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Games => Alien-Predator Games => Aliens: Colonial Marines => Topic started by: unheardCARNAGE on Jan 27, 2024, 09:20:30 AM

Title: If gearbox was afforded more time could CM been a better game?
Post by: unheardCARNAGE on Jan 27, 2024, 09:20:30 AM
Played through the story several times now and mopping up the last achievements, but wow what a strange mix this game turned out to be. On the surface it seems so fine enough, graphics are decent and the game surprisingly doesn't have any major soft locks, but on closer inspection this game is just barely held together at the seams.

Its hard to comprehend how much each party had riding on this, and it still turned out this way.

This game really made me wonder if a couple extra years of development would have even helped, but I strongly believe this is as good as it was gonna get. The writing is subpar and it seemed like one developer had the passion and the other expertise, but neither of them both. This project really should have been restarted with another developer and writer after Sega initially pulled the plug.

Overall I still had fun with it, but similar to some of the films in the series its more fun speculating at what might have been than talking about what is.

Do you think gearbox could have really polished it up to be a bigger hit like Borderlands with some more time?
Why was Timegate snubbed so hard that their logo isn't even on the jewel case of the game?
Was the lawsuit against Sega justified?
Does anyone want to assist me in cleaning up the multiplayer challenges? :P
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: SM on Jan 27, 2024, 11:16:45 AM
More time wouldn't have fixed the appalling writing.
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: [cancerblack] on Jan 27, 2024, 07:42:30 PM
They already had six years development on it. More time would have probably made it even worse.
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: gold on Apr 19, 2024, 12:54:56 PM
Most people hate this game because it's the bandwagon.

The TemplarGFx 6.2 mod makes it an entirely different game. The lighting, gameplay, AI, shadows, addition of explosive ammunition, etc. The game on PC looks better than modern games now.

The best part about the game is the script. But you'd have to be a real Aliens fan who was disappointed in 1993 to appreciate it.

Just hearing Hicks talk about Fiorina 161 and Ripley is just magic.

There will be people who are negative and do their best to stop people enjoying themselves with what they feel like, but these negative outlook people exist all over the place.

I'm just glad we got this awesome game, awesome script by Bradley Thompson and David Weddle that linked Aliens, ACMTM and the comics all together. It really was the perfect sequel to Aliens for everyone who was disappointed as a kid with A3.
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: BlueMarsalis79 on Apr 19, 2024, 02:01:05 PM
I loathe it, independent from everyone else who dislikes it because I see no redeeming qualities in it whatsoever, it is wretched.

An immorally produced and sycophantic mess.

It even gets the Derelict layout all confused, the crew of the Nostromo encountered the cargo hold after the Pilot not before, and the cargo hold exists directly underneath the Pilot not f**king adjacent to it.

Even when doing "fanservice" it is pathetically incorrect and totally misunderstood the film at nearly every turn, I only feel sympathy for the multitudes of Studios forced to put something together from the nightmare Gearbox Software created, and particularly anyone unlucky enough to have this on their curriculum vitae.
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: Kradan on Apr 19, 2024, 02:31:24 PM
Ok, everyone who was dissapointed with A3 and loved this game raise your hand and shout "OORAH TO ASHES"

Why's nobody shouting ?
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: Thatguy2068 on Apr 19, 2024, 02:56:13 PM
All right for real, I get the disappointment with Hicks and Newt being killed offscreen, that is a really bad decision to make and I agree with that. But you can't just recon it out, It's only gonna make the main storyline worse and Confusing. it's like trying to prevent a car crash through time travel With butterfly effect, You might end up stopping a car From crashing, but the end result could be a train wreck. There's some stuff I like about alien CM, I like some of the new alien variant, crusher is probably the most plausible one, but in all I really enjoyed all of them.  But Alien 3 also has some good stuff, even though there were some flaws within the films, It's still a Decent film.
I can't say much too on both,since I haven't played or watched both in like years.
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: The Cruentus on Apr 19, 2024, 03:21:16 PM
While the constant dev changes didn't help, nor the budget being siphoned away for borderlands, I am not sure more time would have helped, especially with Pritchard in charge.

