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Games => General Game Discussion => Topic started by: fluxcap on Oct 10, 2007, 02:43:40 AM

Title: Dead Space
Post by: fluxcap on Oct 10, 2007, 02:43:40 AM
A mix of Alien, Event Horizon and The Thing. Looks sort of like a refinement on the commercial failure but somewhat decent game RLH.
http://ps3.ign.com/articles/825/825859p1.html
Title: Re: Dead Space
Post by: ShadowPred on Oct 10, 2007, 01:27:16 PM
I cannot wait for this damn game i was having a nerdgasm just by reading the article on Game Informer.
Title: Re: Dead Space
Post by: avpmad! on Oct 11, 2007, 07:55:37 PM
wow looks well good  :o
Title: Re: Dead Space
Post by: fluxcap on Feb 27, 2008, 12:24:46 AM
This game is going to rock my world
http://www.gametrailers.com/player/31156.html?type=mov
Title: Re: Dead Space
Post by: Pred-Xeno on Feb 27, 2008, 12:48:05 AM
I have high hopes for this game.
Title: Re: Dead Space
Post by: ShadowPred on Feb 27, 2008, 01:16:29 AM
To think that the bastards at EA want the game to have no pause feature....this is a BUY!
Title: Re: Dead Space
Post by: fluxcap on Feb 27, 2008, 01:20:31 AM
Quote from: ShadowPred on Feb 27, 2008, 01:16:29 AM
To think that the bastards at EA want the game to have no pause feature....this is a BUY!
That takes me back to my Atari days...not good memories lol. An interesting idea, that should be a mode you can switch on/off.
Title: Re: Dead Space
Post by: Pred-Xeno on Feb 27, 2008, 01:21:05 AM
WHAT!!! I didn't know EA is putting this game with no pause. Where did you hear that.
Title: Re: Dead Space
Post by: ShadowPred on Feb 27, 2008, 01:34:19 AM
http://www.gamesradar.com/xbox360/dead-space/news/no-pause-option-for-dead-space/a-20080211105040365064/g-20070924145143734032
Title: Re: Dead Space
Post by: Pred-Xeno on Feb 27, 2008, 01:36:52 AM
So what if you have to go to the bathroom while your playing?
Title: Re: Dead Space
Post by: ShadowPred on Feb 27, 2008, 02:54:52 AM
Go hide somewhere safe in the game
Title: Re: Dead Space
Post by: fluxcap on Feb 27, 2008, 03:44:21 AM
And pray your character is still alive when you come back...
Title: Re: Dead Space
Post by: Pred-Xeno on Feb 27, 2008, 08:36:47 PM
Wow, but to tell you the truth I think thats what I would most likey do but I don't think this game has any safe spots at all.
Title: Re: Dead Space
Post by: chopperbuilder on Feb 28, 2008, 05:25:01 PM
Looks kinda cool.
Title: Re: Dead Space
Post by: Xhan on Feb 29, 2008, 08:20:09 AM
Looks somewhat decent, if completely derivative. As it's an EA game, I won't be touching it.
Title: Re: Dead Space
Post by: Private Hudson on Mar 01, 2008, 07:27:10 AM
I downloaded the trailer for it from Xbox Live, it looks like the PS2 game, The Thing. (Yes, I do know the Thing is based on a movie.)
Title: Re: Dead Space
Post by: chopperbuilder on Mar 01, 2008, 04:40:12 PM
So its only a xbox game or?
Title: Re: Dead Space
Post by: fluxcap on Mar 01, 2008, 09:08:11 PM
ps3 and the box.
Title: Re: Dead Space
Post by: chopperbuilder on Mar 01, 2008, 09:25:37 PM
damn that sucks he he
Title: Re: Dead Space
Post by: Private Hudson on Mar 02, 2008, 01:20:49 AM
^ Looks like your getting left behind if you don't have next gen consoles. :-\
Title: Re: Dead Space
Post by: chopperbuilder on Mar 02, 2008, 03:47:18 PM
Sadly yes :-[
Title: Re: Dead Space
Post by: Private Hudson on Mar 02, 2008, 07:27:19 PM
There are constant price drops for them now, so you could get one in about a couple of months.
Title: Re: Dead Space
Post by: chopperbuilder on Mar 02, 2008, 07:33:22 PM
Its not the prizes that bugs me, im very happy of my huge computer :) i know its easyer to play on a xbox but i hate the use of those joypats, im more happy about keys and mouse,, but i guess its just a matter of time before i get used to it :) and on the other side, then i got a good agument for playing kingdom hearts :)
Title: Re: Dead Space
Post by: Stalker on Oct 11, 2008, 04:42:46 AM
Dead Space just got an 8.7 from IGN (http://au.ps3.ign.com/articles/918/918859p1.html), & has been praised by several other critics. I'll definitely have to give it a try when it's released later this month.

As if there weren't already too many good games coming out...
Title: Re: Dead Space
Post by: Cellien on Oct 11, 2008, 03:16:35 PM
Hope there is a demo.  This is a multiplatform game I'd buy on my PS3 instead since I don't think it's too multiplayer heavy (everyone I know has a 360).

@Chopperbuilder:  You can get a 360 now for $199 and play all these bad ass games.  That's cheap enough to forget about having to use a controller instead of m/keyboard.  :P
Title: Re: Dead Space
Post by: Xenomrph on Oct 11, 2008, 05:00:45 PM
Already got the game pre-ordered at my local GameStop. I won't be able to pick it up until Friday, though - I'm out of town on Wednesday and Thursday at a job-fair and visiting my parents for my mother's birthday.

This game is gonna be friggin' awesome, though. Anyone who hasn't already seen them should check out the "animated" Dead Space prequel comics at GameTrailers.com - they're very cool, and all kinds of f**ked up.
Title: Re: Dead Space
Post by: MrLee on Oct 12, 2008, 10:43:26 AM
i cant wait to get this.

Ive been waiting for a good survival horror for the PS3 since i got it!!!

This should make do till i get res5 and FEAR2.
Title: Re: Dead Space
Post by: Xenomrph on Oct 12, 2008, 02:06:11 PM
If you want some other good survival-horror games you can play on your PS3, check out the Fatal Frame series (came out on PS2). They are the scariest games I've ever played, holy f**king shit.
Title: Re: Dead Space
Post by: Hell-Scorpion on Oct 12, 2008, 02:09:31 PM
Are there any zombies? I mean I've seen some pics and they look like zombies, but the next pic it's like a F@#king mutant.
Title: Re: Dead Space
Post by: Stalker on Oct 12, 2008, 02:11:31 PM
They're some sort of aliens/mutants. In my opinion they look alot like the creature from John Carpenter's The Thing.
Title: Re: Dead Space
Post by: MrLee on Oct 12, 2008, 02:57:44 PM
They are classed as Necromorphs.

So i guess its a form of alien.

Necro being something to describe a dead creature right?

so i guess they are kinda like a cross between The Flood from Halo. And John Carpenters The Thing.

This can only mean goodness.

I read a review, and watched a review video.

Apparently the game, minimum, takes 12 hours to complete!!!

Thats great news!!! Its been years since a decent length game has come out. Games concentrate so much of effects these days the actual length is somewhat lacking in most of them.

I really wanna play this game now, i know its gonna shit me the f**k up.
Title: Re: Dead Space
Post by: Stalker on Oct 14, 2008, 05:17:20 AM
A 9.0 from Gamespot (http://au.gamespot.com/xbox360/action/deadspace/review.html?tag=topslot;thumb;1), this is definitely on my must-buy list.
Title: Re: Dead Space
Post by: Xenomrph on Oct 14, 2008, 05:55:38 AM
Quote from: Hell-Scorpion on Oct 12, 2008, 02:09:31 PM
Are there any zombies? I mean I've seen some pics and they look like zombies, but the next pic it's like a F@#king mutant.
Think of it like a virus that reanimates corpses, but then starts mutating them and making them sprout new limbs, tentacles, claws, mouths, shit like that. "Necromorphs", literally "the changing dead".
Title: Re: Dead Space
Post by: Deathbearer on Oct 15, 2008, 03:23:51 AM
I cannot wait for Dead Space. It is going to rock my f**king mind.
Title: Re: Dead Space
Post by: Cellien on Oct 15, 2008, 03:27:35 AM
These games are damn freaky.  Personally, I'd love to see a movie I think over playing the game. :P  The animated comics were cool.
Title: Re: Dead Space
Post by: gameoverman on Oct 15, 2008, 04:45:55 AM
I think it's already out in North America.  I gotta wait another 2 weeks.
Title: Re: Dead Space
Post by: PHANTOM on Oct 15, 2008, 06:05:50 AM
I'm gonna get it for the PC. Is it me, or when ever you see that trailer to this game don't you just wish it was the trailer for Aliens Colonial Marines instead? :-\
Title: Re: Dead Space
Post by: Stalker on Oct 15, 2008, 07:33:36 AM
I disagree Phantom. Dead Space looks to be a great original game, just the kind of shocking single player horror I've been waiting for. I'm glad that Colonial Marines won't be out for a while, it means there will be plenty of time to play all the other great new releases.
Title: Re: Dead Space
Post by: gameoverman on Oct 15, 2008, 08:12:21 AM
The only thing that pisses me off is that it isn't in first person.  But yeah, this is just down time until A: CM.
Title: Re: Dead Space
Post by: Stalker on Oct 15, 2008, 08:24:33 AM
Personally, I like the third-person perspective, it gives the game somewhat of a Resident Evil 4-like feel. The way all of your HUD & menus are displayed as holograms projecting from your suit is a brilliant touch as well.
Title: Re: Dead Space
Post by: AvPvTerminator on Oct 15, 2008, 09:18:41 PM
Im not a big gamer, but I saw this in my cousins gameinformer mag and it looks sweeeeet. I'll buy it when i get the money.
Title: Re: Dead Space
Post by: PHANTOM on Oct 15, 2008, 09:43:50 PM
Quote from: Stalker on Oct 15, 2008, 07:33:36 AM
I disagree Phantom. Dead Space looks to be a great original game, just the kind of shocking single player horror I've been waiting for. I'm glad that Colonial Marines won't be out for a while, it means there will be plenty of time to play all the other great new releases.

Where the hell did I say this game woudn't be any good? This game looks awesome,  it's just that the opeining of the Dead Space trailer for some reason keeps reminding me of ACM. It takes place in space, it has the same darky gritty sci-fi tone and gosh darn it I want it to come out soon ;D



Title: Re: Dead Space
Post by: Kimarhi on Oct 15, 2008, 09:49:34 PM
I've got mine preordered.  Was hoping it would arrive today, but apparantly Amazon couldn't get anybody to ship this holiday on monday.

I like anything that has aliens/monsters in it, so naturally I had to get it.
Title: Re: Dead Space
Post by: Private Hudson on Oct 16, 2008, 12:04:40 AM
This is the only game I don't have preordered. :'(
Title: Re: Dead Space
Post by: Cellien on Oct 16, 2008, 12:35:25 AM
Wow, you must have preordered a lot of games then.   ;)
Title: Re: Dead Space
Post by: Weasel on Oct 16, 2008, 12:39:06 AM
I'll buy it when I have the money, that and Littlebigplanet.
Title: Re: Dead Space
Post by: Private Hudson on Oct 16, 2008, 12:43:22 AM
I've preordered (Some I don't get till my birthday >:(, and yes, I do know some are already out):

Fallout 3 Survival Edition
Fable 2 Special Edition
Gears of War 2 Special Edition
Crysis Warhead
Mercenaries 2
Star Wars Force Unleashed
Littlebigplanet
Spore Galactic Edition

I'm trying to find a place to preorder Aliens Colonial Marines, Halo Wars, and Halo 3: Recon but I can't seem to find anywhere.
Title: Re: Dead Space
Post by: Xenomrph on Oct 16, 2008, 03:55:53 AM
I got my Dead Space art book preorder bonus from GameStop yesterday, it's pretty cool. It's even got about a dozen pages of 3D artwork, and 3D glasses in the back cover. ;D
I'll be picking up my actual copy of the game on Friday. I can't friggin' wait. ;D
Title: Re: Dead Space
Post by: avpmad! on Oct 16, 2008, 09:41:18 PM
gettin the second it comes onsale lol  ;D
Title: Re: Dead Space
Post by: fluxcap on Oct 17, 2008, 07:05:17 AM
Its been practically a year since I first posted about this game, I'm on chapter 2 and so far its been worth the wait. My only gripe is that the textures are quite pixelated.
Title: Re: Dead Space
Post by: gameoverman on Oct 17, 2008, 10:57:48 AM
Quote from: fluxcap on Oct 17, 2008, 07:05:17 AM
Its been practically a year since I first posted about this game, I'm on chapter 2 and so far its been worth the wait. My only gripe is that the textures are quite pixelated.

What format did you buy it for?
Title: Re: Dead Space
Post by: fluxcap on Oct 17, 2008, 04:06:41 PM
PS3. The most apparent flaw are the ads and signs on walls which look like blown up 72dpi images, typically in-game fake ads are silky smooth. I find that odd because there is alot of scrawled text on walls and they look perfect.

Environment textures can be pixelated, of course you gotta be close but its glaring once you notice it. Although character models and have high polygon counts and there's no pop-in (thank you!) to speak of so I suppose it evens out. Plus the majority of the game is dark as hell so its not too noticeable but once you get an eyeful of some, you'll always know whats really lurking in the darkness.
Title: Re: Dead Space
Post by: MrLee on Oct 17, 2008, 05:29:07 PM
can i get this yet in the UK?
Title: Re: Dead Space
Post by: Xenomrph on Oct 17, 2008, 07:45:31 PM
Just picked up my copy at Gamestop, gonna start playing it tonight. No point playing it until it's dark. ;D
Title: Re: Dead Space
Post by: DB on Oct 19, 2008, 12:41:16 AM
This game is great. There's even some replay value... though might not be enough for some.

"f**k me" lights up the ass, though. :P
Title: Re: Dead Space
Post by: chopperbuilder on Oct 19, 2008, 01:49:25 AM
Hmmmm think im gonna give it a try then
Title: Re: Dead Space
Post by: Eidotemit on Oct 20, 2008, 03:37:24 PM
Just finished it, great game.
Title: Re: Dead Space
Post by: Cellien on Oct 20, 2008, 03:42:39 PM
Quote from: fluxcap on Oct 17, 2008, 07:05:17 AM
Its been practically a year since I first posted about this game, I'm on chapter 2 and so far its been worth the wait. My only gripe is that the textures are quite pixelated.

Does anyone know which version is better?  360 or PS3?
Title: Re: Dead Space
Post by: MrLee on Oct 20, 2008, 03:44:11 PM
Quote from: Eidotemit on Oct 20, 2008, 03:37:24 PM
Just finished it, great game.
ALREADY? DAMN IT CANT BE THAT GOOD IF YOUVE ALREADY COMPLETED IT, UNLESS YOU ARE SOME SORT OF MASTER OF THE GAMING WORLD!
Title: Re: Dead Space
Post by: Xhan on Oct 20, 2008, 04:00:26 PM
Quote from: Cellien on Oct 20, 2008, 03:42:39 PM
Quote from: fluxcap on Oct 17, 2008, 07:05:17 AM
Its been practically a year since I first posted about this game, I'm on chapter 2 and so far its been worth the wait. My only gripe is that the textures are quite pixelated.

Does anyone know which version is better?  360 or PS3?

360 has better textures, Ps3 has broader range in lighting. Controls are near identical.
Title: Re: Dead Space
Post by: Eidotemit on Oct 20, 2008, 10:22:11 PM
Quote from: mrlee on Oct 20, 2008, 03:44:11 PM
Quote from: Eidotemit on Oct 20, 2008, 03:37:24 PM
Just finished it, great game.
ALREADY? DAMN IT CANT BE THAT GOOD IF YOUVE ALREADY COMPLETED IT, UNLESS YOU ARE SOME SORT OF MASTER OF THE GAMING WORLD!

I just may be...

My friend had it, we played it and beat it (I played about 80% of it). I really don't even own the game.
Title: Re: Dead Space
Post by: aliensetta on Oct 20, 2008, 10:38:42 PM
I liked the game. Although I've only played it once it seems like it could get boring after awhile.
Title: Re: Dead Space
Post by: Xenomrph on Oct 21, 2008, 02:48:33 AM
I'm at the start of Chapter 2 (of 12), and I'm having a blast. Seriously kickass game, totally worth buying.
Title: Re: Dead Space
Post by: gameoverman on Oct 21, 2008, 04:39:27 AM
How are the scenes in space?  What are visuals like?  Do you get to see distant stars, galaxies and planets?

Title: Re: Dead Space
Post by: Xenomrph on Oct 21, 2008, 05:02:56 AM
I'm not far enough to go outside the ship yet, so I don't really know. I'll let you know when I get there, though. :)
Title: Re: Dead Space
Post by: RidgeTop on Oct 21, 2008, 05:54:43 AM
Game takes about 12 hours to complete, sadly there is not much replay value, but the atmosphere of the game alone makes it worth the buy.  I'm on my second playthrough.
Title: Re: Dead Space
Post by: MrLee on Oct 21, 2008, 10:14:50 AM
im stuck.

both Far Cry 2 and Dead Space come out the same day here.

I dont think i can afford both, not at nearly £50 a game. I cant choose :(

help
Title: Re: Dead Space
Post by: gameoverman on Oct 21, 2008, 02:35:45 PM
It depends on what you like better.

I personally am looking more forward to Far Cry 2 because of the fire and the free roam.  I love burning stuff.   ;)  But I already own Dead Space anyway.
Title: Re: Dead Space
Post by: Eidotemit on Oct 21, 2008, 03:38:46 PM
I would say buy Far Cry 2. Its longer, has multi, and some great features like the map editor. Dead Space is fun, and has some fantastic visuals, but I would strongly recommend renting it first.
Title: Re: Dead Space
Post by: Xenomrph on Oct 22, 2008, 12:45:03 PM
Quote from: gameoverman on Oct 21, 2008, 04:39:27 AM
How are the scenes in space?  What are visuals like?  Do you get to see distant stars, galaxies and planets?


Okay, I can actually respond to this as I've finally done some zero-G and vacuum stuff, and holy shit is the vacuum stuff cool. The visuals look great, and the effects of decompression and the audio when you're outside are really awesome.
Title: Re: Dead Space
Post by: Eidotemit on Oct 22, 2008, 12:58:40 PM
^It adds a nice bit of panic too when in zero-g and your air is running out.
Title: Re: Dead Space
Post by: MrLee on Oct 22, 2008, 01:05:51 PM
i gave in and pre-ordered both.
Title: Re: Dead Space
Post by: Xenomrph on Oct 22, 2008, 04:31:22 PM
Quote from: mrlee on Oct 22, 2008, 01:05:51 PM
i gave in and pre-ordered both.
I don't think you can pre-order Dead Space anymore, since the game has been been released. ???
Title: Re: Dead Space
Post by: MrLee on Oct 22, 2008, 10:32:31 PM
Quote from: Xenomrph on Oct 22, 2008, 04:31:22 PM
Quote from: mrlee on Oct 22, 2008, 01:05:51 PM
i gave in and pre-ordered both.
I don't think you can pre-order Dead Space anymore, since the game has been been released. ???
believe it or not. Their are other countries out there!  ;D :D
Title: Re: Dead Space
Post by: Deathbearer on Oct 22, 2008, 10:36:57 PM
Quote from: mrlee on Oct 22, 2008, 10:32:31 PM
Quote from: Xenomrph on Oct 22, 2008, 04:31:22 PM
Quote from: mrlee on Oct 22, 2008, 01:05:51 PM
i gave in and pre-ordered both.
I don't think you can pre-order Dead Space anymore, since the game has been been released. ???
believe it or not. Their are other countries out there!  ;D :D
This is madness!
Title: Re: Dead Space
Post by: MrLee on Oct 22, 2008, 10:38:45 PM
Quote from: Deathbearer on Oct 22, 2008, 10:36:57 PM
Quote from: mrlee on Oct 22, 2008, 10:32:31 PM
Quote from: Xenomrph on Oct 22, 2008, 04:31:22 PM
Quote from: mrlee on Oct 22, 2008, 01:05:51 PM
i gave in and pre-ordered both.
I don't think you can pre-order Dead Space anymore, since the game has been been released. ???
believe it or not. Their are other countries out there!  ;D :D
This is madness!
madness? .....THIS IS SPARTAAAAAA *boots you down a well*
Title: Re: Dead Space
Post by: Deathbearer on Oct 22, 2008, 10:41:19 PM
{mr. Bill voice} Oh Noooooo!
Title: Re: Dead Space
Post by: Xhan on Oct 23, 2008, 12:49:54 AM


(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg241.imagevenue.com%2Floc204%2Fth_22113_ds1_122_204lo.jpg&hash=eb152910df9d005a1be715a79db2e0bfc06f8b0e) (http://img241.imagevenue.com/img.php?image=22113_ds1_122_204lo.jpg)(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg167.imagevenue.com%2Floc920%2Fth_22116_ds2_122_920lo.jpg&hash=39315bcfccaa34f29e29379fb719f294a4a4ad8d) (http://img167.imagevenue.com/img.php?image=22116_ds2_122_920lo.jpg)(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg241.imagevenue.com%2Floc245%2Fth_22119_ds3_122_245lo.jpg&hash=78219876a9334c40a0f63a4cdac04ecff6b749b4) (http://img241.imagevenue.com/img.php?image=22119_ds3_122_245lo.jpg)
Title: Re: Dead Space
Post by: Deathbearer on Oct 23, 2008, 12:52:55 AM
awesome..I must have this game...
Title: Re: Dead Space
Post by: MrLee on Oct 23, 2008, 06:02:09 PM
"credits" reminds me of dinocrisis 2.

why do i get the feeling this games gonna shit me up like dinocrisis one.
Title: Re: Dead Space
Post by: Xenomrph on Oct 24, 2008, 04:57:21 AM
Quote from: mrlee on Oct 23, 2008, 06:02:09 PM
"credits" reminds me of dinocrisis 2.

why do i get the feeling this games gonna shit me up like dinocrisis one.
I haven't played any of the Dino Crisis games so I can't really comment on that, but "credits" in Dead Space are currency you spend at the stores in-game, like dollars, etc.
Title: Re: Dead Space
Post by: MrLee on Oct 24, 2008, 05:40:53 PM
id like to thank this game. As jsut within the first half hour of gameplay/

it had got me singing 50 cent-in da club whilst killing them (strange nerves thing)

i shouted want some candy about 50000 times.

and i did the "im gonna have me some fun" line.
Title: Re: Dead Space
Post by: Kimarhi on Oct 24, 2008, 08:22:41 PM
Singing in stress situations isn't strange.  Lots of people do it.
Title: Re: Dead Space
Post by: MrLee on Oct 24, 2008, 10:52:53 PM
yeah but its god damn hilarious!!!

theres nothing more amusing than singing a ridiculous song like "in da club" whilst killing mental creations of helllll....

it was literally like this "GO SHORTYYY *bang* ITS YA BIRTHDAY" "WE GONNA PARTY *CRUSHES ALIENS SKULL* LIKE ITS YA BIRTHDAY" "WE DONT EVEN GIVE A f**k *SHOOTS ALIEN UP SOME MORE* IF ITS YOUR BIRTHDAY"

it really is quite amusing.
Title: Re: Dead Space
Post by: War Wager on Oct 24, 2008, 11:16:35 PM
Anyone got the animated prequel?
Title: Re: Dead Space
Post by: Xenomrph on Oct 25, 2008, 01:16:03 AM
Quote from: War Wager on Oct 24, 2008, 11:16:35 PM
Anyone got the animated prequel?
Do you mean the DVD movie "Dead Space: Downfall"? Or the animated comic on Gametrailers.com?
Because the DVD isn't out until this Tuesday. I'll be picking it up (and the game came with a $3 off coupon, too ;D).
Title: Re: Dead Space
Post by: B-Rad G on Oct 26, 2008, 03:17:46 AM
Is this on the PS3 because I want to buy it soon with my upcoming money in the mail.
Title: Re: Dead Space
Post by: Deathbearer on Oct 26, 2008, 03:21:11 AM
Yeah I'm pretty sure it is.

I don't know how much longer I can wait! f**king Christmas...
Title: Re: Dead Space
Post by: Kimarhi on Oct 26, 2008, 03:23:43 AM
Quote from: B-Rad G on Oct 26, 2008, 03:17:46 AM
Is this on the PS3 because I want to buy it soon with my upcoming money in the mail.

Yeah.  I have the ps3.  And deadspace.
Title: Re: Dead Space
Post by: PHANTOM on Oct 27, 2008, 07:22:35 AM
I've been crying
Title: Re: Dead Space
Post by: gameoverman on Oct 27, 2008, 07:48:17 AM
Yep, this game is 7 tons of awesomeness. 
Title: Re: Dead Space
Post by: fluxcap on Oct 27, 2008, 04:14:24 PM
Those graphics look crisp as hell on the pc.

Altman be praised! ;D
Title: Re: Dead Space
Post by: Xhan on Oct 27, 2008, 05:13:58 PM
On the PC they only get yucky when you get REALLLY close, though a couple of the hallway textures look naff. Isaac's suit texture is also not as high res as you'd expect, though the normal mapping on the armor makes up for it, and the more armor you have, the less you see. Hopefully the PC version will get the security cutter DLC, if they go ahead and release it.
Title: Re: Dead Space
Post by: chopperbuilder on Oct 27, 2008, 06:20:20 PM
That head pize looks abit like the one i had in hellgatelondon as a blademaster
Title: Re: Dead Space
Post by: PHANTOM on Oct 28, 2008, 06:20:21 AM
Found this weird looking fellow? :-\

Title: Re: Dead Space
Post by: Xhan on Oct 28, 2008, 08:33:32 AM
"Brute".
Title: Re: Dead Space
Post by: Xenomrph on Oct 28, 2008, 08:47:18 AM
Nope, the thing in that screenshot isn't a Brute.
It's one of the corpses strung up on walls with tentacles that shoot these weird egg-shaped things that shoot barbs at you. The Brutes are the jumbo necromorphs that you first encounter in chapter 4, and you have to shoot at their unarmored back.
Title: Re: Dead Space
Post by: PHANTOM on Oct 28, 2008, 06:39:41 PM
lol yeah it was mad weird, I see this thing moving around on the wall and moment it threw out that thing on the ground I tried to stomp it, but it exploded and threw me back :o

Who ever made this game got problems. Serious deep seeded problems lol ;D

I'm still in chapter 4, hoping it gets worse ;D

Title: Re: Dead Space
Post by: Salt The Fries on Oct 28, 2008, 07:34:44 PM
I'm in chapter 4 as well, playing on hard difficulty and enjoying the challenge.
Title: Re: Dead Space
Post by: Xenomrph on Oct 28, 2008, 08:00:10 PM
I beat the game last night (playing it on 360), it's good shit. ;D I'm working my way through it a second time right now just to max out all the guns and get achievements and whatnot, and I'm still having a blast.
I also bought the "Dead Space: Downfall" DVD prequel movie today from Wal-Mart (my copy of the game came with a $3-off coupon for the DVD), gonna watch it in a little bit.
Title: Re: Dead Space
Post by: fluxcap on Oct 28, 2008, 11:47:07 PM
The sounds those wall-things make are so creepy, I love it. I too beat it last night, the final boss easily ranks as one of my favorites.
Title: Re: Dead Space
Post by: PHANTOM on Oct 29, 2008, 12:41:07 AM
I'm on chapter 7 ;D

Title: Re: Dead Space
Post by: fluxcap on Oct 29, 2008, 01:57:02 AM
The detail on Isaac is great. I request some caps when you get to the final boss, now that I'll use as wallpaper!
Title: Re: Dead Space
Post by: PHANTOM on Oct 29, 2008, 02:04:09 AM
I got ways to go until that happens, but I'll try.
Title: Re: Dead Space
Post by: sweeteyes on Oct 29, 2008, 04:08:53 AM
Isaac is awesome!!! Game is awesome!!!!.... 8) Thinking of buying it....


Title: Re: Dead Space
Post by: Aeus on Oct 29, 2008, 06:25:32 PM
This game is better than Snuff.

It owns.
Title: Re: Dead Space
Post by: x-M-x on Oct 29, 2008, 06:32:38 PM
The player is 3rd person correct ? really suprsied... thought it was 1st Person?


anyway game owns lol


x-M-x


8)
Title: Re: Dead Space
Post by: Xhan on Oct 29, 2008, 08:16:01 PM



(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg46.imagevenue.com%2Floc29%2Fth_11019_ds4_122_29lo.jpg&hash=de160abb869926db3781ef29d715b436016cc270) (http://img46.imagevenue.com/img.php?image=11019_ds4_122_29lo.jpg)(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg186.imagevenue.com%2Floc361%2Fth_11027_ds5_122_361lo.jpg&hash=228d7e6b0be757e9065b55dfb4855798fbd7e54a) (http://img186.imagevenue.com/img.php?image=11027_ds5_122_361lo.jpg)(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg145.imagevenue.com%2Floc958%2Fth_11032_ds6_122_958lo.jpg&hash=dc42eeb80b515f2d6a8cfb52c9a3389589dba669) (http://img145.imagevenue.com/img.php?image=11032_ds6_122_958lo.jpg)
Title: Re: Dead Space
Post by: Kimarhi on Oct 30, 2008, 12:08:01 AM
I haven't got a chance to play it a whole lot.  I'm stuck on level five with the regenerating necromorph.  I keep shooting his legs off, killing other necromorphs and running around. 

I assume its a time thing where I have to kill so many before it triggers a door open, but i've ran around for probably five minutes and it doesn't open. 
Title: Re: Dead Space
Post by: fluxcap on Oct 30, 2008, 12:18:32 AM
Quote from: Xhan on Oct 29, 2008, 08:16:01 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg46.imagevenue.com%2Floc29%2Fth_11019_ds4_122_29lo.jpg&hash=de160abb869926db3781ef29d715b436016cc270) (http://img46.imagevenue.com/img.php?image=11019_ds4_122_29lo.jpg)(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg186.imagevenue.com%2Floc361%2Fth_11027_ds5_122_361lo.jpg&hash=228d7e6b0be757e9065b55dfb4855798fbd7e54a) (http://img186.imagevenue.com/img.php?image=11027_ds5_122_361lo.jpg)(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg145.imagevenue.com%2Floc958%2Fth_11032_ds6_122_958lo.jpg&hash=dc42eeb80b515f2d6a8cfb52c9a3389589dba669) (http://img145.imagevenue.com/img.php?image=11032_ds6_122_958lo.jpg)
Thanks for those shots, I didn't realize that military costume would be so badass. Must buy costume...

