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Games => Alien-Predator Games => Aliens: Colonial Marines => Topic started by: ikarop on Jan 14, 2013, 07:17:13 PM

Title: Aliens: Colonial Marines TV Commercial
Post by: ikarop on Jan 14, 2013, 07:17:13 PM

Sega has uploaded a new TV commercial for Aliens: Colonial Marines onto Youtube. The trailer features scenes from the previously released Story trailer as well as some new bits including the Space Jockey chair and Derelict ship. Check it out below:

Thanks to Sega PR and Predaker for the news.

Link To Post

Title: Re: Aliens: Colonial Marines TV Commercial
Post by: szkoki on Jan 14, 2013, 07:19:46 PM
much better, if that Story Trailer wouldnt exist i would be on the edge of my seat because i m not sure know whats the case now

a, a longer version trailer wich showes more from the game shows how shit it is
b, just smiply an idiot made that trailer


Spoiler
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FvncR3.jpg&hash=fedc6b8bf42d3ae5b3346458daa1653313581e21)
[close]
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Prime113 on Jan 14, 2013, 07:24:53 PM
Quote from: ikarop on Jan 14, 2013, 07:17:13 PM
<p>Sega has uploaded a new TV commercial for Aliens: Colonial Marines onto Youtube. The trailer features bits from the previously released Story trailer as well as some new bits including the Space Jockey chair and Derelict ship. Check it out below:</p><p><iframe src="http://www.youtube.com/embed/P7BkqmMNQWA" height="315" width="485" allowfullscreen="" frameborder="0"></iframe></p><p>Thanks to Sega and Predaker for the news.</p><p><a href="http://www.avpgalaxy.net/?p=16383">Link To Post</a>

Awesomes!!!!
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: ShadowPred on Jan 14, 2013, 07:30:16 PM
That was infinitely better than everything they have shown up until this point. Sad to see we didn't get quality like this since the day they started showing us stuff.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Esoteric_Voyage on Jan 14, 2013, 07:38:22 PM
graphics still worryingly inconsistent and poor in some scenes, notably the space jockey, some of the texture resolution is unbelievably low.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi50.tinypic.com%2F11ikcvb.jpg&hash=dd1aad643f24cd65b959a18192574f5d4f53ccad)

:-\ worried.

PS2 era graphics.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: szkoki on Jan 14, 2013, 07:39:43 PM
Quote from: ShadowPred on Jan 14, 2013, 07:30:16 PM
That was infinitely better than everything they have shown up until this point. Sad to see we didn't get quality like this since the day they started showing us stuff.


r u sure?

Spoiler
https://www.youtube.com/watch?v=QeNO-07_dnk

https://www.youtube.com/watch?v=1JBAaEpLFbA (https://www.youtube.com/watch?v=1JBAaEpLFbA)
[close]
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Nightlord on Jan 14, 2013, 07:44:59 PM
Pretty good trailer.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: ShadowPred on Jan 14, 2013, 07:51:49 PM
Quote from: szkoki on Jan 14, 2013, 07:39:43 PM
Quote from: ShadowPred on Jan 14, 2013, 07:30:16 PM
That was infinitely better than everything they have shown up until this point. Sad to see we didn't get quality like this since the day they started showing us stuff.


r u sure?

Spoiler
https://www.youtube.com/watch?v=QeNO-07_dnk

https://www.youtube.com/watch?v=1JBAaEpLFbA (https://www.youtube.com/watch?v=1JBAaEpLFbA)
[close]


Oh jesus...all the bad shit made me forget about the Escape Trailer.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: WinterActual on Jan 14, 2013, 07:53:17 PM
Quote from: Esoteric_Voyage on Jan 14, 2013, 07:38:22 PM
graphics still worryingly inconsistent and poor in some scenes, notably the space jockey, some of the texture resolution is unbelievably low.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi50.tinypic.com%2F11ikcvb.jpg&hash=dd1aad643f24cd65b959a18192574f5d4f53ccad)

:-\ worried.

PS2 era graphics.
Its pretty funny they are using console footage instead of higher res PC footage  :laugh:
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: szkoki on Jan 14, 2013, 07:55:31 PM
who cares about graphics if that means they put more time into the music, sounds, atmosphere...


Quote from: ShadowPred on Jan 14, 2013, 07:51:49 PM
Quote from: szkoki on Jan 14, 2013, 07:39:43 PM
Quote from: ShadowPred on Jan 14, 2013, 07:30:16 PM
That was infinitely better than everything they have shown up until this point. Sad to see we didn't get quality like this since the day they started showing us stuff.


r u sure?

Spoiler
https://www.youtube.com/watch?v=QeNO-07_dnk

https://www.youtube.com/watch?v=1JBAaEpLFbA (https://www.youtube.com/watch?v=1JBAaEpLFbA)
[close]


Oh jesus...all the bad shit made me forget about the Escape Trailer.

see? :)
but keep worry the odds are still against us if it comes to the balance of good and bad trailers of this game
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Esoteric_Voyage on Jan 14, 2013, 07:58:48 PM
Quote from: szkoki on Jan 14, 2013, 07:55:31 PM
who cares about graphics if that means they put more time into the music, sounds, atmosphere...

what the music man does, has nothing to do with what graphic man does, so wether one guy is working hard or not on music, makes no difference to the graphics of the game.. same probably goes for sound effects guy. maybe im missing your point, maybe you simply dont give a crap about graphics and visual impact the game has, a game i may remind you, is based on a science fiction genre, where visual aesthetic makes a huge difference on being a convincing and believable experience.

in that case, you part of a small minority, can care little, and not complain at others for caring more about what they pay for in their games.

sh*t graphics are not the reason i want to buy next generation consoles, or upgrade my computer.

Title: Re: Aliens: Colonial Marines TV Commercial
Post by: szkoki on Jan 14, 2013, 08:18:33 PM
eg they have a fixed budget and they rather payed a guy with creativity to make a great atmoshphere and another guy to make awesome tunes so they only could hire a mediocore worker for the graphics...this is my childish example :D so probably true


but yeah for me everything beyond ps2/dreamcast graphics is just a plus in a game, dialoges, story, music, sounds, characters much more important...for example i cand find a better jumping around from platform to platform game than Soul Reaver since 1999 not even the Tomb Raider games can beat it for me, the story is awesome, the music is stunning, the characters are charming, the voice acting...i have no words for it , piece of art --- YES the graphics are old now but the only part of a game that my brain can adapt after time

https://www.youtube.com/watch?v=mwr9YylTE7Y (https://www.youtube.com/watch?v=mwr9YylTE7Y)

show me a better game in it's genre, i mean it, i would be pleased :)
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Byohzrd on Jan 14, 2013, 09:16:56 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi274.photobucket.com%2Falbums%2Fjj241%2FRabbit2100%2FScreenshot2013-01-14at41329PM_zpsba8cfa11.png&hash=899caac68178afc81ad0f7dcdb2b242926124497)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi274.photobucket.com%2Falbums%2Fjj241%2FRabbit2100%2FScreenshot2013-01-14at41416PM_zpsef4a60ea.png&hash=9c67dfcc6f0a0665f92e2b7d13e5e8504ba017d5)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi274.photobucket.com%2Falbums%2Fjj241%2FRabbit2100%2FScreenshot2013-01-14at41146PM_zpsc880b6a6.png&hash=b7b9df6b6fb197f0022ae046b6ee336fa42f942c)



what am i looking at?

spikey alien ZOMG SO CANNON AND UBER COOOOL

Le dropship firing le missile

domeless giger alien?

what is this shit?!
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Nightlord on Jan 14, 2013, 09:19:53 PM
Quote from: Byohzrd on Jan 14, 2013, 09:16:56 PM
what is this shit?!
Spoiler
Canon.
[close]
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: ShadowPred on Jan 14, 2013, 09:24:16 PM
Quote from: Byohzrd on Jan 14, 2013, 09:16:56 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi274.photobucket.com%2Falbums%2Fjj241%2FRabbit2100%2FScreenshot2013-01-14at41329PM_zpsba8cfa11.png&hash=899caac68178afc81ad0f7dcdb2b242926124497)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi274.photobucket.com%2Falbums%2Fjj241%2FRabbit2100%2FScreenshot2013-01-14at41416PM_zpsef4a60ea.png&hash=9c67dfcc6f0a0665f92e2b7d13e5e8504ba017d5)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi274.photobucket.com%2Falbums%2Fjj241%2FRabbit2100%2FScreenshot2013-01-14at41146PM_zpsc880b6a6.png&hash=b7b9df6b6fb197f0022ae046b6ee336fa42f942c)



what am i looking at?

spikey alien ZOMG SO CANNON AND UBER COOOOL

Le dropship firing le missile

domeless giger alien?

what is this shit?!