I'm sure there is plenty of decent folk at gearbox, but they weren't the one steering the ship so to speak.

Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: [cancerblack] on Apr 19, 2024, 05:48:24 PM
Quote from: gold on Apr 19, 2024, 12:54:56 PMMost people hate this game because it's the bandwagon.

The TemplarGFx 6.2 mod makes it an entirely different game. The lighting, gameplay, AI, shadows, addition of explosive ammunition, etc. The game on PC looks better than modern games now.

The best part about the game is the script. But you'd have to be a real Aliens fan who was disappointed in 1993 to appreciate it.

Just hearing Hicks talk about Fiorina 161 and Ripley is just magic.

There will be people who are negative and do their best to stop people enjoying themselves with what they feel like, but these negative outlook people exist all over the place.

I'm just glad we got this awesome game, awesome script by Bradley Thompson and David Weddle that linked Aliens, ACMTM and the comics all together. It really was the perfect sequel to Aliens for everyone who was disappointed as a kid with A3.

What an absolutely abhorrent post.

I need to be clear, I don't hate the game, because I could see the writing on the wall well before it came out and adjusted my expectations accordingly. I do actually like some of the design work.

High praise for it seems absurd, but that's your opinion and you're entitled to it. But coupled with accusing people of lacking their own opinions and invoking the True Fan stuff, that's some bullshit, bro.
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: Local Trouble on Apr 19, 2024, 06:07:59 PM
Quote from: gold on Apr 19, 2024, 12:54:56 PMMost people hate this game because it's the bandwagon.

The TemplarGFx 6.2 mod makes it an entirely different game. The lighting, gameplay, AI, shadows, addition of explosive ammunition, etc. The game on PC looks better than modern games now.

The best part about the game is the script. But you'd have to be a real Aliens fan who was disappointed in 1993 to appreciate it.

Just hearing Hicks talk about Fiorina 161 and Ripley is just magic.

There will be people who are negative and do their best to stop people enjoying themselves with what they feel like, but these negative outlook people exist all over the place.

I'm just glad we got this awesome game, awesome script by Bradley Thompson and David Weddle that linked Aliens, ACMTM and the comics all together. It really was the perfect sequel to Aliens for everyone who was disappointed as a kid with A3.

You forgot to mention Randy. >:(
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: Kradan on Apr 19, 2024, 06:44:33 PM
Will you demand an apology ?
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: gold on Apr 19, 2024, 11:19:02 PM
Quote from: [cancerblack] on Apr 19, 2024, 05:48:24 PM
Quote from: gold on Apr 19, 2024, 12:54:56 PMMost people hate this game because it's the bandwagon.

The TemplarGFx 6.2 mod makes it an entirely different game. The lighting, gameplay, AI, shadows, addition of explosive ammunition, etc. The game on PC looks better than modern games now.

The best part about the game is the script. But you'd have to be a real Aliens fan who was disappointed in 1993 to appreciate it.

Just hearing Hicks talk about Fiorina 161 and Ripley is just magic.

There will be people who are negative and do their best to stop people enjoying themselves with what they feel like, but these negative outlook people exist all over the place.

I'm just glad we got this awesome game, awesome script by Bradley Thompson and David Weddle that linked Aliens, ACMTM and the comics all together. It really was the perfect sequel to Aliens for everyone who was disappointed as a kid with A3.

What an absolutely abhorrent post.

I need to be clear, I don't hate the game, because I could see the writing on the wall well before it came out and adjusted my expectations accordingly. I do actually like some of the design work.

High praise for it seems absurd, but that's your opinion and you're entitled to it. But coupled with accusing people of lacking their own opinions and invoking the True Fan stuff, that's some bullshit, bro.