Quote from: sweeteyes on Oct 29, 2008, 04:08:53 AM
Isaac is awesome!!! Game is awesome!!!!.... 8) Thinking of buying it....
The time you spent thinking about buying can be spent driving down to the store, buying it, playing it and fanatically enjoying it. Buy it! ;D
Title: Re: Dead Space
Post by: Xhan on Oct 30, 2008, 01:11:47 AM
I'd say the Reaper suit and Obsidian suit are the best looking. (Though the Elite looks much better ingame than it does in the marketing pics) I thought from the singularity "mission" the milspec suit was gonna look like some 70s Marvel Shi'Ar roman soldier outfit, thankfully it looks awesome. The Scorpion and Elite are kinda meh.
Title: Re: Dead Space
Post by: PHANTOM on Nov 01, 2008, 01:18:42 AM
Quote from: fluxcap on Oct 29, 2008, 01:57:02 AM
The detail on Isaac is great. I request some caps when you get to the final boss, now that I'll use as wallpaper!

Well I tried to get one for you with out getting killed lol.

Title: Re: Dead Space
Post by: fluxcap on Nov 03, 2008, 10:42:56 PM
Thanks for the cap!
Title: Re: Dead Space
Post by: avpmad! on Nov 03, 2008, 10:46:34 PM
wanted to get, but wasnt so sure, is it any good, worth getting?
Title: Re: Dead Space
Post by: fluxcap on Nov 03, 2008, 10:49:03 PM
Just read the last few pages, you'll find nothing but happy customers.
Title: Re: Dead Space
Post by: Salt The Fries on Nov 03, 2008, 11:34:56 PM
I have a question about achievement. There is achievement for beating the game on the hardest difficulty setting; does that refer to "hard" or "impossible"? I'm in chapter 10, and I got the last key, and I have to escape from this annoying regenerating necromorph by the way.
Title: Re: Dead Space
Post by: Salt The Fries on Nov 04, 2008, 08:33:25 PM
Ok, thanks. I answered this question myself by completing the game a couple of hours ago.
Title: Re: Dead Space
Post by: Xhan on Nov 05, 2008, 01:31:19 AM
You're welcome. (The 2560x1600 pictures might give you a clue on which system)
Title: Re: Dead Space
Post by: Cellien on Nov 05, 2008, 05:19:26 PM
I got the Dead Space: Downfall blu-ray from Netflix.  Need to watch it soon.
Title: Re: Dead Space
Post by: gameoverman on Nov 05, 2008, 05:59:10 PM
I just did the first zero gravity area.  Holy shit that's awesome. 
Title: Re: Dead Space
Post by: Weasel on Nov 06, 2008, 05:07:06 AM
I want this game so bad.
Title: Re: Dead Space
Post by: sweeteyes on Nov 07, 2008, 11:52:02 PM
Quote from: Weasel on Nov 06, 2008, 05:07:06 AM
I want this game so bad.

Get it...you will NOT be disaapointed....my fav horror/survival ever!!!!
Title: Re: Dead Space
Post by: The Son of Paragus on Nov 08, 2008, 10:11:32 AM
The Movie: Dead Space Downfall is awesome for what i've seen ;D
Title: Re: Dead Space
Post by: fluxcap on Nov 10, 2008, 06:08:06 PM
EA's releasing upgrade packs. Different packs that modify & re-skin Isaac and the weapons.
http://kotaku.com/5081971/dead-space-upgrade-packs-are-scary-too
Title: Re: Dead Space
Post by: The Son of Paragus on Nov 10, 2008, 08:47:55 PM
Is this gonna be for pc as well?
Title: Re: Dead Space
Post by: MrLee on Nov 10, 2008, 09:19:52 PM
ive played through to chapter 3 i think.

n sorta lost interest, havent touched it for a week.

same with far cry 2.

neither games kept me interested.
Title: Re: Dead Space
Post by: fluxcap on Nov 11, 2008, 12:20:46 AM
I don't see anything about a pc release unfortunately.
Title: Re: Dead Space
Post by: Xhan on Nov 11, 2008, 04:07:02 AM
Considering they couldn't get the controls right, I doubt you're going to see anyting else for PC.
Title: Re: Dead Space
Post by: Salt The Fries on Nov 11, 2008, 08:57:45 PM
Quote from: mrlee on Nov 10, 2008, 09:19:52 PM
ive played through to chapter 3 i think.

n sorta lost interest, havent touched it for a week.

same with far cry 2.

neither games kept me interested.
How could you? I understand the case of Far Cry 2, but this?
Title: Re: Dead Space
Post by: Kimarhi on Nov 12, 2008, 02:03:59 AM
I stopped on Level Five.

Mainly because I don't want to replay the first five levels on a different playstation because you can't transfer save files due to the award system.  Unless of course the person likes you enough to use their psn.  But mine doesn't want me messing with his stats.

The jackass.

I liked the game.  But horror games lose their effect for me once you've played through certain areas.  The scare factor is gone, and it becomes more of a chore of ammo hunting, management, etc than an enveloping experience that it was when you started.
Title: Re: Dead Space
Post by: AvPvTerminator on Nov 12, 2008, 11:56:09 AM
^Is it still worth buying?  :-\
Title: Re: Dead Space
Post by: sweeteyes on Nov 12, 2008, 11:59:46 AM
I dont know how you guys can dislike FC2 and DS... ::) just no taste in games whatsoever ::)...DS kept me absolutly intrigued and FC2 is one of the best games I have ever played!
Title: Re: Dead Space
Post by: Kimarhi on Nov 13, 2008, 12:45:16 AM
It isn't that I don't like deadspace.  Its that any scary game loses its sex appeal after you've already played it.

Personally I don't want to replay the first five levels over again just because the jackasses at EA won't let you transfer save files due to their achievements in a single player game.

Title: Re: Dead Space
Post by: Amicta on Nov 13, 2008, 04:05:11 AM
I felt the chore vibe from this game as well. Got up to chapter 7 but got bored. I gave it a fair go, tried to let it grab me, but every level is very samey and is marred by too much ammo/note hunting, which staggers the flow of the game and prevents from being properly submerged in the atmosphere. Doom 3 suffered this problem as well with its endless amount of PDA's to find.

I wish developers could spend more time on proper cinematic sequences to explain backstory rather than relying on the lazy method of using notes. Notes can be good, don't get me wrong, but not when there's like 500 of the things littered around the place.
Title: Re: Dead Space
Post by: War Wager on Nov 13, 2008, 11:49:03 AM
I've still not played this yet, bought Downfall first to get the backstory. Not bad, theres a few parts I really like. Considering the monsters in it, I'm gonna love the game.
Title: Re: Dead Space
Post by: sweeteyes on Nov 14, 2008, 12:05:58 AM
Quote from: War Wager on Nov 13, 2008, 11:49:03 AM
I've still not played this yet, bought Downfall first to get the backstory. Not bad, theres a few parts I really like. Considering the monsters in it, I'm gonna love the game.

Oh...is there a backstory??..didnt know that...and the monsters are sooooooo kool... 8)

IRT Amicta...I havnt played Doom , but as far as im concerned DS is just one of the best games out there...
Title: Re: Dead Space
Post by: War Wager on Nov 14, 2008, 07:46:38 PM
Yeah, theres an animated movie called Dead Space: Downfall about the events that lead up to the Ishimura becoming infected. Not a bad movie but not as great as it should be. Bloody as f**k though.
Title: Re: Dead Space
Post by: sweeteyes on Nov 14, 2008, 08:06:38 PM
Quote from: War Wager on Nov 14, 2008, 07:46:38 PM
Yeah, theres an animated movie called Dead Space: Downfall about the events that lead up to the Ishimura becoming infected. Not a bad movie but not as great as it should be. Bloody as f**k though.

Oh...were you referring to the dvd??...Yeh Ive seen it...i loved it... 8)
Title: Re: Dead Space
Post by: War Wager on Nov 14, 2008, 08:11:51 PM
Some of the animations were pretty arkward...
Title: Re: Dead Space
Post by: sweeteyes on Nov 14, 2008, 08:57:07 PM
Quote from: War Wager on Nov 14, 2008, 08:11:51 PM
Some of the animations were pretty arkward...

Why??...
Title: Re: Dead Space
Post by: War Wager on Nov 14, 2008, 09:41:27 PM
I dunno, probably just because I'm not used to watching animated stuff. Just the way the characters moved sometimes, I'd think to myself "Why the heck am I watching this?"
Title: Re: Dead Space
Post by: sweeteyes on Nov 14, 2008, 09:54:34 PM
Quote from: War Wager on Nov 14, 2008, 09:41:27 PM
I dunno, probably just because I'm not used to watching animated stuff. Just the way the characters moved sometimes, I'd think to myself "Why the heck am I watching this?"

You have to look past all that ... ;)
Title: Re: Dead Space
Post by: MrLee on Nov 21, 2008, 05:34:11 PM
*opens airlock door* *walks into corridor* *giant mutant arm thing blasts round the corner n grabs me*

Now i remember why i like this game so much
Title: Re: Dead Space
Post by: gameoverman on Nov 22, 2008, 12:47:47 PM
Who is that chick you see occasionally, is she Isaac's gf or something?  Actually, don't spoil me, as I'm only on chapter 5 (haven't been playing it non-stop, just had a few good sessions).
Title: Re: Dead Space
Post by: Dark Passenger on Nov 22, 2008, 01:31:32 PM
Quote from: mrlee on Nov 21, 2008, 05:34:11 PM
*opens airlock door* *walks into corridor* *giant mutant arm thing blasts round the corner n grabs me*

Now i remember why i like this game so much

ah thats the bit i didnt get past... >:( :P
Title: Re: Dead Space
Post by: Vakarian on Nov 22, 2008, 05:47:02 PM
Is Alissa Vincent (The Chick from Dead Space Downfall) featured at all in the game?
Title: Re: Dead Space
Post by: sweeteyes on Nov 23, 2008, 01:37:16 AM
Quote from: Shadow435 on Nov 22, 2008, 05:47:02 PM
Is Alissa Vincent (The Chick from Dead Space Downfall) featured at all in the game?

Well she is...but the chick in the game isnt the same as her....and anyhow, shes only an ....nah I wont say...
Title: Re: Dead Space
Post by: MrLee on Nov 23, 2008, 02:26:24 PM
well one of the blonde civilians in the cartoon, who says she has a boyfriend.

Thats issacs bird who leaves you a message
Title: Re: Dead Space
Post by: WarMachine on Dec 08, 2008, 11:49:20 PM
The only thing I didn't like about Dead Space: Downfall was the only type of Necromorph you see is the standard attack form and the sometimes bad voice acting/facial expressions (sometimes) but overall creepy and great McFarlane - reminiscent animation
Title: Re: Dead Space
Post by: EEV2650 on Dec 09, 2008, 09:09:15 AM
I still havent played this game yet. I watched the whole game get played in a walkthrough on youtube. It didnt look as scary as i expected it to be from the trailers.
Title: Re: Dead Space
Post by: AvPvTerminator on Dec 09, 2008, 08:39:08 PM
Theres a free demo that you can download over Live, so if you aren't sure if you want it or not, get the demo. I know what I'm getting for christmas now.  8)

Title: Re: Dead Space
Post by: Vakarian on Dec 17, 2008, 09:48:09 PM
Im Getting Dead Space For X-Mas And I Want to make the game be as scary as possible. What Should I Do To Make It Really Freaky? lol
Title: Re: Dead Space
Post by: MudButt on Dec 17, 2008, 09:58:52 PM
Quote from: Shadow435 on Dec 17, 2008, 09:48:09 PM
Im Getting Dead Space For X-Mas And I Want to make the game be as scary as possible. What Should I Do To Make It Really Freaky? lol

Play it!
Title: Re: Dead Space
Post by: AvPvTerminator on Dec 18, 2008, 12:43:25 PM
Quote from: Shadow435 on Dec 17, 2008, 09:48:09 PM
Im Getting Dead Space For X-Mas And I Want to make the game be as scary as possible. What Should I Do To Make It Really Freaky? lol

Get a really big TV with surround sound and play it really loud in the middle of the night. And wear diapers.
Title: Re: Dead Space
Post by: gameoverman on Dec 18, 2008, 01:38:40 PM
I've got up to final boss, haven't got around to finishing it yet.  Been playing Tomb Raider: Underworld.
Title: Re: Dead Space
Post by: DoomRulz on Dec 18, 2008, 06:08:35 PM
I rented the game last Sunday and I'm on Chapter 9. f**king love it ;D
Title: Re: Dead Space
Post by: sweeteyes on Dec 18, 2008, 08:51:36 PM
Quote from: DoomRulz on Dec 18, 2008, 06:08:35 PM
I rented the game last Sunday and I'm on Chapter 9. f**king love it ;D

So do I!...One of my favourite games.... 8)
Title: Re: Dead Space
Post by: War Wager on Dec 18, 2008, 10:57:49 PM
I've got to wait a week to play it... :'(
Title: Re: Dead Space
Post by: DoomRulz on Dec 19, 2008, 03:20:11 AM
It's made me jump quite a few times, but it's not as scary as everyone else claims.
Title: Re: Dead Space
Post by: sweeteyes on Dec 19, 2008, 04:08:31 AM
Quote from: DoomRulz on Dec 19, 2008, 03:20:11 AM
It's made me jump quite a few times, but it's not as scary as everyone else claims.


A few jumps...here and there...but its not over scarey....
Title: Re: Dead Space
Post by: CELTICPRED on Dec 19, 2008, 04:19:11 AM
I finally rented it a week ago, I find it pretty scary, it's quite immersive, and I get pretty up close and personal with my TV when I game, so it's gotten me to jump quite a few times, and I've only been through chapter 1.

A lot scarier than F.E.A.R.
Title: Re: Dead Space
Post by: sweeteyes on Dec 19, 2008, 06:37:43 AM
Oh Im so glad some of you guys are liking it!!! ;D
Title: Re: Dead Space
Post by: DoomRulz on Dec 19, 2008, 03:24:28 PM
I'm finally on Chapter 12, with any luck I'll beat it before I have to return it. Damn it, I wish there were more nodes to pickup!
Title: Re: Dead Space
Post by: Deathbearer on Dec 19, 2008, 10:53:05 PM
I'm going to be getting it on Christmas, or Christmas eve if I pick the right one {i get to open 1 on Christmas eve}
Title: Re: Dead Space
Post by: DoomRulz on Dec 20, 2008, 03:36:47 PM
Damn it, I'm on Chap. 12, but I hafta return it >:( Oh well, if it goes on sale over Boxing week, I'll pick it up.
Title: Re: Dead Space
Post by: sweeteyes on Dec 20, 2008, 10:16:40 PM
Quote from: DoomRulz on Dec 20, 2008, 03:36:47 PM
Damn it, I'm on Chap. 12, but I hafta return it >:( Oh well, if it goes on sale over Boxing week, I'll pick it up.

NNNNNNOOOOOOOOOOOOOOOOOOOOOO!!!!!!!
Title: Re: Dead Space
Post by: DoomRulz on Dec 21, 2008, 01:58:40 AM
The gameplay is ideal. It's a mixture of Resident Evil 4 and Doom 3. Though I find sometimes it can rely too much on simple "boo" tactics.
Title: Re: Dead Space
Post by: War Wager on Dec 21, 2008, 02:24:17 AM
Oh great, I'm terrible for getting frights.
Title: Re: Dead Space
Post by: DoomRulz on Dec 21, 2008, 06:10:57 AM
Haha, give it a spin my friend. I'm sure you'll enjoy it.
Title: Re: Dead Space
Post by: Eidotemit on Dec 21, 2008, 08:13:05 AM
It is one hell of a fun game. When I have the extra cash I'll buy it. I've only played on my friends PS3 (all the way through though).
Title: Re: Dead Space
Post by: sweeteyes on Dec 21, 2008, 08:51:58 AM
Quote from: Eidotemit on Dec 21, 2008, 08:13:05 AM
It is one hell of a fun game. When I have the extra cash I'll buy it. I've only played on my friends PS3 (all the way through though).

Yes yes...buy it!!!!!... ;)
Title: Re: Dead Space
Post by: Eidotemit on Dec 21, 2008, 03:48:54 PM
I will, when I have the money and theres nothing else I want to buy. I've already beaten the game start to finish, so its not like I'm missing out.
Title: Re: Dead Space
Post by: Vakarian on Dec 21, 2008, 08:42:56 PM
I Only Need To Wait 4 More Days To Get It :D

So Excited :P
Title: Re: Dead Space
Post by: Sgt.Torque Reikan on Dec 22, 2008, 03:52:07 AM
I have a question about the game, if anyone goes on marketplace and gets the dismemberment demo its f**king impossible to live is the game really that hard? This would sway my vote to by or rent.
Title: Re: Dead Space
Post by: DoomRulz on Dec 22, 2008, 06:43:34 AM
It's challenging, but far from impossible.
Title: Re: Dead Space
Post by: AvPvTerminator on Dec 22, 2008, 05:09:31 PM
Quote from: Pvt.Torque Reikan on Dec 22, 2008, 03:52:07 AM
I have a question about the game, if anyone goes on marketplace and gets the dismemberment demo its f**king impossible to live is the game really that hard? This would sway my vote to by or rent.

You can't live through the dimemberment demo, you die in the end anyway.
Title: Re: Dead Space
Post by: DoomRulz on Dec 23, 2008, 04:54:00 AM
I just finished the game, and yes, I loved it ;D The final boss was easy dude, really easy. Kinda surprising considering how big it was...made me go WHOA :o first time I saw it. The ending was upsetting, I felt sorry for Isak since his g/f killed herself for w/e reason, then that bitch he was working with shafted him in the end (though she got what she deserved, hehe). Didn't expect his g/f's zombie to jump out at him in the end, lol. That made me jump and go WTF.

9/10
Title: Re: Dead Space
Post by: Xhan on Dec 23, 2008, 06:24:09 AM
Quote from: DoomRulz on Dec 23, 2008, 04:54:00 AM
I just finished the game, and yes, I loved it ;D The final boss was easy dude, really easy. Kinda surprising considering how big it was...made me go WHOA :o first time I saw it. The ending was upsetting, I felt sorry for Isak since his g/f killed herself for w/e reason, then that bitch he was working with shafted him in the end (though she got what she deserved, hehe). Didn't expect his g/f's zombie to jump out at him in the end, lol. That made me jump and go WTF.

9/10

Spoiler



If they bring back Isaac for the announced sequel it's rather likely just a hallucination, secondly she didn't show any necromorphism, and Isaac was already hallucinating by chapter two.

[close]
Title: Re: Dead Space
Post by: CELTICPRED on Dec 23, 2008, 06:25:58 AM
God forbid we use spoiler tags.
Title: Re: Dead Space
Post by: sweeteyes on Dec 23, 2008, 06:26:25 AM
Quote from: Xhan on Dec 23, 2008, 06:24:09 AM
Quote from: DoomRulz on Dec 23, 2008, 04:54:00 AM
I just finished the game, and yes, I loved it ;D The final boss was easy dude, really easy. Kinda surprising considering how big it was...made me go WHOA :o first time I saw it. The ending was upsetting, I felt sorry for Isak since his g/f killed herself for w/e reason, then that bitch he was working with shafted him in the end (though she got what she deserved, hehe). Didn't expect his g/f's zombie to jump out at him in the end, lol. That made me jump and go WTF.

9/10

If they bring back Isaac for sequel it's rather likely just a hallucination, secdonly she didn't show any necromorphism, and Isaac was already hallucinating by chapter two.

Thats correct...
Title: Re: Dead Space
Post by: Xhan on Dec 23, 2008, 06:29:33 AM
Quote from: CELTICPRED on Dec 23, 2008, 06:25:58 AM
God forbid we use spoiler tags.

The game is three months old. That's like 500 in Gamefaq years.
Title: Re: Dead Space
Post by: CELTICPRED on Dec 24, 2008, 03:41:14 AM
Wait, it's really that old already?

nvm then.
Title: Re: Dead Space
Post by: sweeteyes on Dec 24, 2008, 07:03:10 AM
Quote from: CELTICPRED on Dec 24, 2008, 03:41:14 AM
Wait, it's really that old already?

nvm then.

No...only 2 months...came out in October...
Title: Re: Dead Space
Post by: War Wager on Dec 26, 2008, 01:40:26 AM
I'm loving this thing.
Title: Re: Dead Space
Post by: Kimarhi on Dec 26, 2008, 02:21:33 AM
I went ahead and beat it about a week and a half ago after letting it sit around the fifth level for ever.

Liked the vast majority of it, but aside from the story involved, thought the last level was extremely gimmicky and disappointing.
Title: Re: Dead Space
Post by: EEV2650 on Dec 26, 2008, 02:27:34 AM
I dont know about everyone else but i just beat the hivemind and i thought it was way too easy. I was expecting more.
Title: Re: Dead Space
Post by: DoomRulz on Dec 26, 2008, 03:12:55 AM
^ Seconded. Easiest boss I've fought in a long time. The Beast in Turok gave me more trouble.
Title: Re: Dead Space
Post by: EEV2650 on Dec 26, 2008, 03:29:58 AM
i had more trouble with the hunter necromorph Mercer created than i did with the hivemind. The hivemind i just dodged his tentacle attacks and shot those weird orb things around it's mouth and down he went. Lame ::) I love the game though.
Title: Re: Dead Space
Post by: Deathbearer on Dec 26, 2008, 11:09:37 PM
After playing up to Chapter Five...I've practically had an orgasm over this game..it's just too good.
Title: Re: Dead Space
Post by: sweeteyes on Dec 27, 2008, 01:31:36 AM
Quote from: Deathbearer on Dec 26, 2008, 11:09:37 PM
After playing up to Chapter Five...I've practically had an orgasm over this game..it's just too good.

Yayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy!!!!!! 8)

And dont worry about how easy the boss is...the game makes up for it!
Title: Re: Dead Space
Post by: Deathbearer on Dec 27, 2008, 01:32:32 AM
Quote from: sweeteyes on Dec 27, 2008, 01:31:36 AM
Quote from: Deathbearer on Dec 26, 2008, 11:09:37 PM
After playing up to Chapter Five...I've practically had an orgasm over this game..it's just too good.

Yayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy!!!!!! 8)

Bang bang!! :D
Title: Re: Dead Space
Post by: DoomRulz on Dec 27, 2008, 02:31:27 AM
On my next replay, I'm only using the plasma cutter, let's see if I can win that trophy...
Title: Re: Dead Space
Post by: War Wager on Dec 27, 2008, 05:15:31 AM
I done that my first try. ^ I like to look at the achievments first and work it out from there.

Just completed it btw, really kick ass game. 10/10 And I never jumped once!
Title: Re: Dead Space
Post by: Deathbearer on Dec 27, 2008, 05:25:40 AM
Quote from: DoomRulz on Dec 27, 2008, 02:31:27 AM
On my next replay, I'm only using the plasma cutter, let's see if I can win that trophy...
I'm working on getting it. Halfway through and so far it's all I've used. I'm a cheap bastard so I probably wouldn't buy any weapons even if I wasn't going for the achievement unless it was mandatory.
Title: Re: Dead Space
Post by: DoomRulz on Dec 27, 2008, 05:56:56 AM
There's no REAL need. A fully upgraded Cutter is deadly.
Title: Re: Dead Space
Post by: Deathbearer on Dec 27, 2008, 06:01:30 AM
mine's getting there. It's bitchin' o.o
Title: Re: Dead Space
Post by: sweeteyes on Dec 27, 2008, 09:56:46 PM
QuoteI never jumped once!

Omg!...how can that be?? :o

Title: Re: Dead Space
Post by: severen76 on Dec 27, 2008, 10:38:56 PM
I might trade in Tomb Raider: Underworld for this, I don't think it looks very good but I want something to do. :-\
Title: Re: Dead Space
Post by: DoomRulz on Dec 27, 2008, 11:33:39 PM
It's kickass. Do it.
Title: Re: Dead Space
Post by: War Wager on Dec 28, 2008, 03:09:53 AM
Quote from: sweeteyes on Dec 27, 2008, 09:56:46 PM
QuoteI never jumped once!

Omg!...how can that be?? :o



Amazing huh?
Title: Re: Dead Space
Post by: Ratchetcomand on Dec 28, 2008, 03:38:06 AM
I might get this and Gears 2 for selling my PSP with five games with it.
Title: Re: Dead Space
Post by: AvPvTerminator on Dec 28, 2008, 04:14:18 AM
Quote from: War Wager on Dec 28, 2008, 03:09:53 AM
Quote from: sweeteyes on Dec 27, 2008, 09:56:46 PM
QuoteI never jumped once!

Omg!...how can that be?? :o



Amazing huh?

I just played it for only half an hour and I jumped like a million times.

This game rules!
Title: Re: Dead Space
Post by: Cyraxcog117 on Dec 28, 2008, 04:48:45 AM
  I got the game for x-mas, it's awesome but way to easy to beat
Title: Re: Dead Space
Post by: DoomRulz on Dec 28, 2008, 07:28:55 PM
You're finding that simple, really? Interesting. I jumped a few times, shouting in annoyance :D
Title: Re: Dead Space
Post by: AvPvTerminator on Dec 28, 2008, 07:58:45 PM
Quote from: cyraxcog117 on Dec 28, 2008, 04:48:45 AM
  I got the game for x-mas, it's awesome but way to easy to beat

Well what difficulty are you on?
Title: Re: Dead Space
Post by: War Wager on Dec 28, 2008, 08:09:11 PM
If he means the ending, then yes it is pretty easy to beat.
Title: Re: Dead Space
Post by: Cyraxcog117 on Dec 28, 2008, 09:49:47 PM
 I beat it on normal and now I'm going back on impossible now. But on imposible i'm only on chapter 8
Title: Re: Dead Space
Post by: Dark Passenger on Dec 29, 2008, 01:55:36 PM
hows is this that scary? i never really found 3rd person games scary....1st person games get me though...
Title: Re: Dead Space
Post by: DoomRulz on Dec 29, 2008, 03:58:38 PM
The atmosphere more than anything else. Play it in a dark room w/ surround sound.
Title: Re: Dead Space
Post by: War Wager on Dec 29, 2008, 04:04:54 PM
The only part that gave me a shock was right at the very end before the credits.
Title: Re: Dead Space
Post by: EEV2650 on Dec 29, 2008, 09:25:29 PM
Yeah, that made me jump but i suspected that would happen.
Title: Re: Dead Space
Post by: sweeteyes on Dec 29, 2008, 10:47:33 PM
Quote from: War Wager on Dec 29, 2008, 04:04:54 PM
The only part that gave me a shock was right at the very end before the credits.


Yes...I hate scarey images that just pop up out of nowhere...

Title: Re: Dead Space
Post by: EEV2650 on Dec 29, 2008, 10:51:56 PM
What image? It happened so fast i could barely see what the hell i was looking at.
Title: Re: Dead Space
Post by: sweeteyes on Dec 29, 2008, 10:53:05 PM
Quote from: EEV2650 on Dec 29, 2008, 10:51:56 PM
What image? It happened so fast i could barely see what the hell i was looking at.

I saw it...dont you worry....freaked me out...
Title: Re: Dead Space
Post by: DoomRulz on Dec 30, 2008, 01:50:47 AM
Quote from: EEV2650 on Dec 29, 2008, 10:51:56 PM
What image? It happened so fast i could barely see what the hell i was looking at.

It was a mirage-d zombie of Isaac's g/f.
Title: Re: Dead Space
Post by: EEV2650 on Dec 30, 2008, 01:56:05 AM
I know that's what it was supposed to be. Some people think it wasnt though. Some say it was just a plain 'ol necromorph. If it was a slasher it would have made that scene alot less surprising than if it would have been nicole. I'm going with the nicole theory.
Title: Re: Dead Space
Post by: DoomRulz on Dec 30, 2008, 02:02:18 AM
It wasn't a necromorph b/c that was a human figure. I didn't see anything that would've indicated a necromorph.
Title: Re: Dead Space
Post by: EEV2650 on Dec 30, 2008, 02:07:55 AM
nor did i. Looking at still images from that scene, you can see that it's a humanoid wearing clothes that look's alot like Nicole. You cant make out the face though.
Title: Re: Dead Space
Post by: Kimarhi on Dec 30, 2008, 02:15:50 AM
Its nicole.  From a storytelling standpoint it doesn't make sense otherwise.

Title: Re: Dead Space
Post by: Predboy on Dec 30, 2008, 02:29:57 AM
God I wanna play this game so freakin bad. People say this game is so scary, and its like torture to me. :'(
Title: Re: Dead Space
Post by: DoomRulz on Dec 30, 2008, 03:22:46 AM
So why not play it?
Title: Re: Dead Space
Post by: Predboy on Dec 30, 2008, 03:28:52 AM
Dont have a next gen console. :'(
Title: Re: Dead Space
Post by: DoomRulz on Dec 30, 2008, 03:29:52 AM
PC is your friend!
Title: Re: Dead Space
Post by: Predboy on Dec 30, 2008, 03:36:00 AM
Screw that. My computer sucks.
Title: Re: Dead Space
Post by: DoomRulz on Dec 30, 2008, 03:38:41 AM
Then don't complain.
Title: Re: Dead Space
Post by: Deathbearer on Dec 30, 2008, 03:51:52 AM
At a part that perplexes me right now. It's chapter 9 and I have to do something with these jets but I don't know what. There's two of them and there's these things to smash in a row and I keep getting lit on fire.
Title: Re: Dead Space
Post by: DoomRulz on Dec 30, 2008, 03:55:27 AM
You have to use the trains things (w/e they are) as cover to get to the door at the end. Along the way, shoot the nodes in the middle pillars. Do this for both sides.
Title: Re: Dead Space
Post by: Eidotemit on Dec 30, 2008, 04:49:44 AM
I got stuck there too. That took me like half an hour to figure out.  :P
Title: Re: Dead Space
Post by: Deathbearer on Dec 30, 2008, 05:07:35 AM
Ah..thanks for the help. ^.^
Title: Re: Dead Space
Post by: DoomRulz on Dec 30, 2008, 05:08:01 AM
No problem ^_^
Title: Re: Dead Space
Post by: sweeteyes on Dec 30, 2008, 08:02:47 AM
Quote from: DoomRulz on Dec 30, 2008, 01:50:47 AM
Quote from: EEV2650 on Dec 29, 2008, 10:51:56 PM
What image? It happened so fast i could barely see what the hell i was looking at.