(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fmedia.giantbomb.com%2Fuploads%2F1%2F19199%2F676662-randy_super.jpg&hash=7785a2070022284febea4e0cd28a4744875a3843)
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: szkoki on Jan 14, 2013, 09:26:09 PM
funny how people moaning about every unique aspect developers put in their own aliens game but not about big ass ridicilous predators running around sometimes since 20 yrs and killing the horror atmosphere in the saga
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: ShadowPred on Jan 14, 2013, 09:27:08 PM
Quote from: szkoki on Jan 14, 2013, 09:26:09 PM
funny how people moaning about every unique aspect developers put in their own aliens game but not about big ass ridicilous predators running around sometimes since 20 yrs and killing the horror atmosphere in the saga


Plenty have complained about that over the years. Just need to read some old threads on this very forum to see all the fresh anger.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Cal427eb on Jan 14, 2013, 09:29:09 PM
Looks pretty awesome for the most part. Yeah there are some iffy parts when it comes to the graphics but if they get good gameplay in here I could care less. Can't wait top play the game!
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Byohzrd on Jan 14, 2013, 09:40:27 PM
Quote from: szkoki on Jan 14, 2013, 09:26:09 PM
funny how people moaning about every unique aspect developers put in their own aliens game but not about big ass ridicilous predators running around sometimes since 20 yrs and killing the horror atmosphere in the saga
Honestly I'm all for new aliens, after all variety is the spice of life. I would prefer however that developers wouldn't spoon feed us shit designs. "HURRRR DURRRR SPIKEY ALIEN IZ TEH BOSS AND GLOWY GLOWY ALIENZ SPITZ ACID!" Intelligent designs that work in the universe. Check out this picture from an old magazine that shows what the spitter alien COULD have looked like and then i would like for you to list to me your opinions on why glowy glowy sacs are a better option.
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg513.imageshack.us%2Fimg513%2F8452%2Fimagen026d.jpg&hash=ee53faa36ccbedb7df977890b1458633c8d442b0)

don't mean to sound liek a dickhole, my jimmies have thoroughly been rustled with this trailer and its cruddy-ness





EDIT:
szkoki, didn't mean to seem like i was attacking you man. Again, did not mean to sound like a proper a$$hole.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: The Runner on Jan 14, 2013, 10:07:16 PM
*fingers crossed*


Please keep the Jockey a mystery.

:3
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Cal427eb on Jan 14, 2013, 10:09:56 PM
Quote from: The Runner on Jan 14, 2013, 10:07:16 PM
*fingers crossed*


Please keep the Jockey a mystery.

:3
....
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Sexy Poot on Jan 14, 2013, 10:11:00 PM
Quote from: The Runner on Jan 14, 2013, 10:07:16 PM
*fingers crossed*


Please keep the Jockey a mystery.

:3

Yeah and no bald albinos.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: The Runner on Jan 14, 2013, 10:12:58 PM
Quote from: Sexy Poot on Jan 14, 2013, 10:11:00 PM
Quote from: The Runner on Jan 14, 2013, 10:07:16 PM
*fingers crossed*


Please keep the Jockey a mystery.

:3

Yeah and no bald albinos.

*fistbumps SP* 8)
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: SM on Jan 14, 2013, 10:32:23 PM
I love the subtle further re-writing of the films.

"They [ie. the source material] say in space no one can hear you scream."
"They were wrong."
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Sexy Poot on Jan 14, 2013, 11:32:21 PM
Quote from: SM on Jan 14, 2013, 10:32:23 PM
I love the subtle further re-writing of the films.

"They [ie. the source material] say in space no one can hear you scream."
"They were wrong."

It would be a bad-ass tagline for a future movie, that's for sure. Probably wouldve been better for Aliens tho, but "this time it's war" is too good to forget.

Quote from: The Runner on Jan 14, 2013, 10:12:58 PM
Quote from: Sexy Poot on Jan 14, 2013, 10:11:00 PM
Quote from: The Runner on Jan 14, 2013, 10:07:16 PM
*fingers crossed*


Please keep the Jockey a mystery.

:3

Yeah and no bald albinos.

*fistbumps SP* 8)

:laugh:  8)
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Corporal Hicks on Jan 14, 2013, 11:52:10 PM
As it Aliens-game it's looking like it could be really fun. Just a shame they'd shot themselves in the foot with this whole "authentic sequel to the movie" thing because I can see that is going to continue to urk fans on here.

Anywho, as a game, I'm really looking forward to it.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Sexy Poot on Jan 14, 2013, 11:53:50 PM
Same here my man. Same here. I wonder how much slack it would get if it weren't for the whole canon thing.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: SM on Jan 14, 2013, 11:56:06 PM
Quote from: Corporal Hicks on Jan 14, 2013, 11:52:10 PM
As it Aliens-game it's looking like it could be really fun. Just a shame they'd shot themselves in the foot with this whole "authentic sequel to the movie" thing because I can see that is going to continue to urk fans on here.

Anywho, as a game, I'm really looking forward to it.

That's what I'm getting at.  "Remember that iconic slogan for that film that you really dig?  It's bullshit - this GAME is TEH CANONZZlol!!1!"
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Sexy Poot on Jan 15, 2013, 12:01:54 AM
Doesn't bother me. Yeah its the slogan from Alien but they're just building on it and changing it around a little. The original's slogan will still be there and still be one of the most iconic out there in the history of cinema.

Now if they released it as "In space, no one can hear u scream... but now they totally can cause f**k YEAH!" than it'd be different...
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: acrediblesource on Jan 15, 2013, 12:03:40 AM
It looks very much like the door referenced  from Prometheus. Nice!  ;D
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi50.tinypic.com%2F11ikcvb.jpg&hash=dd1aad643f24cd65b959a18192574f5d4f53ccad)
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Sexy Poot on Jan 15, 2013, 12:05:51 AM
I'm tellin ya, thats what the delay was for. All the Prometheus crap put into it!
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: SM on Jan 15, 2013, 12:08:50 AM
QuoteDoesn't bother me. Yeah its the slogan from Alien but they're just building on it and changing it around a little. The original's slogan will still be there and still be one of the most iconic out there in the history of cinema.


Of course.

It's just symptomatic of this whole project with them changing stuff cause, well, f**k YEAH!  And it's reflected in the promotion - whether it was intentional or not.

Like the Corporal said, if only they'd avoided all this "authentic sequel" wank, which is constanly shown to be ill conceived bullshit.  Just give us the Alien shooting and forget all that garbage.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: The Runner on Jan 15, 2013, 12:09:03 AM
Quote from: Sexy Poot on Jan 15, 2013, 12:05:51 AM
I'm tellin ya, thats what the delay was for. All the Prometheus crap put into it!

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fcdn.memegenerator.net%2Finstances%2F400x%2F30701136.jpg&hash=e3ad513698a4e68f98a89a7f447c225bfc152500)
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Sexy Poot on Jan 15, 2013, 12:12:26 AM
Quote from: SM on Jan 15, 2013, 12:08:50 AM
QuoteDoesn't bother me. Yeah its the slogan from Alien but they're just building on it and changing it around a little. The original's slogan will still be there and still be one of the most iconic out there in the history of cinema.


Of course.

It's just symptomatic of this whole project with them changing stuff cause, well, f**k YEAH!  And it's reflected in the promotion - whether it was intentional or not.

Like the Corporal said, if only they'd avoided all this "authentic sequel" wank, which is constanly shown to be ill conceived bullshit.  Just give us the Alien shooting and forget all that garbage.

Yeah I guess. I see where ur comin from. it does scream "no really, we mean it were official!" intended or not.

Quote from: The Runner on Jan 15, 2013, 12:09:03 AM
Quote from: Sexy Poot on Jan 15, 2013, 12:05:51 AM
I'm tellin ya, thats what the delay was for. All the Prometheus crap put into it!

http://cdn.memegenerator.net/instances/400x/30701136.jpg

:laugh: Oh yes my friend. As much as I detest it as well.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Local Trouble on Jan 15, 2013, 12:14:59 AM
They should totally find an engineer (or multiple engineers!) in stasis in some unexplored area of the derelict.  Then we could have deacons!
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Corporal Hicks on Jan 15, 2013, 12:15:42 AM
I don't think those comments will damage the game critically with other media outlets but I know it's going to really make a difference for the majority of fans. I, for one, will play the game knowing it's just that - a game, that takes liberities for the sake of gameplay and I'll enjoy it (or hate it) for what it is.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: The Runner on Jan 15, 2013, 12:17:44 AM
Quote from: RaisingCane on Jan 15, 2013, 12:14:59 AM
They should totally find an engineer (or multiple engineers!) in stasis in some unexplored area of the derelict.  Then we could have deacons!