I don't care what you think. I can invoke "true fan" just as I like, because I said "true fan" of Aliens, not the Alien franchise. Everyone who saw A3 hated it in 1992 because of Hicks and Newt. I spoke to a great many of them in 1992. No one liked that movie (who had loved Aliens). To be clear, I can appreciate A3 (assembly cut) as a stand alone film, but NEVER as a sequel to Aliens. I'm of the Blomkamp opinion that it was a dream.

You obviously haven't tried A:CM on a pc with Templar 6.2. The (Syd Mead and Lorin Wood designed) concepts, graphics, shadowmaps, and lighting look better than Fireteam and I think the story is brilliant. The story is EXACTLY what I wanted since 1986 after having seen Aliens and being disappointed in 1992.

It's as if it was written in 1993, it played it safe by not deleting A3 (there are some people who like that film), yet bringing back Hicks. For all I care they could have gone completely WG and deleted A3 entirely. I (and a WHOLE BUNCH of people) hate A3. Including a certain Neil Blomkamp. I'm with him. Not Ridley: "oh an angry Earth robot created the xenomorph, here's another movie with yet another bunch of people getting eaten... sorry if you wanted lore and a good surprising mystery".

But they left it in to play nice with the canon. The ambiguous corpo black ops threads of the ACMTM is perfectly continued in Thompson and Weddle's script in A:CM.

I really don't care what you think. Some people like A:CM Templar 6.2 and there is nothing you can say to get us to feel the hatred you feel.

No matter how "abhorrent" others people's opinions may be to you.

Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: Local Trouble on Apr 19, 2024, 11:35:22 PM
(https://media4.giphy.com/media/v1.Y2lkPTc5MGI3NjExMXV5OXlrc2ZtanJyZ3VrNHh3aGdlMDV3NG94bHpsczdidndlZ2Q5YiZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/4SQMqhWzUA0Fi/giphy.gif)
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: Thatguy2068 on Apr 19, 2024, 11:43:59 PM
Quote from: gold on Apr 19, 2024, 11:19:02 PM
Quote from: [cancerblack] on Apr 19, 2024, 05:48:24 PM
Quote from: gold on Apr 19, 2024, 12:54:56 PMMost people hate this game because it's the bandwagon.

The TemplarGFx 6.2 mod makes it an entirely different game. The lighting, gameplay, AI, shadows, addition of explosive ammunition, etc. The game on PC looks better than modern games now.

The best part about the game is the script. But you'd have to be a real Aliens fan who was disappointed in 1993 to appreciate it.

Just hearing Hicks talk about Fiorina 161 and Ripley is just magic.

There will be people who are negative and do their best to stop people enjoying themselves with what they feel like, but these negative outlook people exist all over the place.

I'm just glad we got this awesome game, awesome script by Bradley Thompson and David Weddle that linked Aliens, ACMTM and the comics all together. It really was the perfect sequel to Aliens for everyone who was disappointed as a kid with A3.

What an absolutely abhorrent post.

I need to be clear, I don't hate the game, because I could see the writing on the wall well before it came out and adjusted my expectations accordingly. I do actually like some of the design work.

High praise for it seems absurd, but that's your opinion and you're entitled to it. But coupled with accusing people of lacking their own opinions and invoking the True Fan stuff, that's some bullshit, bro.

I don't care what you think. I can invoke "true fan" just as I like, because I said "true fan" of Aliens, not the Alien franchise. Everyone who saw A3 hated it in 1992 because of Hicks and Newt. I spoke to a great many of them in 1992. No one liked that movie (who had loved Aliens). To be clear, I can appreciate A3 (assembly cut) as a stand alone film, but NEVER as a sequel to Aliens. I'm of the Blomkamp opinion that it was a dream.
The term "Real-fan" is still a Shitty term to use, It just makes you sound elitist.
QuoteYou obviously haven't tried A:CM on a pc with Templar 6.2. The (Syd Mead and Lorin Wood designed) concepts, graphics, shadowmaps, and lighting look better than Fireteam
Most of us has played the game on Xbox or other consoles many of us don't have PC including me. We are talking about the base game when it was released. Not modified by moders on the Internet. If that were the case, then fallout 76 would've been a masterpiece.
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: Local Trouble on Apr 19, 2024, 11:53:23 PM
Quote from: gold on Apr 19, 2024, 11:19:02 PMI (and a WHOLE BUNCH of people) hate A3.

