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Games => Alien-Predator Games => AvP Extinction => Topic started by: Meathead320 on Dec 03, 2007, 01:40:53 AM

Title: AVP:Extinction2 wishlist.
Post by: Meathead320 on Dec 03, 2007, 01:40:53 AM


Not sure if it will ever exist, but it would be cool is someone made it.

Improvements for the game:

1. Random level maps. I cannot stress enough how much replay value this would add to the game.

2. Multi-player possible and online play?

3. Improve looks of units, primarily the Aliens should all be "blacker", and not "bright blue" looking.

4. Now that Purebreds etc... are not cannon, we should be allowed to make hybrid versions of other Alien units, however if one has a PredQueen, the eggs still need to be pure: meaning no PredAliens resulting from human hosts, even if grandma was a PredQueen.

5. Even if idea #4 is not used, the size of the Queen should be larger when she becomes an Empress. This naturally balances her by making her a bigger target. This makes sense visually, seeing as she also gained a lot more HPs. The Queen looked too small on screen before, especially the Empress and the PA-Q.

6. The Marines need APC units. This would be their heavy hitter, answer to the Queen unit. Even more destructive than the Exosuit. You could even use it to quickly transport units.

7. Larger level maps.

8. Larger amount of units for players. Alien especially should not be limited to 45 per hive. Absurd.

9. Preds should get a "wolf" type of Predator unit, that has the abilities of all other units rolled into one, at a higher price of course. Elite predator would be an upgrade for this.

10. Upgrade prices need to be different for different units. You want to upgrade the egg, it will cost you 500, however if you want an Empress it will cost you 5000 etc...



Anyone elses thoughts on these?
Title: Re: AVP:Extinction2 wishlist.
Post by: Private Hudson on Dec 09, 2007, 06:40:44 PM
Here goes:

1. Skirmish mode, I love Skirmish modes on RTS's.
2. Heroe characters for each species. Like the Alien Heroe could be a Predalien Queen (Still think Pred Queen is a horrible idea), Marine heroe would be Ripley, and Predator Heroe could be some random Elder Predator, or my favourite is Wolf (If he doesn't die in AVP:R). And for Skirmish mode, major characters from the films for heroes, such as Hicks, Private Hudson, City Hunter, Jungle Hunter, Celtic, Scar, Gill, and I wouldn't be sure how you could have many Alien Heroes.
3. Units to look better, and not like some cartoonish type character, and I agree that aliens should be blacker, and not so light. Marines should look like the designs of the marines on Aliens. Preds were pretty good on AVP: E 1.
4. Cutscenes between levels, not a briefing screne where you have to read alot.
5. Special Species attacks, like for aliens you could have a special swarm attack, where it summons aliens (Warriors) who tunnel out of the ground and then instantly kill all that get in there way, then they dissapear into the ground again. Marines could have an airstrike, where dropships fly over and bombard the battle feild with bombs, and rockets. Preds could have a clan rienforcement attack, where a Predship lands, and soldier Preds blast all the Plasma cannons at enemies, then flies away. (For these you'd need Comm-Tech, Shrine, or Queen)
6. Better story.
7. More units allowed for aliens and marines, Predators should have a bit less than marines since they are so tough.
8. More realistic upgrades, no dumb, fat glands on the side of alien heads!!
Title: Re: AVP:Extinction2 wishlist.
Post by: Kimarhi on Dec 09, 2007, 06:44:28 PM
It needs to be larger scale.  APC's, Dropships, etc.  You could counter this in every class by adding hybrids for the aliens, and the ships for the predators.

The visual sense and designs need to be less AvP2 and more in the style of the movies.

Title: Re: AVP:Extinction2 wishlist.
Post by: ShadowXeno on Dec 10, 2007, 02:20:38 PM
1. Alien and Pred units need to look like the Aliens and Preds from the films and not silly like Ravagers, Vanguards, Spear masters, etc. Which basically means the Ravagers need to be getten rid of. So do those wierd looking colorful bulky Preds.

2. Multiplayer online.

3. Multiplayer allowing you to design your own landscapes.

4. The indigenous life should look like Aliens(Biomechanical) and not like dogs, hippos, or big scorpions.

5. They should make the Alien hybrids look like actual movie Aliens. I'm basically okay with Drones, Warriors, and Runners bu the PredAlien needs to like the PredAliens from AVP2 the videogame.