Le Engineers don't exist in ALIEN canon.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Local Trouble on Jan 15, 2013, 12:18:45 AM
What if Gearbox disagrees?
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Sexy Poot on Jan 15, 2013, 12:20:02 AM
Than may God have mercy on our souls...
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: King Rathalos on Jan 15, 2013, 12:25:21 AM
I hope there is Prometheus stuff in game.

It will cause a tidal wave of chaos all over the boards. ;D

And it will be glorious.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: SM on Jan 15, 2013, 12:26:03 AM
Quote from: Corporal Hicks on Jan 15, 2013, 12:15:42 AM
I don't think those comments will damage the game critically with other media outlets but I know it's going to really make a difference for the majority of fans. I, for one, will play the game knowing it's just that - a game, that takes liberities for the sake of gameplay and I'll enjoy it (or hate it) for what it is.

Yep.  Same as any other game.

I only recall one magazine article vaguely questioning how the colony survived.  Everyone else is either oblivious to the final minutes of the film or doesn't care.  It's not going to stop people buying it.

QuoteLe Engineers don't exist in ALIEN canon.

1. How many times does this need to be monotonously droned on before it becomes true?
2. What number are you up to?

For others who continually dribble on like idiots about 'Prometheus is NOT ALIENZ CNAONZ!!', is there any detailed box art yet, and if so does it say 'Prometheus is (C) Copyright 20th Century Fox'.  If it doesn't then the references to Prometheus will be minimal at best.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: acrediblesource on Jan 15, 2013, 12:27:32 AM
 I don't fashion to be another nay sayer like some others do.For contents sake, Prometheus in there somewhere would make for an actually well thought out design on the whole and have a world that feels more complete. Nay saying just echoes ones reluctance to imagine any thing smart or  relative that would make this game cohesive.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Cal427eb on Jan 15, 2013, 12:28:02 AM
Quote from: King Rathalos on Jan 15, 2013, 12:25:21 AM
I hope there is Prometheus stuff in game.

It will cause a tidal wave of chaos all over the boards. ;D

And it will be glorious.
And then I'll be like
Spoiler
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fmemecrunch.com%2Fmeme%2F9CCU%2Flet-the-games-begin%2Fimage.png&hash=ae7af452ca8bd029dd28b14b1f093be3a35b3549)
[close]
;D
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: The Runner on Jan 15, 2013, 12:37:29 AM
Quote from: SM on Jan 15, 2013, 12:26:03 AM
Quote from: Corporal Hicks on Jan 15, 2013, 12:15:42 AM
I don't think those comments will damage the game critically with other media outlets but I know it's going to really make a difference for the majority of fans. I, for one, will play the game knowing it's just that - a game, that takes liberities for the sake of gameplay and I'll enjoy it (or hate it) for what it is.

Yep.  Same as any other game.

I only recall one magazine article vaguely questioning how the colony survived.  Everyone else is either oblivious to the final minutes of the film or doesn't care.  It's not going to stop people buying it.

QuoteLe Engineers don't exist in ALIEN canon.

1. How many times does this need to be monotonously droned on before it becomes true?
2. What number are you up to?

For others who continually dribble on like idiots about 'Prometheus is NOT ALIENZ CNAONZ!!', is there any detailed box art yet, and if so does it say 'Prometheus is (C) Copyright 20th Century Fox'.  If it doesn't then the references to Prometheus will be minimal at best.

http://www.avpgalaxy.net/wordpress/wp-content/uploads/2012/12/1641ACM-Fact-Sheet_FINAL.pdf (http://www.avpgalaxy.net/wordpress/wp-content/uploads/2012/12/1641ACM-Fact-Sheet_FINAL.pdf)

OMG!!!!!

Prometheus isn't listed in there!!!!

Alien, Aliens, and Alien 3 are, along with ACM. But not poopetheus!!!!!!

:D

Title: Re: Aliens: Colonial Marines TV Commercial
Post by: SM on Jan 15, 2013, 12:42:31 AM
So does that mean you're going to stop now?
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: The Runner on Jan 15, 2013, 12:44:30 AM
SM, does this mean I can preorder now without worrying???
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: SM on Jan 15, 2013, 12:46:29 AM
Yes.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Local Trouble on Jan 15, 2013, 12:49:44 AM
Not so fast.  If they're using Alien Resurrection eggs, shouldn't Alien Resurrection be listed as well?

Looks to me like there's enough wiggle room to shoehorn some Prometheus goodness in there...
Title: Odp: Aliens: Colonial Marines TV Commercial
Post by: Salt The Fries on Jan 15, 2013, 12:50:57 AM
The assets quality is FUGLY, as if the game was from 2007 and didn't have any environmental bump-mapping. It's shocking to say the last and I'm not a graphics buff...
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Cal427eb on Jan 15, 2013, 12:57:02 AM
Hopefully.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: SM on Jan 15, 2013, 01:00:02 AM
Quote from: RaisingCane on Jan 15, 2013, 12:49:44 AM
Not so fast.  If they're using Alien Resurrection eggs, shouldn't Alien Resurrection be listed as well?

Looks to me like there's enough wiggle room to shoehorn some Prometheus goodness in there...

I'm sure they'll wiggle some in there.  They've got Resurrection cryotubes too.  However I think it's more to do with expicit story elements more than anything else.  They could probably get away with making some visual reference to Prometheus in the Derelict - like a couple of Engineers statues/ suits like we see in the Juggernaut for instance.  But I don't imagine we'll see any Engineers themselves.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Local Trouble on Jan 15, 2013, 01:01:14 AM
How about the giant human face room?  Some urns?  Black goo?

At what point will the subtle Prometheus references make The Runner weep like Baby Jesus?
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: ShadowPred on Jan 15, 2013, 01:02:25 AM
Quote from: RaisingCane on Jan 15, 2013, 01:01:14 AM
How about the giant human face room?  Some urns?  Black goo?


*In-game marines enter giant face room*

Marine: Ah, shit.


Title: Re: Aliens: Colonial Marines TV Commercial
Post by: The Runner on Jan 15, 2013, 01:03:23 AM
Quote from: RaisingCane on Jan 15, 2013, 12:49:44 AM
Not so fast.  If they're using Alien Resurrection eggs, shouldn't Alien Resurrection be listed as well?

Looks to me like there's enough wiggle room to shoehorn some Prometheus goodness in there...


Oh no......
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Nightlord on Jan 15, 2013, 01:04:16 AM
A jockey hologram could be cool.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: SM on Jan 15, 2013, 01:05:49 AM
The face was in the pyramid - not the ship.  And since the eggs seemed to be the weapon on the Derelict, I wouldn't have thought you'd see urns and black goo.  But then practically everything they've done on this game no sane individual would've thought of.  Faces, urns and black goo, being more connected to Prometheus might require the extra license.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: The Runner on Jan 15, 2013, 01:13:50 AM
Quote from: SM on Jan 15, 2013, 01:05:49 AM
The face was in the pyramid - not the ship.  And since the eggs seemed to be the weapon on the Derelict, I wouldn't have thought you'd see urns and black goo.  But then practically everything they've done on this game no sane individual would've thought of.  Faces, urns and black goo, being more connected to Prometheus might require the extra license.
Yeah your right!!!
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Local Trouble on Jan 15, 2013, 01:18:27 AM
SM is systematically dashing my hopes.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: The Runner on Jan 15, 2013, 01:20:23 AM
He's raising mine higher then Mount Everest :D!!!
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: SM on Jan 15, 2013, 01:20:54 AM
QuoteSM is systematically dashing my hopes.


I'm just trying to apply logic based on Alien and Prometheus being seperate licenses.

Logic never applied to this game - so don't get too down.  ;D
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: The Runner on Jan 15, 2013, 01:24:14 AM
Quote from: SM on Jan 15, 2013, 01:20:54 AM
QuoteSM is systematically dashing my hopes.


I'm just trying to apply logic based on Alien and Prometheus being seperate licenses.

Logic never applied to this game - so don't get too down.  ;D

I Love You.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Local Trouble on Jan 15, 2013, 01:27:19 AM
What if they show us a prologue cutscene of the atmosphere processor exploding into the sky like a giant conical shaped charge?  Will SM embrace the colony's survival as TEH CANON then?
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: SM on Jan 15, 2013, 01:29:55 AM
No.
Title: Odp: Aliens: Colonial Marines TV Commercial
Post by: Salt The Fries on Jan 15, 2013, 01:31:53 AM
The privilege of bump-mapping had existed since 1995. No comments?
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: SM on Jan 15, 2013, 01:34:41 AM
Which bit are you talking about in particular?