It was a mirage-d zombie of Isaac's g/f.

Yes,...an hallucination...well duh! ::)

O come on Ed...thought you was smarter than that! ;)
Title: Re: Dead Space
Post by: Eidotemit on Dec 30, 2008, 04:05:30 PM
Well I kept pushing the blocks and made it to the other side, and down into another room, but never saw the switches. So I thought when I made it to the other room I thought was supposed to be there, and kept looking for switches to open the glass door there (the one that is eventually smashed).
Title: Your Dead Space Experiences
Post by: Drago-Morph on Dec 30, 2008, 05:10:54 PM
Alright, this topic will be awesome. We all know an extremely scary survival/horror/sci-fi game combined with smart and cunning AI can make for some cool moments. I'd like to hear them. I'll start with one of my own personal favorites.

Alright, so I'm walking down a hallway and get ambushed by two Necromorphs. IK blast one in the chest twice. It hits a wall and falls on the ground dead. The second one I blast it's leg off and it dies. I keep walking. I turn around just to make sure they're still there, because I had already had incidents like that before where they got up and walked away. Not to my surprise, the one without a leg was gone. I heard it above me, so I looked up. It tackled me and got a good slash in, but I finished it off. I walked back to the other and stomped it's head off. Then I kept walking. I turned around again because I forgot to grab whatever it dropped. It was gone. I heard it and saw it's shadow, but I didn't find it. I rounded the corner and walked to the end of the hall, where I was ambushed by three of them. I blasted off their arms, just barely surviving the encounter. I literally had not even an ounce of health left. As I was searching for a health pack, another one jumped for nowhere and initiated a button sequence. I lost in a second, and it rammed it's blades up through my stomach and split me in two. Right before te screen cut out though, I caught a glimpse of it. What I saw still haunts me. What I saw was hideous and horrible. What I saw was a headless Necromorph.
Title: Re: Your Dead Space Experiences
Post by: Huol on Dec 30, 2008, 05:13:06 PM
This topic will not be awesome.


Title: Re: Dead Space
Post by: War Wager on Dec 30, 2008, 05:26:48 PM
Quote from: Eidotemit on Dec 30, 2008, 04:05:30 PM
Well I kept pushing the blocks and made it to the other side, and down into another room, but never saw the switches. So I thought when I made it to the other room I thought was supposed to be there, and kept looking for switches to open the glass door there (the one that is eventually smashed).

I done that part no problem, it was right at the start that buggered me. I got the plasma cutter and spent ages trying to find out where that guys vioce was coming from. Sounded like it was from a vent above me something. I got kinda pissed when I randomly shot the door lock and it flew open. :P
Title: Re: Your Dead Space Experiences
Post by: Drago-Morph on Dec 30, 2008, 05:27:03 PM
I hereby decree under the royal topic creator law, 44th amendment of parliament majority rule that this topic is awesome, and all that say otherwise will be condemned to torture to the highest degree under rule 25 in the royal senate as voted by Rupert J. Hurg the Fourth.
Title: Re: Your Dead Space Experiences
Post by: Dachande on Dec 30, 2008, 07:17:26 PM
No, and its a well known fact to anybody who has played 5 minutes of dead space, that if its only headless its not dead.
Title: Re: Dead Space
Post by: Drago-Morph on Dec 30, 2008, 08:47:18 PM
My topic didn't need to be moved. It wasn't the same subject as general discussion about the game. But, oh well.
Title: Re: Dead Space
Post by: Eidotemit on Dec 30, 2008, 08:57:01 PM
No, it absolutely did. There is no reason to have a second thread about a game to discuss you experiences with the game (especially when so much of the initial thread is discussing peoples experiences).

It was either going to be merged, or deleted.
Title: Re: Dead Space
Post by: Deathbearer on Jan 02, 2009, 09:57:05 PM
oh god..I never saw some of the twists coming..f**king awesome game, just beat it today.
Title: Re: Dead Space
Post by: War Wager on Jan 02, 2009, 10:06:06 PM
You jump at the very end?
Title: Re: Dead Space
Post by: DoomRulz on Jan 03, 2009, 02:17:19 AM
Yup. You'll see why when you get there. And I finally bought my own copy today, this game kicks ass when you start over with all your gear ;D
Title: Re: Dead Space
Post by: Ratchetcomand on Jan 03, 2009, 05:58:03 AM
I play a demo of it and it pretty awesome. I should get the full game soon.
Title: Re: Dead Space
Post by: Sgt.Torque Reikan on Jan 03, 2009, 06:15:53 AM
I am renting it now I just got past the part where you get the air systems functioning again
Title: Re: Dead Space
Post by: Deathbearer on Jan 03, 2009, 06:16:56 AM
Quote from: DoomRulz on Jan 03, 2009, 02:17:19 AM
Yup. You'll see why when you get there. And I finally bought my own copy today, this game kicks ass when you start over with all your gear ;D
Yeah I f**king love starting and being able to buy all my weapons and stuff. Ripper anyone? {cue goregrind music}
Title: Re: Dead Space
Post by: Eidotemit on Jan 03, 2009, 06:42:10 AM
One of my favorite moments is when you get to the last boss, and just that "you have got to be f**king kidding me," moment.
Title: Re: Dead Space
Post by: DoomRulz on Jan 03, 2009, 04:38:18 PM
I remember the first time I fought that thing. I quite literally went " :o WHOA". But then my excitement was short-lived when, sure, I might have died 4 times at least, but like, the boss was really easy once I got past that damn tentacle grabbing me.
Title: Re: Dead Space
Post by: Eidotemit on Jan 03, 2009, 06:13:37 PM
Yeah, she wasn't all that when you actually fought her, except when you were inverted; that was a bitch. I think it took me two tries.
Title: Re: Dead Space
Post by: War Wager on Jan 03, 2009, 07:01:14 PM
I've completed it three times. I'm trying to get the achievment for all upgrades, but the shitty thing is it starts all over again when you complete it. It's impossible I tells 'ya.
Title: Re: Dead Space
Post by: Deathbearer on Jan 03, 2009, 07:30:10 PM
Quote from: War Wager on Jan 03, 2009, 07:01:14 PM
I've completed it three times. I'm trying to get the achievment for all upgrades, but the shitty thing is it starts all over again when you complete it. It's impossible I tells 'ya.
you have to start over on the same difficulty or it doesn't work
Title: Re: Dead Space
Post by: War Wager on Jan 03, 2009, 07:43:46 PM
Thats what I mean, you continue onto different rounds, but the weapon upgrades get reset.
Title: Re: Dead Space
Post by: Deathbearer on Jan 03, 2009, 07:45:18 PM
Quote from: War Wager on Jan 03, 2009, 07:43:46 PM
Thats what I mean, you continue onto different rounds, but the weapon upgrades get reset.
no they don't, not if you start on the same difficulty. You have to use that save file.
Title: Re: Dead Space
Post by: DoomRulz on Jan 03, 2009, 08:00:52 PM
Just to clarify, in case you two confuse each other: War Wager, in order to re-use all the upgraded items you had from your first play, you need to begin the game using the save file labeled CLEARED GAME.
Title: Re: Dead Space
Post by: War Wager on Jan 03, 2009, 08:50:19 PM
Thats what I done. The only things that had full upgrades where the pusle rifle, statis and rig.
Title: Re: Dead Space
Post by: Deathbearer on Jan 03, 2009, 10:20:27 PM
I'm having a problem with my game. For some reason she isn't showing up to unlock the door for me at the part where I have to get the SOS beacon...what's going on with this thing?
Title: Re: Dead Space
Post by: DoomRulz on Jan 04, 2009, 02:07:00 AM
Did you miss a previous objective?
Title: Re: Dead Space
Post by: Sgt.Torque Reikan on Jan 04, 2009, 02:17:24 AM
Just finished it and watched the prequal movie pretty damn fun but I wouldn't buy it
Title: Re: Dead Space
Post by: Deathbearer on Jan 04, 2009, 03:51:58 AM
Quote from: DoomRulz on Jan 04, 2009, 02:07:00 AM
Did you miss a previous objective?
I don't think so, it says to go there.
Title: Re: Dead Space
Post by: War Wager on Jan 04, 2009, 03:53:06 AM
Where abouts are you?
Title: Re: Dead Space
Post by: Deathbearer on Jan 04, 2009, 04:03:22 AM
Never mind, it's started working now..no idea what was going on with it before.
Title: Re: Dead Space
Post by: Kimo on Jan 04, 2009, 09:46:23 PM
Ive just started to play the game on impossible diffucilty. And have to say it seems 1000 times more tense, because every bit of ammo counts, and you have to make sure your Node things are used correctly when upgrading. and you also seem to watch your back more because the neco things move faster and even dodge your line of fire. :)

Anyhow i love the game it is defo one of my favorite games in a long time. The only thing i would say the game could benefit from and future games like dead space would? is having some sort of enemy A.I director like Left4Dead has, were the enemies always spawn in different areas when replaying the game. Just like most type of horror games of this nature, you always know were the bad guys are gunna be when replaying the game for a 2nd or 3rd time... But other then that, what a great game.
Title: Re: Dead Space
Post by: Deathbearer on Jan 04, 2009, 09:48:49 PM
I hope Impossible challenges me more than normal did. Normal had its moments when it had me stumped but Impossible better be damn near impossible to beat :P And before I do Impossible I'm going to upgrade everything in medium to get that lil achievement out of the way.
Title: Re: Dead Space
Post by: Kimo on Jan 04, 2009, 10:00:39 PM
Quote from: Deathbearer on Jan 04, 2009, 09:48:49 PM
I hope Impossible challenges me more than normal did. Normal had its moments when it had me stumped but Impossible better be damn near impossible to beat :P And before I do Impossible I'm going to upgrade everything in medium to get that lil achievement out of the way.

By the way you have to start your game with no upgrades and weapons when playing Inpossible mode, just like you did when you first started the game.

Im on chapter 3 and have to say it has not been way too hard, it feels abit like GOW/COD4 feels like on the hardest settings. like kill a bad guy or 2 and back track and save. But im only under half way in to the game so it might get very hard.
Title: Re: Dead Space
Post by: Deathbearer on Jan 04, 2009, 10:11:00 PM
I know, I found that out when I was about to start Impossible. I was like "Wait...something's not right.." XD
Title: Re: Dead Space
Post by: MudButt on Jan 04, 2009, 10:32:45 PM
Damn I hate having this game but not having an X-Box...
Title: Re: Dead Space
Post by: Eidotemit on Jan 04, 2009, 11:41:51 PM
How did you end up with the game and no system?
Title: Re: Dead Space
Post by: MudButt on Jan 04, 2009, 11:46:53 PM
My 360 overheated so I sent it in for repairs. Christmas came and I got Dead Space, but my 360 had been sent in on that Monday.
Title: Re: Dead Space
Post by: War Wager on Jan 04, 2009, 11:49:03 PM
If you get stressed enough, here's a good 'ol cheat:

X, Y - Health (Has to be at a certain length to work)

It's amazing that it's that simple.

I'm not a big fan of cheats myself, but when the blood pressure gets high...
Title: Re: Dead Space
Post by: cloverfan98 on Jan 04, 2009, 11:57:03 PM
I haven't played this game yet, but I want to! It looks like Alien with the flood from the Halo games.
Title: Re: Dead Space
Post by: Kimo on Jan 04, 2009, 11:58:56 PM
Quote from: Elrik on Jan 04, 2009, 11:46:53 PM
My 360 overheated so I sent it in for repairs. Christmas came and I got Dead Space, but my 360 had been sent in on that Monday.

My xbox f@cked up just afew weeks before GOW2 came out, it took only 2 and a half weeks for them to send me a replacement. Maybe you have to wait a week or 2 extra because of xmas, or maybe not. but you will enjoy Dead Space when you get to play it. ;)
Title: Re: Dead Space
Post by: Deathbearer on Jan 05, 2009, 12:05:43 AM
X,Y? Are you shittin' me? XD
Title: Re: Dead Space
Post by: MudButt on Jan 05, 2009, 12:14:12 AM
Quote from: Kimo on Jan 04, 2009, 11:58:56 PM
Quote from: Elrik on Jan 04, 2009, 11:46:53 PM
My 360 overheated so I sent it in for repairs. Christmas came and I got Dead Space, but my 360 had been sent in on that Monday.

My xbox f@cked up just afew weeks before GOW2 came out, it took only 2 and a half weeks for them to send me a replacement. Maybe you have to wait a week or 2 extra because of xmas, or maybe not. but you will enjoy Dead Space when you get to play it. ;)

Yeah Im sure I will enjoy it, I should be getting my 360 back by next week. Hopefully.
Title: Re: Dead Space
Post by: DoomRulz on Jan 05, 2009, 04:58:17 PM
Quote from: War Wager on Jan 04, 2009, 11:49:03 PM
If you get stressed enough, here's a good 'ol cheat:

X, Y - Health (Has to be at a certain length to work)

It's amazing that it's that simple.

I'm not a big fan of cheats myself, but when the blood pressure gets high...

Long as it doesn't affect whether or not I can accumulate trophies, I'm good :D
Title: Re: Dead Space
Post by: Deathbearer on Jan 05, 2009, 05:45:11 PM
the cheats don't. The node cheats actually help you get achievements/trophies
Title: Re: Dead Space
Post by: War Wager on Jan 05, 2009, 06:02:32 PM
The node cheats aren't working for me.
Title: Re: Dead Space
Post by: DoomRulz on Jan 05, 2009, 11:41:27 PM
I just beat my 2nd round, but God damnit, I wanted more rewards >:( :P
Title: Re: Dead Space
Post by: Deathbearer on Jan 05, 2009, 11:45:14 PM
you still get 10 nodes after beating it a second time?
Title: Re: Dead Space
Post by: DoomRulz on Jan 06, 2009, 01:31:30 AM
No. Hence the >:(

N.B.: 2nd round on a CLEARED GAME. Not a new one.
Title: Re: Dead Space
Post by: DoomRulz on Jan 06, 2009, 01:32:33 AM
Quote from: War Wager on Jan 05, 2009, 06:02:32 PM
The node cheats aren't working for me.

It only works once. I got mine from gamefaqs.com.
Title: Re: Dead Space
Post by: cloverfan98 on Jan 06, 2009, 01:41:39 AM
Have you guys seen the movie?
Title: Re: Dead Space
Post by: MudButt on Jan 06, 2009, 01:53:43 AM
Yeah, it was decent.
Pretty bloody too.
Title: Re: Dead Space
Post by: cloverfan98 on Jan 06, 2009, 01:54:51 AM
Thats an understatement. Goriest movie, I've ever seen. Still good though.
Title: Re: Dead Space
Post by: Deathbearer on Jan 06, 2009, 01:56:02 AM
Quote from: DoomRulz on Jan 06, 2009, 01:31:30 AM
No. Hence the >:(

N.B.: 2nd round on a CLEARED GAME. Not a new one.
wait so we don't get f**king anything?!??!! D:<
Title: Re: Dead Space
Post by: DoomRulz on Jan 06, 2009, 05:46:42 AM
If you play on a loaded game, yes.
Title: Re: Dead Space
Post by: Deathbearer on Jan 06, 2009, 03:26:42 PM
Quote from: DoomRulz on Jan 06, 2009, 05:46:42 AM
If you play on a loaded game, yes.
that sure is homosexual..
Title: Re: Dead Space
Post by: EEV2650 on Jan 08, 2009, 06:02:52 AM
I'm starting the game again on impossible. We'll see what happens.
Title: Re: Dead Space
Post by: AvPvTerminator on Jan 11, 2009, 11:34:29 PM
I haven't played this game in a forever. I hope to finish it after exams.
Title: Re: Dead Space
Post by: gameoverman on Jan 12, 2009, 04:54:37 AM
I still haven't got around to finishing it.  I'm up to the final boss but I haven't gotten around to playing it again as of yet.

It's such a great game though, I love how fun it is to shoot off the creature's limbs to kill it.  And the anti-gravity areas are so awesome.
Title: Re: Dead Space
Post by: Kimarhi on Jan 12, 2009, 04:59:43 AM
There's like five minutes of the game left if your at the final boss.  And half of that is credits.  Easiest endgame boss since Yu Yevon.
Title: Re: Dead Space
Post by: MudButt on Jan 12, 2009, 05:52:28 AM
Minor Spoilers:

Yeah, the game is pretty good.
Very good actually.
I have my pulse rifle upgraded fully and my Plasma Cutter is almost done, they are godly!
:D
I did it on Easy, but it wasn't a challenge so I went to Normal. It's kind of difficult, but not "controller throwing" difficult. I plan to do a second run on Normal with my upgraded equipment, then I'm going to do it on Insane or w.e.
Title: Re: Dead Space
Post by: Kimarhi on Jan 13, 2009, 02:13:33 AM
Be prepared to kneecap some mofo's and run like hell on impossible.
Title: Re: Dead Space
Post by: DoomRulz on Jan 13, 2009, 02:55:01 AM
It's that bad? What's the ammo situation like?
Title: Re: Dead Space
Post by: MudButt on Jan 13, 2009, 03:49:36 AM
Depends on the type of suit you have.
It's not bad, but on Impossible It'd be best not to waste too much ammunition on killing them when you can easily avoid a battle.
On Normal it isn't too bad, I only killed them a lot to get some achievements.
But running out of ammo in that game is very bad, unless you got a backup weapon you're screwed. I have a plasma cutter which is almost upgraded completely but I only carry an extra clip or two just in case.

My Pulse Rifle is fully upgraded so I don't need to worry anymore because I can kill them pretty fast now.
:D
Title: Re: Dead Space
Post by: EEV2650 on Jan 13, 2009, 05:36:56 AM
Quote from: Kimarhi on Jan 13, 2009, 02:13:33 AM
Be prepared to kneecap some mofo's and run like hell on impossible.

LMAO!! That's what i've been doing alot so far.
Title: Re: Dead Space
Post by: Kimarhi on Jan 13, 2009, 05:44:22 AM
I'm not sure if the ammo is any less scarce, or if the things are just harder to bring down.  But I was always running low on ammo on impossible.
Title: Re: Dead Space
Post by: Commander Griker on Jan 14, 2009, 06:25:38 AM
I just beat this game this game is so much like the Thing
Title: Re: Dead Space
Post by: Kimarhi on Jan 18, 2009, 09:28:45 PM
Except the thing was always on impossible, even on easy mode.
Title: Re: Dead Space
Post by: Private Hudson on Jan 18, 2009, 09:30:45 PM
The Thing was easy.
Title: Re: Dead Space
Post by: Nobody on Jan 20, 2009, 12:39:30 AM
My god.. this is f**king scary

I'm getting a power node when a bunch of smoke appears and comes out the vent.  I backed up and aimed, nothing happened.  I start walking away, the same vent explodes and I'm in the grip of a Necromorph
Title: Re: Dead Space
Post by: Deathbearer on Jan 20, 2009, 12:41:24 AM
XD it's awesome isn't it?
Title: Re: Dead Space
Post by: Kimarhi on Jan 20, 2009, 05:12:04 AM
Quote from: Private Hudson on Jan 18, 2009, 09:30:45 PM
The Thing was easy.

I didn't think it was.  Mind you I played the game when it first came out so I don't now how exploited its been found to be now.

A boss that there was no way to dodge without taking damage, another area immediately thereafter where your have no health and have to treck through a burning stair way where you take damage through scripted events.  It was ridiculously hard at times on the ps2.  Mainly because its glitchy as all hell, and not much thought was given to the later levels it seems.  The last hour and so before the whitley boss was probably some of the poorest (or intentionally difficult) gaming I can remember.  Hard boss, hard area immediately there after, no ammo, sniper barrage.  Then an easy finale.

The hanging wall monster was the toughest boss I can remember fighting outside of the Ninja Gaiden Sigma baddies.  Simply because it was a spray and pray boss.  You could exploit a glitch by standing right in front of it and shooting it, but you still took damage when you lit it on fire.

Its also essentially the same game on easy as it is on hard.  The only difference is the automatic lockon's range decreases the higher difficulty you select.  Which essentially can be negated by mastering the analog sticks.  Essentially its as hard on easy as it is on hard.

I've had an easier time so far beating Deadspace on Easy through hard as I did beating the thing on easy.  But then again, Deadspace is a better designed easier to control game.
Title: Re: Dead Space
Post by: AvPvTerminator on Jan 21, 2009, 01:10:11 AM
I recently found out that whoever made this game got the twisted "Twinkle,Twinkle, little star" song that's in trailer/movie (the one that plays at the press start menu) from the Alien: Ressurection teaser trailer. I bet you guys already knew that, though. Anyway, it's a cool homage.
Title: Re: Dead Space
Post by: Nobody on Jan 21, 2009, 03:13:34 AM
This game is mean.

I've gone 10 minutes straight ammoless when two Slashers come out.  I got into a stomp and melee fight...
Title: Re: Dead Space
Post by: EEV2650 on Jan 22, 2009, 12:48:02 PM
Quote from: AvPvTerminator on Jan 21, 2009, 01:10:11 AM
I recently found out that whoever made this game got the twisted "Twinkle,Twinkle, little star" song that's in trailer/movie (the one that plays at the press start menu) from the Alien: Ressurection teaser trailer. I bet you guys already knew that, though. Anyway, it's a cool homage.

I posted a comment talking about that months ago. Alot of people would disagree with you.
Title: Re: Dead Space
Post by: AvPvTerminator on Jan 22, 2009, 07:37:49 PM
Whoops. I think that it is more a homage/reference/throwback/whatever than it is a rip-off.
Title: Re: Dead Space
Post by: EEV2650 on Jan 23, 2009, 05:12:30 AM
Alot of people would say it's a coincidence. I think it was an idea borrowed from alien rez.
Title: Re: Dead Space
Post by: MrLee on Jan 27, 2009, 12:37:22 AM
I hate those bastard little creature things. The ones that come from the pregnant necromorphs.

I mean, yeah it felt good to flame thrower there asses but, the issue is, the flame thrower sucks balls on every other enemy.
Title: Re: Dead Space
Post by: Nobody on Jan 27, 2009, 01:27:22 AM
Quote from: mrlee on Jan 27, 2009, 12:37:22 AM
I hate those bastard little creature things. The ones that come from the pregnant necromorphs.

I mean, yeah it felt good to flame thrower there asses but, the issue is, the flame thrower sucks balls on every other enemy.
I dare you to let the tentacle skulls kill you
Title: Re: Dead Space
Post by: Deathbearer on Jan 27, 2009, 01:32:04 AM
I hate the baby ones. They shoot you with those f**king spike things and then run away like little assholes. Bastards. I enjoyed getting the achievement for kicking like ten of them.
Title: Re: Dead Space
Post by: DoomRulz on Jan 27, 2009, 02:21:09 AM
Quote from: Logan on Jan 27, 2009, 01:27:22 AM
Quote from: mrlee on Jan 27, 2009, 12:37:22 AM
I hate those bastard little creature things. The ones that come from the pregnant necromorphs.

I mean, yeah it felt good to flame thrower there asses but, the issue is, the flame thrower sucks balls on every other enemy.
I dare you to let the tentacle skulls kill you

Those things piss me off to no end. I love watching Isaac beat the shit out of them.
Title: Re: Dead Space
Post by: AvPvTerminator on Jan 27, 2009, 02:24:08 AM
Whenever I see a new enemy and it does a grab attack, I let it kill me the first time, so I can see the death. ;D

Exams are are over. I'm rewarding myself with a binge of Dead Space.
Title: Re: Dead Space
Post by: Nobody on Jan 27, 2009, 02:27:12 AM
Quote from: DoomRulz on Jan 27, 2009, 02:21:09 AM
Quote from: Logan on Jan 27, 2009, 01:27:22 AM
Quote from: mrlee on Jan 27, 2009, 12:37:22 AM
I hate those bastard little creature things. The ones that come from the pregnant necromorphs.

I mean, yeah it felt good to flame thrower there asses but, the issue is, the flame thrower sucks balls on every other enemy.
I dare you to let the tentacle skulls kill you

Those things piss me off to no end. I love watching Isaac beat the shit out of them.

The Skull thingies rip your head off, replace it with themselves.. WHAT THE f**k?
Title: Re: Dead Space
Post by: AvPvTerminator on Jan 27, 2009, 02:28:28 AM
Ooo, I've got to try that.
Title: Re: Dead Space
Post by: DoomRulz on Jan 27, 2009, 02:34:03 AM
The game becomes boring after a while. Once I completed my 3rd run through and maxed all my weapons, I stopped playing.
Title: Re: Dead Space
Post by: Cyraxcog117 on Jan 27, 2009, 02:39:32 AM
Quote from: DoomRulz on Jan 27, 2009, 02:34:03 AM
The game becomes boring after a while. Once I completed my 3rd run through and maxed all my weapons, I stopped playing.

Same here but on that it was my fourth one threw.  The only acheivments I need are the 3 secret ones and the level 6 zero g basketball
Title: Re: Dead Space
Post by: Nobody on Jan 27, 2009, 02:42:44 AM
Quote from: AvPvTerminator on Jan 27, 2009, 02:28:28 AM
Ooo, I've got to try that.
http://www.youtube.com/watch?v=UaqnoA-bK1Y
Title: Re: Dead Space
Post by: Cyraxcog117 on Jan 28, 2009, 12:28:43 AM
  That happened to me on my second play through, and I even had the military suit
Title: Re: Dead Space
Post by: WarMachine on Jan 31, 2009, 09:28:57 PM
Yeah the first time it happened to me it came through the door and I didn't even see it till it was on me.
Unfortunately my Xbox hard drive is dead now, to get it fixed my shit will get erased, so I'll have to start over. I was on chapter 10. Sucks balls lol.
Title: Re: Dead Space
Post by: EEV2650 on Feb 01, 2009, 06:39:39 AM
I'm pretty much bored of this game already.
Title: Re: Dead Space
Post by: PHANTOM on Feb 01, 2009, 07:06:57 AM
How did you get bored of that game? This game is one of a kind. Anyways, I made a big mistake today by deleting my profile and saved games :-\

I now have to start all over again.....tonight I must go back and revisit the USG Ishimura one last time.

Title: Re: Dead Space
Post by: EEV2650 on Feb 01, 2009, 08:25:43 AM
Quote from: PHANTOM on Feb 01, 2009, 07:06:57 AM
How did you get bored of that game? This game is one of a kind. Anyways, I made a big mistake today by deleting my profile and saved games :-\

I now have to start all over again.....tonight I must go back and revisit the USG Ishimura one last time.



That sucks for you. No, I just got tired of it because i played it non-stop there for a while. I've conquerred it twice and i think i have done everything i can possibly do with the game. I'll revisit it in a month or 2. By then it should feel "new" again.
Title: Re: Dead Space
Post by: DoomRulz on Feb 01, 2009, 05:51:04 PM
^ Feel the same way. The game isn't terribly deep, and you find it's quite linear once you unlock everything.
Title: Re: Dead Space
Post by: Xenomrph on Feb 06, 2009, 07:43:09 AM
Want a whole new experience? Beat the game on Impossible difficulty.

I just did that a few days ago, it felt like a whole new game after beating it 3 times on "Normal". Impossible difficulty is ridiculous, especially if you don't play it "right". Hint: beating it on Impossible is a LOT easier if you only use the Plasma Cutter, as you'll have a good amount of ammo for it. Trying to beat it with 2 (let alone more than 2) guns makes the game a hell of a lot harder because you'll be constantly running out of ammo.
Title: Re: Dead Space
Post by: DoomRulz on Feb 06, 2009, 06:17:15 PM
Makes sense. Not only would you have more ammo for it, but you'd also be able to pump the nodes into it to upgrade it completely.
Title: Re: Dead Space
Post by: Xenomrph on Feb 06, 2009, 07:20:00 PM
Well on my Impossible playthrough I actually had enough nodes to fully upgrade my Plasma Cutter, Line Gun, RIG, and Stasis module.
You'll find yourself using your Stasis module a LOT in order to keep some enemies subdued while you shoot it out with others.

Arguably the hardest fight in the game on Impossible difficulty was the long quarantine hallway onboard the USM Valor in chapter 9. I failed that part repeatedly.
Title: Re: Dead Space
Post by: DoomRulz on Feb 07, 2009, 02:11:53 AM
I didn't learn to make proper use of my Statis module until my 2nd run through. That thing saved my life so many times :P
Title: Re: Dead Space
Post by: Ratchetcomand on Feb 07, 2009, 03:23:35 AM
I'm suprise that the game is getting a Wii port.
Title: Re: Dead Space
Post by: War Wager on Feb 07, 2009, 03:52:35 AM
Talk about killing a good game. :P
Title: Re: Dead Space
Post by: Huol on Feb 07, 2009, 04:33:11 AM
Yeah cause once the wii version comes out you won't ever be able to play the original right?
Title: Re: Dead Space
Post by: War Wager on Feb 07, 2009, 04:35:33 AM
I'm just saying why port a game that will clearly look and play much better on a 360 or PS3, other than for money's sake?

Oh wait.
Title: Re: Dead Space
Post by: DoomRulz on Feb 07, 2009, 07:41:01 PM
There's no reason why DS can't work on the Wii. Resident Evil 4 translated over very well to the Wii from the PS2.
Title: Re: Dead Space
Post by: Dachande on Feb 07, 2009, 08:52:28 PM
Thats because Resi 4 was originally on the GC, and the Wii is only a minor step up
Title: Re: Dead Space
Post by: Xenomrph on Feb 07, 2009, 09:53:19 PM
Yeah, Dead Space requires a lot more graphical processing power than Resident Evil 4 did. People are concerned that the Wii just doesn't have it, so the graphics and effects will have to be dialed down in order to even play.
Title: Re: Dead Space
Post by: Xhan on Feb 07, 2009, 11:28:50 PM
Quote from: DoomRulz on Feb 07, 2009, 07:41:01 PM
There's no reason why DS can't work on the Wii. Resident Evil 4 translated over very well to the Wii from the PS2.

