed listening to it. Added something to the movie, and implemented the film's scores it homages pretty well (which worked in the context of the film as it's pretty much a big fan homage-fest anyway), more so than what A:CM's did.
AVPR's music felt like an Aliens/Predator score, where I feel A:CM's didn't.
AvPR's music was a "best of" remix. It's not an homage if you're just copying the music directly.
Hehe, for sure. Pretty much a mix of homage and rip-off remix (like the score of Predators). But I enjoyed it.
I liked bits of it, but the stuff that wasn't taken from Predator or Alien 3 ended up sounding like a wall of noise half the time.
Quote from: ikarop on Feb 23, 2013, 07:19:27 AM
Not sure if any tracks are missing but you can extract the OST from the game files:
\Aliens Colonial Marines\PecanGame\CookedPCConsole\Audio_Streaming.pckl
To extract (http://forums.gearboxsoftware.com/showpost.php?p=2818409&postcount=9) the files yourself:
QuoteYou can use "Extractor" from http://www.box.net/shared/0f0hfp8mz2 (http://www.box.net/shared/0f0hfp8mz2) , and extract all of the .wav files from that package. Download ww2ogg from http://hcs64.com/vgm_ripping.html (http://hcs64.com/vgm_ripping.html) and put ww2ogg.exe and packed_codebooks_aoTuV_603.bin in the same place that you extracted the wav files.
Open a command prompt and go to wherever you extracted them. The following shell command will convert everything to .ogg:
FOR /F "tokens=*" %G IN ('DIR /B *.wav') DO ww2ogg.exe "%G" --pcb packed_codebooks_aoTuV_603.bin
then download: http://yirkha.fud.cz/progs/foobar2000/revorb.exe (http://yirkha.fud.cz/progs/foobar2000/revorb.exe)
and run: FOR /F "tokens=*" %G IN ('DIR /B *.ogg') DO revorb.exe "%G"
Hey i'm abit new to this kinda stuff, can you help me in the Command Prompt part, cuz everytime I typed it, it always says File not found. :-\
Quote from: Arvs_strikke on Feb 24, 2013, 06:49:04 AM
Quote from: ikarop on Feb 23, 2013, 07:19:27 AM
Not sure if any tracks are missing but you can extract the OST from the game files:
\Aliens Colonial Marines\PecanGame\CookedPCConsole\Audio_Streaming.pckl
To extract (http://forums.gearboxsoftware.com/showpost.php?p=2818409&postcount=9) the files yourself:
QuoteYou can use "Extractor" from http://www.box.net/shared/0f0hfp8mz2 (http://www.box.net/shared/0f0hfp8mz2) , and extract all of the .wav files from that package. Download ww2ogg from http://hcs64.com/vgm_ripping.html (http://hcs64.com/vgm_ripping.html) and put ww2ogg.exe and packed_codebooks_aoTuV_603.bin in the same place that you extracted the wav files.
Open a command prompt and go to wherever you extracted them. The following shell command will convert everything to .ogg:
FOR /F "tokens=*" %G IN ('DIR /B *.wav') DO ww2ogg.exe "%G" --pcb packed_codebooks_aoTuV_603.bin
then download: http://yirkha.fud.cz/progs/foobar2000/revorb.exe (http://yirkha.fud.cz/progs/foobar2000/revorb.exe)
and run: FOR /F "tokens=*" %G IN ('DIR /B *.ogg') DO revorb.exe "%G"
Hey i'm abit new to this kinda stuff, can you help me in the Command Prompt part, cuz everytime I typed it, it always says File not found. :-\
Check your PMs.
I honestly liked the score from the game. I don't hate the game either. I just feel like they could have done better. My insatiable appetite for all things Alien/Predator was only barely satisfied here. I really liked what they did for the soundtrack. The homages to the original pieces is something I personally watch out for (because that's the kind of fan I am) but I am not opposed to wholly new and original sounds either.
I think the most interesting aspects of the game are the soundtrack and the story. The execution could have been much stronger, and I did not like the generic CoD approach to the control scheme (Xbox user).
Courtesy Pulser over at the GBX forums, Kevin Riepl's A:CM soundtrack is available for download (http://soundcloud.com/kevin-riepl-music/sets/aliens-colonial-marines-1).
Only for a limited time apparently.
I couldnt really here the score in the game with family constantly around and saying every game I have is domonic. But from what I could here it sounded like the ALIENS soundtrack brought over and added. Now to me AVP2010 has a better score than this and other games imo. But it felt out of place tons of times so it means nothing to me.
Quote from: SM on Aug 13, 2013, 12:49:31 AM
Courtesy Pulser over at the GBX forums, Kevin Riepl's A:CM soundtrack is available for download (http://soundcloud.com/kevin-riepl-music/sets/aliens-colonial-marines-1).
Only for a limited time apparently.
Thanks so much for the link! 10,000 thanks to those who made it available as well.
*Edit* The link does work, just downloaded via my browser. I would recommend anyone remotely interested in it or know of someone who would want it, download it before it gets pulled. There is no specified time limit that I saw.