I'm not a graphics buff either, but I can't say I've found the graphics for this game terribly impressive.  Decent, but nothing really special.  Bandaged up Hicks looks especially hokey.

He must a robot.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: ShadowPred on Jan 15, 2013, 01:40:23 AM
Quote from: Salt The Fries on Jan 15, 2013, 01:31:53 AM
The privilege of bump-mapping had existed since 1995. No comments?

I vomited looking at the controls that the Jockey is holding in his left hand...just zoom in and tell me you don't start to bleed.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: acrediblesource on Jan 15, 2013, 01:58:59 AM
Quote from: ShadowPred on Jan 15, 2013, 01:40:23 AM
Quote from: Salt The Fries on Jan 15, 2013, 01:31:53 AM
The privilege of bump-mapping had existed since 1995. No comments?

I vomited looking at the controls that the Jockey is holding in his left hand...just zoom in and tell me you don't start to bleed.

Tthe aliens look uber detailed so why not   the jockey? Do they really need to make the jockey look like  a ps2 model? No!
Can't believe yo!  Mod makers are in outrage!
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Local Trouble on Jan 15, 2013, 02:04:42 AM
I just hope they do a good job on Guy Pierce's face.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Gren_86 on Jan 15, 2013, 02:06:23 AM
Quote from: RaisingCane on Jan 15, 2013, 12:49:44 AM
Not so fast.  If they're using Alien Resurrection eggs, shouldn't Alien Resurrection be listed as well?

Looks to me like there's enough wiggle room to shoehorn some Prometheus goodness in there...
THE HORROR!!!  :o
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Dovahkiin on Jan 15, 2013, 02:21:49 AM
I'm pretty stoked. Not gonna lie.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: MR EL1M1NATOR on Jan 15, 2013, 02:58:34 AM
Much better then the other trailers they've put out recently. Though that was kind of ruined by the voice over.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Ash 937 on Jan 15, 2013, 03:06:16 AM
I've seen clips and teasers for this game for years but this is the first time there has ever been a TV spot for it.  I guess it's time that I start taking seriously that this game is actually going to come out very soon.  To be honest, I'm going to miss the irreverent discussions that have erupted about the whole premise of A:CM once everybody shifts to talking about how the game actually plays.  Hopefully, there will be some gameplay shortcomings that we will get to criticize to no end after the game comes out...or at least until a few months after GBX stops supporting A:CM and new Aliens-game gets announced altogether.  The ride isn't over yet.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Cal427eb on Jan 15, 2013, 03:11:47 AM
Quote from: Ash 937 on Jan 15, 2013, 03:06:16 AM
I've seen clips and teasers for this game for years but this is the first time there has ever been a TV spot for it.  I guess it's time that I start taking seriously that this game is actually going to come out very soon.  To be honest, I'm going to miss the irreverent discussions that have erupted about the whole premise of A:CM once everybody shifts to talking about how the game actually plays.  Hopefully, there will be some gameplay shortcomings that we will get to criticize to no end after the game comes out...or at least until a few months after GBX stops supporting A:CM and new Aliens-game gets announced altogether.  The ride isn't over yet.
Oh those were the good ole days. Do you remember the Alien RPG discussions too?
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Xenomorphine on Jan 15, 2013, 03:12:40 AM
It's no secret that some aspects of 'Prometheus' will be in there. Remember how they spent time with Ridley Scott, talking about all the secretive details of the then-upcoming film? So they could make sure their game bridged the continuity together?

Those pictures of the Space Jockey make me think it's from somewhere else. The telescope mechanism looks different, as does the room.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: PFC Hudson on Jan 15, 2013, 03:18:46 AM
Any word on when this will air on TV?
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: thecaffeinatedone on Jan 15, 2013, 03:21:44 AM
I'm sort of hoping to see Prometheus related material, just to watch the rate of suicides and ragequits on this board to go up. :p
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Queeny Pants on Jan 15, 2013, 04:14:10 AM
Gotta be honest, I'm really super excited!
If anything, I like the lighting they used in that trailer a whole lot, lets hope they use it as dramatically during game-play, it'd set up a nice atmosphere.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Gren_86 on Jan 15, 2013, 05:52:01 AM
Quote from: Queeny Pants on Jan 15, 2013, 04:14:10 AM
Gotta be honest, I'm really super excited!
If anything, I like the lighting they used in that trailer a whole lot, lets hope they use it as dramatically during game-play, it'd set up a nice atmosphere.
I second that.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Corporal Hicks on Jan 15, 2013, 08:47:25 AM
Quote from: Xenomorphine on Jan 15, 2013, 03:12:40 AM
It's no secret that some aspects of 'Prometheus' will be in there. Remember how they spent time with Ridley Scott, talking about all the secretive details of the then-upcoming film? So they could make sure their game bridged the continuity together?

Those pictures of the Space Jockey make me think it's from somewhere else. The telescope mechanism looks different, as does the room.

If I recall correctly, the only links are in the design of the Derelict. They went back and did a blend of the styles from both Prometheus and Alien.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Space Sweeper on Jan 15, 2013, 09:40:21 AM
Quote from: The Runner on Jan 14, 2013, 10:07:16 PM
*fingers crossed*


Please keep the Jockey a mystery.

:3
Son, let me tell you about a story called Prometheus.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Xenomrph on Jan 15, 2013, 11:08:32 AM
Quote from: SM on Jan 15, 2013, 12:08:50 AM
all this "authentic sequel" wank, which is constanly shown to be ill conceived bullshit.
Not really. Game looks (and sounds, and feels) pretty authentic to me.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Corporal Hicks on Jan 15, 2013, 11:15:00 AM
As much as I'm open minded to all the media, it doesn't fit with the films that well. I know you're a huge advocate of reconciling it all, but the EU and films have completely seperate feelings. ACM, for all it's authenticity and feeling that it fits, all the gameplay and enemy liberties don't.

Wont stop me enjoying it based on those differences though. Unless they're too ridiculous.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Xenomrph on Jan 15, 2013, 11:20:47 AM
Well sure some liberties have to be taken since it's a videogame and not a movie. But in terms of being "authentic" to the movies I certainly wouldn't say it's anything approaching "bullshit".

To each their own I guess.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Corporal Hicks on Jan 15, 2013, 11:23:15 AM
I think for many it's the mutations.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Xenomrph on Jan 15, 2013, 11:27:16 AM
I'm 100% sure that's for gameplay purposes. It's sort of like saying that the Special Infected in Left 4 Dead make the game no longer an "authentic" zombie game. It's sort of not seeing the forest for the trees.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: WinterActual on Jan 15, 2013, 11:36:40 AM
The only authentic zombies are the Romero's zombies from Night of the Living Dead and Dawn of the Dead. All other zombies which are runners or have some special abilities are non authentic.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Xenomrph on Jan 15, 2013, 11:43:53 AM
So you'd say that the Left 4 Dead games aren't "authentic" zombie games?

Also what makes an "authentic" zombie, especially if we're talking about a fictional creature anyway? Traditional, perhaps, but I'm not so sure that's a synonym for authentic.

Similar with Colonial Marines, the game can introduce new Alien variations (especially for gameplay purposes) and still feel very 'Aliens' on the whole.
Title: Odp: Aliens: Colonial Marines TV Commercial
Post by: Salt The Fries on Jan 15, 2013, 11:54:11 AM
Alien Resurrection didn't need that to scare the living shit out of you, or to be very hard, even on easy difficulty setting. That being said I'm also ok with certain liberties as long as they enhance the gameplay in a meaningful way, but at this point any speculation is rather pointless until we actually get to play the game. I'm pretty sure I'll enjoy it regardless, I just want it to feel like a mature, smart and proper Aliens experience and not a juvenile wank or over-excessive fan service.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: WinterActual on Jan 15, 2013, 01:18:46 PM
Quote from: Xenomrph on Jan 15, 2013, 11:43:53 AM
So you'd say that the Left 4 Dead games aren't "authentic" zombie games?