6. More Alien hybrids(Since I want to get rid of silly things like Ravagers and Carriers)

7. More Pred units.

8. More cutscenes.
Title: Re: AVP:Extinction2 wishlist.
Post by: Tarog on Dec 13, 2007, 02:33:27 PM
Random Deathmatchs (like age of empires)
More levels
More Units
Upgraded graphics
Online play

Now thats my wishlist (loved this game)
Title: Re: AVP:Extinction2 wishlist.
Post by: Purebreedalien on Jan 03, 2008, 04:45:32 PM
1: Better Graphics
2: More pop. count for Aliens and Predators
3: Better looking creatures
4: Camera view to be rotated not only zoomed in or out for better views of battles
5: More levels
6: A Free Roam option after completing the game in which you can change planets and run around
7: Play the game as your species not so you have to control them
8: Multiplayer
9: Analog stick for movement
10: First person option
11: A PC version for those who like AvP on the PC
Title: Re: AVP:Extinction2 wishlist.
Post by: Gridator on May 19, 2008, 04:39:44 PM
1.a skirmish
2.map editor
3.more population
4.more units.
5.multiplayer on the same console
5.xbox live
6.death matches
7.and to get rid of carriers what the purpose
Title: Re: AVP:Extinction2 wishlist.
Post by: The_G-Man on May 20, 2008, 07:33:52 PM
My wishlist:

1. Skirmish with AI | With many adjustable settings (Like pop-cap, starting resources etc.)
2. Map Creation tools -- For single and multiplayer maps
3. Random Maps (like Age of Empires)
4. Online Multiplayer
---
5. Base Construction for Marines and Predators | Hive development for Aliens
(This 1 is sectioned off from the rest as it depends. I'd love an AvP RTS with base construction, but I wouldn't mind another AvP:Ex-style RTS with a singular base unit)
---
6. A more complex/in-depth research tree
Title: Re: AVP:Extinction2 wishlist.
Post by: Neukku on May 22, 2008, 05:05:28 PM
1.PC
2.Work in crappy computers
3.don`t suck so muchs as the first one
Title: Re: AVP:Extinction2 wishlist.
Post by: Zero on May 25, 2008, 01:29:26 AM
1:I would like a better hive creation for the Aliens.i thought the nodes were sutpid.You oculd not even coccoon hosts to the walls.The ability to dug tunnels and start off in a sealed cave or something

2:Better Graphics

3:Would serously sell big if it was on the PC

4:More Wildlife and new hybrids.The ravager should be decreased in Streangh,Queen made bigger,and an Empress class

5:Marines need more weapons and classes

6:Corporates should be  in the game

7:Predator Self desturct :D
Title: Re: AVP:Extinction2 wishlist.
Post by: scholar on May 26, 2008, 02:20:07 AM
1. I would like the ability to see in predetor vision. After all whats the use of playing as them if you can't see them?

2. I would like 2 more story lines. The first would be the "rougue" marines. Or a Weyland-Yutani story. Then there is the K-series. I would love to use the K-series. Having a crusade against the purebreed aliens or taking over their human masters. That would be enjoyable.

3. Bigger more detailed maps.

4. Special units for each side

5. Something needs to be done with the marines. Seriously just get rid of some of those voices. Add more classes. Make them look real! That and commtech should be able to give his radio to an ifantry of something when he dies.

6. Cut Scenes. Seriously you get a 20 second description. I want to see these people in the begining of the mission or at the end having won be doing something.

7. More alien breeds. You have human, wierd animal, and predators. There is so many more things for them to impregnate. Like adopting the characteristics of the other species. Even if its only in the marine missions because some idiot scientists from the company were experimenting with like... tigers and crocodiles.

8. More stages. Seriously ending at 7 is stupid. There should be something if it spreeds to ships or gets off that god forsaken planet.

9. Random stages, like there are 10 unique maps not in the story mode. And if you chose a difficulty and which species you are and who you go against and it just formats it. With different objectives and popups in each.

10. Edit stages. Speaks for itself

11. Darker aliens. and get rid of carrier and ravenger. The predaliens I thought are cool in this game. I don't want them to be bastardized like the one in AVP2.

12. well we all know that there is 7 stages for each species that go in a set story line. Well how about the story line fracturing and branching in new directions so that you might end up having 5 different end stages and a grand total of 30 matches.

13. Also like wierd matches, or domination matches. Like the aliens land on earth or on the predator homeworld. The map is a lot larger. and they are able to move it around.

14. No more limits on people. Yeesh you should have more than 25 people coming in for marines if they are attacking a hive that has no limit. The Hive should have no limit. Having one just because you are playing them isn't right. However the predators should be monorated with a limit.

15. Let the aliens build their "alien home" in their places. You know how in the movies they change their surroundings. Let them do that. and let aliens hid and wait inside the walls so unless there is a synthetic or something with a motion sensor they won't know what hits them
Title: Re: AVP:Extinction2 wishlist.
Post by: Burn the Floor on May 27, 2008, 01:08:41 AM
1. Map editor
2. Online play
3. More detailed character models
4. Better zoom/more camera angles (to make machinima movies)
5. More indiginous life = more hybrids
Title: Re: AVP:Extinction2 wishlist.
Post by: Ratchetcomand on Jun 22, 2008, 03:29:52 AM
There will never be a sequel because the sells for the first game was poor.