Youll probably only lose fidelity in the audio stream, lighting and post processing. Models and textures will likely be somewhat close with some reworking to hide the smaller amount of polygons. DS's engine is pretty minimalistic in terms of requirements, and certain physics elements will probably be faked rather than processed in real time, on the fly.
Title: Re: Dead Space
Post by: DoomRulz on Feb 08, 2009, 03:26:41 AM
And the controls would work well too. I remember reading reviews oh well RE 4 played on the Wii.
Title: Re: Dead Space
Post by: Xenomrph on Feb 08, 2009, 03:47:15 AM
Not to mention that being able to switch firing modes on the Plasma Cutter by simply tilting the remote would be pretty cool. :)
Title: Re: Dead Space
Post by: fluxcap on Feb 18, 2009, 03:53:35 AM
They could have done that with the ps3 motion controls. Would have been neat to activate a weapon's secondary function, you would have to snap the controller.
Title: Re: Dead Space
Post by: Nobody on Feb 18, 2009, 10:40:10 PM
I hope you guys are happy as f**k:
ell EA have made their biggest blunder yet, I give you Dead Space Extraction. The Prequel to dead space for the WII only

http://en.wikipedia.org/wiki/Dead_Space_Extraction
Some info on the game


http://uk.wii.ign.com/dor/objects/14320036/dead-space/videos/deadspace_wiitrailer_021709.html;jsessionid=1o4bnj3t0hpch
A trailer showing a bit of gameplay




Title: Re: Dead Space
Post by: War Wager on Feb 18, 2009, 10:59:02 PM
I'm glad it's first person, third would have been kinda arkward on a Wii.
Title: Re: Dead Space
Post by: MrLee on Feb 19, 2009, 12:01:39 AM
damn the Wii sucks.
Title: Re: Dead Space
Post by: Deathbearer on Feb 19, 2009, 12:21:47 AM
good job, EA. You f**ked up bigger than I thought possible.
Title: Re: Dead Space
Post by: Xenomrph on Feb 19, 2009, 03:59:18 AM
...for the Wii? What the christ?
Title: Re: Dead Space
Post by: DoomRulz on Feb 19, 2009, 04:55:57 AM
I'm glad I have a PS3.
Title: Re: Dead Space
Post by: Kimarhi on Feb 19, 2009, 04:56:59 AM
Its a rail shooter.  I don't care if it came out on PS3.  I would skip.



Title: Re: Dead Space
Post by: Xenomrph on Feb 19, 2009, 08:23:19 AM
In other news, we're getting an Isaac Clark action figure (http://toyfair09.figures.com/showphoto.php?photo=1746) later this year. ;D
Title: Re: Dead Space
Post by: Deathbearer on Feb 19, 2009, 02:20:42 PM
awesomesauce =O
Title: Re: Dead Space
Post by: DoomRulz on Feb 19, 2009, 06:06:55 PM
Boo, I want his military outfit!!!! That thing was so cool, he almost looks like a Storm Trooper in it ;D
Title: Re: Dead Space
Post by: Xenomrph on Feb 19, 2009, 06:33:47 PM
I just hope the figure comes with a plasma cutter.
Title: Re: Dead Space
Post by: Vulhala on Mar 03, 2009, 03:29:34 PM
Just got this game yesterday and love it to pieces. One question though, did anyone find it short?
Title: Re: Dead Space
Post by: DoomRulz on Mar 03, 2009, 03:39:17 PM
Nope. Just the right length for me.
Title: Re: Dead Space
Post by: Vulhala on Mar 03, 2009, 03:47:33 PM
Quote from: DoomRulz on Mar 03, 2009, 03:39:17 PM
Nope. Just the right length for me.

How many chapters roughly?
Title: Re: Dead Space
Post by: Deathbearer on Mar 03, 2009, 03:52:34 PM
there's 12
Title: Re: Dead Space
Post by: DoomRulz on Mar 03, 2009, 03:54:51 PM
Quote from: Vulhala on Mar 03, 2009, 03:47:33 PM
Quote from: DoomRulz on Mar 03, 2009, 03:39:17 PM
Nope. Just the right length for me.

How many chapters roughly?

If you think the game is too short, play it on Impossible. I promise you, you'll want it to end almost immediately.
Title: Re: Dead Space
Post by: Vulhala on Mar 03, 2009, 04:00:00 PM
Quote from: DoomRulz on Mar 03, 2009, 03:54:51 PM
Quote from: Vulhala on Mar 03, 2009, 03:47:33 PM
Quote from: DoomRulz on Mar 03, 2009, 03:39:17 PM
Nope. Just the right length for me.

How many chapters roughly?

If you think the game is too short, play it on Impossible. I promise you, you'll want it to end almost immediately.

Well, I'm halfway through my first play on Normal, but I can imagine what it would be like on Impossible already!!
Title: Re: Dead Space
Post by: Deathbearer on Mar 03, 2009, 06:08:42 PM
especially since your stuff doesn't carry over XD
Title: Re: Dead Space
Post by: Vulhala on Mar 03, 2009, 06:15:02 PM
I can't stop thinking, if they just changed the Necromorphs to the Aliens we all know and love, I may possibly die of pure euphoria   :)
Title: Re: Dead Space
Post by: Deathbearer on Mar 03, 2009, 06:47:36 PM
that'd be a lawsuit..
Title: Re: Dead Space
Post by: Vulhala on Mar 03, 2009, 06:51:43 PM
Quote from: Deathbearer on Mar 03, 2009, 06:47:36 PM
that'd be a lawsuit..

Done with permission of course   :P
Title: Re: Dead Space
Post by: Deathbearer on Mar 03, 2009, 06:52:22 PM
Honestly I don't think it'd work with the Aliens
Title: Re: Dead Space
Post by: Kimarhi on Mar 04, 2009, 05:16:21 AM
Not the maiming thing.

And all the little glowey blue LED lights that don' t fit in with what has been seen so far in the Aliens universe.  Nor the ship's architecture.

I prefer the Alien trilogies take on the future.  It looks only slightly futurized.

I've never been a fan of the whole, "Humanity advances tech to make it look like ancient roman architecture set 500 years in the future," movement thats become cliche in many scifi stories.
Title: Re: Dead Space
Post by: DoomRulz on Mar 04, 2009, 04:37:08 PM
It only looks slightly futurized because the era when the movies were made. Had they been made today, it would look more Star Trek-y.
Title: Re: Dead Space
Post by: Kimarhi on Mar 04, 2009, 10:36:37 PM
I doubt it.  Scott wanted to bring you into a gritty, grimy underbelly of a working class ship in which the trucker in space motif could be instantly recognized.  Which doesn't happen with people all wearing the same thing in an otherwise clean and tidy ship like in dead space.  Even the engineering and mining sections were relatively clean anad thats AFTER everybody has been slaughtered.

Cameron has flat out said he wanted to make things more futuristic, but not get so far out there that its unrelatable to what the audience knows and expects.  Thus he won't set them in the "roman" future either. 

And cameron is making an interstellar space movie next, so we will see.

Some of what Cameron guessed will be wrong of course.  We already have Land Warrior which is at least twice as efficient at relaying information than his system in Aliens was.  People will also have their own mechanical body suits by that time.  Or at least high value soldiers will.

So he would probably make it more advanced knowing what he knows now, but it wouldn't be Star Trek in setting.  ST is too clean for the alien series.


Title: Re: Dead Space
Post by: MrLee on Mar 05, 2009, 12:04:46 AM
Imagine if Cameron made a movie adaptation of Dead Space.
Title: Re: Dead Space
Post by: Xenomrph on Mar 05, 2009, 04:50:19 AM
It wouldn't work - Cameron's stuff tends to have "happy" endings (even 'The Terminator', where at least Sarah survived and had her son). Dead Space is far from "happy".

John Carpenter could do Dead Space right; he's good at nihilistic, gory, "we're not gonna make it" stories.
Title: Re: Dead Space
Post by: DoomRulz on Mar 05, 2009, 04:59:03 AM
Quote from: Kimarhi on Mar 04, 2009, 10:36:37 PM
So he would probably make it more advanced knowing what he knows now, but it wouldn't be Star Trek in setting.  ST is too clean for the alien series.

What I meant was, the tech would be extremely advanced. So instead of MS-DOS-like computer screens and keyboards, everything would be touch screen and be digital up the wazoo.

Quote from: Xenomrph on Mar 05, 2009, 04:50:19 AM
John Carpenter could do Dead Space right; he's good at nihilistic, gory, "we're not gonna make it" stories.

Giddyup. I would so pay money for that.
Title: Re: Dead Space
Post by: Kimarhi on Mar 05, 2009, 05:11:38 AM
Then I'd agree with that.  I just don't think he'd go the future greek/roman architect way that much of scifi has done lately.  Episode 1, Chronicles of Riddick, Dead Space, etc etc etc.

Title: Re: Dead Space
Post by: Deathbearer on Mar 05, 2009, 03:19:25 PM
Quote from: Kimarhi on Mar 04, 2009, 05:16:21 AM
Not the maiming thing.

And all the little glowey blue LED lights that don' t fit in with what has been seen so far in the Aliens universe.  Nor the ship's architecture.

I prefer the Alien trilogies take on the future.  It looks only slightly futurized.

I've never been a fan of the whole, "Humanity advances tech to make it look like ancient roman architecture set 500 years in the future," movement thats become cliche in many scifi stories.

I'm gonna guess you don't like Hello Kitty 40k
Title: Re: Dead Space
Post by: AvPvTerminator on Mar 07, 2009, 05:42:32 PM
A rail shooter? For the Wii? Grrrrrrrr...
Title: Re: Dead Space
Post by: Deathbearer on Mar 09, 2009, 01:20:07 PM
yeah that pisses me off too. Mostly because the Necromorphs weren't the kind of enemy that a rail shooter would work with since in those people tend to aim for body shots.
Title: Re: Dead Space
Post by: MrLee on Mar 12, 2009, 12:02:47 PM
i really need to get around to finishing this great game.
Title: Re: Dead Space
Post by: Deathbearer on Mar 14, 2009, 05:02:48 AM
I'm working on impossible..they don't f**king play when they call it impossible.
Title: Re: Dead Space
Post by: AvPvTerminator on Mar 14, 2009, 07:37:21 PM
I'm trying to get all the acheivemnets first before going to impossible. I suppose the game would be alot more scary and intense in that mode, I haven't tried it before.

Title: Re: Dead Space
Post by: DoomRulz on Mar 14, 2009, 09:05:34 PM
You can't get all the achievements without playing on Impossible :P
Title: Re: Dead Space
Post by: dachande89 on Mar 15, 2009, 01:53:15 AM
Saved impossible for last... my g-d that was a truly evil game mode.
Title: Re: Dead Space
Post by: Deathbearer on Mar 16, 2009, 03:26:48 AM
I gotta buy a shit load more ammo to beat the Leviathan on Impossible. That bastard's hard DX
Title: Re: Dead Space
Post by: AvPvTerminator on Mar 20, 2009, 05:59:32 PM
Quote from: DoomRulz on Mar 14, 2009, 09:05:34 PM
You can't get all the achievements without playing on Impossible :P

I meant except that one!
Title: Re: Dead Space
Post by: Xenomrph on Mar 20, 2009, 10:48:33 PM
I have all of the achievements except for the "beat the asteroid mini-game with more than 50% hull" one. That one is a BITCH.
Title: Re: Dead Space
Post by: AvPvTerminator on Mar 21, 2009, 01:09:59 AM
Yeah, I hate the turret parts.
Title: Re: Dead Space
Post by: Kimarhi on Mar 21, 2009, 01:57:43 AM
I don't usuallly care about achievements.  I can't think of one PS3 game where I went for one just to have it.

Title: Re: Dead Space
Post by: Xenomrph on Mar 21, 2009, 03:01:43 AM
I get big kicks out of achievements. They generally lead me to play games in ways I hadn't thought of. I feel they add a lot of replay value to my games.
Title: Re: Dead Space
Post by: dachande89 on Mar 21, 2009, 07:08:27 AM
Quote from: Xenomrph on Mar 20, 2009, 10:48:33 PM
I have all of the achievements except for the "beat the asteroid mini-game with more than 50% hull" one. That one is a BITCH.

Definitly.
Title: Re: Dead Space
Post by: Xhan on Mar 23, 2009, 09:27:28 PM
Feather the double shots.
Title: Re: Dead Space
Post by: Xenomrph on Mar 23, 2009, 10:04:22 PM
Yeah, I tend to do that, or let the smaller outlying asteroids pass by or impact and focus my attention on the bigger ones that will deal more damage.
Title: Re: Dead Space
Post by: Kimarhi on Mar 23, 2009, 10:16:08 PM
I get mad and throw my controller.  Like a kid.
Title: Re: Dead Space
Post by: DoomRulz on Mar 23, 2009, 10:18:17 PM
Quote from: Xhan on Mar 23, 2009, 09:27:28 PM
Feather the double shots.

What does that mean? Keep them spread out so the gun doesn't overheat?
Title: Re: Dead Space
Post by: Kimo on Mar 24, 2009, 12:18:38 AM
Quote from: Xenomrph on Mar 21, 2009, 03:01:43 AM
I get big kicks out of achievements. They generally lead me to play games in ways I hadn't thought of. I feel they add a lot of replay value to my games.

Same here, i love the 360 achievement thing, it makes a game more lasting. Ive had a 360 and a PS3 for afew years now and i always buy my games on 360 because of the achievement value. I know PS3 have tried to play catch up with its trophy system thing. But lets face it, the trophy system is no were near as good as the 360 achievement system thing.
Title: Re: Dead Space
Post by: Deathbearer on Mar 24, 2009, 01:14:35 AM
Quote from: Xenomrph on Mar 20, 2009, 10:48:33 PM
I have all of the achievements except for the "beat the asteroid mini-game with more than 50% hull" one. That one is a BITCH.
That one took me 3 damn tries.
Title: Re: Dead Space
Post by: AvPvTerminator on Mar 24, 2009, 01:17:49 AM
Holy goddamn your good. It took me at least five tries to beat it normally.
Title: Re: Dead Space
Post by: Deathbearer on Mar 24, 2009, 01:33:43 AM
Quote from: AvPvTerminator on Mar 24, 2009, 01:17:49 AM
Holy goddamn your good. It took me at least five tries to beat it normally.
Got the one for the Slug boss on my first try :D
Title: Re: Dead Space
Post by: Kimarhi on Mar 24, 2009, 01:53:05 AM
Quote from: DoomRulz on Mar 23, 2009, 10:18:17 PM
Quote from: Xhan on Mar 23, 2009, 09:27:28 PM
Feather the double shots.

What does that mean? Keep them spread out so the gun doesn't overheat?

I imagine it means alternating fire.
Title: Re: Dead Space
Post by: Xhan on Mar 24, 2009, 02:45:16 AM
Quote from: Kimarhi on Mar 24, 2009, 01:53:05 AM
Quote from: DoomRulz on Mar 23, 2009, 10:18:17 PM
Quote from: Xhan on Mar 23, 2009, 09:27:28 PM
Feather the double shots.

What does that mean? Keep them spread out so the gun doesn't overheat?

I imagine it means alternating fire.

Kewpie doll for thee.
Title: Re: Dead Space
Post by: Xenomrph on Mar 24, 2009, 04:38:37 AM
Quote from: Deathbearer on Mar 24, 2009, 01:33:43 AM
Quote from: AvPvTerminator on Mar 24, 2009, 01:17:49 AM
Holy goddamn your good. It took me at least five tries to beat it normally.
Got the one for the Slug boss on my first try :D
Me too. :D
Title: Re: Dead Space
Post by: DoomRulz on Mar 24, 2009, 01:43:13 PM
If I end up replaying it on Impossible, I'm sticking to the Plasma Cutter and Line Gun. Plasma Cutter is a great power weapon and the LG will easily cut through waves of enemies.
Title: Re: Dead Space
Post by: Xenomrph on Mar 24, 2009, 03:35:37 PM
That's how I did my Impossible run: plasma cutter and line gun. Playing through on Impossible is actually easiest if you go with one gun only, but I wanted a bit more of a challenge so I took a second.
Title: Re: Dead Space
Post by: dachande89 on Mar 24, 2009, 04:06:03 PM
I used Line gun, Plasma Cutter, and the Pulse Rifle for when the tentacles grabbed me....

And not trying to ruin it for anyone, So SPOILER WARNING!!!

Was anyone else kinda pissed at the end of the game? I mean, you survive all this stuff, fight through hordes and hordes of horrible nightmarish creatures, and he's dead in the end. It was a poetic death (his girl friend killing him when all he was trying to do was save her and his own life) but still I was angry that after all that shit he died.
Title: Re: Dead Space
Post by: chrisr232007 on Mar 24, 2009, 04:44:29 PM
Quote from: dachande89 on Mar 24, 2009, 04:06:03 PM
I used Line gun, Plasma Cutter, and the Pulse Rifle for when the tentacles grabbed me....

And not trying to ruin it for anyone, So SPOILER WARNING!!!

Was anyone else kinda pissed at the end of the game? I mean, you survive all this stuff, fight through hordes and hordes of horrible nightmarish creatures, and he's dead in the end. It was a poetic death (his girl friend killing him when all he was trying to do was save her and his own life) but still I was angry that after all that shit he died.

We really dont know if he dies it just shows him getting attack.
Title: Re: Dead Space
Post by: Xenomrph on Mar 24, 2009, 06:54:50 PM
Hell, it could have been a hallucination, we don't know.
Title: Re: Dead Space
Post by: DoomRulz on Mar 24, 2009, 10:59:35 PM
Quote from: Xenomrph on Mar 24, 2009, 03:35:37 PM
That's how I did my Impossible run: plasma cutter and line gun. Playing through on Impossible is actually easiest if you go with one gun only, but I wanted a bit more of a challenge so I took a second.

One gun only, easiest?? That's surprising to me. I'm guessing because you were able to carry more ammo at once?
Title: Re: Dead Space
Post by: AvPvTerminator on Mar 24, 2009, 11:51:02 PM
That and it is easier to upgrade to all of your stuff with only one gun.
Title: Re: Dead Space
Post by: Xhan on Mar 25, 2009, 01:15:59 AM
Quote from: dachande89 on Mar 24, 2009, 04:06:03 PM
I used Line gun, Plasma Cutter, and the Pulse Rifle for when the tentacles grabbed me....

And not trying to ruin it for anyone, So SPOILER WARNING!!!

Was anyone else kinda pissed at the end of the game? I mean, you survive all this stuff, fight through hordes and hordes of horrible nightmarish creatures, and he's dead in the end. It was a poetic death (his girl friend killing him when all he was trying to do was save her and his own life) but still I was angry that after all that shit he died.

She didn't kill him, and she wasn't a 'morph. Rewatch the end. Necro's have distinct features, none of which she has, including language skills. He was hallucinating, as he had been since life support went to shit.
Title: Re: Dead Space
Post by: dachande89 on Mar 25, 2009, 01:27:45 AM
Quote from: Xhan on Mar 25, 2009, 01:15:59 AM
Quote from: dachande89 on Mar 24, 2009, 04:06:03 PM
I used Line gun, Plasma Cutter, and the Pulse Rifle for when the tentacles grabbed me....

And not trying to ruin it for anyone, So SPOILER WARNING!!!

Was anyone else kinda pissed at the end of the game? I mean, you survive all this stuff, fight through hordes and hordes of horrible nightmarish creatures, and he's dead in the end. It was a poetic death (his girl friend killing him when all he was trying to do was save her and his own life) but still I was angry that after all that shit he died.

She didn't kill him, and she wasn't a 'morph. Rewatch the end. Necro's have distinct features, none of which she has, including language skills. He was hallucinating, as he had been since life support went to shit.

See that makes more sense. I was wondering why she was still so human if she had died so long ago. So does this mean he's going to be suffering from hallucinations forever? Even though he destroyed the Queen and the.... giant crystal thing? (I forgot what they called it).
Title: Re: Dead Space
Post by: Nobody on Mar 25, 2009, 02:37:46 AM
Quote from: dachande89 on Mar 25, 2009, 01:27:45 AM
Quote from: Xhan on Mar 25, 2009, 01:15:59 AM
Quote from: dachande89 on Mar 24, 2009, 04:06:03 PM
I used Line gun, Plasma Cutter, and the Pulse Rifle for when the tentacles grabbed me....

And not trying to ruin it for anyone, So SPOILER WARNING!!!

Was anyone else kinda pissed at the end of the game? I mean, you survive all this stuff, fight through hordes and hordes of horrible nightmarish creatures, and he's dead in the end. It was a poetic death (his girl friend killing him when all he was trying to do was save her and his own life) but still I was angry that after all that shit he died.

She didn't kill him, and she wasn't a 'morph. Rewatch the end. Necro's have distinct features, none of which she has, including language skills. He was hallucinating, as he had been since life support went to shit.

See that makes more sense. I was wondering why she was still so human if she had died so long ago. So does this mean he's going to be suffering from hallucinations forever? Even though he destroyed the Queen and the.... giant crystal thing? (I forgot what they called it).
All we need now is for Weyland Yutani to answer a distress signal from Aegis...
;D
Title: Re: Dead Space
Post by: Xenomrph on Mar 25, 2009, 02:58:33 AM
Quote from: DoomRulz on Mar 24, 2009, 10:59:35 PM
Quote from: Xenomrph on Mar 24, 2009, 03:35:37 PM
That's how I did my Impossible run: plasma cutter and line gun. Playing through on Impossible is actually easiest if you go with one gun only, but I wanted a bit more of a challenge so I took a second.

One gun only, easiest?? That's surprising to me. I'm guessing because you were able to carry more ammo at once?
Exactly. Enemies drop ammo based on what guns you have in your on-hand inventory, so if you only have one gun you'll only get ammo for that gun, and essentially never run out of ammo.

Quote from: Xhan on Mar 25, 2009, 01:15:59 AM
Quote from: dachande89 on Mar 24, 2009, 04:06:03 PM
I used Line gun, Plasma Cutter, and the Pulse Rifle for when the tentacles grabbed me....

And not trying to ruin it for anyone, So SPOILER WARNING!!!

Was anyone else kinda pissed at the end of the game? I mean, you survive all this stuff, fight through hordes and hordes of horrible nightmarish creatures, and he's dead in the end. It was a poetic death (his girl friend killing him when all he was trying to do was save her and his own life) but still I was angry that after all that shit he died.

She didn't kill him, and she wasn't a 'morph. Rewatch the end. Necro's have distinct features, none of which she has, including language skills. He was hallucinating, as he had been since life support went to shit.
He was hallucinating before life support started to screw up; the Marker was causing the hallucinations, not the life support system. Isaac spent the entire game completely isolated from the bad air (which he fixed anyway) since he was using a pressurized suit that could handle the vacuum of space.
Title: Re: Dead Space
Post by: Kimarhi on Mar 25, 2009, 04:09:03 AM
I think Xhan is probably aware of that.  I think what Xhan was saying is that they didn't start UNTIL life support went down.

Kind of like Kendra not seeing her brother to a certain point.

I can't honestly remember what the first non necromorph citing was.
Title: Re: Dead Space
Post by: Xenomrph on Mar 25, 2009, 06:14:58 AM
I was just pointing out that the life support had nothing to do with Isaac's hallucinations, since he was totally isolated from the bad air on the Ishimura. Not to mention that the hallucinations continued not just after he fixed the air, but after he left the ship.

Not to mention the Marker (http://deadspace.wikia.com/wiki/Red_Marker) caused hallucinations both among the miners on Aegis 7 and the crew of the Ishimura well before Isaac and his team even arrived (as shown in the comic book and animated movie prequels).
Title: Re: Dead Space
Post by: Xhan on Mar 25, 2009, 06:38:22 AM
The crux is timing, not Isaac's air supply; which is moot considering how often he was A mauled, and B used contaminated materials to reconstruct his gear and suit after being mauled. Downfall has all the information you'd need to reconstruct with outside examples.


QuoteSo does this mean he's going to be suffering from hallucinations forever? Even though he destroyed the Queen and the.... giant crystal thing?

Schofield has a history of playing fast and loose with canon, as we see in the ridiculous shit he and Amy Hennig injected into Legacy of Kain. He'll do whatever he thinks players want to see and what will produce turnover numbers. The current "standardized" Ishimura timeline will be altered by the Wii game, and you can bet if something can be introduced in the sequels to produce buzz, he'll do the same for sure.
Title: Re: Dead Space
Post by: Xenomrph on Mar 25, 2009, 06:51:05 AM
Well the point is that it was the Marker causing hallucinations. Could the air supply have contributed? I guess, but the Marker was the one actively doing it.
Title: Re: Dead Space
Post by: DoomRulz on Mar 25, 2009, 04:26:42 PM
Why would air cause the hallucinations? The helmet he was using was supposed to keep him breathing. If you're drawing on material from the prequel movie, I wouldn't know this coz I haven't seen it.
Title: Re: Dead Space
Post by: dachande89 on Mar 25, 2009, 09:04:42 PM
QuoteSo does this mean he's going to be suffering from hallucinations forever? Even though he destroyed the Queen and the.... giant crystal thing?

Schofield has a history of playing fast and loose with canon, as we see in the ridiculous shit he and Amy Hennig injected into Legacy of Kain. He'll do whatever he thinks players want to see and what will produce turnover numbers. The current "standardized" Ishimura timeline will be altered by the Wii game, and you can bet if something can be introduced in the sequels to produce buzz, he'll do the same for sure.
[/quote]

I'm just hoping that if there is a sequel, that its doesnt become something like Cthulu where he has to worry about moments of insane hallucinations.
Title: Re: Dead Space
Post by: Xhan on Mar 25, 2009, 10:22:55 PM
Quote from: DoomRulz on Mar 25, 2009, 04:26:42 PM
Why would air cause the hallucinations? The helmet he was using was supposed to keep him breathing. If you're drawing on material from the prequel movie, I wouldn't know this coz I haven't seen it.

Isaac's got yucky stuff all over him and in the suit, that's not the issue, it's just the TIMING of the LS collapse as Kimba pointed out, that things happen that you can't attribute to communications or the PA/AV systems or 'Morphs screwing around. As pointed out, the Marker is clearly shown influencing people.
Title: Re: Dead Space
Post by: Kimarhi on Mar 26, 2009, 01:08:22 AM
Quote from: Xenomrph on Mar 25, 2009, 06:14:58 AM
I was just pointing out that the life support had nothing to do with Isaac's hallucinations, since he was totally isolated from the bad air on the Ishimura. Not to mention that the hallucinations continued not just after he fixed the air, but after he left the ship.

Not to mention the Marker (http://deadspace.wikia.com/wiki/Red_Marker) caused hallucinations both among the miners on Aegis 7 and the crew of the Ishimura well before Isaac and his team even arrived (as shown in the comic book and animated movie prequels).

I know the marker messes with people's heads.  But it doesn't do it with everyone.  Hammond was unaffected as was the security guy in prequel comics. 

It also subjects them at different rates.  Kendra never had the psychosis that Isaac had.  It might have helped she knew what was up before hand.
Title: Re: Dead Space
Post by: DoomRulz on Mar 26, 2009, 03:48:08 AM
Maybe the marker affected only Isaac because he was personally connected to someone aboard the Ishimura?
Title: Re: Dead Space
Post by: Deathbearer on Mar 26, 2009, 03:51:02 AM
no it made the woman who came with you see her dead brother as well. It has to be something else.
Title: Re: Dead Space
Post by: Kimarhi on Mar 26, 2009, 03:58:44 AM
The marker affects almost everyone.  Its a failed human experiement to duplicate the original marker.

The colonist heads used it to keep the hivemind in place.  Moving it around threw that balance out of whack.

The marker and the hivemind are two seperate things.  They have different motivations.
Title: Re: Dead Space
Post by: Xenomrph on Mar 26, 2009, 07:19:23 AM
Quote from: Kimarhi on Mar 26, 2009, 01:08:22 AM
Quote from: Xenomrph on Mar 25, 2009, 06:14:58 AM
I was just pointing out that the life support had nothing to do with Isaac's hallucinations, since he was totally isolated from the bad air on the Ishimura. Not to mention that the hallucinations continued not just after he fixed the air, but after he left the ship.

Not to mention the Marker (http://deadspace.wikia.com/wiki/Red_Marker) caused hallucinations both among the miners on Aegis 7 and the crew of the Ishimura well before Isaac and his team even arrived (as shown in the comic book and animated movie prequels).

I know the marker messes with people's heads.  But it doesn't do it with everyone.  Hammond was unaffected as was the security guy in prequel comics. 

It also subjects them at different rates.  Kendra never had the psychosis that Isaac had.  It might have helped she knew what was up before hand.
Yes, but that's just the Marker influencing people differently, it has nothing to do with the life support system or the bad air.

Quote from: Kimarhi on Mar 26, 2009, 03:58:44 AM
The marker and the hivemind are two seperate things.  They have different motivations.
They don't just have different motivations, they have opposed motivations.
Title: Re: Dead Space
Post by: DoomRulz on Mar 26, 2009, 04:42:06 PM
I thought the Marker was the Hivemind ???
Title: Re: Dead Space
Post by: Xenomrph on Mar 26, 2009, 04:51:36 PM
No, the Marker is the big red/black thing you drag along throughout chapters 11 and 12. The Hivemind was the final boss.
Title: Re: Dead Space
Post by: dachande89 on Mar 26, 2009, 08:32:31 PM
Quote from: Kimarhi on Mar 26, 2009, 03:58:44 AM
The marker and the hivemind are two seperate things.  They have different motivations.
They don't just have different motivations, they have opposed motivations.
[/quote]

Wait a minute... I thought the marker was linked with the creation of the hive mind and all her necromorph brood. I know it was also used to stop them at the end, but I thought the colony tampering with it brought about this... abomination of the flesh.
Title: Re: Dead Space
Post by: Kimarhi on Mar 26, 2009, 09:26:26 PM
The markers were thought to be some higher organisms blue print of life.