Yes they are complete joke and have nothing to do with the survival in zombie apoc. But I am hoping the kids playing L4D will act like in the game when the apoc hits. The real deal are Zombie Panic Source and No More Room In Hell. This is how you will survive in the zombie outbreak - gather supplies and barricade somewhere safe, if you think you will "escape" using run n gun tactics like in L4D you are dead.
Title: Odp: Aliens: Colonial Marines TV Commercial
Post by: Salt The Fries on Jan 15, 2013, 01:27:25 PM
L4D is just a fun game for what it is, the problem with A:CM is though that it was meant to be "BEYOND" and transcend every single Aliens game we've known thus far and for at least half of its dev cycle it was marketed and hyped as that, to fill such peculiar niche previous titles were unable to. And now instead of being above and beyond "them", it will only be  variation of "them".
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: szkoki on Jan 15, 2013, 03:19:26 PM
Quote from: WinterActual on Jan 15, 2013, 01:18:46 PM
Quote from: Xenomrph on Jan 15, 2013, 11:43:53 AM
So you'd say that the Left 4 Dead games aren't "authentic" zombie games?

Yes they are complete joke and have nothing to do with the survival in zombie apoc. But I am hoping the kids playing L4D will act like in the game when the apoc hits. The real deal are Zombie Panic Source and No More Room In Hell. This is how you will survive in the zombie outbreak - gather supplies and barricade somewhere safe, if you think you will "escape" using run n gun tactics like in L4D you are dead.

talking like its happening with u all the time  :DDD
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: WinterActual on Jan 15, 2013, 05:06:21 PM
No, but I am prepared for when it happens. Its matter of time you know.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Cal427eb on Jan 15, 2013, 05:32:29 PM
Quote from: WinterActual on Jan 15, 2013, 01:18:46 PM
Quote from: Xenomrph on Jan 15, 2013, 11:43:53 AM
So you'd say that the Left 4 Dead games aren't "authentic" zombie games?

Yes they are complete joke and have nothing to do with the survival in zombie apoc. But I am hoping the kids playing L4D will act like in the game when the apoc hits. The real deal are Zombie Panic Source and No More Room In Hell. This is how you will survive in the zombie outbreak - gather supplies and barricade somewhere safe, if you think you will "escape" using run n gun tactics like in L4D you are dead.
I hope playing all those "authentic" zombie games help you survive the real apocalypse.  ::)
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Never say no to Panda! on Jan 15, 2013, 05:53:52 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2F666kb.com%2Fi%2Fcapx2o5xvhoflvxeq.jpg&hash=7f1289f7b623ac1d869d7d7c65d2e3926c2af287)

I like the skull.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: p1nk81cd on Jan 15, 2013, 07:10:56 PM
Quote from: WinterActual on Jan 14, 2013, 07:53:17 PM
Quote from: Esoteric_Voyage on Jan 14, 2013, 07:38:22 PM
graphics still worryingly inconsistent and poor in some scenes, notably the space jockey, some of the texture resolution is unbelievably low.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi50.tinypic.com%2F11ikcvb.jpg&hash=dd1aad643f24cd65b959a18192574f5d4f53ccad)

:-\ worried.

PS2 era graphics.
Its pretty funny they are using console footage instead of higher res PC footage  :laugh:

Don't be an instigator...
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: The Runner on Jan 15, 2013, 07:56:22 PM
Quote from: WinterActual on Jan 15, 2013, 05:06:21 PM
No, but I am prepared for when it happens. Its matter of time you know.

Pfffttt, how do you prepare for a xenomorph apoc.


According to Pitchford?
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: WinterActual on Jan 15, 2013, 08:08:17 PM
We were talking about zombie apoc.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: SPECIAL FORCES on Jan 15, 2013, 08:26:13 PM
Well,SJ's included or not,Canon or not the trailer was very nice...i don't know how good the MP will be but at least i think we are going to have a nice and intense SP game.  :)

Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Cal427eb on Jan 15, 2013, 08:37:25 PM
Quote from: WinterActual on Jan 15, 2013, 08:08:17 PM
We were talking about zombie apoc.
So? Neither are going to happen.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: WinterActual on Jan 15, 2013, 08:42:01 PM
The Zombie apoc is very likely to happen.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Cal427eb on Jan 15, 2013, 08:43:04 PM
Yeah...
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Bjørn Half-hand on Jan 15, 2013, 08:50:12 PM
Quote from: WinterActual on Jan 15, 2013, 08:42:01 PM
The Zombie apoc is very likely to happen.

How? How will the undead come about?
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: WinterActual on Jan 15, 2013, 08:56:50 PM
http://www.cracked.com/article_15643_5-scientific-reasons-zombie-apocalypse-could-actually-happen.html (http://www.cracked.com/article_15643_5-scientific-reasons-zombie-apocalypse-could-actually-happen.html)
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Bio Mech Hunter on Jan 15, 2013, 08:58:38 PM
Quote from: szkoki on Jan 14, 2013, 09:26:09 PM
funny how people moaning about every unique aspect developers put in their own aliens game but not about big ass ridicilous predators running around sometimes since 20 yrs and killing the horror atmosphere in the saga
Oh, come on. People have been complaining about that for just as long. It's just that their voices have been drowned out by Predator fanboys. :laugh:
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Local Trouble on Jan 15, 2013, 08:59:01 PM
http://www.cracked.com/article_18683_7-scientific-reasons-zombie-outbreak-would-fail-quickly.html (http://www.cracked.com/article_18683_7-scientific-reasons-zombie-outbreak-would-fail-quickly.html)
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: WinterActual on Jan 15, 2013, 09:01:10 PM
Its better to be prepared and nothing happens rather than thinking that nothing will happen and it actually happens.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Bjørn Half-hand on Jan 15, 2013, 09:02:04 PM
Quote from: WinterActual on Jan 15, 2013, 08:56:50 PM
http://www.cracked.com/article_15643_5-scientific-reasons-zombie-apocalypse-could-actually-happen.html (http://www.cracked.com/article_15643_5-scientific-reasons-zombie-apocalypse-could-actually-happen.html)

That was an interesting read, thanks. Maybe we are all doomed to die in a zombie apocolypse.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: The Runner on Jan 15, 2013, 09:03:01 PM
How about a Necromorph apocalypse?
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Cal427eb on Jan 15, 2013, 09:12:07 PM
Quote from: WinterActual on Jan 15, 2013, 09:01:10 PM
Its better to be prepared and nothing happens rather than thinking that nothing will happen and it actually happens.
Better to not be prepared when nothing happens then be prepared when nothing happens.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: szkoki on Jan 15, 2013, 09:21:41 PM
more likely u'll die in a car accident or by the hand of a drunk guy or by aids or by a terrorist or by the hubble falling on u or by a space jockey's black goo

how do u prepare for these? it would be much more helpful info for us :P

not mentioning the endless sex rape to death by noomi rapace and natalie portman together <- consider this as a priority in this threat list pls!
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: acrediblesource on Jan 16, 2013, 12:15:44 AM
What the hell is going on in at 02:00 seconds? It looks ingame, and pretty damn spooky if you ask me.
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi50.tinypic.com%2Fdrfb5z.png&hash=f0f9887c5fe510e55aef056667cfd411efe1896a)


Title: Re: Aliens: Colonial Marines TV Commercial
Post by: The Runner on Jan 16, 2013, 12:21:20 AM
Look like aliens
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Cal427eb on Jan 16, 2013, 12:29:18 AM
Quote from: acrediblesource on Jan 16, 2013, 12:15:44 AM
What the hell is going on in at 02:00 seconds? It looks ingame, and pretty damn spooky if you ask me.
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi50.tinypic.com%2Fdrfb5z.png&hash=f0f9887c5fe510e55aef056667cfd411efe1896a)
Lightning aliens?  :laugh:
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: SM on Jan 16, 2013, 12:33:55 AM
Nice lighting.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: ShadowPred on Jan 16, 2013, 12:36:00 AM
New Xenos perhaps? Looks f**king freaky.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: acrediblesource on Jan 16, 2013, 12:45:09 AM
THEY JUST STAND THERE LOOKING FREAKY! THe middle one looks like he's dancing!
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Cal427eb on Jan 16, 2013, 12:46:57 AM
Quote from: acrediblesource on Jan 16, 2013, 12:45:09 AM
THEY JUST STAND THERE LOOKING FREAKY! THe middle one looks like he's dancing!
He's just trying to get down to funky town.  8)
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Xenomorphine on Jan 16, 2013, 02:22:02 AM
Quote from: Xenomrph on Jan 15, 2013, 11:27:16 AM
I'm 100% sure that's for gameplay purposes. It's sort of like saying that the Special Infected in Left 4 Dead make the game no longer an "authentic" zombie game. It's sort of not seeing the forest for the trees.

It's not the same thing. You're comparing genres, whereas this is comparing specific products from within a single franchise.

You can create completely different films which happen to involve extremely differing portrayals of vampires. They'd both be 'vampire movies', but the only time those differences need to be reconciled is if they're set in the same continuity (or, obviously, if they're claiming they're based on real legends, in which case you're able to quibble over whether it took artistic licence with whatever historical evidence they're supposedly based on).