For the fun of it, here is my ideas.

1) Map Editor
2) Online Play
3) Outfits for the Predators (Like have The Wolf as a outfit)
4) Better Graphics
5) Biger Maps
6) Better Voice Acting
7) A better AI
Title: Re: AVP:Extinction2 wishlist.
Post by: marky on Jun 25, 2008, 08:22:37 AM
Here's is my wishes:
1) Wii version
2) Map editor
3) Online play
4) Downloadeble extensions
Title: Re: AVP:Extinction2 wishlist.
Post by: chupacabras acheronsis on Jun 25, 2008, 05:18:26 PM
just make it for PC, i give more ideas later
Title: Re: AVP:Extinction2 wishlist.
Post by: Chris P on Jun 28, 2008, 04:07:01 AM
Screw PC options.  Go Console.  PC games are running out of luster.  All the AVP games should have started with the PS2, then PSP, then PS3.  More Internet options and WiFi with SONY products.  Plus, The controls would be better, and it would be more personal. 


I think AVP Extinction 2 should be more like the original films and have a first person option.  I think it should be a play-off of AVP Primal Hunt.  Better Graphics would be nice aswell.
Title: Re: AVP:Extinction2 wishlist.
Post by: gameoverman on Jun 28, 2008, 04:23:20 AM
I would definitely pay for another AVP RTS.   The alien campaign was so much fun in AVP:E.

I would want better graphics, a 360 version, more missions, more playable units, more classes, more camera angles, better maps, etc..
Title: Re: AVP:Extinction2 wishlist.
Post by: Chris P on Jun 28, 2008, 06:34:59 PM
I loved the RTS aswell.  I wish you could make custom maps, and have a multiplayer option.

I loved AVP:E.  I hope they make a second one.
Title: Re: AVP:Extinction2 wishlist.
Post by: Private Hudson on Jul 26, 2008, 03:19:36 AM
I think if they make a sequel, it should be PC exclusive.
Title: Re: AVP:Extinction2 wishlist.
Post by: Tarog on Jul 27, 2008, 09:08:18 AM
Quote from: Private Hudson on Jul 26, 2008, 03:19:36 AM
I think if they make a sequel, it should be PC exclusive.

Why??? The pc already got Avp 1 and 2
Title: Re: AVP:Extinction2 wishlist.
Post by: Private Hudson on Jul 27, 2008, 09:13:01 AM
Because RTS's on a PC are better, look at C&C 3. I have both versions and the PC version is a lot better.
Title: Re: AVP:Extinction2 wishlist.
Post by: scarface on Aug 16, 2008, 06:33:42 AM
1. Kepping Drones, Warriors, Runners, Predaliens, and getting rid of everything else like ravagers and carriers.
2. Ultimate hive, like in Aliens.
3. Cutscenes
4. PRedators should have characters from the movies.
5. Levels that actually make sense
6. You can play in normal AVP:Extinction camera mode, 1st person, but in 1st person you can switch through characters, same with 3rd person.
Title: Re: AVP:Extinction2 wishlist.
Post by: Chris P on Aug 16, 2008, 07:05:27 PM
It should be an "AVP Primal Hunt" for PS2, PSP, and PS3!  That would do well, I think.
Title: Re: AVP:Extinction2 wishlist.
Post by: Private Hudson on Aug 16, 2008, 07:13:02 PM
I think the FPS AVP's should be PC exlusives, just seems right for some reason.
Title: Re: AVP:Extinction2 wishlist.
Post by: Kriszilla on Aug 16, 2008, 07:16:20 PM
The FPSs should stick to PC, but imo there's no need to limit a possible Extinction sequel to PC when its predecessor was on consoles as well.

Things a new Extinction would need:

- Much better graphics (obviously)
- Better variety of terrain
- More balance between races.
- A skirmish/multiplayer mode
Title: Re: AVP:Extinction2 wishlist.
Post by: Private Hudson on Aug 16, 2008, 07:24:38 PM
I want to see some defence levels. I would really enjoy fighting my way through dark valleys, constantly getting ambushed by aliens only to find a base with strong walls and many defensive capabilities, setting my remaining men on the walls and holding off the onslaught of aliens till Evac arrived.
Title: Re: AVP:Extinction2 wishlist.
Post by: Predator755 on Aug 23, 2008, 01:14:21 AM
First off, I would recommend keeping it on PC. Its infinitely easier to maneuver large numbers of troops and such with a mouse than with analog sticks, at least in my opinion. It would also be far easier to capture screenshots and such.