There are two markers.

One is the original black one found on earth, the other is the red one encountered in the game.

Black one the scientiest tried to copy.  In the process they got the red one.  They also attempted to get the dna code from the original, but it turned out to be a recombinant virus that made people necromorphs.

The red marker was mostly useless because it made people crazy BUT it could stop the necromorphs from going apeshit.

Hence when the necromorph invasion happened originally, the government buried it at the time using the red marker.  Hence its constant whining about making it whole again.

In short necromorphs motivations are obvious.  They want to be free and eat people.  The markers motivations are the same as nicoles, she wants to be whole again to stop the necro's from going ballistic.

Basically they let you fill in the gaps early, and explained it a slightly different way later.
Title: Re: Dead Space
Post by: dachande89 on Mar 27, 2009, 12:51:44 AM
Ok so the marker did help to create the necros, and after they moved the marker, it started making them crazy, and released the virus into the air again which infected the dead in the colony... but how did those freaky things that morphed the dead come to be? Get created by the hivemind and the manage to get aboard the colony?
Title: Re: Dead Space
Post by: Kimarhi on Mar 27, 2009, 01:23:36 AM
The marker only had the CODE for life.  The humans developed it.  They either mistranslated it, it was a trap, they executed it wrong, etc

There was no virus IN the marker.  The scientist just took what they thought they knew of the marker and executed it on Aegis the first time.

The necromorphs were born, a short violent infestation happened (that you only read/hear about) in the game.

The project was buried by the government using the fake marker to seal the hivemind.

The mining corporation lands on the same planet sometime later, finds the marker, moves it, and frees the hivemind which had been dormant since the first infestation.

I'm guessing with all the shuttle activity between the corporate colony and the ship (both run by religious fanatics) that some necro's were just brought aboard.  They did land to get the fake marker after all.

I'm guessing the zombie makers were the first creatures created, and they caused all the other do ma hickies to be born.  So some of them probably just stowed away on the ship.

You get all these bonus logs once you beat the game that fills in the backstory (Isaac was a Merchant Marine at one time).  I'm paraphrasing from the best of memory.
Title: Re: Dead Space
Post by: dachande89 on Mar 27, 2009, 01:47:01 AM
I know they originally mistranslated the code, and it made the necros, and they buried the stone to cover it up. But they didn't decode it again, and try to create the code for life. They simply moved the stone, so I was wondering if the virus that they made originally may have still been trapped with the marker.

Ok I beat the game on impossible and got the achievements, and I don't remember a back story. Was this on the main menu? Or discovered throughout the game? And it does explain a lot since he had marine experience, cause all I could say during this game was, "DAMN! That is one bad ass Engineer!!"
Title: Re: Dead Space
Post by: Kimarhi on Mar 27, 2009, 01:59:36 AM
Its confusing how you have to look it up.  You restart game, start going through it, and then you look at your menu all where you keep all the other logs and stuff.

The original infestation was never destroyed, it was just repressed.  As soon as they moved the marker off the amplifier, it allowed the necro's from the original government infestation to be active again.

A Merchant Marine isn't like a Devil Dog USMC member.  They dont storm beaches and all that stuff, they are just a reserve fleet that can be called to duty during war time, and the mariners on board end up with the title marine.

It would explain why he would at least be comfortable with the assault rifle though.  While he probably didn't go around storming other ships and the like, they probably showed him how to use one in case they were ever boarded.

Merchant Marines are basically just badass sailors.  We haven't used a huge number since WWII, but they were HUGE for us in WWII.  And knowing how things cycle back and forth, can and probably will be used again.  (Some Merchant Marine guys still get around under Federal service today).
Title: Re: Dead Space
Post by: AvPvTerminator on Mar 27, 2009, 02:12:12 AM
I think the Unitology religion is very interesting, but I'm a little confused about it. In some of the logs you find, they say that the Unitologists keep the bodies of the dead worshippers in stasis. I think it is obvious that they want to turn the bodies into necros, but why? The game doesn't really tell you too much.
Title: Re: Dead Space
Post by: Xenomrph on Mar 27, 2009, 03:37:22 AM
Well your basic run-of-the-mill Unitologist doesn't want to make new Necromorphs. Hell, any Unitologists outside of those at Aegis 7 and the Ishimura don't know what a Necromorph even is. I can't recall why they want to keep the bodies of the dead, but making new Necromorphs isn't the reason; it's just a really unfortunate unforseen side effect. :P

QuoteI'm guessing with all the shuttle activity between the corporate colony and the ship (both run by religious fanatics) that some necro's were just brought aboard.  They did land to get the fake marker after all.

I'm guessing the zombie makers were the first creatures created, and they caused all the other do ma hickies to be born.  So some of them probably just stowed away on the ship.
That's exactly what happens in the Dead Space: Downfall prequel cartoon: a pair of Infectors stow away on a shuttle leaving Aegis 7 and end up wreaking havoc on the Ishimura, starting the outbreak.
Title: Re: Dead Space
Post by: dachande89 on Mar 27, 2009, 03:43:17 AM
Ok but I mean still, he's introduced as the engineer, and then he shifts to carrying a cutter= plasma pistol, and is cracking huge monsters in the skull. Seemed like one hell of a engineer... was wondering what course in college he took on killing the undead. lol.

And the Unitology bit, it seemed like the found this as a new pathway in life, like God's next step in evolution, and were willing to embrace it. Like the insane doc kept saying, they were going to be the new dominant species. And he was willing to sacrifice himself, and others (willing or not) to "salvation".
Title: Re: Dead Space
Post by: Kimarhi on Mar 27, 2009, 05:08:26 AM
I think unitologist keep the bodies in hopes that the marker will unveil some way to recapture or reimagine "life."

But I think the necromorphs are just misinterpreted by the mad doctor as being that new way of life.

I don't think he knew the Marker was fake. 

Kendra did, because she was a government stooge.  The rest were corporate.

As for the merchant marine thing, its possible that the concept of it has changed.  A marine used to be a guy who was brought to fight ship to ship.  Now it is a guy who is brought over from the homeland who specializes in fighting on foreign soil.  The concept of a sailor who carries goods and supplies to allies over dangerous waters could also be different than what it is today.  Isn't deadspace like 500 years in the future?

Title: Re: Dead Space
Post by: Xhan on Mar 27, 2009, 05:38:58 AM
The MM angle would change little except for Isaac's knowledge of protocol and the willingness to follow the directions of THIS IS MADNESS! rather than Kendra. There's a pretty extensive doc on the weapons on why Isaac is familiar with them on gametrailers, and even barring that the descriptions make it pretty clear why Isaac or any other cross-trained engineer would know how to use them, courtesy of the info on the ship. Their industrial tools, which makes them weapons in the same way a chainsaw or welding torch is a weapon.

Schofield let slip a long while that Marker is most likely a "tech trap", which essentially waits for a society smart enough to translate/activate it, at which point it starts killing you in an unexpected way; essentially the ultimate in passive aggressive paranoia-based weaponry.
Title: Re: Dead Space
Post by: Kimarhi on Mar 27, 2009, 05:48:49 AM
How'd they explain the assault rifle.



I'm having trouble seeing my PS3 text on my oldish plasma screen TV. 

Its not just for deadspace, I got to sit right up on the mofo to read anything.  I read all the text logs about the Unitologist, and also some of Isaacs own mission logs (which I wasn't even aware of until after I started looking for the game finale logs).

You know the mass corpses in the unitologist shuttles are going to play a factor.

Title: Re: Dead Space
Post by: Xhan on Mar 27, 2009, 05:59:59 AM
yeah the comic's pretty clear on the body angle.

The rifle is a standard weap, as you already stated, he would have familiarity with it due to his standardized training, same reason he can scoot around in zero G just fine.
Title: Re: Dead Space
Post by: dachande89 on Mar 27, 2009, 08:42:43 PM
The more you delve into this story, the more complicated and intricate it becomes. Man I love this game.
Title: Re: Dead Space
Post by: DoomRulz on Mar 28, 2009, 01:24:38 AM
Quote from: Xhan on Mar 27, 2009, 05:38:58 AM
The MM angle would change little except for Isaac's knowledge of protocol and the willingness to follow the directions of THIS IS MADNESS! rather than Kendra. There's a pretty extensive doc on the weapons on why Isaac is familiar with them on gametrailers, and even barring that the descriptions make it pretty clear why Isaac or any other cross-trained engineer would know how to use them, courtesy of the info on the ship. Their industrial tools, which makes them weapons in the same way a chainsaw or welding torch is a weapon.

Schofield let slip a long while that Marker is most likely a "tech trap", which essentially waits for a society smart enough to translate/activate it, at which point it starts killing you in an unexpected way; essentially the ultimate in passive aggressive paranoia-based weaponry.

Well canon aside, he'd be familiar with them due to him being the hero. It's like any other form of media, the hero knows how to handle just about anything.
Title: Re: Dead Space
Post by: MrLee on May 21, 2009, 09:55:09 AM
anyone wanna help me figure out a way to be abel to play and finish this game. it craps me up to much for me to be able to play it :(

I STILL

havent completed it.
i think im on section  5?
Title: Re: Dead Space
Post by: DoomRulz on May 21, 2009, 02:24:31 PM
What do you need help with?
Title: Re: Dead Space
Post by: PHANTOM on May 21, 2009, 06:34:05 PM
Quote from: mrlee on May 21, 2009, 09:55:09 AM
anyone wanna help me figure out a way to be abel to play and finish this game. it craps me up to much for me to be able to play it :(

I STILL

havent completed it.
i think im on section  5?

Just wait until you each End Of Days chapter 10 your gonna have real problems Muahahaha!

Sleep in fear tonight.
Title: Re: Dead Space
Post by: Lone Warrior on May 22, 2009, 11:19:38 AM
I completed the game, and thought to get the rewards at the end you had to start a new game. I did, and accidently over-wrote the completed game save data. But, on the bright side of it, I had a Tech 5 suit when I started for some reason.
Title: Re: Dead Space
Post by: Deathbearer on May 22, 2009, 01:38:29 PM
see what happens is you're supposed to load the file you beat it on, and it'll start over so you have all your stuff
Title: Re: Dead Space
Post by: DoomRulz on May 22, 2009, 04:21:40 PM
Quote from: Lone Warrior on May 22, 2009, 11:19:38 AM
I completed the game, and thought to get the rewards at the end you had to start a new game. I did, and accidently over-wrote the completed game save data. But, on the bright side of it, I had a Tech 5 suit when I started for some reason.

Oh lol that sucks. Start over on Hard if you can; the rewards will seem that much nicer when you finish the game again.
Title: Re: Dead Space
Post by: Lone Warrior on May 24, 2009, 09:34:28 PM
Quote from: DoomRulz on May 22, 2009, 04:21:40 PM
Quote from: Lone Warrior on May 22, 2009, 11:19:38 AM
I completed the game, and thought to get the rewards at the end you had to start a new game. I did, and accidently over-wrote the completed game save data. But, on the bright side of it, I had a Tech 5 suit when I started for some reason.

Oh lol that sucks. Start over on Hard if you can; the rewards will seem that much nicer when you finish the game again.

I found it hard enough on the standard difficulty lol.
Title: Re: Dead Space
Post by: DoomRulz on May 25, 2009, 02:47:05 AM
You ain't seen nothin' yet ;)
Title: Re: Dead Space
Post by: Deathbearer on May 25, 2009, 02:57:19 AM
Can't beat the Leviathan on Impossible XD too hard
Title: Re: Dead Space
Post by: DoomRulz on May 25, 2009, 02:59:12 AM
Oh psh. Catch the balls it spits out, those are key.
Title: Re: Dead Space
Post by: Deathbearer on May 25, 2009, 03:04:42 AM
i try that but it doesn't work D:
Title: Re: Dead Space
Post by: DoomRulz on May 25, 2009, 06:09:51 AM
What? You sure you're doing it properly? Catch them and fire back as soon as its mouth opens. Hell, shoot them back the second you catch them.
Title: Re: Dead Space
Post by: Friendly Wise on May 25, 2009, 06:45:11 AM
Title: Re: Dead Space
Post by: dachande89 on May 25, 2009, 07:05:46 AM
Didn't cover all the ways to die... but the damn regenerating monster, is the scariest creature of the game IMO.
Title: Re: Dead Space
Post by: TJ Doc on May 25, 2009, 11:06:00 PM
Quote from: dachande89 on May 25, 2009, 07:05:46 AM
Didn't cover all the ways to die... but the damn regenerating monster, is the scariest creature of the game IMO.

Yeah.

That level was so intense I crapped my pants! Twice...
Title: Re: Dead Space
Post by: Kimarhi on May 26, 2009, 01:19:44 AM
I think the only part I really jumped at was in the bit where your looking for the poison monsters and you stumble across the room that is almost entirely flesh clovered.  Then you take a step or two down the hall and the tentacle grabs you.

Title: Re: Dead Space
Post by: DoomRulz on May 26, 2009, 01:45:39 AM
The game made me jump and go WHOA a lot times the first time I played it but it became stale after the third play through. Too many closet scares.
Title: Re: Dead Space
Post by: Kimarhi on May 26, 2009, 03:42:37 AM
Yep.  The I played through a bit more trying to see what it sounded like on my new tv's surround sound and having not played it since January, I was "flinching" quite often.

It takes a big shock out of nowhere to get me to jump.  Most of the time my heart will race and everything but there is no physical outside emotion.
Title: Re: Dead Space
Post by: Vakarian on May 27, 2009, 05:36:01 PM
OOOKAY I just completed the game not 5 mins ago and nearly shat myself after thinking it was all over...and was that nicole?

WHat do you think happened?
Title: Re: Dead Space
Post by: DoomRulz on May 27, 2009, 05:37:05 PM
It's been discussed to death, but I'm betting it was another hallucination.
Title: Re: Dead Space
Post by: Vakarian on May 27, 2009, 05:42:21 PM
i hope so

Issac Rules :D
Title: Re: Dead Space
Post by: EEV2650 on May 27, 2009, 05:47:53 PM
I remember sweeteyes got mad at me when i talked to her about the ending.
Title: Re: Dead Space
Post by: Vakarian on May 27, 2009, 05:48:25 PM
whos sweeteyes :P lol
Title: Re: Dead Space
Post by: EEV2650 on May 27, 2009, 05:50:19 PM
A lady who used to post on here regularly but now barely visits anymore.
Title: Re: Dead Space
Post by: Vulhala on May 27, 2009, 05:51:01 PM
................Wasn't sweeteyes a dude?
Title: Re: Dead Space
Post by: EEV2650 on May 27, 2009, 05:52:31 PM
no  :D well i hope not anyways  ;D
Title: Re: Dead Space
Post by: DoomRulz on May 27, 2009, 06:08:39 PM
Quote from: Vulhala on May 27, 2009, 05:51:01 PM
................Wasn't sweeteyes a dude?

No.
Title: Re: Dead Space
Post by: Vakarian on May 29, 2009, 12:08:45 PM
The One Thing That Really Freaked Me Out About The Ending Was That She Just Kinda Stares At Him For Like A Second Of Pure Silence Then SHe Jumps :P

Mabye It Wasnt Nicole Mabye It Was That Chick That Got Necromorphed In Dead Space Downfall Inside That Guys Shuttle...Although I Doubt It

Sucks How You Couldnt Save Temple...
Title: Re: Dead Space
Post by: EEV2650 on May 29, 2009, 12:59:40 PM
i'd like too think it was just a hallucination but i know it was supposed to be nicole turned necromorph. Arent they making dead space II? I wonder if Isacc is going to be in it or if he really is dead.
Title: Re: Dead Space
Post by: Vakarian on May 29, 2009, 01:01:53 PM
They Brought Out A Magazine I THink which is based on the events after Dead Space But im not sure if it mentions anything about Issac I Hope He Lived
Title: Re: Dead Space
Post by: Vakarian on May 29, 2009, 01:04:00 PM
Actually Dude They Apparantly are bringing out Dead Space II with him as the Protonagist

http://www.gamefaqs.com/boards/genmessage.php?board=943338&topic=48897308

That site says you need to check Dead Space Wiki

So things are looking up :D
Title: Re: Dead Space
Post by: Vakarian on May 29, 2009, 01:10:25 PM
Oh and theyre also meant to be bringing out a movie with a 10million dollar budget to bridge the gap between the two games (dead space I - Dead Space II)
Title: Re: Dead Space
Post by: EEV2650 on May 29, 2009, 01:11:00 PM
Quote from: Shadow435 on May 29, 2009, 01:04:00 PM
Actually Dude They Apparantly are bringing out Dead Space II with him as the Protonagist

http://www.gamefaqs.com/boards/genmessage.php?board=943338&topic=48897308

That site says you need to check Dead Space Wiki

So things are looking up :D

Well thats cool. I didnt think he was dead.
Title: Re: Dead Space
Post by: Vakarian on May 29, 2009, 01:25:24 PM
Just Looked At The Ending Properly and Nicole has to be an illusion because she isnt fully Necromorphed she doesnt have the blades sticking all the way out of her palms and also her lower Jaw isnt missing so either shes a zombie which i doubt but im just gonna sit on the fact that she is a illusion..

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2F%26lt%3Ba%2520href%3D%26quot%3Bhttp%3A%2F%2Fphotobucket.com%2Fimages%2Fdead%2520space%2520ending%26quot%3B%2520target%3D%26quot%3B_blank%26quot%3B%26gt%3B%26lt%3Bimg%2520src%3D%26quot%3Bhttp%3A%2F%2Fi90.photobucket.com%2Falbums%2Fk255%2FDanMeller%2Fnic.jpg%26quot%3B%2520border%3D%26quot%3B0%26quot%3B%2520alt%3D%26quot%3Bdead%2520space%2520ending%2520Pictures%2C%2520Images%2520and%2520Photos%26quot%3B%2F%26gt%3B%26lt%3B%2Fa%26gt%3B&hash=c82a58c12307b6a7887cbc391fa32988f9b4bfdc)
Title: Re: Dead Space
Post by: Mr. Stizout on May 29, 2009, 01:47:17 PM
Dead Space is the shit!
Title: Re: Dead Space
Post by: Nobody on May 30, 2009, 04:00:39 AM
Quote from: Shadow435 on May 29, 2009, 01:25:24 PM
Just Looked At The Ending Properly and Nicole has to be an illusion because she isnt fully Necromorphed she doesnt have the blades sticking all the way out of her palms and also her lower Jaw isnt missing so either shes a zombie which i doubt but im just gonna sit on the fact that she is a illusion..

http://i90.photobucket.com/albums/k255/DanMeller/nic.jpg
Title: Re: Dead Space
Post by: Vakarian on May 30, 2009, 04:47:17 AM
Well yeah she does look like a zombie lol obviously but there arent any in the dead space world..

man thats a freaky  pic lol
Title: Re: Dead Space
Post by: TJ Doc on May 30, 2009, 07:42:02 PM
Where the hell is the sequel?
Title: Re: Dead Space
Post by: EEV2650 on May 30, 2009, 07:45:15 PM
the game just came out in october so i think it will be a while.
Title: Re: Dead Space
Post by: Drago-Morph on May 30, 2009, 07:47:55 PM
Nope, unfortunately. They're making a Dead Space prequel/sequel as a Wii exclusive. Such an amazing game with amazing potential, squandered on such an inferior console . . .  :-\
Title: Re: Dead Space
Post by: Vakarian on May 30, 2009, 08:55:54 PM
No the one coming out for the wii is completely seperate there is still one coming out for Xbox360 pc and PS3 and i doubt that EA is really going to be that stupid.
Title: Re: Dead Space
Post by: Kimarhi on May 30, 2009, 09:05:38 PM
The one coming out for WII is just a rail shooter.  Wii can have that for all I care.
Title: Re: Dead Space
Post by: Friendly Wise on May 30, 2009, 09:14:06 PM
Anyone thinks this game would work out as a movie?
Title: Re: Dead Space
Post by: Drago-Morph on May 30, 2009, 09:44:58 PM
Not enough plot for a movie. I mean, there's enough plot there for someone who is blasting away at things 98% of the time, but for someone watching the movie . . .
Title: Re: Dead Space
Post by: War Wager on May 30, 2009, 09:47:52 PM
Dead Space has 'movie' written all over it. Obviously with more dialouge added etc there'd be an awesome horror movie there.
Title: Re: Dead Space
Post by: DoomRulz on May 30, 2009, 10:14:30 PM
I doubt it would work as a movie any better than Doom did.
Title: Re: Dead Space
Post by: War Wager on May 30, 2009, 10:42:51 PM
But Doom had nothing to do with what Doom was really about. Not to mention it was one cliche after another.

Infact last I heard, EA were interested in giving the movie rights to Universal.
Title: Re: Dead Space
Post by: Nobody on May 31, 2009, 12:42:16 AM
Dead Space: Extraction is a key point in the novel that takes place As a prequel before Dead Space: Downfall before the marker is extracted to the Ishimura

Dead Space II is a sequel

There may be a movie, but Pandorum, a new movie, seems to be Dead Space! The main character looks like Ripley from Alien Resurrection!
Title: Re: Dead Space
Post by: Vakarian on May 31, 2009, 01:22:58 PM
Quote from: Logan on May 31, 2009, 12:42:16 AM
Dead Space: Extraction is a key point in the novel that takes place As a prequel before Dead Space: Downfall before the marker is extracted to the Ishimura

Dead Space II is a sequel

There may be a movie, but Pandorum, a new movie, seems to be Dead Space! The main character looks like Ripley from Alien Resurrection!

Exactly :D
Title: Re: Dead Space
Post by: PHANTOM on Jun 01, 2009, 04:16:39 AM
Quote from: War Wager on May 30, 2009, 09:47:52 PM
Dead Space has 'movie' written all over it. Obviously with more dialouge added etc there'd be an awesome horror movie there.

It does have great movie potential but a sci-fi action horror film like this.....

you either go big budget and hire a very talented director or you already failed.
Title: Re: Dead Space
Post by: dachande89 on Jun 01, 2009, 04:45:24 AM
Quote from: PHANTOM on Jun 01, 2009, 04:16:39 AM
Quote from: War Wager on May 30, 2009, 09:47:52 PM
Dead Space has 'movie' written all over it. Obviously with more dialouge added etc there'd be an awesome horror movie there.

It does have great movie potential but a sci-fi action horror film like this.....

you either go big budget and hire a very talented director or you already failed.

Definitly, and that depends on whos making the movie. If FOX gets their hands on it, good bye hope.
Title: Re: Dead Space
Post by: PHANTOM on Jun 01, 2009, 06:24:41 AM
To capture the sci-fi horror of Dead Space on film it would require literally someone just like Neil Marshall to direct it. That aint ever gonna happen. A story like Dead Space, no sir, it's not hackable.

There is no quick buck, milk it, PG-13 hackery you can pull on story of that scale. Either you go big with a big budget with an extremely talented director behind it, or you already failed :D





Title: Re: Dead Space
Post by: Vakarian on Jun 01, 2009, 08:38:19 AM
 
Quote from: PHANTOM on Jun 01, 2009, 06:24:41 AM
To capture the sci-fi horror of Dead Space on film it would require literally someone just like Neil Marshall to direct it. That aint ever gonna happen. A story like Dead Space, no sir, it's not hackable.

There is no quick buck, milk it, PG-13 hackery you can pull on story of that scale. Either you go big with a big budget with an extremely talented director behind it, or you already failed :D







Yeah i totally agree with you Neil Marshall would be good because he's very good at setting that creepy tension like in The Descent, but i dont know if i would want him to do the story. couldnt they get someone or some of the people that actually developed the game to make it.  ;D
Title: Re: Dead Space
Post by: Drago-Morph on Jun 07, 2009, 01:49:29 PM
If the movie was to be made, I'm not sure who I would want directing. I would just know this: NO. FOX.
Title: Re: Dead Space
Post by: Vakarian on Jun 13, 2009, 03:41:38 PM
Oh Also more proof that nicole was an illusion is that when you complete the game you get 50 gamerscore with the achievment SURVIVOR
Title: Re: Dead Space
Post by: DoomRulz on Jun 13, 2009, 05:23:04 PM
Not necessarily. It just means you beat the game. What happens in the cut scene is beyond your control, so it's not counted.
Title: Re: Dead Space
Post by: Kimarhi on Jun 13, 2009, 08:12:37 PM
The first letter for each chapter spell out Nicole is dead by the end of the game.


Of course this doesnt really mean anything since necromorphs bring the dead back to life.  I always got the feeling though that she was just an illusion created by the marker probably because it just had a huge ass rock dropped on its head.
Title: Re: Dead Space
Post by: Nobody on Jun 14, 2009, 04:59:58 AM
Quote from: Kimarhi on Jun 13, 2009, 08:12:37 PM
The first letter for each chapter spell out Nicole is dead by the end of the game.


Of course this doesnt really mean anything since necromorphs bring the dead back to life.  I always got the feeling though that she was just an illusion created by the marker probably because it just had a huge ass rock dropped on its head.
You might even kill her throughout the game with all the f**king female necro's it usually spams at you.
Title: Re: Dead Space
Post by: dachande89 on Jun 14, 2009, 05:31:48 AM
Quote from: Logan on Jun 14, 2009, 04:59:58 AM
Quote from: Kimarhi on Jun 13, 2009, 08:12:37 PM
The first letter for each chapter spell out Nicole is dead by the end of the game.


Of course this doesnt really mean anything since necromorphs bring the dead back to life.  I always got the feeling though that she was just an illusion created by the marker probably because it just had a huge ass rock dropped on its head.
You might even kill her throughout the game with all the f**king female necro's it usually spams at you.

You could tell which ones were female?
Title: Re: Dead Space
Post by: Kimarhi on Jun 14, 2009, 06:42:16 AM
The ones with breastesses
Title: Re: Dead Space
Post by: Nobody on Jun 14, 2009, 08:48:45 AM
Quote from: dachande89 on Jun 14, 2009, 05:31:48 AM
Quote from: Logan on Jun 14, 2009, 04:59:58 AM
Quote from: Kimarhi on Jun 13, 2009, 08:12:37 PM
The first letter for each chapter spell out Nicole is dead by the end of the game.


Of course this doesnt really mean anything since necromorphs bring the dead back to life.  I always got the feeling though that she was just an illusion created by the marker probably because it just had a huge ass rock dropped on its head.
You might even kill her throughout the game with all the f**king female necro's it usually spams at you.
The ones who's bodies resemble the womans..?

You obviously never payed attention to the Necromorphs before or after you kill them.

You could tell which ones were female?
Title: Re: Dead Space
Post by: dachande89 on Jun 14, 2009, 08:05:27 PM
Quote from: Kimarhi on Jun 14, 2009, 06:42:16 AM
The ones with breastesses

Sorry, I never really looked for boobs on the monsters trying to eat me...
Title: Re: Dead Space
Post by: DoomRulz on Jun 14, 2009, 08:29:06 PM
Come on, she was undead, how long d'you think it's been since she got laid? Give her a break!!
Title: Re: Dead Space
Post by: Kimarhi on Jun 15, 2009, 12:53:42 AM
Quote from: dachande89 on Jun 14, 2009, 08:05:27 PM
Quote from: Kimarhi on Jun 14, 2009, 06:42:16 AM
The ones with breastesses

Sorry, I never really looked for boobs on the monsters trying to eat me...

I thought it was fairly obvious.  Nine foot tall monster with giant boobs coming at you.  Kinda hard to miss.
Title: Re: Dead Space
Post by: DoomRulz on Jun 15, 2009, 02:31:54 PM
I would disagree, since every Alien was a giant mound of flesh. No real discernible body parts at times.
Title: Re: Dead Space
Post by: Lone Warrior on Jun 15, 2009, 05:21:32 PM
If the Dead Space is directed by Sam Raimi, I'll be happy.
Title: Re: Dead Space
Post by: Aeus on Jun 16, 2009, 12:36:08 AM
Raimi flicks all have comedy and fun to them.

Where is the comedy and fun in Dead Space?  :D
Title: Re: Dead Space
Post by: Kimarhi on Jun 16, 2009, 12:41:36 AM
Quote from: DoomRulz on Jun 15, 2009, 02:31:54 PM
I would disagree, since every Alien was a giant mound of flesh. No real discernible body parts at times.

Eh, the ones in the yellow jumpsuits were almost all female.
Title: Re: Dead Space
Post by: Nobody on Jun 16, 2009, 04:49:14 AM
Quote from: Aeus on Jun 16, 2009, 12:36:08 AM
Raimi flicks all have comedy and fun to them.

Where is the comedy and fun in Dead Space?  :D
Getting headf**ked by a giant mosquito aint funny?

Me and my twisted personality. I thought all of the deaths in the game were funny to an extent.
Title: Re: Dead Space
Post by: War Wager on Jun 16, 2009, 05:45:45 PM
John Carpenter is who we need.
Title: Re: Dead Space
Post by: MrLee on Jun 16, 2009, 05:50:38 PM
Quote from: War Wager on Jun 16, 2009, 05:45:45 PM
John Carpenter is who we need.
+1
Title: Re: Dead Space
Post by: Kimarhi on Jun 17, 2009, 12:27:03 AM
As long as it is old john carpenter and not new john carpenter.
Title: Re: Dead Space
Post by: Vakarian on Jun 17, 2009, 03:11:58 PM
Oh christ not John Carpenter..Please for the love of god not him did you see Ghost Of Mars?...Neil Marshall or James Cameron..Mabye James nad Riddles would be class
Title: Re: Dead Space
Post by: FearPeteySodes on Jun 17, 2009, 03:32:10 PM
I have honestly never really liked John Carpenters work.  Its ALWAYS far too campy for my taste.
Title: Re: Dead Space
Post by: Nobody on Jun 17, 2009, 04:40:48 PM
Quote from: Peteysodes on Jun 17, 2009, 03:32:10 PM
I have honestly never really liked John Carpenters work.  Its ALWAYS far too campy for my taste.

...


Haven't you seen THE THING?

