Started by Olde, Nov 01, 2024, 01:26:38 PM
QuoteTwilight descends upon an arid planet. An outpost has been made by a dig site that has unearthed an ancient temple of inhuman origin. The excavation has both alerted the custodians of the sacred site and awoken an infection once again festering beneath the sands...Desert Requiem is remake of a map I made when I was around 12 or 13 years old called Desert Storm (one of the first custom maps released for AVP, and one of the only to be made with the hideous GeomTool). I lost the map ages ago, but around 20 years later was able to find it again thanks to the preservation efforts of the AVP Classic Community including some dumb kid's box canyon map in their Ultimate Map Pack.Replaying it a couple years ago, I was a bit surprised by how well I could see kid me's intent in the design. I had some really good ideas buried in the flat dunes, but I hadn't yet developed the skillset needed to express that intention. My designs were beyond my abilities.I decided to play around with Inteng again recently, to see if I might be able to document what are largely forgotten tools for a landmark game. What ended up happening is me developing a new workflow utilizing Blender to develop maps for a 25 year old game that time forgot. Seeing as this year marks 25 years of Aliens versus Predator 1999, what better celebration for me as a game dev than to remake the first game project I ever released? My idea was to try to make the map 12 year old me had dreamed up, using the skills I've developed across 2 decades. I think I largely succeeded; I want to believe 12 year old me would think what I've made is so cool.I want to give special shoutouts to the AVP Classic Discord, especially Olde for his time and knowledge and interest in helping me figure out how to make all of this work, and for his tutorials inspiring me to actually go through with making this thing. Also for volunteering to bug hunt on the map before I made a fool of myself.To install the map, just copy the sub-folders within the DesertRequiem folder (avp_rifs, graphics, sounds) into your AVP installation directory. The map should then be available in multiplayer.The map is intended to be played Species Deathmatch, but should work fine with any game mode. It is also compatible with co-op, though expect a few issues with AI navigation.I don't know how many people will play this, but if you do I hope it becomes a staple for your seasonal AVP matches!Happy 25th Anniversary, AVP'99!