As for obvious improvements...
1. Better graphics, duh.
2. Greater variety of units and such. Possibly limited customized Marines and Yautja.
3. Online play would be great!
4. Skirmish! I love doing those straight up fights without complicated objectives.
5. Level customization would be marvelous as well.
6. While I did greatly enjoy the wide variety of character classes, I would say that introducing new ones is a must if the sequel wants to improve further.
7. Although I didnt play with the aliens that much, I do have to agree with these other guys. They need a bigger population limit. While it was still impressive in the first game and almost impossible to fend of a full scale assault from a full size hive, it always seemed a bit too small... I would truly love to play a skirmish mode and fight off quite literally hundreds of swarming xenos! That is something to look forward too. ;D
And yeah, the marines definitely need a bigger fighting force. At best, with a full population, they are a small platoon. Insufficient for combating yautja or xenomorph hives.
8. Preferably getting better close views, possibly even seeing from 1st person point of view. And being able to record battles and such would be marvelous, allowing for machinima! ;D Yes, Im a big fan of machinima, and would greatly like to do epic battles with AvP.

Other stuff would include
1. Customization. Marines are often divided up into large groups, ranging from squads, platoons, companies, battalions, and many others. You could have your own battalion with its own special numbers, color scheme, etc.
The same goes for yautja. Make your own clan style! Im not sure if it would work for aliens, but Im sure it would still work well.
2. Small character modifications. When playing as the Yautja, I was somewhat dissapointed that each warrior only got one weapon. What if you could give them a couple? A burner in one hand, spear in another in addition to a shoulder mounted weapon. Versatillity and stuff.
3. More weapons! I love the introduction of weapons in the first game, like the blazer and plasma glaive, but it could still be better. I know that the marines have plasma rifles, possibly railguns and other equipment. Let them use it! Same goes for Yautja. Let them have burner rifles and heavy weapons, at the cost of heavy price and other possible drawbacks. But it would suit the purpose marvelously!
4. Vehicles. I cant stress how vital these are to strategy games. An APC would be more than welcome for my marine squad, and possibly light assault vehicles, and drop ship bombing runs. The yautja could easily ships that could bombard from orbit. IE: That mighty big energy weapon that was used in the first AvP movie to blast that tunnel, or the bolts in AvP2 that blasted that marine ship.
5. One of the things that really irritated me in the first one was playing as aliens and not being able to produce eggs because there were others in the way. That bugged me sooooooo much! Id rather have them somehow get put further out and stuff.


I hope they do create a sequel, and that some of these suggestions are used. ;D
Title: Re: AVP:Extinction2 wishlist.
Post by: Amaymyon666 on Sep 23, 2008, 07:33:54 PM
when and IF they ever make another extinction game, i would hope they do not rush it like they did for the first one.... NO ENDINGS for each race???  that killed it for me after i experienced the other flaws the game had only to finish it to obtain NOTHING.. I would like to see an overall better balance between the races and maybe more side missions that could unlock other cool shit... I dont want to see a starcraft or warcraft ripoff just using predators and aliens, because i think the game should stand alone as a RTS.. It has the potential to become a solid RTS.. i mean the FPS games were solid so they should put enough work into making the RTS just as good...
Title: Re: AVP:Extinction2 wishlist.
Post by: Predboy on Sep 23, 2008, 07:53:45 PM
My Wish list:

- Better graphics
- More units
- Next gen. consoles, not just for PC
- Larger Scaled maps
- Multiplayer and online
- Being able to change to first person while playing, like clicking on a unit in a certain way, and you get total control of it, the camera changes, and you can see what it sees...yeah, you all know what 1st person is.
- Being able to customize your own clans, and squads.

Quote from: scarface on Aug 16, 2008, 06:33:42 AM
1. Kepping Drones, Warriors, Runners, Predaliens, and getting rid of everything else like ravagers and carriers.

Hell no, those aliens were a good edition to the campaign, they used different aliens that were never seen before.

Quote from: Predator755 on Aug 23, 2008, 01:14:21 AM
5. One of the things that really irritated me in the first one was playing as aliens and not being able to produce eggs because there were others in the way. That bugged me sooooooo much! Id rather have them somehow get put further out and stuff.

That's in the first one.
If you click on an alien unit, and move your cursor at the queen, there's an option where you click on her, and the alien starts moving the eggs around. ;)

EDIT:

- And having missions where you're in your own base, and you have to set up patroling units around, setting up turret/predguns/whatever aliens have around, to defend it against oncoming aliens and preds. I've always wanted that when playing the first game.
Title: Re: AVP:Extinction2 wishlist.
Post by: dread7154 on Dec 03, 2009, 12:28:39 AM
We've already got AvP:E2... it's called Starcraft 2... unless you want to get technical then AVP:E is actually number 2 because starcrat is the first avp rts... good ol zer-I mean xenos and te awesome prot-predators.. and the poor hu-ya.. humans...