Here, we're talking about something set in the same continuity. Like Hicks, SM and others have said, it may well turn out to be a really satisfying gaming experience, but they've kind of dug themselves into a hole by almost constantly reinforcing the whole it's-a-true-sequel-and-everyone-must-acknowledge-it-as-such thing. By doing that, they shifted the focus from whether it'll simply be any fun, to needing to compare it against the standards of a cinematic classic.

If it wasn't for that, the only thing we'd be comparing with the series it's set in would be the atmosphere - and that's difficult to judge outside of choreographed advertising.

I'm open to it being entertaining. I do, however, feel safe in saying that pre-emptively declaring it to be 100% official canon was a mistake.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Xenomrph on Jan 16, 2013, 02:33:56 AM
Quotethe only time those differences need to be reconciled is if they're set in the same continuity (or, obviously, if they're claiming they're based on real legends, in which case you're able to quibble over whether it took artistic licence with whatever historical evidence they're supposedly based on).
So? Literally every movie after 'Alien' (up to and including 'Prometheus') have differences and have introduced new elements or retconned things assumed to be true in the prior movies, and people have gotten over it. What makes this game a special case where introducing new things is suddenly forbidden?

QuoteI do, however, feel safe in saying that pre-emptively declaring it to be 100% official canon was a mistake.
Why? Does it really matter?

I still think my Left 4 Dead example is plenty applicable, and for reasons The Runner demonstrated on prior pages. To take a movie example, it's like people who complained that '28 Days Later' wasn't a "zombie" movie strictly because the movie didn't actually feature the dead coming back to life, and because the "zombies" run. Despite the movie following all the conventions of a typical "zombie apocalypse" movie. It's hardly an isolated case, too - Stephen King's book 'Cell' doesn't feature the undead, but the book is still a "zombie" book and is even dedicated to George Romero. Likewise, John Carpenter's original 'Assault on Precinct 13' is a zombie siege movie, but doesn't feature any conventional George Romero zombies.

All 4 Alien movies are radically different from each other in tone, style, and execution, but (most) people still consider them to be legitimate Alien stories. Colonial Marines doesn't appear to be straying terribly far from the 'Aliens' mold other than dialing everything up to 11 (more Marines, more military hardware, more Aliens) and certainly isn't any different from the other movies than they are compared to each other. They just happen to be tossing in some Alien enemy varieties because it's still a videogame, and frankly I find that completely forgivable.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Xenomorphine on Jan 16, 2013, 02:56:08 AM
Quote from: Xenomrph on Jan 16, 2013, 02:33:56 AM
So? Literally every movie after 'Alien' (up to and including 'Prometheus') have differences and have introduced new elements or retconned things assumed to be true in the prior movies, and people have gotten over it. What makes this game a special case where introducing new things is suddenly forbidden?

Because the people behind this are the ones who are making such a big deal out of needing to explain the magical Sulaco eggs - which is all well and fine. But to do so and then immediately introduce just-as-perplexing things which also wouldn't make terribly much sense, makes an instant mockery of that very mindset.

Like I've said before, I'm open to being pleasantly surprised. I'm just not seeing anything which gives me much hope for that.

QuoteWhy? Does it really matter?

It doesn't.

QuoteI still think my Left 4 Dead example is plenty applicable, and for reasons The Runner demonstrated on prior pages. To take a movie example, it's like people who complained that '28 Days Later' wasn't a "zombie" movie strictly because the movie didn't actually feature the dead coming back to life, and because the "zombies" run. Despite the movie following all the conventions of a typical "zombie apocalypse" movie. It's hardly an isolated case, too - Stephen King's book 'Cell' doesn't feature the undead, but the book is still a "zombie" book and is even dedicated to George Romero. Likewise, John Carpenter's original 'Assault on Precinct 13' is a zombie siege movie, but doesn't feature any conventional George Romero zombies.

But like I said, the analogy fails precisely because none of those properties are sequels/prequels to one another. They're not set in the same continuity. Just using the same generic plot device. You can compare the sharks from 'Jaws' to the ones in 'Deep Blue Sea', but that's all it'll ever be; a speculative comparison. The process of comparing them doesn't carry any weight.

The moment one is meant to be set in the other's continuity, then comparisons become much more valid.

QuoteAll 4 Alien movies are radically different from each other in tone, style, and execution, but (most) people still consider them to be legitimate Alien stories. Colonial Marines doesn't appear to be straying terribly far from the 'Aliens' mold other than dialing everything up to 11 (more Marines, more military hardware, more Aliens) and certainly isn't any different from the other movies than they are compared to each other. They just happen to be tossing in some Alien enemy varieties because it's still a videogame, and frankly I find that completely forgivable.

But that's the crux of the matter. If they'd just said, "Hey, we're making a game, have fun with it!" Nobody would care. But they repeatedly went over that line, in the same way as those behind 'Requiem' repeatedly went over the line from saying, "Hey, we're making a movie, have fun," to constant references of how it was going to be 'gritty' and totally, 100% non-canon breaking, whatsoever. Only for the central plank of it to revolve around the hyper-bizarre Predalien shenanigans.

The moment you make a boast like that, you actively invite criticism over your claim to be 100% canonical, because you, as the person in all those interviews you're pumping out, are the one who's making such a big deal over it.

Will the game be fun? Maybe. Who knows?

Will the game fit in with continuity? Maybe we'll get plausible explanations for all the new Alien types, how there's a new Queen, how above-ground colony facilities survived in the remarkable state they did and so on, but the signs aren't looking good... Especially in light of:

Spoiler
Hicks surviving, which has to be one of the most perplexing things, so far.
[close]

Remember all the debates before the last of the AVP games got released to us, about how/how 'Number Six' was meant to be more intelligent than the others? Where the facehuggers were meant to come from, every time it held a victim down for one? Turns out, the game never bothered to give explanations for any of those things. They were purely for aesthetic reasons and that was, literally, as deep as the thought process went.

I hope it will be fun. I hope that it will give lots of people happiness. I just have severe reservations about the claims that everyone will accept it as the 'true' sequel - which, in itself, is mildly offensive, to be honest. I'm no great fan of 'Alien 3', but remarks like that unnecessarily devalue the hard work which went into making it.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: SM on Jan 16, 2013, 03:08:40 AM
It's simply laughable that they drone on and on about how "authentic" they're being, when they're demonstrably not (and that's not even talking about different Alien types - if you don't expect them in a game, no matter how silly they seem, you're just naive).

Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Predaker on Jan 16, 2013, 03:20:54 AM
It's like a sequel in the sense that it will be a spiritual successor to Aliens but in video game form. They are translating something that was experienced in a movie into a video game basically. A video game could never realistically fit the most strict sense of the word canon under heavy scrutiny due to this translation so they took some creative liberties to make what they thought would be the best aliens experience. I will give them the benefit of doubt and try the game out.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: SM on Jan 16, 2013, 03:21:05 AM
It doesn't even need heavy scrutiny.  Faint scrutiny is enough.

QuoteThey are translating something that was experienced in a movie into a video game basically.

This is the best you can hope for.  If they pull that off - job done.  Everything else is fairly irrelevant.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Xenomrph on Jan 16, 2013, 03:25:14 AM
QuoteBecause the people behind this are the ones who are making such a big deal out of needing to explain the magical Sulaco eggs - which is all well and fine. But to do so and then immediately introduce just-as-perplexing things which also wouldn't make terribly much sense, makes an instant mockery of that very mindset.
But that's not any different any anything any of the other movies have done, so I'm still not seeing the problem.

QuoteThe moment you make a boast like that, you actively invite criticism over your claim to be 100% canonical, because you, as the person in all those interviews you're pumping out, are the one who's making such a big deal over it.
The thing is, I suspect those boasts aren't necessarily aimed at the hardcore superfans who nitpick everything to death. It's meant at the more casual people in order to get them interested, and it's precisely because it's not a movie. It's a videogame. Making the claim that it's a faithful "official sequel" to a beloved classic movie that millions of people have seen is a pretty good way to get otherwise uninterested people to perk up and pay attention and possibly buy the game, especially if the footage and screenshots we've seen make it look like it's going to deliver on that promise.