But what do you have against A3 though?
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: gold on Apr 20, 2024, 12:50:26 AM
The base A:CM game didn't even qualify as a game. But the templar GFx 6.2 mod makes it completely different. You've probably heard of the "teather" bug. The single line in the .ini that was supposed to read "tether" that was discovered in 2019 I believe. It fixed the Xenomorph ai completely. Templars mod in addition changed the game. A complete overhaul. From the caseless explosive 10mm rounds of the pulse rifle -actually- being explosive rounds, to the whole balancing of the game, the shadows, the way your light works, everything. To the smart gun being available whenever you want. To xenomorph corpses remaining indefinitely where they fall. The acid blood "ai", the volumetric lighting, smoke, fog, etc. Too much to list. It looks nothing like when it was released in 2013. Just check Templargfx's page on moddb.


The modded game looks even better even than Alien Isolation and -way- better then Aliens: Fireteam.

PS: I love A3 (Assembly cut) for the depressing freak show of a movie it is. I just hate it as "Aliens 2".

It's hard to explain, but those of us (well ok, let's say 90% of us) who saw A2 in the cinema remember the bitter sequel that was A3. A1 (one alien) was Ridley, A2 (many aliens) was Cameron, we -knew- that A3 had to be super special. We imagined A3 would be all out war on the Alien home world, or Alien War back on Earth, that we'd find out more lore, that we'd get an action movie to end all action movies with Hicks and Ripley as stars. The whole movie loving public loved Michael Biehn in the 80s.

Instead we got A3, which was a depressing hopeless hell hole of a small movie, with Hicks (and even little Newt) dead. Right at the start. It was very surprising and a huge let down. (I think in terms of being let down by a movie sequel it ranks among the top 3 ever in action movies).

All we had left of that deep Aliens world was the ACMTM now.

So for -those- of us, A:CM in 2013 was a godsend. That it actually used the ACMTM as a base felt like a hug.

But the lies of RP and Gearbox and the E3 demo farce killed the game before it even started, not allowing many people to see what -was there- underneath the layer of feces (the story, the brilliant concept work by the returning Syd Mead), etc. TemplarGFx 6.2 gave us that.

So what I'm saying is that if you liked A2, were disappointed by A3, tried to like A:CM but couldn't get past the appaling release state, try it again with TemplarGFX.

It won't change the script, you either like that or you don't, and I love it.



Yeah it could have been better, and the world concept art by Craig Mullins looked amazing. A shame the cities were cut, but we did get Syd's actual work (what was he like 85 then?) augmented by Lorin Wood.
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: Thatguy2068 on Apr 20, 2024, 01:00:26 AM
You're just praising the mod, not the game itself you admit the game itself is not even a game.


You Compare based A:I and AFTE, To an enhance version of ACM. It's not a fair comparison. It can be easily done with either game.
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: gold on Apr 20, 2024, 01:05:08 AM
Quote from: Thatguy2068 on Apr 20, 2024, 01:00:26 AMYou're just praising the mod, not the game itself you admit the game itself is not even a game.


You Compare based A:I and AFTE, To an enhance version of ACM. It's not a fair comparison. It can be easily done with either game.

The mod is not something different from the game. The mod IS the game. The way it was intended to be.