Right there = A Lone necromorph like alien.
Title: Re: Dead Space
Post by: FearPeteySodes on Jun 17, 2009, 04:45:16 PM
Quote from: Logan on Jun 17, 2009, 04:40:48 PM
Quote from: Peteysodes on Jun 17, 2009, 03:32:10 PM
I have honestly never really liked John Carpenters work.  Its ALWAYS far too campy for my taste.

...


Haven't you seen THE THING?

Right there = A Lone necromorph like alien.

Gah, yea i suppose.  Dunno how i forget that one was his, i really like that movie.
Title: Re: Dead Space
Post by: DoomRulz on Jun 17, 2009, 06:06:25 PM
I'm thinking about playing this game on Impossible, though I'm not sure if I could tolerate it lol. What have you guys felt?
Title: Re: Dead Space
Post by: War Wager on Jun 17, 2009, 06:28:33 PM
I got halfway through level two and had to give up, my blood was boiling.^
Title: Re: Dead Space
Post by: dachande89 on Jun 17, 2009, 07:50:18 PM
Impossible mode is a long as hell and annoying. But I was happy when I beat it. Man when they say impossible, they really mean it.
Title: Re: Dead Space
Post by: War Wager on Jun 17, 2009, 09:33:46 PM
Woah, you beat it? Any parts that are really stressful?
Title: Re: Dead Space
Post by: Nobody on Jun 17, 2009, 09:35:03 PM
Quote from: War Wager on Jun 17, 2009, 09:33:46 PM
Woah, you beat it? Any parts that are really stressful?
The entire damn mode.
Title: Re: Dead Space
Post by: War Wager on Jun 17, 2009, 09:41:26 PM
Apart from that.
Title: Re: Dead Space
Post by: Xhan on Jun 17, 2009, 09:53:48 PM
The only caveat to IM is keep one weapon, period, and never use ammo when a stomp or canister will do.
Title: Re: Dead Space
Post by: DoomRulz on Jun 17, 2009, 11:20:16 PM
No kidding? I always thought keeping the line gun was handy coz it can take out a whole wave of enemies at once.
Title: Re: Dead Space
Post by: dachande89 on Jun 17, 2009, 11:30:46 PM
I kept it to three guns, line gun, pulse rifle, and the cutter. And literally, I found myself hating every single f**king monster more in impossible mode. Especially the regenerating monster. I hate that bastard.
Title: Re: Dead Space
Post by: Kimarhi on Jun 18, 2009, 12:03:35 AM
I kept the line gun and shot their legs off.  I only played through the first couple of levels though.  I am not a patient person.
Title: Re: Dead Space
Post by: dachande89 on Jun 18, 2009, 12:18:36 AM
Quote from: Kimarhi on Jun 18, 2009, 12:03:35 AM
I kept the line gun and shot their legs off.  I only played through the first couple of levels though.  I am not a patient person.

yea but I definitly needed the pulse rifle for the moments when the tentacles grab you and drag you. I could not hit those things with a line gun while being dragged
Title: Re: Dead Space
Post by: Xhan on Jun 18, 2009, 02:06:51 AM
Quote from: DoomRulz on Jun 17, 2009, 11:20:16 PM
No kidding? I always thought keeping the line gun was handy coz it can take out a whole wave of enemies at once.

The faster said gun is maxed, the faster you can use it for almost anything.
Title: Re: Dead Space
Post by: DoomRulz on Jun 18, 2009, 04:32:24 PM
Quote from: dachande89 on Jun 18, 2009, 12:18:36 AM
Quote from: Kimarhi on Jun 18, 2009, 12:03:35 AM
I kept the line gun and shot their legs off.  I only played through the first couple of levels though.  I am not a patient person.

yea but I definitly needed the pulse rifle for the moments when the tentacles grab you and drag you. I could not hit those things with a line gun while being dragged

Plasma cutter works just fine in that situation.
Title: Re: Dead Space
Post by: dachande89 on Jun 18, 2009, 11:10:41 PM
Quote from: DoomRulz on Jun 18, 2009, 04:32:24 PM
Quote from: dachande89 on Jun 18, 2009, 12:18:36 AM
Quote from: Kimarhi on Jun 18, 2009, 12:03:35 AM
I kept the line gun and shot their legs off.  I only played through the first couple of levels though.  I am not a patient person.

yea but I definitly needed the pulse rifle for the moments when the tentacles grab you and drag you. I could not hit those things with a line gun while being dragged

Plasma cutter works just fine in that situation.

Yea I managed it when I went for the one gun achievement, but a pulse rifle felt easier for me in that situation.
Title: Re: Dead Space
Post by: Private Hudson on Jun 18, 2009, 11:14:23 PM
I'm finally getting this soon. Better be worth it.
Title: Re: Dead Space
Post by: Kimarhi on Jun 19, 2009, 12:28:44 AM
I kinda want to play it again.  Its been so long I'm sure there something would make me jump.  If you have surround sound the ambiance of the ship alone is worth playing for.
Title: Re: Dead Space
Post by: DoomRulz on Jun 19, 2009, 10:05:41 PM
Quote from: Private Hudson on Jun 18, 2009, 11:14:23 PM
I'm finally getting this soon. Better be worth it.

It's f**king excellent, one of the best games of 2008. Think Doom 3 meets Resident Evil.
Title: Re: Dead Space
Post by: Private W Hudson on Jun 20, 2009, 03:30:16 AM
Quote from: DoomRulz on Jun 19, 2009, 10:05:41 PM
Quote from: Private Hudson on Jun 18, 2009, 11:14:23 PM
I'm finally getting this soon. Better be worth it.

It's f**king excellent, one of the best games of 2008. Think Doom 3 meets Resident Evil.

Couldnt of said it better my self perfect example for a perfect game :)
Title: Re: Dead Space
Post by: Xhan on Jun 20, 2009, 04:50:57 AM
Where BFG means BOOT FROM GOD.
Title: Re: Dead Space
Post by: Predboy on Jun 24, 2009, 03:12:09 PM
I really want to get this game, but that isn't going to happen until christmas. :'(

Is this game really that good and scary? If so, how scary, I wanna know if the possibility to shit myself will be guaranteed when playing.
Title: Re: Dead Space
Post by: FearPeteySodes on Jun 24, 2009, 03:15:06 PM
Quote from: Predboy on Jun 24, 2009, 03:12:09 PM
I really want to get this game, but that isn't going to happen until christmas. :'(

Is this game really that good and scary? If so, how scary, I wanna know if the possibility to shit myself will be guaranteed when playing.

It was my favorite last season for sure.  It brought back old school survival horror where half the fear if because you know there's a horde of twisted shit ahead but you're perpetually on your last clip.

Gotta play it alone in a dark basement.

Title: Re: Dead Space
Post by: Predboy on Jun 24, 2009, 03:25:31 PM
Ya know what, I might just do that. Even now, sometimes my basement kinda scares me, usually after I hear about scary stories and such, so it just gets to me. And there's a lot of places down there and you could easily hide in and scare anyone. Plus, no one will hear me scream....that would be the perfect place to play the game in. Sucks that I have to wait until christmas though. Oh well. :(
Title: Re: Dead Space
Post by: DoomRulz on Jun 25, 2009, 05:05:01 PM
Quote from: Predboy on Jun 24, 2009, 03:12:09 PM
I really want to get this game, but that isn't going to happen until christmas. :'(

Is this game really that good and scary? If so, how scary, I wanna know if the possibility to shit myself will be guaranteed when playing.

It is indeed scary, but a lot of times it's closet scares. The first 2-3 times will make you jump, but after a while you become immune to it.
Title: Re: Dead Space
Post by: AvPvTerminator on Jun 26, 2009, 03:54:54 AM
Dead Space would be so much more awesome if all the necros appearances weren't scripted events. It would make it a billion times scarier if it were like L4D, where it was different everytime.
Title: Re: Dead Space
Post by: Kimarhi on Jun 26, 2009, 04:24:28 AM
If you play it on impossible, the dudes will follow you around.  Its really more of a scripted intro.
Title: Re: Dead Space
Post by: AvPvTerminator on Jun 26, 2009, 05:46:35 AM
Yeah, thats what I meant. Like the same guys always pop out and the same parts, and that gets tiring.
Title: Re: Dead Space
Post by: Deathbearer on Jun 26, 2009, 05:52:35 AM
To be fair, L4D repeats itself too at times.
Title: Re: Dead Space
Post by: Private Hudson on Jun 26, 2009, 06:12:16 AM
Quote from: Deathbearer on Jun 26, 2009, 05:52:35 AM
To be fair, L4D repeats itself too at times.

Good to know.
Title: Re: Dead Space
Post by: Nobody on Jun 27, 2009, 06:37:27 AM
L4D doesn't have alien life-forms.
Title: Re: Dead Space
Post by: CELTICPRED on Jul 12, 2009, 11:04:13 PM
Just finished the game.

Excellent as hell. As for the scares, I turned the music off, and turned the effects volume down. Made it much more bearable. I think the game drew from every major space/alien horror in the last 20 years. Hell, even Event Horizon.

Boss battles were decent, pretty straight forward. Nothing mind-numbingly painful. The asteroid shooting was a pain in the ass though.

Looks like I'll do at least 2 more playthroughs, one to do just one gun. Another to finish off kills with certain weapons.


I'll save impossible for last.

Title: Re: Dead Space
Post by: Deathbearer on Jul 12, 2009, 11:42:00 PM
impossible is a bitch. i can't beat the Leviathan on Impossible.
Title: Re: Dead Space
Post by: TJ Doc on Jul 12, 2009, 11:58:05 PM
It needed more boss battles, since there were really only 2 (arguably 4). There's plenty of possibilities for the sequel, mind.
Title: Re: Dead Space
Post by: AvPvTerminator on Jul 13, 2009, 04:22:10 AM
Quote from: TJ Doc on Jul 12, 2009, 11:58:05 PM
It needed more boss battles, since there were really only 2 (arguably 4). There's plenty of possibilities for the sequel, mind.

I can think of the leviathan and the hive mind, what are the two others that make up the "arguably four"?
Title: Re: Dead Space
Post by: CELTICPRED on Jul 13, 2009, 04:40:35 AM
The 2 big ones that are stuck to the ship?
Title: Re: Dead Space
Post by: DoomRulz on Jul 13, 2009, 06:37:40 AM
Leviathan, Hive Mind, tentacled monster...which was the fourth?
Title: Re: Dead Space
Post by: Nobody on Jul 13, 2009, 07:54:00 AM
Dr. Mercer's "Child"
Title: Re: Dead Space
Post by: TJ Doc on Jul 13, 2009, 11:11:38 AM
Yeah, the 'Regenerator'.

With it chasing after you, that was the single most terrifying level of the entire game.
Title: Re: Dead Space
Post by: AvPvTerminator on Jul 13, 2009, 12:42:37 PM
Oh yeah.

The regenerating guy's grab move is just about the coolest thing ever.
Title: Re: Dead Space
Post by: DoomRulz on Jul 13, 2009, 04:20:10 PM
Quote from: Logan on Jul 13, 2009, 07:54:00 AM
Dr. Mercer's "Child"

That thing was a freaking joke. Looked scary, but it was a complete pushover. Each time you have to kill it, the strategy remains the same: shoot it's legs, hit it with the stasis, and you're good to go.
Title: Re: Dead Space
Post by: TJ Doc on Jul 13, 2009, 05:11:51 PM
But if you slipped up it RIPPED YOU LIMB FROM LIMB!!!  :o
Title: Re: Dead Space
Post by: CELTICPRED on Jul 13, 2009, 08:28:41 PM
Has there been any word on whether
Spoiler
Isaac actually survives? I don't think he'd have much trouble with Necro Nicole.
[close]
Title: Re: Dead Space
Post by: DoomRulz on Jul 13, 2009, 09:38:25 PM
Why would there be any word? There's no news of a sequel.

Quote from: TJ Doc on Jul 13, 2009, 05:11:51 PM
But if you slipped up it RIPPED YOU LIMB FROM LIMB!!!  :o

If you slipped up, you deserved it. Seriously, how could that thing kill you unless you deliberately got careless.
Title: Re: Dead Space
Post by: CELTICPRED on Jul 13, 2009, 09:57:11 PM
Well there's that Wii version of the game, no difference?
Title: Re: Dead Space
Post by: Xhan on Jul 13, 2009, 11:17:44 PM
Same enemies, completely different characters and environments, and it's on rails.
Title: Re: Dead Space
Post by: Nobody on Jul 13, 2009, 11:28:49 PM
Quote from: DoomRulz on Jul 13, 2009, 09:38:25 PM
Why would there be any word? There's no news of a sequel.

Quote from: TJ Doc on Jul 13, 2009, 05:11:51 PM
But if you slipped up it RIPPED YOU LIMB FROM LIMB!!!  :o

If you slipped up, you deserved it. Seriously, how could that thing kill you unless you deliberately got careless.
Easy


you have 5 different strains on that level. It's easy to f**k up, especially if you burst the Pregnant's bellies and have to worry about the leeches.
Title: Re: Dead Space
Post by: TJ Doc on Jul 14, 2009, 12:17:35 AM
^ What he said.
Title: Re: Dead Space
Post by: Kimarhi on Jul 14, 2009, 12:55:27 AM
Regenerator gets harder the further you go.  I thought he was easy up to normal difficulties.  He becomes a pain on hard. 

I don't know if it was because everything else was harder to kill or if he had more "health" himself, but he was a nightmare on that level where you have to wait for Kendra to open the door.
Title: Re: Dead Space
Post by: dachande89 on Jul 14, 2009, 01:08:50 AM
Quote from: DoomRulz on Jul 13, 2009, 09:38:25 PM

Quote from: TJ Doc on Jul 13, 2009, 05:11:51 PM
But if you slipped up it RIPPED YOU LIMB FROM LIMB!!!  :o

If you slipped up, you deserved it. Seriously, how could that thing kill you unless you deliberately got careless.

Well its easy to slip up on impossibe. The two things that pissed me off in impossible, the regen monster, and the super fast mutants.... g-d damn! I hate those things!
Title: Re: Dead Space
Post by: AvPvTerminator on Jul 14, 2009, 02:43:24 AM
Quote from: CELTICPRED on Jul 13, 2009, 08:28:41 PM
Has there been any word on whether
Spoiler
Isaac actually survives? I don't think he'd have much trouble with Necro Nicole.
[close]


Spoiler
Hmmm....Isaaic (or is it Isaac, idk) wasn't wearing his helmet, and it probably would've gone for his face. That is assuming that the thing was actually real and not a hallucination.
[close]
Title: Re: Dead Space
Post by: Kimarhi on Jul 14, 2009, 03:52:13 AM
I always bet on hallucination.  Thats what she was every other time you see her.

Title: Re: Dead Space
Post by: AvPvTerminator on Jul 14, 2009, 04:10:58 AM
And plus she isn't on the "list of the dead" you find on the bridge before you fight the first brute.
Title: Re: Dead Space
Post by: TJ Doc on Jul 14, 2009, 12:51:13 PM
Yes that would explain my fear of the Regenerator, since I've only ever played it on hard.
Title: Re: Dead Space
Post by: Vakarian on Jul 14, 2009, 05:29:02 PM
On my previous posts i showed and kinda proved that she isnt a necromorph because shes not got the blades out of her palms and her jaw is still in place so she is obviously just a hallucination just to f**k Isaac's mind up one last time
Title: Re: Dead Space
Post by: CELTICPRED on Jul 15, 2009, 04:14:28 AM
But in the story, it says the hallucinations were all caused by the marker, to cause him to bring the marker back to the planet.

And he left the marker on the planet.

idk, f**ked up either way.
Title: Re: Dead Space
Post by: Kimarhi on Jul 15, 2009, 04:19:45 AM
they were all caused by the marker.  It was even exploded by a huge comet thing.

Maybe he's just flat out crazy by that time and the hallucinations will never leave him. 
Title: Re: Dead Space
Post by: AvPvTerminator on Jul 15, 2009, 04:23:41 AM
^Yeah, talk about post tramautic stress disorder.

I think it was just like one of those "omg the main bad guy is not actually dead" moments that you see at the end, right before the credits roll, of every slasher movie.
Title: Re: Dead Space
Post by: Vakarian on Jul 15, 2009, 12:57:50 PM
Quote from: CELTICPRED on Jul 15, 2009, 04:14:28 AM
But in the story, it says the hallucinations were all caused by the marker, to cause him to bring the marker back to the planet.

And he left the marker on the planet.

idk, f**ked up either way.

Hmm never thought of that...

mabye he didnt leave the marker on the planet mabye it was put back on the shuttle because didnt kendra put it back on the ship after issac puts it back in place and is learning that nicole is dead. i can just remember it going along on that little "tram" thing...
Im not sure though, i havent played the game in a while..
Title: Re: Dead Space
Post by: DoomRulz on Jul 15, 2009, 03:18:30 PM
No, he left it on the planet. Remember dragged it down the mechnical "aisle", let's call it that? Right before he sees Nicole one last time and then he gets locked in that chamber with Kendra taunting him.
Title: Re: Dead Space
Post by: Vakarian on Jul 15, 2009, 03:55:03 PM
Yeah Dude But Look Here dude in this vid from 6:30 onwards you see the marker being dragged down the mechanical aisle again by kendra and its possible that she put it on the ship because by the time issac gets there shes about to board the ship and leave so why would she leave without the Marker? and then she gets owned by the marker "Brain"

http://www.youtube.com/watch?v=c4U6RoHmtbE&feature=related-Kendra moving marker back 6:30 onwards

Title: Re: Dead Space
Post by: DoomRulz on Jul 15, 2009, 04:24:07 PM
The Brain is actually the Hive Mind ;)

But good call on Kendra bringing the Marker back to the ship. Guess it was still was working its magic on Isaac's mind.
Title: Re: Dead Space
Post by: Vakarian on Jul 15, 2009, 04:30:20 PM
Hive Mind Thats it haha  :D ;D

Yeah Its Too Bad Though That the marker was left on the planet  :-\

I just went and played it again on the last level and seen that when issac runs up the ramp and gets into the shuttle and onto the pilots seat you can see the marker sitting there right in front of the shuttle so i guess Kendra didnt put it on the ship unless it was some how connected to the shuttle?  :-\

I Dont know im betting though that for the sequel Isaac will survive but an infector will be onboard and that isaac gets picked up and is on the ship and they find him out cold and hes taken off and a crew member is infected and its the same story in Dead Space 1 which i think would be kinda cool.. but i really want issac to survive because he is so different to other Video game protonagists which i found cool
Title: Re: Dead Space
Post by: DoomRulz on Jul 15, 2009, 04:45:31 PM
Quote from: Shadow435 on Jul 15, 2009, 04:30:20 PM
Hive Mind Thats it haha  :D ;D

Yeah Its Too Bad Though That the marker was left on the planet  :-\

I just went and played it again on the last level and seen that when issac runs up the ramp and gets into the shuttle and onto the pilots seat you can see the marker sitting there right in front of the shuttle so i guess Kendra didnt put it on the ship unless it was some how connected to the shuttle?  :-\

I think it was you who mentioned post-traumatic stress; could just be an after effect.

Quote from: Shadow435 on Jul 15, 2009, 04:30:20 PMI Dont but i really want issac to survive because he is so different to other Video game protonagists which i found cool

Not really. He's still the one-man army a lot of action games have as characters, like Resident Evil, DOOM, or Half-Life.
Title: Re: Dead Space
Post by: Vakarian on Jul 15, 2009, 04:47:42 PM
Not really. He's still the one-man army a lot of action games have as characters, like Resident Evil, DOOM, or Half-Life.
[/quote]

Yeah i suppose but like Gordon Freeman He Is just like your average kinda guy...
Title: Re: Dead Space
Post by: TJ Doc on Jul 15, 2009, 05:33:04 PM
Quote from: Shadow435 on Jul 15, 2009, 03:55:03 PM
and then she gets owned by the marker "Brain"

Would anyone else agree with me when I say that Kendra getting decimated by the tentacle was the ultimate "Yeah, F##K YOU!" moment of 2008?
Title: Re: Dead Space
Post by: Vakarian on Jul 15, 2009, 05:33:54 PM
Damn Right  ;D Im With You All The Way Dude ..F*&king Bitch  :D
Title: Re: Dead Space
Post by: DoomRulz on Jul 15, 2009, 05:48:09 PM
Quote from: TJ Doc on Jul 15, 2009, 05:33:04 PM
Quote from: Shadow435 on Jul 15, 2009, 03:55:03 PM
and then she gets owned by the marker "Brain"

Would anyone else agree with me when I say that Kendra getting decimated by the tentacle was the ultimate "Yeah, F##K YOU!" moment of 2008?

Oh hell yeah ;D I was thinking "HAHA!! Too bad it didn't rape you hentai stylez"
Title: Re: Dead Space
Post by: AvPvTerminator on Jul 15, 2009, 10:58:32 PM
^lol

Quote from: Shadow435 on Jul 15, 2009, 04:30:20 PM
but i really want issac to survive because he is so different to other Video game protonagists which i found cool
Yeah, no he's not. After Bioshock tons of games have been having mute protagonists being ordered aound by people. (which is basically what Issac was).
Title: Re: Dead Space
Post by: TJ Doc on Jul 15, 2009, 11:53:20 PM
Don't you mean after Half Life?
Title: Re: Dead Space
Post by: Kimarhi on Jul 16, 2009, 01:16:10 AM
Quote from: Shadow435 on Jul 15, 2009, 03:55:03 PM
Yeah Dude But Look Here dude in this vid from 6:30 onwards you see the marker being dragged down the mechanical aisle again by kendra and its possible that she put it on the ship because by the time issac gets there shes about to board the ship and leave so why would she leave without the Marker? and then she gets owned by the marker "Brain"

http://www.youtube.com/watch?v=c4U6RoHmtbE&feature=related-Kendra moving marker back 6:30 onwards




The marker just wanted to be left on its pedastal to control the hivemind.  It was left on planet.  Kendra was going to steal it, but didn't quite load it before she was squished and thrown away.

The hivemind and marker are two different things.
Title: Re: Dead Space
Post by: Nobody on Jul 16, 2009, 05:42:25 AM
Quote from: AvPvTerminator on Jul 15, 2009, 10:58:32 PM
^lol

Quote from: Shadow435 on Jul 15, 2009, 04:30:20 PM
but i really want issac to survive because he is so different to other Video game protonagists which i found cool
Yeah, no he's not. After Bioshock tons of games have been having mute protagonists being ordered aound by people. (which is basically what Issac was).
GTA3 was the first.

I love how in San Andreas Carl refers to him as "That mute asshole"
Title: Re: Dead Space
Post by: Deathbearer on Jul 16, 2009, 07:55:20 PM
I thought Zelda was the first. Everyone tells that mute Link what to do.
Title: Re: Dead Space
Post by: CELTICPRED on Jul 16, 2009, 10:12:16 PM
Goddamn the flamethrower sucks ass.

The achievement to get 30 kills with it is a pain in the ass.
Title: Re: Dead Space
Post by: Kimarhi on Jul 16, 2009, 11:14:45 PM
I only use it for the little baby monsters.  Upgraded it isn't bad.
Title: Re: Dead Space
Post by: Xhan on Jul 16, 2009, 11:20:47 PM
The flamethrower is great for tag... especially after it's fully upgraded, which doubles its power; it literally becomes fire and forget. Douse two limbs with alt fire and then walk off, come back later and collect your reward.
Title: Re: Dead Space
Post by: CELTICPRED on Jul 16, 2009, 11:32:05 PM
Mine's upgraded, it's just I can never keep more than 70 ammo in that thing after I spent the 250 on just a couple necros.
Title: Re: Dead Space
Post by: Xhan on Jul 16, 2009, 11:50:21 PM
As per the other weapons, limb aiming will cut down ammo use significantly.
Title: Re: Dead Space
Post by: DoomRulz on Jul 17, 2009, 12:09:15 AM
I agree, the flamethrower is border-line useless. The only weapon I'll use besides the plasma cutter is the line gun: great for taking out waves of enemies, especially the spider-like creatures that fall off when you kill the one necro that is basically, smaller ones attached together.
Title: Re: Dead Space
Post by: Kimarhi on Jul 17, 2009, 01:36:41 AM
I pretty much use the pulse solely.  I've gotten pretty good at killing things on the move and crippling multiple necros before going back down the line and finishing them off.

Title: Re: Dead Space
Post by: Vakarian on Jul 18, 2009, 12:05:50 AM
I Mainly  used the Plasma Cutter and the Ripper through out the game and upgraded my RIG and Plasma Cutter Mainly
Title: Re: Dead Space
Post by: CELTICPRED on Jul 18, 2009, 12:17:23 AM
Still working on upgrading my weapons. I think I need another 25 or so nodes to finish all my upgrades, and I'm on level 9 of my 2nd playthrough.
Title: Re: Dead Space
Post by: DoomRulz on Jul 18, 2009, 08:52:29 AM
I was surprised at how easily I could get through the game with only the Plasma Cutter. Fully upgraded, it can be a beast.
Title: Re: Dead Space
Post by: TJ Doc on Jul 18, 2009, 05:45:09 PM
Quote from: DoomRulz on Jul 18, 2009, 08:52:29 AM
I was surprised at how easily I could get through the game with only the Plasma Cutter. Fully upgraded, it can be a beast.

Would that be doable on Hard?
Title: Re: Dead Space
Post by: CELTICPRED on Jul 18, 2009, 05:55:27 PM
A few of the achievment sites recommend doing one gun and impossible on the same run.

Title: Re: Dead Space
Post by: TJ Doc on Jul 18, 2009, 06:10:50 PM
Madness...
Title: Re: Dead Space
Post by: AvPvTerminator on Jul 18, 2009, 06:49:15 PM
^It's actually easier.

It's been a while, you have to do it on hard before you unlock impossible right?
Title: Re: Dead Space
Post by: DoomRulz on Jul 18, 2009, 08:22:33 PM
Quote from: AvPvTerminator on Jul 18, 2009, 06:49:15 PM
^It's actually easier.

It's been a while, you have to do it on hard before you unlock impossible right?

Yup.

Quote from: TJ Doc on Jul 18, 2009, 06:10:50 PM
Madness...

It is easier, believe it or not. You don't clog up your inventory with multiple ammo types, and all your nodes can go towards upgrading other components like rig or stasis module.
Title: Re: Dead Space
Post by: Deathbearer on Jul 18, 2009, 09:20:26 PM
Quote from: AvPvTerminator on Jul 18, 2009, 06:49:15 PM
^It's actually easier.

It's been a while, you have to do it on hard before you unlock impossible right?
no if you beat it on medium it unlocks so I think it's any difficulty.
Title: Re: Dead Space
Post by: Xhan on Jul 19, 2009, 12:20:32 AM
Quote from: CELTICPRED on Jul 18, 2009, 05:55:27 PM
A few of the achievment sites recommend doing one gun and impossible on the same run.



yup. Cutter on Imp ftw
Title: Re: Dead Space
Post by: DoomRulz on Jul 19, 2009, 12:21:52 AM
Quote from: Deathbearer on Jul 18, 2009, 09:20:26 PM
Quote from: AvPvTerminator on Jul 18, 2009, 06:49:15 PM
^It's actually easier.

It's been a while, you have to do it on hard before you unlock impossible right?
no if you beat it on medium it unlocks so I think it's any difficulty.

Have to beat it on hard. I beat the game on Normal and didn't unlock Impossible Mode.
Title: Re: Dead Space
Post by: CELTICPRED on Jul 19, 2009, 01:18:10 AM
I beat the game on Easy a few days ago and it unlocked impossible.


And I cheated, kinda, I bought the heavy weapons DLC packed with the super plasma cutter. I thought, what the hell, I've got an extra few MS points I haven't used.
Title: Re: Dead Space
Post by: CELTICPRED on Jul 21, 2009, 12:58:54 AM
Well, I just started level 6 on impossible, and I'm just over 3 hours play time.

The mega damage plasma cutter has helped a lot, I'm sure.


Also, thought this was interesting, since it doesn't happen to often, after my 2nd playthrough on Easy, I started my impossible game, and I had my military suit on. I hear that doesn't happen a lot..
Title: Re: Dead Space
Post by: DoomRulz on Jul 21, 2009, 01:18:52 AM
Seriously??? I thought a new game meant start with original equipment ??? When I went from Normal to Hard, I didn't get my Lvl. 6 suit.
Title: Re: Dead Space
Post by: CELTICPRED on Jul 21, 2009, 01:24:05 AM
I don't know how, this has happened to a few other people as well.

Saved one last time on my first save in the final room prior to the final boss fight. (1st save slot)

Beat the game, saved the final time on the second slot.

Started a new game on impossible in the 4th slot, and I had my military suit
Title: Re: Dead Space
Post by: DoomRulz on Jul 21, 2009, 03:47:53 AM
Hm, I'll see if I can give that a go. Maybe there's something about it on GameFAQs.com...
Title: Re: Dead Space
Post by: AvPvTerminator on Jul 27, 2009, 10:06:27 PM
http://www.comingsoon.net/news/movienews.php?id=57508 (http://www.comingsoon.net/news/movienews.php?id=57508)

Pretty chill!
Title: Re: Dead Space
Post by: DoomRulz on Jul 27, 2009, 11:41:05 PM
Eagle Eye director? Really?