QuoteRemember all the debates before the last of the AVP games got released to us, about how/how 'Number Six' was meant to be more intelligent than the others? Where the facehuggers were meant to come from, every time it held a victim down for one? Turns out, the game never bothered to give explanations for any of those things. They were purely for aesthetic reasons and that was, literally, as deep as the thought process went.
You're saying that like it's a bad thing, and as if the movies themselves don't have instances like that. The motion trackers in 'Alien' and 'Aliens' literally cannot work as they're presented, but it doesn't matter because they're plot devices meant to get an emotional reaction out of the audience. Putting the ammo counter on the right side of the pulse rifle where Ripley can't see it (but the audience can) doesn't make any sense, but it sure hammers home how many rounds Ripley is firing and when she's low on ammo.
Likewise the mystery facehuggers out of thin air are meant to get a reaction out of the player - you're literally facilitating a dude getting facehugged, in graphic and up-close detail. It's pretty crazy, and at the end of it it doesn't actually matter where the facehugger came from. If you're fixating on the "logistics" of the facehugger, you've missed the point.

QuoteI just have severe reservations about the claims that everyone will accept it as the 'true' sequel - which, in itself, is mildly offensive, to be honest. I'm no great fan of 'Alien 3', but remarks like that unnecessarily devalue the hard work which went into making it.
I guess it depends on what people want to get out of the experience. Ever since 'Aliens' audiences have been clamoring for 'Aliens 2: Now With More Marines And Aliens And Stuff', and a lot of people were very, very disappointed with what 'Alien3' delivered. Colonial Marines looks like it is literally going to deliver on what a lot of people have been asking for for the better part of 30 years, and instead of being a movie with constraints like "budget" and "actor safety" and "practicality" and "2 hour run-time", it's going to be an interactive (multiplayer, even!) videogame that can be as long or as short as the developers want it to be.

And this is coming from someone who loves 'Alien3' and considers it their favorite Alien movie. Colonial Marines looks like it's going to be a hoot, but I don't think it's going to undermine 'Alien3' for me at all.

Quote from: SM on Jan 16, 2013, 03:08:40 AM
It's simply laughable that they drone on and on about how "authentic" they're being, when they're demonstrably not
Except that it sure does look pretty authentic, but to each their own I guess.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Pete Script on Jan 16, 2013, 12:18:08 PM
My apologies for interrupting the validity conversation which I think could either make or break the game.

I have scoured the Internet with no avail looking for any demo release information. At the moment I can't find anything to say if they are going to do one at all for this game. My hope is as they did one for duke nukem there is still a possibility.

If anyone knows anything about this I would be very keen to find out.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Byohzrd on Jan 16, 2013, 01:42:58 PM
not to drastically change the subject but am i looking at a facehugger with somesort of tailblade?

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi274.photobucket.com%2Falbums%2Fjj241%2FRabbit2100%2Ftumblr_mgp4u2QpUq1ruu36bo6_r2_500-19dragged_zpsaa72afa6.jpg&hash=68edfddab76ab3bc8c59ada1baf2029501d9f9d4)

Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Griffith on Jan 16, 2013, 07:19:39 PM
I noticed that too also..

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg843.imageshack.us%2Fimg843%2F1369%2F14871957.jpg&hash=1609e94282594021ff1a92b79cb875d08b470b73)

WY vessel?
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: SM on Jan 16, 2013, 11:47:02 PM
Possibly.  It looks to be a modified Conestoga like the Patna was.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: ShadowPred on Jan 17, 2013, 04:52:15 AM
Quote from: Byohzrd on Jan 16, 2013, 01:42:58 PM
not to drastically change the subject but am i looking at a facehugger with somesort of tailblade?

http://i274.photobucket.com/albums/jj241/Rabbit2100/tumblr_mgp4u2QpUq1ruu36bo6_r2_500-19dragged_zpsaa72afa6.jpg




Oh, for the love of...!
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Local Trouble on Jan 17, 2013, 04:58:04 AM
Sharp-tailed facehugger looks at least 62.7% more extreme.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: ShadowPred on Jan 17, 2013, 05:00:50 AM
Accidentally kills the marine...and then has to hurry to get another host. I can see the comedic value of this happening over and over again in one scene.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Local Trouble on Jan 17, 2013, 05:15:30 AM
How far is it from the camera?  Maybe it's the giant Shelob facehugger I wanted.
Title: Odp: Aliens: Colonial Marines TV Commercial
Post by: Salt The Fries on Jan 17, 2013, 05:45:04 AM
Does this gun have ammo counter?
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: DemonicD13 on Jan 17, 2013, 06:23:41 AM
Concept Art?
Title: Re: Odp: Aliens: Colonial Marines TV Commercial
Post by: Cal427eb on Jan 17, 2013, 12:27:09 PM
Quote from: Salt The Fries on Jan 17, 2013, 05:45:04 AM
Does this gun have ammo counter?
Which gun?
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Predaker on Jan 17, 2013, 02:51:29 PM
The gun in that screenshot is a pulse rifle with R.I.S.
Title: Odp: Aliens: Colonial Marines TV Commercial
Post by: Salt The Fries on Jan 17, 2013, 03:10:57 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi775.photobucket.com%2Falbums%2Fyy35%2FSaltTheFries%2FACMCOMMERCIAL1_zps98616bab.jpg&hash=8751cd712ca9718642acefbc604acad251885544)

I just love how casually this guy walks in a power-loader WITHOUT SLIGHTEST FACIAL EXPRESSION!!!

https://www.youtube.com/watch?v=P7BkqmMNQWA&feature=player_detailpage#t=16s (https://www.youtube.com/watch?v=P7BkqmMNQWA&feature=player_detailpage#t=16s)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi775.photobucket.com%2Falbums%2Fyy35%2FSaltTheFries%2FACMCOMMERCIAL3_zps7d250632.jpg&hash=a4f0a370cdbe382be199b2d920c087b3d8b9b42b)

Awful eyes without any expression, they are simply blank, plus they are lo-res.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi775.photobucket.com%2Falbums%2Fyy35%2FSaltTheFries%2FACMCOMMERCIAL4_zps29067a52.jpg&hash=3ba9ad501d3c863c4169f8d1d1f4df847fc202bc)

The smoke is obviously 2D - I know it's all about smokes and mirror and making things look nice with good frame-rate and certain sacrifices have to be made, but - at least in the trailer - its flatness was very obvious...

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi775.photobucket.com%2Falbums%2Fyy35%2FSaltTheFries%2FACMCOMMERCIAL5_zps2d3a254e.jpg&hash=cc20fdf5caefe5fc50031bd4f318e7bc7308b087)

The design of the bigger spaceship is to me very uninspired, both in its architecture, its textures and relative lack of bump-mapping...

Your thoughts?
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: WinterActual on Jan 17, 2013, 03:19:52 PM
Its [img] not [shot]
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Cal427eb on Jan 17, 2013, 03:34:52 PM
Quote from: WinterActual on Jan 17, 2013, 03:19:52 PM
Its [img] not [shot]
You think he saw the image button?  ::)
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: WinterActual on Jan 17, 2013, 03:55:58 PM
I don't know, I always write down the tags manually  :laugh:
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Cal427eb on Jan 17, 2013, 04:32:45 PM
I used to when I did HTML coding but I find it easier to just highlight the url and press the button.

Where did he get the idea for shot though? Lol
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: WinterActual on Jan 17, 2013, 04:57:58 PM
[screenshot] I guess  :laugh:
Title: Odp: Re: Aliens: Colonial Marines TV Commercial
Post by: Salt The Fries on Jan 17, 2013, 06:54:27 PM
Quote from: WinterActual on Jan 17, 2013, 03:19:52 PM
Its [img] not [shot]
I know, I was on my phone and I copied an entire post from another forum where I made it originally on my phone's internet browser then pasted it to a notepad and then pasted it here using tapatalk application. Something must have messed up in between by itself.
Title: Re: Odp: Re: Aliens: Colonial Marines TV Commercial
Post by: Cal427eb on Jan 17, 2013, 06:57:07 PM
Quote from: Salt The Fries on Jan 17, 2013, 06:54:27 PM
Quote from: WinterActual on Jan 17, 2013, 03:19:52 PM
Its [img] not [shot]
I know, I was on my phone and I copied an entire post from another forum where I made it originally on my phone's internet browser then pasted it to a notepad and then pasted it here using tapatalk application. Something must have messed up in between by itself.
Hmmm that's weird.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Predaker on Jan 17, 2013, 06:59:01 PM
[SHOT] works on the gearbox forums to make the pic a certain size. It can be helpful if the pic is too big and you want it to be smaller. It looks like Tonks edited your post and changed img to shot so the pics would fit better.
Title: Odp: Aliens: Colonial Marines TV Commercial
Post by: Salt The Fries on Jan 17, 2013, 06:59:30 PM
Anyway, I sorted it out and edited the post, still on my phone. What do you think of these flaws in the pictures?
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: WinterActual on Jan 17, 2013, 07:16:14 PM
Nothing new.. I mean those issues are in the game since the first ever gameplay trailer - low res and bland faces, 2d effects, senseless chars. We already know about those "features".
Title: Odp: Re: Aliens: Colonial Marines TV Commercial
Post by: Salt The Fries on Jan 17, 2013, 07:20:19 PM
Quote from: Predaker on Jan 17, 2013, 06:59:01 PM
[SHOT] works on the gearbox forums to make the pic a certain size. It can be helpful if the pic is too big and you want it to be smaller. It looks like Tonks edited your post and changed img to shot so the pics would fit better.
bro, whenever I see your nickname, I think of Predator crossed with Brubaker, you know that movie set in prison with Robert Redford and...Yaphett Koto :-D someone ought to make a poster out of it :-D
Title: Re: Odp: Aliens: Colonial Marines TV Commercial
Post by: acrediblesource on Jan 18, 2013, 05:21:24 AM
Quote from: Salt The Fries on Jan 17, 2013, 03:10:57 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi775.photobucket.com%2Falbums%2Fyy35%2FSaltTheFries%2FACMCOMMERCIAL1_zps98616bab.jpg&hash=8751cd712ca9718642acefbc604acad251885544)