Does anyone know how I would download these songs? I have absolutely no technical experience getting my browser to do anything.
Quote from: predxeno on Sep 03, 2013, 05:37:58 AM
Does anyone know how I would download these songs? I have absolutely no technical experience getting my browser to do anything.
http://www.kevinriepl.com/music/acm/Aliens_%20Colonial%20Marines%20(Original%20Soundtrack)%20WAV.zip (http://www.kevinriepl.com/music/acm/Aliens_%20Colonial%20Marines%20(Original%20Soundtrack)%20WAV.zip)
Thanks so much, ikarop. ;D
Quote from: Slaine on Feb 23, 2013, 11:43:57 PM
Quote from: SiL on Feb 23, 2013, 07:24:38 AM
Quote from: Slaine on Feb 21, 2013, 06:52:45 PM
I consider Bryan Tyler's score for AVP:R, to be superior at homaging the Alien and Predator films music in a very kick-ass way.
All he did was rip motifs straight out of the older films, use some different instruments in some instances, then threw in Holst's Mars, the Bringer of War for good measure. :-\
Pretty much, but I enjoyed listening to it. Added something to the movie, and implemented the film's scores it homages pretty well (which worked in the context of the film as it's pretty much a big fan homage-fest anyway), more so than what A:CM's did.
AVPR's music felt like an Aliens/Predator score, where I feel A:CM's didn't.
Quote from: Neon_Knight on Feb 23, 2013, 10:34:47 AM
I must confess, while the soundtrack was well executed, well recorded, and well placed, I thought it was sub-par music. Am I the only one who noticed that almost every track was almost entirely derivative of Horner's score and Goldsmith's score? The main titles is just a re-scoring of Goldsmith's principle Alien theme, almost all of the incidental action music is based very closely on Horner's action music from Aliens. Sure, it's well done and it's effective, but it is just re-writing music that already exists. And worst of all, it's *not as good*. It's very similar, but there's no way it matches the quality of composition and orchestration found in the original films. I was kind of hoping for a *new* score that takes elements of existing themes and motives and develops them into new directions. That's just my conclusion here.
I agree with you. It just felt odd to hear the Goldsmith's Alien music in an ALIENS game. Horner didn't use any of Goldsmith's music in the movie, so why is it in this game which is supposed to be based off Aliens? And yes, besides that, it just wasn't very good. A lot of the shoot-outs could have done well with some pulse-pounding music, but I found the score in these parts to just melt into the background and not do anything significant.
Actually he did. The track Sleepy Alien was used in Aliens when the Queen is chasing Ripley and Newt out of the Processor. However, it does not appear on the OST.
Well technically, Horner didn't use it. Cameron just nicked the cue The Recovery (I think) (now called Sleepy Alien) from the Alien OST.
Plus Horner was channeling Goldsmith with the two note motif in Aliens.
Quote from: SM on Oct 21, 2013, 11:11:07 PM
Well technically, Horner didn't use it. Cameron just nicked the cue The Recovery (I think) (now called Sleepy Alien) from the Alien OST.
Plus Horner was channeling Goldsmith with the two note motif in Aliens.
Yeah not technically ;)
Also, after playing some more of Stasis Interrupted last night (to complete it on Ult. Bad Ass difficulty and revisiting the tracks of A:CM OST), there
is one small homage to Alien 3. On the OST, track 1
Agnus Dei, 0:26. That low, deep electronic noise. Although I'm fairly certain that it's the only cue, I remember reading earlier that someone stated that there weren't any Alien 3 cues/tracks used in CM.
What's Agnus Dei, again? It sounds so familiar, but I just can't place it. :(
Quote from: predxeno on Oct 24, 2013, 01:42:30 AM
What's Agnus Dei, again? It sounds so familiar, but I just can't place it. :(
Opening titles of Alien3.
Lyrics are taken from the Latin liturgical text.
Agnus
Agnus Dei
Qui tollis peccata mundi
Dona nobis, dona nobis
Dona nobis
[lyrics I can't quite make out - don't have the movie subtitles handy to check - it sounds like 'O qui ta' which I don't thank means anything. Whatever it is, it's not part of the normal Agnus Dei]Miserere nobis
[overlapping echoes]Angus dei qui tollis peccata mundi
English translation
Lamb
Lamb of God
You who take away the sins of the world
Grant us, grant us
Grant us
[]
Have mercy upon us
Lamb of God you who take away the sins of the world
EDIT - quita is Latin for 'unimpaired' (going by Google translate). So that bit could be 'o quita'.
Wasn't "Agnus Dei" spoken by a computer voice in the film or game (like it was a password or something)? I get the feeling that it was, it's lingering in the back of my mind that way.
A game perhaps but not in a movie.
Yeah, I think it was in A:CM somewhere. :-\
Quote from: predxeno on Oct 24, 2013, 04:23:23 AM
Yeah, I think it was in A:CM somewhere. :-\
I can't recall... Anyone have a clue? This sounds correct but I can't prove it.