I'm peacing out.
Title: Re: Dead Space
Post by: TJ Doc on Jul 28, 2009, 12:07:57 AM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fshadowwar.files.wordpress.com%2F2009%2F06%2Fmeh_cat.jpg&hash=b596d16647a4d660eafd2035316d9ba72dc2e82e)
Title: Re: Dead Space
Post by: dachande89 on Jul 28, 2009, 12:41:19 AM
I liked Eagle eye, so sounds good to me... but a horror director would make it better.
Title: Re: Dead Space
Post by: Vakarian on Jul 31, 2009, 10:18:11 AM
That Sucks Have Any Director On This Movie And It Will Still Flop
Title: Re: Dead Space
Post by: DoomRulz on Jul 31, 2009, 02:46:22 PM
What? There are good directors out there you know. Or have you been watching a lot of bad movies lately?
Title: Re: Dead Space
Post by: Sykopathic on Jul 31, 2009, 02:51:18 PM
Quote from: Shadow435 on Jul 31, 2009, 10:18:11 AM
That Sucks Have Any Director On This Movie And It Will Still Flop

Eagle Eye had Shia Ledouche and looked crap so I passed. But you do know that without a Director you won't have a Videogame, T.V Show or movie?
Title: Re: Dead Space
Post by: DoomRulz on Jul 31, 2009, 04:15:29 PM
It's not the same thing. Directing a movie is vastly different from directing a T.V. show or video game because the film is an adaptation in this case and is on a much larger scale. Staying true to the source material might sound easy, but directors often like to give their own spin on things.
Title: Re: Dead Space
Post by: Vakarian on Jul 31, 2009, 05:46:56 PM
No I just fear that  with all these movie companies that try to make video game -movie adaptions they always complete flops. ( I Honestly cant think of a single good video game movie adaption i mean look at the DOOM Movie for christ sake)  and that who ever is making this Dead Space movie is going to try and make this movie action packed and not so much the creepy Sci-Fi effect that you rarely see these days and chances are that if this movie is based on Issac on his trip through the Ishimura it will trail away from the games storyline at parts and quite possibly f**k up a chance for a good Dead Space 2 video game sequel
Title: Re: Dead Space
Post by: TJ Doc on Jul 31, 2009, 05:57:17 PM
Quote from: Shadow435 on Jul 31, 2009, 05:46:56 PM
( I Honestly cant think of a single good video game movie adaption i mean look at the DOOM Movie for christ sake) 

Mortal Kombat.
Title: Re: Dead Space
Post by: Vakarian on Jul 31, 2009, 05:58:00 PM
Quote from: TJ Doc on Jul 31, 2009, 05:57:17 PM
Quote from: Shadow435 on Jul 31, 2009, 05:46:56 PM
( I Honestly cant think of a single good video game movie adaption i mean look at the DOOM Movie for christ sake) 

Mortal Kombat.

Hmm yeah the first one was ok the second one was lame
Title: Re: Dead Space
Post by: Nobody on Jul 31, 2009, 09:00:04 PM
Dead Space? They've already made that movie! It's called Alien.
Title: Re: Dead Space
Post by: TJ Doc on Jul 31, 2009, 10:53:09 PM
^

Alien + Event Horizon x The Thing = Dead Space
Title: Re: Dead Space
Post by: dragonthingy on Jul 31, 2009, 11:11:48 PM
I am so getting Extraction on Wii.
Title: Re: Dead Space
Post by: Kimarhi on Aug 01, 2009, 01:45:26 AM
I am not enthused.
Title: Re: Dead Space
Post by: dachande89 on Aug 01, 2009, 04:23:31 AM
Quote from: TJ Doc on Jul 31, 2009, 10:53:09 PM
^

Alien + Event Horizon x The Thing = Dead Space

That is exactly how I thought of it.
Title: Re: Dead Space
Post by: Xenomrph on Aug 10, 2009, 07:12:40 AM
I just got the Dead Space SDCC exclusive action figure in the mail, it's based on the Tank suit DLC and it's got working LEDs so the mask and spine-rig light up, and it kicks ass:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi27.tinypic.com%2F9bhaxi.jpg&hash=3020c84f8a38749e2d60765f0ecf10e9fc63ae63)

I got mine on Amazon.com for $20 (http://www.amazon.com/gp/offer-listing/B002HWRQ9C/ref=cm_cr_pr_pb_un).
Title: Re: Dead Space
Post by: TJ Doc on Aug 10, 2009, 01:33:37 PM
How nifty. Are there any necromorph figures?
Title: Re: Dead Space
Post by: Xenomrph on Aug 10, 2009, 04:10:30 PM
At present, no. There's only Isaac, but there's a few versions of him. There's the SDCC exclusive one pictured above, and then they're going to release him in his "normal" suit (essentially the same figure, repainted) and he's going to come with some different weapons. The SDCC one comes with a Plasma Cutter, and then there's going to be a "regular" suit that comes with a Line Gun, and a "regular, bloody" version that comes with a Ripper.

I don't know if they're going to do any necromorphs, NECA hasn't said anything about it.
Title: Re: Dead Space
Post by: TJ Doc on Aug 10, 2009, 04:12:26 PM
Intruiging... I may keep an eye out for any news on more figures.
Title: Re: Dead Space
Post by: Xenomrph on Aug 10, 2009, 04:44:09 PM
Oh yeah, I forgot to mention. The SDCC one is the only one with LED lights to make the mask and spine-rig light up. That's specifically why I got that one, I wanted one that lit up. It's a really cool effect, too.
Title: Re: Dead Space
Post by: CELTICPRED on Aug 10, 2009, 07:42:08 PM
While the tank suit does look badass, I never wanted to spend any more of my MS points on it.
Title: Re: Dead Space
Post by: Xenomrph on Aug 10, 2009, 10:44:03 PM
Yeah, the only suits I've got (aside from the in-game and Military suits) are ones I was able to download for free when the game first came out (Elite and Scorpion suits).
Title: Re: Dead Space
Post by: Xenomrph on Aug 21, 2009, 08:35:32 PM
Here's a pic of the Dead Space figure I got, in all its LED glory, courtesy of one of my sister's friends:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi29.tinypic.com%2F34fl3md.jpg&hash=b5e27df0007c7876d95000ac04428e393ce2f2cd)

Comparison pic:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi26.tinypic.com%2F348r394.jpg&hash=4c0986481e0dee19ebf4444ff00762ec90c09003)
Title: Re: Dead Space
Post by: MadassAlex on Aug 21, 2009, 09:13:10 PM
Isaac vs. Hicks.

WHOEVER WINS GETS f**kED BY THE ENEMY'S FRANCHISE MONSTER.
Title: Re: Dead Space
Post by: Xhan on Aug 21, 2009, 09:26:22 PM
Isaac.

Hicks may have charm and electronic sonic ball breakers, but none of that compares to the BFG.

(Boot From God)

*stomp*
Title: Re: Dead Space
Post by: CELTICPRED on Aug 21, 2009, 10:43:28 PM
Quote from: Xhan on Aug 21, 2009, 09:26:22 PM
Isaac.

Hicks may have charm and electronic sonic ball breakers, but none of that compares to the BFG.

(Boot From God)

*stomp*

Well if it would actually contact the enemies when you want it to, then that might be true.

The hit detection from the melee attacks was awful.
Title: Re: Dead Space
Post by: MadassAlex on Aug 21, 2009, 10:52:57 PM
To be fair, when they did connect, the badassitude was intense.
Title: Re: Dead Space
Post by: Xhan on Aug 21, 2009, 11:09:29 PM
Never had a problem with the stomp, range and rotation were everything.
Title: Re: Dead Space
Post by: TJ Doc on Aug 21, 2009, 11:15:45 PM
Walk in room - observe corpses littered around floor - proceed to stomp each and every limb off.
Title: Re: Dead Space
Post by: MadassAlex on Aug 21, 2009, 11:19:04 PM
Quote from: TJ Doc on Aug 21, 2009, 11:15:45 PM
Walk in room - observe corpses littered around floor - proceed to stomp each and every limb off.

I did this, too. Time-consuming, sure, but it saved my ass a bunch of times.
Title: Re: Dead Space
Post by: EEV2650 on Aug 22, 2009, 05:39:23 AM
Quote from: TJ Doc on Aug 21, 2009, 11:15:45 PM
Walk in room - observe corpses littered around floor - proceed to stomp each and every limb off.

I did that the first time i played. The second time around i got lazy and ignored them. I never did finish it on impossible.
Title: Re: Dead Space
Post by: CELTICPRED on Aug 22, 2009, 07:03:21 AM
Quote from: Xhan on Aug 21, 2009, 11:09:29 PM
Never had a problem with the stomp, range and rotation were everything.

It was a negative in all reviews.

I shouldn't have to be that precise considering the circumstances.
Title: Re: Dead Space
Post by: Kimarhi on Aug 23, 2009, 06:08:47 AM
I never used melee except to open boxes.

I was an assault rifle whore, and I used it to even finish enemies.
Title: Re: Dead Space
Post by: Xenomrph on Aug 24, 2009, 02:12:22 AM
I was never a big fan of the pulse rifle, I dunno. Plasma Cutter and Line Gun all the way for me.

I used melee on corpses sometimes, mostly on boxes. I did take the time to stomp every corpse near the start of chapter 10 on my Impossible run, though; I didn't need more black Necromorphs running around if I could avoid it.
Title: Re: Dead Space
Post by: Kimarhi on Aug 24, 2009, 02:20:54 AM
Pulse is best weapon for me.  Maybe because it repeats and it seems more precise.

Title: Re: Dead Space
Post by: Xenomrph on Aug 24, 2009, 02:55:17 AM
Pulse Rifle was one of those weapons that I found to be totally useless until I put a lot of nodes into it, and then it really kicked ass. Likewise, I wasn't a big fan of the Force Gun, Contact Beam, or Flamethrower until I dropped a lot of power nodes into them. I think the only weapons I really found "useful" right from the get-go were the Plasma Cutter, Line Gun, and Ripper.
Title: Re: Dead Space
Post by: DoomRulz on Aug 24, 2009, 04:30:39 AM
Has anyone d/led any of the content that 'upgrades' weapons with new skins and powers? I was checking some out on PSN and supposedly they upgrade the weapons more so than usual.
Title: Re: Dead Space
Post by: Xenomrph on Aug 24, 2009, 04:48:53 AM
Haven't done any of the new weapons, but I have the Elite and Scorpion suits, which are very upgraded from the start.
Title: Re: Dead Space
Post by: CELTICPRED on Aug 24, 2009, 04:51:16 AM
I bought the content that upgraded your plasma cutter and plasma rifle.

Worked fantastic for Insane difficulty.
Title: Re: Dead Space
Post by: DoomRulz on Aug 24, 2009, 03:02:53 PM
Insane? Sure you don't mean Impossible?
Title: Re: Dead Space
Post by: CELTICPRED on Aug 24, 2009, 04:35:04 PM
Yeah, Insane is for Gears of War. whoops
Title: Re: Dead Space
Post by: TJ Doc on Aug 24, 2009, 06:17:07 PM
I should do Impossible one of these days. I've done it on Hard... but just how harder is it on Impossible?
Title: Re: Dead Space
Post by: Xhan on Aug 24, 2009, 07:08:18 PM
Depends on your style. I always played slowly and was methodical in my searching, and only used the cutter and flamer, thus Impossible wasn't that much of a change, except for ridiculous boss damage. If you were the kind of guy who charged in and "kind of" upgraded all your weapons and tried to buy everything that wasn't nailed down, I imagine the scarcer ammo and nastier damage was a giant pain in the ass.
Title: Re: Dead Space
Post by: TJ Doc on Aug 24, 2009, 10:28:29 PM
Joy! I was a bit of a careful player myself since it wasn't long before I realised how there was no way I'd be able to upgrade all my weapons. So yeah, I fully upgraded my health and the plasma cutter first, and Hard difficulty wasn't that hard after a few hours.

Xhan, you have instilled confidence in me! I present you with this internet cupcake as a sign of gratitude:

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fagiletools.files.wordpress.com%2F2009%2F06%2Fcupcake.jpg&hash=a3639e72c8a841413aefd85c9be129ca70cb0820)
Title: Re: Dead Space
Post by: CELTICPRED on Aug 24, 2009, 10:39:08 PM
The problem you'll concern yourself with is your armor.

I was lucky enough to have kept my military suit after my playthrough for impossible.
Title: Re: Dead Space
Post by: Kimarhi on Aug 25, 2009, 03:10:32 AM
I find I don't have patience for hard difficulties.  It took me YEARS to beat AvP Gold marines campaign on the DC difficulty.

Years.  I spend a day just to beat one level.  Get halfway through another, die without saving, then get mad.  I hate the processor station, till this day.
Title: Re: Dead Space
Post by: Xenomrph on Aug 25, 2009, 05:08:44 AM
The Atmosphere Processor level isn't nearly as bad as Orbital, which has infinitely spawning enemies in a couple corridors. That level is a bitch.

That said,all my AvPGold videos were done on the hardest difficulty.
Title: Re: Dead Space
Post by: Xhan on Aug 25, 2009, 07:17:16 AM
Odobenus was a crock of lazy bullshit.

"Here's a SADAR, now go into the four foot corridor with three Aliens and a Pred."
Title: Re: Dead Space
Post by: Cellien on Aug 25, 2009, 03:43:17 PM
Quote from: Kimarhi on Aug 25, 2009, 03:10:32 AM
I find I don't have patience for hard difficulties. 

I'm the same.  I also just don't have the time anymore.  I'm lucky to be able finish a game these days, let alone on a harder difficulty.
Title: Re: Dead Space
Post by: EEV2650 on Aug 25, 2009, 05:10:01 PM
Quote from: TJ Doc on Aug 24, 2009, 10:28:29 PM
Joy! I was a bit of a careful player myself since it wasn't long before I realised how there was no way I'd be able to upgrade all my weapons. So yeah, I fully upgraded my health and the plasma cutter first, and Hard difficulty wasn't that hard after a few hours.

Xhan, you have instilled confidence in me! I present you with this internet cupcake as a sign of gratitude:

http://agiletools.files.wordpress.com/2009/06/cupcake.jpg

That cupcake looks pretty inviting. Can i have one  :D
Title: Re: Dead Space
Post by: Xenomrph on Aug 25, 2009, 05:46:59 PM
Quote from: Xhan on Aug 25, 2009, 07:17:16 AM
Odobenus was a crock of lazy bullshit.

"Here's a SADAR, now go into the four foot corridor with three Aliens and a Pred."
The SADAR was a huge liability in the corridors, not to mention it was more efficient to just use the pulse rifle or even the pulse rifle grenades.. It was only useful for killing the Predator near the bathroom - I guess you could use it for the Xenoborgs, but it was a lot easier to just run up on them and shoot the light on their head when they were inactive.
Title: Re: Dead Space
Post by: TJ Doc on Aug 25, 2009, 06:34:44 PM
Quote from: EEV2650 on Aug 25, 2009, 05:10:01 PM
Quote from: TJ Doc on Aug 24, 2009, 10:28:29 PM
Joy! I was a bit of a careful player myself since it wasn't long before I realised how there was no way I'd be able to upgrade all my weapons. So yeah, I fully upgraded my health and the plasma cutter first, and Hard difficulty wasn't that hard after a few hours.

Xhan, you have instilled confidence in me! I present you with this internet cupcake as a sign of gratitude:

http://agiletools.files.wordpress.com/2009/06/cupcake.jpg

That cupcake looks pretty inviting. Can i have one  :D

... PM sent. <.<
                 >.>
Title: Re: Dead Space
Post by: Kimarhi on Aug 26, 2009, 03:24:45 AM
The lift system that level was a beyatch for me.  I would end up mashed, flying off the sides, riding up with aliens, dropping down with facehuggers.   Urgh.

I had a problem with orbital for about the first half, but not the second.  I just ran by everything until the escape body.

Title: Re: Dead Space
Post by: Nobody on Aug 29, 2009, 11:20:48 PM
Remind me why we're talking about ALien Vs. Predator in a Dead Space topic.


Also, 666th post
Title: Re: Dead Space
Post by: Xhan on Aug 29, 2009, 11:23:34 PM
So you can spam some more, apparently.
Title: Re: Dead Space
Post by: Private Hudson on Aug 30, 2009, 06:59:52 PM
AVP Gold marines levels really were a bitch on DC.
Title: Re: Dead Space
Post by: DoomRulz on Oct 07, 2009, 03:13:54 PM
I started the game on Impossible mode last night. Died 7 times so far, and I'm sticking with one gun, but God damn it, these bosses take a shitton of damage. The giant necromorph with indestructible carapace took so many hits, I ran out of ammo by the time I was through with it.

I also managed to unlock the "Don't Get Cocky, Kid" trophy...that was a bitch. Keeping the shield damage above 50% isn't easy.
Title: Re: Dead Space
Post by: fluxcap on Oct 07, 2009, 03:37:01 PM
Completing the game on impossible would get me the coveted Platinum for the game. Is it hard but doable, or is just punishingly hard its not fun?

You got that trophy on Impossible? That took me like 6 tries on normal!
Title: Re: Dead Space
Post by: Vulhala on Oct 07, 2009, 04:00:39 PM
I'm not going to even attempt to finish this on Impossible. Hard was enough.
Title: Re: Dead Space
Post by: DoomRulz on Oct 07, 2009, 04:24:11 PM
Quote from: fluxcap on Oct 07, 2009, 03:37:01 PM
Completing the game on impossible would get me the coveted Platinum for the game. Is it hard but doable, or is just punishingly hard its not fun?

You got that trophy on Impossible? That took me like 6 tries on normal!

Hard but doable. You need to be patient, and remember to use your Stasis wisely and use canisters via Kinesis whenever possible.

The trophy doesn't become any more difficult to get on Impossible. The asteroids are always coming in at random so it makes no difference. Accuracy is crucial, as it took me 4 tries.
Title: Re: Dead Space
Post by: Kimarhi on Oct 08, 2009, 04:43:42 AM
use one gun
Title: Re: Dead Space
Post by: DoomRulz on Oct 08, 2009, 05:20:42 AM
^ That too. Using more than one gun is suicide because you'll be too busy juggling ammo and nodes between both of them.

I just finished Level 7 and it's getting harder...much harder. Enemies swarm like crazy and on Impossible, it's beyond a pain in the ass!
Title: Re: Dead Space
Post by: Xenomrph on Oct 08, 2009, 06:02:18 AM
Impossible is difficult, but doable. There's one area in level 9 that was ridiculous (the containment-locked hallway onboard the Valor) and I needed to use the Line Gun to get past it. Otherwise, one gun on Impossible is very doable.

Edit-- oh yeah, and f**k that "Don't get cocky" achievement. I only got it recently, and it was a motherf**king pain in the ass.
Title: Re: Dead Space
Post by: DoomRulz on Oct 09, 2009, 05:00:16 AM
Wooo, I conquered the Impossible!!!! ;D

It wasn't so bad...it was only a tad bit harder than Hard. Halfway through though, things got really hairy for me. I found myself running around with barely enough health (4 bars) and if I was lucky, one full clip of ammo to keep me alive. The number of times I died...yech.

Oh, and this makes Dead Space the first game I own in which I unlocked 100% of the trophies 8)
Title: Re: Dead Space
Post by: fluxcap on Oct 09, 2009, 03:26:59 PM
Congrats on the platinum! I gotta give this a try...If I can handle the nade spamming and respawns of COD games on veteran, surely I can prance the halls of the Ishimura with confidence on impossible...
Title: Re: Dead Space
Post by: Vulhala on Oct 09, 2009, 03:32:05 PM
I firmly believe that if you can beat Mile High Club on Veteran, you could beat God himself in an arm wrestle. You should have no fear fluxcap  :D
Title: Re: Dead Space
Post by: fluxcap on Oct 09, 2009, 03:40:58 PM
haha thanks! :D
Title: Re: Dead Space
Post by: DoomRulz on Oct 09, 2009, 03:52:46 PM
It's not quite Impossible, despite the title. Make sure you keep moving too. If you stay stationary and get hit, that will finish you off very quickly. You know the necromorphs encountered later in the game that are totally black? I kid you not, I was at a full health bar with 8 lights on, one hit sent me all the way down to one and a half!
Title: Re: Dead Space
Post by: fluxcap on Oct 09, 2009, 03:56:12 PM
Damn!! Stasis spam.
Title: Re: Dead Space
Post by: DoomRulz on Oct 09, 2009, 03:58:31 PM
Ya. Stasis will save your ass multiple times. Also, run away if you can. If you don't need to fight then don't bother.
Title: Re: Dead Space
Post by: Vakarian on Oct 11, 2009, 02:24:56 PM
Hmm im gonna try the Impossible mode but go for the play through using plasma cutter only aswell XD..This Should be fun XD
Title: Re: Dead Space
Post by: War Wager on Oct 25, 2009, 03:50:56 PM
For impossible mode, what would be a wiser idea: making your health larger or making your weapons stronger?
Title: Re: Dead Space
Post by: AvPvTerminator on Oct 25, 2009, 03:57:35 PM
I'd say put 3 quarters of your nodes into your weapons and one quarter into your health.

Mind you, I gave up on Hard mode.  :P
Title: Re: Dead Space
Post by: War Wager on Oct 25, 2009, 04:05:05 PM
That wasn't an encouraging post. ;D
Title: Re: Dead Space
Post by: DoomRulz on Oct 25, 2009, 04:20:13 PM
Quote from: War Wager on Oct 25, 2009, 03:50:56 PM
For impossible mode, what would be a wiser idea: making your health larger or making your weapons stronger?

Weapons definitely need to be powered up, but stick to one gun: the plasma cutter, it's all you will need. I should know, I beat the game on Impossible mode that way.
Title: Re: Dead Space
Post by: Xhan on Oct 25, 2009, 05:42:44 PM
Bingo.
Title: Re: Dead Space
Post by: CELTICPRED on Oct 25, 2009, 05:48:11 PM
Has anyone else been able to keep their military suit when they start impossible like I did?

Or was my case still a freak occurrence?
Title: Re: Dead Space
Post by: Xhan on Oct 25, 2009, 06:40:52 PM
I did.
Title: Re: Dead Space
Post by: The Demon on Oct 25, 2009, 06:42:14 PM
Yeah - I never used anything other than the plasma cutter.

The game is a blast and gets very hairy at some parts.
Title: Re: Dead Space
Post by: CELTICPRED on Oct 25, 2009, 06:46:22 PM
Quote from: Xhan on Oct 25, 2009, 06:40:52 PM
I did.

Did you do 2 playthroughs, and then do an impossible run?
Title: Re: Dead Space
Post by: DoomRulz on Oct 25, 2009, 06:48:26 PM
Quote from: CELTICPRED on Oct 25, 2009, 05:48:11 PM
Has anyone else been able to keep their military suit when they start impossible like I did?

Or was my case still a freak occurrence?

On a new game? Nope, I had to start over from square one.

Impossible mode was the only time I actually bought a fresh suit all the way up to Level 5. Playing on Hard and Normal, I only went up to Level 4.
Title: Re: Dead Space
Post by: Xhan on Oct 25, 2009, 06:53:47 PM
Quote from: CELTICPRED on Oct 25, 2009, 06:46:22 PM
Quote from: Xhan on Oct 25, 2009, 06:40:52 PM
I did.

Did you do 2 playthroughs, and then do an impossible run?

Just one, but I started the Imp game right after completion without saving between.
Title: Re: Dead Space
Post by: War Wager on Oct 25, 2009, 11:01:15 PM
Crikey. I just noticed I've started Impossible with the Lvl. 5 suit.
Title: Re: Dead Space
Post by: CELTICPRED on Oct 26, 2009, 12:55:58 AM
It really, really helps.
Title: Re: Dead Space
Post by: G8RSG1 on Oct 26, 2009, 01:22:26 AM
I'm in the middle of my second playthrough on Hard so I can use the lvl.6 suit on Impossible mode :P
Title: Re: Dead Space
Post by: War Wager on Oct 26, 2009, 08:53:49 AM
Well this ain't good. I'm permanentley stuck at the first time that big tenticle thing grabs you because I've only 5 shots left and it's not enough to kill it. I just saved before it too...
Title: Re: Dead Space
Post by: The Demon on Oct 26, 2009, 10:24:30 AM
Oh f**k! You probably want to rip your hair out right now and punch a wall in. I hate when that happens.

Maybe there's a way around it?
Title: Re: Dead Space
Post by: War Wager on Oct 26, 2009, 10:34:35 AM
Quote from: The Demon on Oct 26, 2009, 10:24:30 AM
Oh f**k! You probably want to rip your hair out right now and punch a wall in. I hate when that happens.

Maybe there's a way around it?

It's just a game, so no not really. ;D

I'll need to start again though, which means I'll probably lose the suit upgrades. Not that Lvl. 5 helped much, I was still getting my ass kicked...
Title: Re: Dead Space
Post by: G8RSG1 on Oct 26, 2009, 04:26:12 PM
Quote from: War Wager on Oct 26, 2009, 08:53:49 AM
Well this ain't good. I'm permanentley stuck at the first time that big tenticle thing grabs you because I've only 5 shots left and it's not enough to kill it. I just saved before it too...

Can you not backtrack to a store terminal?
Title: Re: Dead Space
Post by: DoomRulz on Oct 26, 2009, 05:06:19 PM
Quote from: War Wager on Oct 26, 2009, 08:53:49 AM
Well this ain't good. I'm permanentley stuck at the first time that big tenticle thing grabs you because I've only 5 shots left and it's not enough to kill it. I just saved before it too...
Any save games prior to that?
Title: Re: Dead Space
Post by: War Wager on Oct 26, 2009, 07:21:49 PM
Nope. It was in the room where you have to turn on the Zero G and connect those two machines to the core, which causes it to rotate. I couldn't backtrack because of that giant clump of resin blocking the way. Meh, don't matter anyway, I'll just need to do more runnin' than shootin' in the future.
Title: Re: Dead Space
Post by: Xhan on Oct 26, 2009, 07:45:39 PM
Legs and then stomp = goodies and ammo...

and I would say three rotated saves just be safe.
Title: Re: Dead Space
Post by: DoomRulz on Oct 26, 2009, 09:47:13 PM
Remember to use stasis too. It can mean the difference between life and death.
Title: Re: Dead Space
Post by: PHANTOM on Oct 26, 2009, 09:55:54 PM
And remember to stay frosty 8)
Title: Re: Dead Space
Post by: DoomRulz on Oct 26, 2009, 10:49:52 PM
It's one helluva bug hunt.
Title: Re: Dead Space
Post by: PHANTOM on Oct 26, 2009, 11:17:43 PM
hoorah!

Speaking of Dead Space
Title: Re: Dead Space
Post by: TJ Doc on Oct 26, 2009, 11:23:32 PM
 :-\
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.divasthesite.com%2Fimages%2FMargaret_Thatcher%2FMargaret_Thatcher_intro.jpg&hash=9242ffeb28ae6ff6edc1007f227eb78a8e571d6a)
Title: Re: Dead Space
Post by: DoomRulz on Oct 26, 2009, 11:38:53 PM
^ Don't get it.

As for Nicole, what's the official word? I still think she's dead, but something tells me I'm wrong...
Title: Re: Dead Space
Post by: Kimarhi on Oct 27, 2009, 01:22:15 AM
The starting letters for each chapter name spells out nicole is dead.

Therefore I think nicole is dead.  Her existance was just imagined.
Title: Re: Dead Space
Post by: DoomRulz on Oct 27, 2009, 01:24:34 AM
Holy shit, lol, I never noticed that!!! Trippy stuff.
Title: Re: Dead Space
Post by: Xhan on Oct 27, 2009, 01:25:46 AM
She's not necromporphed, and by the time this stuff happens you've been hallucinating for a while.
Title: Re: Dead Space
Post by: Kimarhi on Oct 27, 2009, 01:32:05 AM
It was nicely built up, but a little bit to obvious when you first figure out hallucinations are a direct effect of the marker.

When Kendra first imagined seeing her dead brother (even though is it really imagining if an object is forcefully inserting images into your head?) I suspected Nicole was dead immediately.
Title: Re: Dead Space
Post by: G8RSG1 on Oct 27, 2009, 01:56:55 AM
All in all, this is by far my all time favorite survival horror game!
Title: Re: Dead Space
Post by: MadassAlex on Oct 27, 2009, 02:01:02 AM
Probably getting more health.
Title: Re: Dead Space
Post by: G8RSG1 on Oct 27, 2009, 02:13:59 AM
Quote from: MadassAlex on Oct 27, 2009, 02:01:02 AM
Probably getting more health.

Eh?
Title: Re: Dead Space
Post by: MadassAlex on Oct 27, 2009, 08:10:44 AM
I probably responded to a post pages back without quoting properly.
Title: Re: Dead Space
Post by: AvPvTerminator on Oct 27, 2009, 10:37:13 AM
Quote from: Kimarhi on Oct 27, 2009, 01:32:05 AM
When Kendra first imagined seeing her dead brother (even though is it really imagining if an object is forcefully inserting images into your head?) I suspected Nicole was dead immediately.

Yeah, this game has a real Event Horizon vibe because of that.
Title: Re: Dead Space
Post by: G8RSG1 on Oct 27, 2009, 03:23:02 PM
Quote from: AvPvTerminator on Oct 27, 2009, 10:37:13 AM
Quote from: Kimarhi on Oct 27, 2009, 01:32:05 AM
When Kendra first imagined seeing her dead brother (even though is it really imagining if an object is forcefully inserting images into your head?) I suspected Nicole was dead immediately.

Yeah, this game has a real Event Horizon vibe because of that.

Hmm I never thought of that. It's always kind of an Alienesque feel to me.
Title: Re: Dead Space
Post by: DoomRulz on Oct 27, 2009, 04:11:20 PM
It's everything. Event Horizon, Resident Evil, DOOM, Half-Life, Aliens...
Title: Re: Dead Space
Post by: TJ Doc on Oct 27, 2009, 04:14:21 PM
Quote from: TJ Doc on Jul 31, 2009, 10:53:09 PM
Alien + Event Horizon x The Thing = Dead Space
Title: Re: Dead Space
Post by: AvPvTerminator on Oct 27, 2009, 09:26:10 PM
Yes, I agree that Dead Space is influenced by all the mentioned titles, but when I said it reminded me of Event Horizon I said that not only because it is set in an abandoned space ship, but because of everyone is having halluciations of dead people they knew.
Title: Re: Dead Space
Post by: War Wager on Oct 27, 2009, 10:08:54 PM
It still comes across as fairly original to me. It takes everything good about those movies, makes it it's own and just runs with it.
Title: Re: Dead Space
Post by: Nobody on Nov 20, 2009, 04:09:57 PM
The first thing in a while EA didn't f**k up too. With Mercenaries 2, I lost faith until this happened.
Title: Re: Dead Space
Post by: Kimarhi on Nov 21, 2009, 12:24:32 AM
Just bought the Wii rail shooter dead space prequel.