I just love how casually this guy walks in a power-loader WITHOUT SLIGHTEST FACIAL EXPRESSION!!!

https://www.youtube.com/watch?v=P7BkqmMNQWA&feature=player_detailpage#t=16s (https://www.youtube.com/watch?v=P7BkqmMNQWA&feature=player_detailpage#t=16s)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi775.photobucket.com%2Falbums%2Fyy35%2FSaltTheFries%2FACMCOMMERCIAL3_zps7d250632.jpg&hash=a4f0a370cdbe382be199b2d920c087b3d8b9b42b)

Awful eyes without any expression, they are simply blank, plus they are lo-res.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi775.photobucket.com%2Falbums%2Fyy35%2FSaltTheFries%2FACMCOMMERCIAL4_zps29067a52.jpg&hash=3ba9ad501d3c863c4169f8d1d1f4df847fc202bc)

The smoke is obviously 2D - I know it's all about smokes and mirror and making things look nice with good frame-rate and certain sacrifices have to be made, but - at least in the trailer - its flatness was very obvious...

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi775.photobucket.com%2Falbums%2Fyy35%2FSaltTheFries%2FACMCOMMERCIAL5_zps2d3a254e.jpg&hash=cc20fdf5caefe5fc50031bd4f318e7bc7308b087)

The design of the bigger spaceship is to me very uninspired, both in its architecture, its textures and relative lack of bump-mapping...

Your thoughts?

We'll for the most part you are right but it's all about perspective.
The marine you see is only a stock marine (like stock villians they are generally going to have to look the same and not at all expressive only to make it seem that they are generic) If they were expressive, Jim Carey like, then you'll have a whole army of Jim Careys no?
The smoke you see is actually really good quality rendered smoke in 2d much like the other from the start of the trailer.
No complaints there.
The ship looks uninteresting mainly because it is from the era of the Sulaco and is a military ship. Its meant to look armour plated as compared to the nostromo and its cargo (these would have to look much different).
I don't see these gripes as nothing more than subjective artistic measure. They look fantastic to me. But you're baffled so maybe you can elaborate your fustrations.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Vepariga on Jan 18, 2013, 12:42:29 PM
Quote from: Nightlord on Jan 14, 2013, 09:19:53 PM
Quote from: Byohzrd on Jan 14, 2013, 09:16:56 PM
what is this shit?!
Spoiler
Canon.
[close]

:laugh: I said the same thing before hitting that spoiler tag
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Gren_86 on Jan 18, 2013, 05:02:10 PM
Quote from: RaisingCane on Jan 17, 2013, 04:58:04 AM
Sharp-tailed facehugger looks at least 62.7% more extreme.
I have to disagree, it serves no purpose from a evolutionary point of view. I hope the game won't be oversaturated with horned and spiked xenos.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: unwittytitle on Jan 18, 2013, 06:13:04 PM
Quote from: Gren_86 on Jan 18, 2013, 05:02:10 PM
Quote from: RaisingCane on Jan 17, 2013, 04:58:04 AM
Sharp-tailed facehugger looks at least 62.7% more extreme.
I have to disagree, it serves no purpose from a evolutionary point of view. I hope the game won't be oversaturated with horned and spiked xenos.

Whose to say that radioactive fallout from the destruction of the atmospheric processor didn't lead to some mutations in the xenomorph biology?

Additionally, other Alien media has already established the usefulness of the Alien tail/stinger.  Although the facehuggers are primarily designed for impregnation, a sharp tail would certainly provide the creature an additional defense mechanism
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: SM on Jan 18, 2013, 10:13:35 PM
QuoteWhose to say that radioactive fallout from the destruction of the atmospheric processor didn't lead to some mutations in the xenomorph biology?

Everyone except Gearbox.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Xenomrph on Jan 18, 2013, 10:42:52 PM
Quote from: unwittytitle on Jan 18, 2013, 06:13:04 PM
Additionally, other Alien media has already established the usefulness of the Alien tail/stinger.  Although the facehuggers are primarily designed for impregnation, a sharp tail would certainly provide the creature an additional defense mechanism
Not to mention, it's an added distraction that keeps potential prey from defending their mouths, if only long enough for the facehugger to, you know, facehug.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Local Trouble on Jan 19, 2013, 01:16:56 AM
Quote from: Gren_86 on Jan 18, 2013, 05:02:10 PM
Quote from: RaisingCane on Jan 17, 2013, 04:58:04 AM
Sharp-tailed facehugger looks at least 62.7% more extreme.

I have to disagree, it serves no purpose from a evolutionary point of view. I hope the game won't be oversaturated with horned and spiked xenos.

I stand corrected.  I will therefore downgrade my extremity estimate to 36.49%.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Bio Mech Hunter on Jan 19, 2013, 02:59:35 AM
Quote from: RaisingCane on Jan 19, 2013, 01:16:56 AM
Quote from: Gren_86 on Jan 18, 2013, 05:02:10 PM
Quote from: RaisingCane on Jan 17, 2013, 04:58:04 AM
Sharp-tailed facehugger looks at least 62.7% more extreme.

I have to disagree, it serves no purpose from a evolutionary point of view. I hope the game won't be oversaturated with horned and spiked xenos.

I stand corrected.  I will therefore downgrade my extremity estimate to 36.49%.
I personally feel 36.42% would be far more accurate.
Title: Odp: Aliens: Colonial Marines TV Commercial
Post by: Salt The Fries on Jan 19, 2013, 12:58:38 PM
Maybe that's the queen / royal facehugger?
Title: Re: Odp: Aliens: Colonial Marines TV Commercial
Post by: Valaquen on Jan 19, 2013, 01:35:20 PM
Quote from: Salt The Fries on Jan 19, 2013, 12:58:38 PM
Maybe that's the queen / royal facehugger?
Legs aren't webbed. Unless Gearbox missed that?
Title: Re: Odp: Aliens: Colonial Marines TV Commercial
Post by: Cal427eb on Jan 19, 2013, 02:35:06 PM
Quote from: Valaquen on Jan 19, 2013, 01:35:20 PM
Quote from: Salt The Fries on Jan 19, 2013, 12:58:38 PM
Maybe that's the queen / royal facehugger?
Legs aren't webbed. Unless Gearbox missed that?
Well they did miss a lot of other things...
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Gren_86 on Jan 19, 2013, 03:37:22 PM
Quote from: unwittytitle on Jan 18, 2013, 06:13:04 PM
Quote from: Gren_86 on Jan 18, 2013, 05:02:10 PM
Quote from: RaisingCane on Jan 17, 2013, 04:58:04 AM
Sharp-tailed facehugger looks at least 62.7% more extreme.
I have to disagree, it serves no purpose from a evolutionary point of view. I hope the game won't be oversaturated with horned and spiked xenos.

Whose to say that radioactive fallout from the destruction of the atmospheric processor didn't lead to some mutations in the xenomorph biology?

Additionally, other Alien media has already established the usefulness of the Alien tail/stinger.  Although the facehuggers are primarily designed for impregnation, a sharp tail would certainly provide the creature an additional defense mechanism
No offence but must I remind you that we are talking about Giger's alien and not some cheap comic-radiation gimmick.
Title: Re: Aliens: Colonial Marines TV Commercial
Post by: Jango1201 on Jan 30, 2013, 02:04:02 PM
Just saw the commercial air on Tru TV. I have a high def television and the graphics looked very good. If this is what the graphics will actually look like when I slap it in my Xbox, I will be very pleased.