I only compared the way ACM looks to A:I and AFTE. I'm sure the latter two could be modded to look even better. But neither give us the Aliens sequel story that I had wanted since those days. ACM (with the mod) actually looks surprisingly good. Better than stock AFTE anyway. But somehow I don't think A:I and AFTE will get a complete overhaul like Templar did. (First, they are nowhere near as broken as ACM was on release) and second, they also don't really have anything to do with James Cameron's Aliens. I can really understand why Templar went out of his way to do what he did for years with ACM. He obviously loved Aliens. Thank god he did his mod.

Saying "real fans" of Aliens isn't accurate or fair. I actually mean those people like me who saw Aliens in the cinema, got their hopes up and were bitterly let down by A3. People like me felt like we finally got the sequel we wanted after 27 years. (The story wasn't perfect but it was a hundred times better than the one we got in 1992).
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: Thatguy2068 on Apr 20, 2024, 01:09:10 AM
Quote from: gold on Apr 20, 2024, 01:05:08 AM
Quote from: Thatguy2068 on Apr 20, 2024, 01:00:26 AMYou're just praising the mod, not the game itself you admit the game itself is not even a game.


You Compare based A:I and AFTE, To an enhance version of ACM. It's not a fair comparison. It can be easily done with either game.

The mod is not something different from the game. The mod IS the game. The way it was intended to be.
No, it not. Because the game was intended to look like this doesn't mean it would've been like this. It would not look as good as this mod because of limitations that The publishers gave Gearbox that has a stick up their own ass.
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: gold on Apr 20, 2024, 01:17:29 AM
Quote from: Thatguy2068 on Apr 20, 2024, 01:09:10 AM
Quote from: gold on Apr 20, 2024, 01:05:08 AM
Quote from: Thatguy2068 on Apr 20, 2024, 01:00:26 AMYou're just praising the mod, not the game itself you admit the game itself is not even a game.


You Compare based A:I and AFTE, To an enhance version of ACM. It's not a fair comparison. It can be easily done with either game.

The mod is not something different from the game. The mod IS the game. The way it was intended to be.
No, it not. Because the game was intended to look like this doesn't mean it would've been like this. It would not look as good as this mod because of limitations that The publishers gave Gearbox that has a stick up their own ass.

Well fine. It's a matter of definition then. TemplarGFX does push the lighting, smoke, fog, volumetrics and shadow detail of the engine to beyond what Gearbox did in 2013, overhauls everything else like AI and weapons with it.

To me that's still A:CM. As in when I open Steam and click A:CM that's the game I get. But I should be aware that for a whole bunch of console players they are stuck with what Gearbox released back in 2013.

https://www.moddb.com/mods/templargfxs-acm-overhaul
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: Thatguy2068 on Apr 20, 2024, 01:23:25 AM
Fine you like whatever you like. For me, I don't really hate the game Tho I lost it. Years ago, and I don't know where it is. I really enjoyed the multiplayer that's one of the good things I can give it.

Also for the mods available for consoles, there are none. The only time that we can mod our own games is if the game allow us to Download mods like Skyrim.
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: gold on Apr 20, 2024, 02:25:40 AM
Fair enough.

You may find these interesting:

https://lwoodesign.com/development/29/12/2022/development-aliens-colonial-marines

https://www.avpgalaxy.net/forum/index.php?topic=51056.0

https://www.patreon.com/posts/art-of-lorin-58374170
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: Thatguy2068 on Apr 20, 2024, 02:36:59 AM
Look good.


But it's not giger enough. Needs more dickS
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: PAS Spinelli on Apr 20, 2024, 03:07:57 AM
Went into this game bascially blind with the fix mod
3/10, MP is fun tho
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: Kradan on Apr 20, 2024, 05:47:04 AM
No wonder you score it so low if you were playing blindfolded !
Title: Re: If gearbox was afforded more time could CM been a better game?
Post by: PAS Spinelli on Apr 20, 2024, 04:02:35 PM
Quote from: Kradan on Apr 20, 2024, 05:47:04 AMNo wonder you score it so low if you were playing blindfolded !
(https://media1.tenor.com/m/35yNWFrxDlMAAAAC/shusher-home.gif)