Will give it a go next week while I'm on vacation my bruddas.
Title: Re: Dead Space
Post by: SpaceMarines on Nov 21, 2009, 12:46:16 AM
This game was awesome. This was the first time I actually felt scared and jumped in my seat while playing a video game. The one bad thing was the last level: completely lost the horror vibe for me, and didn't scare, or even creep me out, at all. But the rest of it was pure gold.
Title: Re: Dead Space
Post by: War Wager on Nov 21, 2009, 12:55:24 AM
I never even jumped once at this game. Which amazes me 'cos I'm like a 7 year old girl when it comes to getting frights.
Title: Re: Dead Space
Post by: DoomRulz on Nov 21, 2009, 12:56:16 AM
This game at first play scared me really well. But after 3 plays, it became boring b/c it's all closet scares.
Title: Re: Dead Space
Post by: SpaceMarines on Nov 21, 2009, 01:04:29 AM
How I got around that was I rented it and played it only once. It was a great game, but its not the kind that you really need to buy.
Title: Re: Dead Space
Post by: TJ Doc on Nov 21, 2009, 01:06:30 AM
I disagree.

Three playthroughs later and it's still as fun and as gripping as it was the first time I played it.
Title: Re: Dead Space
Post by: SpaceMarines on Nov 21, 2009, 01:08:08 AM
Agree to disagree, then.
Title: Re: Dead Space
Post by: DoomRulz on Nov 21, 2009, 01:22:56 AM
Quote from: SpaceMarines on Nov 21, 2009, 01:04:29 AM
How I got around that was I rented it and played it only once. It was a great game, but its not the kind that you really need to buy.

For a Platinum trophy it was ;D
Title: Re: Dead Space
Post by: War Wager on Nov 21, 2009, 01:23:58 AM
No need to rub it in... ;)
Title: Re: Dead Space
Post by: TJ Doc on Nov 21, 2009, 01:27:38 AM
Quote from: SpaceMarines on Nov 21, 2009, 01:08:08 AM
Agree to disagree, then.

*nods*
Title: Re: Dead Space
Post by: Xenomrph on Nov 23, 2009, 08:36:53 PM
I still love Dead Space, and I'd still peg it as my #1 favorite Xbox360 game to date. I've beaten it about 6 times and I still love it.
Title: Re: Dead Space
Post by: Kimarhi on Nov 23, 2009, 09:03:26 PM
I like it, but I can't play it back to back.  I have to wait awhile and let the scares be forgotten for it to remain as scary as it was originally.

But then again, for me it was only scary until the military ship crashed (where it got tense instead of scary because of the faster enemy) and then it lost almost all of it scariness late in the game.  By the time it went planetside, it wasn't scary at all.

That doesn't take away from it as a game though, combat/story were still fun and top notch.
Title: Re: Dead Space
Post by: chrisr232007 on Nov 24, 2009, 04:12:07 PM
Hey it $20.00 now at Wal Mart which is a hell of a bargin for this game
Title: Re: Dead Space
Post by: AvPvTerminator on Nov 24, 2009, 09:22:03 PM
I fount it on the Marketplace for that same price, which is funny because it wasn't priced in MP like most other stuff is.

But seriously, $20? Cheap!
Title: Re: Dead Space
Post by: TJ Doc on Dec 07, 2009, 05:39:27 PM
Not sure if this is worth its own thread just yet but...

EA has officially announced Dead Space 2.

There has long been rumours and speculation that a sequel to EA's horror hit was in the works but it has only just been officially confirmed. Visceral Games will be at the helm for the sequel.

"Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience," reads EA's press release.

"New tools to gruesomely slice and dismember the Necromorphs complement Isaac's signature plasma cutter, empowering him as he meets new characters, explores epic zero-G environments, and fights against a relentless Necromorph onslaught. Survival isn't the only thing on Isaac's mind in Dead Space 2 - this time, he calls the shots."


DUH DUH DUHHHH!!!

Source. (http://www.oxm.co.uk/article.php?id=15661)
Title: Re: Dead Space
Post by: DoomRulz on Dec 07, 2009, 06:38:15 PM
Nice. I guess that was a hallucination after all, at the end of the first game.
Title: Re: Dead Space
Post by: TJ Doc on Dec 07, 2009, 06:41:57 PM
Yeah probably. And judging by that 'calls the shots' remark, I'm willing to bet that he'll get a voice this time.

Which is a good thing! I think.
Title: Re: Dead Space
Post by: Vulhala on Dec 07, 2009, 06:44:47 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv670%2Fsuicidalttoast%2F4chan%2FGREAT_SUCCESS.png&hash=da80cc7e811ffdadfd97da456663db33fbf6e182)
Title: Re: Dead Space
Post by: SpaceMarines on Dec 07, 2009, 07:52:14 PM
Quote from: DoomRulz on Dec 07, 2009, 06:38:15 PM
Nice. I guess that was a hallucination after all, at the end of the first game.

That, or he fought it off. Good news about the sequel. I'll be sure to at least rent it.
Title: Re: Dead Space
Post by: War Wager on Dec 07, 2009, 08:04:49 PM
Hopefully they can turn this into a series, it's got the potential.

I'm just praying they don't get money drunk and rush this one...
Title: Re: Dead Space
Post by: chrisr232007 on Dec 07, 2009, 08:23:29 PM
Ya i agree i mean the game can go on for a while if the do it right i think it has a big fan base for it which i hope they dont get a way from what made the first one so great
Title: Re: Dead Space
Post by: Xhan on Dec 07, 2009, 08:32:09 PM
yayz.
Title: Re: Dead Space
Post by: Huol on Dec 07, 2009, 09:02:11 PM
Quote from: TJ Doc on Dec 07, 2009, 05:39:27 PM
Not sure if this is worth its own thread just yet but...

EA has officially announced Dead Space 2.

There has long been rumours and speculation that a sequel to EA's horror hit was in the works but it has only just been officially confirmed. Visceral Games will be at the helm for the sequel.

"Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience," reads EA's press release.

"New tools to gruesomely slice and dismember the Necromorphs complement Isaac's signature plasma cutter, empowering him as he meets new characters, explores epic zero-G environments, and fights against a relentless Necromorph onslaught. Survival isn't the only thing on Isaac's mind in Dead Space 2 - this time, he calls the shots."


DUH DUH DUHHHH!!!

Source. (http://www.oxm.co.uk/article.php?id=15661)


This time its war?
Title: Re: Dead Space
Post by: TJ Doc on Dec 07, 2009, 09:11:37 PM
Heh heh, no I just underlined that for emphasis.  Just wanted to bring out the corniness.
Title: Re: Dead Space
Post by: Xhan on Dec 07, 2009, 09:12:31 PM
I'm sure it was passed around, since they mentioned as an influence the first time.

Sounds like a cross between Killzone 1 and Brute Force.
Title: Re: Dead Space
Post by: TJ Doc on Dec 08, 2009, 04:40:41 PM
Quote from: Xhan on Feb 29, 2008, 08:20:09 AM
Looks somewhat decent, if completely derivative. As it's an EA game, I won't be touching it.

:D
Title: Re: Dead Space
Post by: Xhan on Dec 08, 2009, 07:50:23 PM
Indeed. That's what friends with copies are good for.

Interesting side note on derivation: Ex DS Head Dude Schofield is also responsible along with Amy Hennig for running Legacy of Kain into the ground and then touching it in the butt repeatedly with their respective reproductive organs.
Title: Re: Dead Space
Post by: TJ Doc on Dec 08, 2009, 07:57:20 PM
Oh, juicy.

:(
Title: Re: Dead Space
Post by: Xhan on Dec 08, 2009, 08:03:45 PM
It'll be interesting to see where the game goes without him and his second in command, both of whom went to Activision.
Title: Re: Dead Space
Post by: DoomRulz on Dec 08, 2009, 08:05:10 PM
Quote from: Xhan on Dec 08, 2009, 07:50:23 PM
Indeed. That's what friends with copies are good for.

But you liked DS, didn't you?
Title: Re: Dead Space
Post by: Xhan on Dec 08, 2009, 08:14:06 PM
Sure. I also didn't give EA my money, and awesome Schofield is also evil Schofield, kinda like omg Guerrilla games made Shellshock 1 is also badass Guerrilla Games who made Killzone 2 and Space Hitler.
Title: Re: Dead Space
Post by: Huol on Dec 09, 2009, 08:58:09 AM
And here he is.
Spoiler
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi50.tinypic.com%2F2e31qte.jpg&hash=9f75cf619eb78bdd6cca222296bc0f8f84e1a8da)
[close]

Spoiler
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi46.tinypic.com%2F2056p2q.jpg&hash=a3e304a8ad4c545621509298fd1f363ded5da3cd)
[close]

Also apparently it has 2 player co op
Title: Re: Dead Space
Post by: TJ Doc on Dec 09, 2009, 01:52:05 PM
Wow, he looks like Mecha Lord Zedd! Freakin' awesome!
Title: Re: Dead Space
Post by: DoomRulz on Dec 09, 2009, 02:27:46 PM
New costume will take some getting used to, but it definitely looks more battled-designed than the old ones.
Title: Re: Dead Space
Post by: Xhan on Dec 09, 2009, 05:22:38 PM
He probably got conscripted, likely that's the Military/BioHazard version with some extra sprinkles.
Title: Re: Dead Space
Post by: Deathbearer on Dec 09, 2009, 09:14:24 PM
I think the new suit is okay. Don't like the part sticking out at the chest, as it was far smaller and more of a compliment to the suit in the first game..but still, I am quite excited. I love Dead Space..infact I think I'm gonna play through it again =D
Title: Re: Dead Space
Post by: Huol on Dec 10, 2009, 11:55:01 AM
Lots of text here.


Spoiler
QuoteThree years have passed since the events of the original Dead Space. It seems poor Isaac can't get a break. He escaped alive from the Ishimura, but his mind came off twisted and haunted by the monsters he thought he escaped from. His task isn't finished though. The necromorphs thought to be terminated have resurfaced for some unknown reason, but not on some lowly illegal mining ship. The break-out is taking place on a largely populated space station which has no suspecting idea what's going on. The government has some massive scheme once again related to the Marker, and Isaac is the only man who knows how to kill these things, so Isaac is back to take on terror upon the massive space Station, the Sprawl.
Now for an interesting bit which I'm not sure fans will like or hate. It seems the makers are aware that people in the first game could only play 30 minutes to an hour always on the edge something was going to happen all the way through. Speaking as a horror fan that was fantastic, but the director talks about pacing. In other words, they clarify they are definitely not going to take any of the horror from the original game, in fact they aim to make it even scarier, but with better pacing. In other words, they want there to be times you feel and are more powerful than the enemies you're facing thanks to some new gun, or a situation you get the leap on your foes. However, they also want situations where it feels you have to do the impossible, cornered, scared, confused and fighting to merely live. They also say they want to put more "epic" moments in the game, and jokingly talk about fighting bosses from the inside, surfing on top of a tram, and fighting a giant Sphincter. These could be real situations or they could be mere jokes, but whatever the case they are planning for some epic moments. However, they also set out to make a scary game, and they want you to know that. They are trying to make monster comings less predictable, but won't say much more than that except they all worked as a team to make many genuine scares in the game, many original scares, and not just something popping out and loud sounds playing. They also want to make missions a lot more intuitive and interesting and not just fetch quests. More puzzles are also going to be implemented, and figuring out what to do.
Zero-Gravity is also changed up. Yes you can still run on walls and jump from railing to railing, but if you jump too far Isaac can actually take control of his direction and start drifting through space. By this he can shoot while in the air and direct the direction he's drifting in.In other words, you won't just be jumping from point to point but also drifting around in these segments.
They are trying new and diverse environments to keep things interesting in this game. The Sprawl makes the Ishimura look tiny, the Sprawl is an "organic, haphazardly constructed, long-term place that's built around the remaining shards of one of Saturn's moon-The first planet-crack ever. Like any real city it is not all built by one person. Some stuff was built up, and some areas, corporate areas, government areas, and public areas." That Ian Milham guy (the art director of Dead Space) sure knows his stuff. Anyways, we'll be going through shopping malls, schools, churches, and a lot more. They also say since it was a more public place, a place where people lived, there won't be a bunch of hallways and locked doors this time. Not saying there aren't, of course, just also a good change of environment. And Isaac won't just be coming to a dead land, he will be seeing the infection from the very beginning. He's there when the outbreak begins, and he's there when all the panic and terror begins to strike the ship. Apparently they want to go with a strong sense of watching the outbreak get worse and worse and more and more people dying and more and more Necromorphs showing up the further you get into the game.
Isaac will also be introduced really for the first time. Though we played as him, his character is left very much into the backseat with very little actually known about him. For those who love anonymous avatars be warned, though for the rest of us be glad. Isaac will be speaking in this title, he will have dialogue, and he will have character. He won't just be a man with no opinions doing everything he is told to do, he does have a mind and will, even if a big part of that is now a bit twisted in the head. He is seasoned in fighting the necromorphs and he is a veteran at fighting them, even put in charge of necromorphs by the people just because he survived the attack, people around him looking for a savior will turn to Isaac just because he lived. Isaac is out to make a difference, but can he stand the pressure put on him along with his continuously twisted mind? Apparently we're going to have to make the call, Isaac's judgment is not in the right light, his mind is still twisted from the first experience he had, and it's only getting worse. As it comes along, the difference between reality and craziness may be harder and harder to differentiate. Also they want to make a bigger sense that Isaac hates doing task for other people as much as you do, especially when it feels like you're the only one doing any work like in the first game. Also they want Isaac's suit upgrades and customization to be much more vast and visually different this time, with much more customizable options and different styles and looks.
But now an important part of any horror game, the enemies. They say that the last game feels a lot like a haunted house; The enemies are always in the closet out to get you. In this one they want it to feel a lot more cat and mouse; You're after them, but they're also after you. You both are on the hunt for the other, and a lot more deeper approach. They want the enemies to be a lot smarter this time. We got the basic Necromorphs looking more twisted and bloody than ever, but we also have some new enemies never before seen. One that sticks out are dead naked children with no lips; Their teeth grin as they run around, super long claws on their hands and eyes sealed shut. They pounce on Isaac and try to pierce him with their claws. Another new monster is a skeleton of a man... Literally! His insides come out of his skin and start flopping it's way towards you. Even more yet is a tentacled man who has giant pinchers for hands and his esophagus hanging out like a giant tongue that grabs you and drags you to it so it can cut you to tiny pieces with it's claws. Then there's the Stalker, an enemy that hunts in packs. The Stalkers make a chirping noise, and may quizzically and shyly peak out at you from around the corner. Cute maybe, but it's all just a prowl, as this one distracts you a whole group comes from behind and starts piercing into your body. They are too quick to shoot and chasing them is bad since they will usually lead you to a group of them that will pounce you at once but you've got your own ways, like maybe purposely leading them into a pre-set proximentary mine field set up by yourself? It's up to you to be strategic.
Oh and there's a lot of new weapons too. They realized lots of people complained about the Plasma Cutter being too good through the whole experience. The response: Not to nerf the Plasma Cutter but to make the other weapons more awesome and the enemies more powerful. A few shown off are the likes of the Javelin Gun, which shoots enemies and pins them to the wall. Shoot a Necromorph in the chest for instance and if it rockets far enough back to make it into a wall, the Necromorph will be stuck to the wall, pinned down. The environments are also more immerse with a lot more to them, so there will be a lot more to pick up and use with your telekinesis this time. They even are working on making Telekinesis more smooth and helpful for combat, making it quicker, more fluid, and precise. An example is Isaac picking up  severed blade and tossing it at a nearby Necromorph.
The controls have also been refined to be able to maneuver and control better. The game being more open overall and able to run around more and be in charge of combat lead to finer controls so you can go and make a strategy and try to be the first on the assault, and not always be the hunted. He can move a little faster, and a little more refined, but they say they are definitely still keeping it in the horror-genre way. The Dead Space and Halo series are still worlds apart. They ensure they are not trying to make Isaac a super hero, a guy who jumps, flies around and punches enemies like no ones business. They just want the controls to not be a hinderence, to feel like your failure is your own and not that of the controls. What a nice way to put it.
They also aren't saying anything, but they say they really enjoyed the process of making the animated movie and comics and would like to continue it.
And multiplayer? He only gives us a tease. "All I can say is it's really fun, and you'll get to strategically dismember your friends." Player versus human-controlled Necromorphs, anyone?
[close]
Title: Re: Dead Space
Post by: TJ Doc on Dec 10, 2009, 01:09:26 PM
There was a lot of awesome in that block of text; and I see my prediction was right.

However, where did that come from?  :)
Title: Re: Dead Space
Post by: Huol on Dec 10, 2009, 01:24:51 PM
Game informer.

more pics


(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg684.imageshack.us%2Fimg684%2F3875%2F13934190608orig.jpg&hash=bcc891b2ed74905715218c8693355c0a9debb85a)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg710.imageshack.us%2Fimg710%2F6174%2F13934190596orig.jpg&hash=6538110fe5de893ae63d6db4b7ae389f2010eedf)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg684.imageshack.us%2Fimg684%2F778%2F13934190600orig.jpg&hash=01701729738d454e4c88f80ae96b351fc872a4a1)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg710.imageshack.us%2Fimg710%2F3525%2F13934190603orig.jpg&hash=1e9e6560fadae235a630021060fb649692f19fa1)
Title: Re: Dead Space
Post by: dallevalle on Dec 10, 2009, 02:58:25 PM
OMG SO BAD ASS !!!!! i cant freaking wait for the 2 game the first one was just amazing !!!
Title: Re: Dead Space
Post by: TJ Doc on Dec 10, 2009, 04:32:01 PM
I concur.  8)
Title: Re: Dead Space
Post by: DoomRulz on Dec 10, 2009, 06:02:56 PM
That sounds awesome, thanks for that Huol!

I like the speculation on the MP. Playing as a necro would be sweeeeet.
Title: Re: Dead Space
Post by: fluxcap on Dec 10, 2009, 07:02:32 PM
Thanks Huol, great read. After the 'blah' Resident Evil 5, I think Dead Space holds the throne as action-survival horror-king in my mind. I love Isaac's new costume, he looks more imposing. They talk about new looks for Isaac, I wonder if that includes more player controlled customization opportunities to his outfit. Freeflying in zero-g with those boosters will make for some freaking awesome fights.
Title: Re: Dead Space
Post by: Kimarhi on Dec 10, 2009, 09:31:37 PM
Isaac=Ripley's long lost brother.

Sounds good.  I loved the original game, so hopefully this one will be filled with even more awesome.
Title: Re: Dead Space
Post by: Nobody on Dec 10, 2009, 10:25:37 PM
BIGGER SCREENSHOTS >:(
Title: Re: Dead Space
Post by: SpaceMarines on Dec 11, 2009, 03:01:59 AM
This sounds like it'll be even better than the first game.
Title: Re: Dead Space
Post by: Deathbearer on Dec 11, 2009, 03:34:37 AM
I'm a bit disappointed at the news Isaac will talk. That was one of the draws for me, him being the silent protagonist. It almost reminds me of how in The Suffering games where Torque doesn't talk at all in the 1st, and in the second you hear him talk.
Title: Re: Dead Space
Post by: Huol on Dec 11, 2009, 03:50:28 AM
Quote from: Deathbearer on Dec 11, 2009, 03:34:37 AM
I'm a bit disappointed at the news Isaac will talk. That was one of the draws for me, him being the silent protagonist.
I hated it.
Here we have Isaac, being taunted with visions of his wife.
But we have no idea if he gives a shit or not because hes totally silent the entire time.
Are we supposed to feel for this guy? I feel like I'm supposed to with the wife stuff, but its impossible because he's just a robot.
Title: Re: Dead Space
Post by: Xhan on Dec 11, 2009, 03:52:11 AM
When he's alone it makes sense, but in the interim areas it made no sense, and contrary to popular belief it it didn't enhance the "everyman" effect..
Title: Re: Dead Space
Post by: Kimarhi on Dec 11, 2009, 03:55:28 AM
I agree.  I like that he will talk.
Title: Re: Dead Space
Post by: SpaceMarines on Dec 11, 2009, 03:56:40 AM
I hope he has a good voice. Something a bit raspy, but not overly gruff and tough.
Title: Re: Dead Space
Post by: Kimarhi on Dec 11, 2009, 03:58:56 AM
The pre invasion stuff reminds me of the early bit of Dead Space Extraction.  Get to see the colony/ship overrun for a little bit.
Title: Re: Dead Space
Post by: Nobody on Dec 11, 2009, 01:08:48 PM
I don't want zombie colonists running around like in Extraction.
Title: Re: Dead Space
Post by: TJ Doc on Dec 11, 2009, 02:46:10 PM
Quote from: Huol on Dec 11, 2009, 03:50:28 AM
Quote from: Deathbearer on Dec 11, 2009, 03:34:37 AM
I'm a bit disappointed at the news Isaac will talk. That was one of the draws for me, him being the silent protagonist.
I hated it.
Here we have Isaac, being taunted with visions of his wife.
But we have no idea if he gives a shit or not because hes totally silent the entire time.
Are we supposed to feel for this guy? I feel like I'm supposed to with the wife stuff, but its impossible because he's just a robot.

Very true. The most emotion he could muster upon finding out the truth about Nicole was a facepalm.

Give me Thomas Jane's voice or give me death!
Title: Re: Dead Space
Post by: DoomRulz on Dec 11, 2009, 03:54:19 PM
Good thinking, Thomas Jane would be a really good idea for Isaac's voiceover!
Title: Re: Dead Space
Post by: Necronomicon IV on Dec 11, 2009, 03:58:23 PM
I don't think it will be as good as the upcoming AvP game. :P
Title: Re: Dead Space
Post by: DoomRulz on Dec 11, 2009, 04:00:00 PM
No one said it would be.
Title: Re: Dead Space
Post by: Necronomicon IV on Dec 11, 2009, 04:05:07 PM
Quote from: DoomRulz on Dec 11, 2009, 04:00:00 PM
No one said it would be.

I said it wouldn't be. :P :P
Title: Re: Dead Space
Post by: chrisr232007 on Dec 11, 2009, 05:18:37 PM
Hey everyone what was your fav part of the game for you?
Title: Re: Dead Space
Post by: TJ Doc on Dec 11, 2009, 05:28:39 PM
Climactic tentacle rape.
Title: Re: Dead Space
Post by: DoomRulz on Dec 11, 2009, 06:51:39 PM
Anytime I get to fire off explosive canisters at those little spider-like necros.
Title: Re: Dead Space
Post by: War Wager on Dec 11, 2009, 06:55:11 PM
Tearing through those f**kers with a Ripper.
Title: Re: Dead Space
Post by: Xhan on Dec 11, 2009, 10:44:07 PM
Quote from: Necronomicon IV on Dec 11, 2009, 04:05:07 PM
Quote from: DoomRulz on Dec 11, 2009, 04:00:00 PM
No one said it would be.

I said it wouldn't be. :P :P

*Looks over outlay budget and staff*


riiiight.

Basically you're saying Peggle won't be as good as Final Fantasy.

Title: Re: Dead Space
Post by: SpaceMarines on Dec 12, 2009, 12:29:20 AM
My favourite part was when I would literally jump, the game scared me so much.
Title: Re: Dead Space
Post by: Kimarhi on Dec 12, 2009, 01:09:16 AM
Quote from: Nobody on Dec 11, 2009, 01:08:48 PM
I don't want zombie colonists running around like in Extraction.

They weren't zombies in the literal sense.  Just crazies.  And they were mentioned in every single medium Dead Space has delved in.

Didn't really care about them one way or another.
Title: Re: Dead Space
Post by: Mr. Stizout on Dec 14, 2009, 02:23:57 PM
Quote from: chrisr232007 on Dec 11, 2009, 05:18:37 PM
Hey everyone what was your fav part of the game for you?
The zero gravity and the final boss level.
Title: Re: Dead Space
Post by: Yautja117 on Dec 15, 2009, 01:35:54 AM
Finally rented this game. It's fun, but the missions are basicly: go pick stuff up. So far, i'd give it a 8/10.
Title: Re: Dead Space
Post by: Elliott on Dec 15, 2009, 03:39:52 AM
My favorite part was when I'm walking down a corridor, and from behind me, I see the hands of a necromorph come on screen...
Title: Re: Dead Space
Post by: fluxcap on Dec 15, 2009, 05:42:31 AM
It gets...oh so better.
Title: Re: Dead Space
Post by: Nobody on Dec 15, 2009, 01:37:34 PM
Anyone got a date on the first Dead Space 2 trailer?
Title: Re: Dead Space
Post by: Xhan on Dec 15, 2009, 03:32:32 PM
It'll be a while.
Title: Re: Dead Space
Post by: Vakarian on Dec 18, 2009, 10:48:55 PM
Whooo!!

EA's confirmed that Isaac is going to be the protonagist of Dead Space 2 :D

Title: Re: Dead Space
Post by: Deathbearer on Dec 19, 2009, 01:38:17 AM
we already knew that. D:< you are irrelevant. DIEEEE!!
Title: Re: Dead Space
Post by: Nobody on Dec 19, 2009, 01:41:26 AM
What we don't know however is if you'll be alone during most of the infection like in original game. If we're going to be moving with the phrase "He calls the shots" I expect there to be more than tiny resistance this time.
Title: Re: Dead Space
Post by: peanut8 on Jan 02, 2010, 10:10:16 PM
Quote from: Nobody on Dec 19, 2009, 01:41:26 AM
What we don't know however is if you'll be alone during most of the infection like in original game. If we're going to be moving with the phrase "He calls the shots" I expect there to be more than tiny resistance this time.
Hell, I hope EA cuts down on the one-man-army somewhat. Sure, it made things quite freaky, but I'd like something more outta DS2, namely character interactions. There was ever so little between Isaac and the three or four other characters in DS.

That's one of the reasons I liked DS:E more. It felt like a movie, at least to me it did. I admit, it was NOWHERE near as scary as DS, but it did have something unique: a sense of claustrophobia when crawling through small spaces, a feeling I've never really felt before in a videogame.

Quote from: chrisr232007 on Dec 11, 2009, 05:18:37 PM
Hey everyone what was your fav part of the game for you?
The very beginning of the game. You've got no weapons, there's Necromorphs running at you from all directions, you're running down dark and red corridors with flashing lights, all the while hearing through your com: "Run Isaac! Get out of there! Run!".

Freaking intense.
Title: Re: Dead Space
Post by: Kimarhi on Jan 02, 2010, 11:28:20 PM
There's a video on youtube where some guys are playing (one's name is raul) and they are commenting on that part and Raul is freaking the f**k out.  And he call's the sequence "gay," but by his panting and shrieking you know he's just trying to cover it up.

DeadSpace extraction was solid.  Liked it quite a bit.  And it had a very cinematic feel to it and the character interaction that was mostly missing from the first game had a large part to play in that.
Title: Re: Dead Space
Post by: XxecutionerxX on Jan 05, 2010, 02:02:35 AM
At first, this game was scary and with a lot of suspense but in the end I was bored of the same enemies, mission objectives and levels. The Hive Mind was the easiest boss EVER. I don't think it deserved a 9 out of 10. With the stasis you could defeat any enemy.
Title: Re: Dead Space
Post by: Kimarhi on Jan 05, 2010, 05:21:45 AM
Again, I thought that Extraction had a much better flow. 
Title: Re: Dead Space
Post by: The Ghoul on Jan 17, 2010, 11:44:34 AM
Dead space was awsome but i expected to be scarier sadly, although it give me the creeps and couple nightmares at that. Hell i remember having a hard time sleeping after i played impossible diffculty.

But i want DS 2 to be oh so much scarier, I want it to really freak the crap out of me and i'm tough to scare.

after a while it become the same old same old, necromorphs showing up in the place you'd expect. I want it to be surprising, like have them show up in random places each time you play or somthing.
Title: Re: Dead Space
Post by: peanut8 on Jan 17, 2010, 12:22:04 PM
I read that for DS 2 they're actually toning down the horror in favour of more action, because some people (Pussies) were too scared to beat the game. They'd get stuck and stop playing in particularly horrific parts, so the developers decided to make the pace faster. Which, of course, takes away from horror because such a large part of horror is the building up of suspense.

Here's what they pretty much said:
QuoteThe game will be less of a straight-up survival horror release than the first Dead Space. The developers said they want the sequel to be scarier than the original but with better pacing, giving players the chance to be the hunter as well as the hunted.
Source: http://www.escapistmagazine.com/news/view/96697-Dead-Space-2-Details-Revealed (http://www.escapistmagazine.com/news/view/96697-Dead-Space-2-Details-Revealed)

As I said, they're saying that there will be more horror, but that everything will have a faster pace. Which is a paradox. If they do tune it down instead of up, that would SERIOUSLY suck.
Title: Re: Dead Space
Post by: The Ghoul on Jan 17, 2010, 12:25:22 PM
man :( If people think it was that scary they shouldn't even buy the game. >:(


(and off topic, Peanut i posted to your thread on the rpg.)
Title: Re: Dead Space
Post by: DoomRulz on Jan 17, 2010, 04:21:16 PM
Quote from: peanut8 on Jan 17, 2010, 12:22:04 PM
I read that for DS 2 they're actually toning down the horror in favour of more action, because some people (Pussies) were too scared to beat the game. They'd get stuck and stop playing in particularly horrific parts, so the developers decided to make the pace faster. Which, of course, takes away from horror because such a large part of horror is the building up of suspense.

Here's what they pretty much said:
QuoteThe game will be less of a straight-up survival horror release than the first Dead Space. The developers said they want the sequel to be scarier than the original but with better pacing, giving players the chance to be the hunter as well as the hunted.
Source: http://www.escapistmagazine.com/news/view/96697-Dead-Space-2-Details-Revealed (http://www.escapistmagazine.com/news/view/96697-Dead-Space-2-Details-Revealed)

As I said, they're saying that there will be more horror, but that everything will have a faster pace. Which is a paradox. If they do tune it down instead of up, that would SERIOUSLY suck.

It doesn't say anything about people being too scared the first time around ???
Title: Re: Dead Space
Post by: scarhunter92 on Jan 17, 2010, 08:05:11 PM
I had to grow some serious balls in order to play the first one for more than one hour straight. But it was well worth it.
Title: Re: Dead Space
Post by: SpaceMarines on Jan 17, 2010, 08:08:58 PM
Why would they tone down the horror? The scariness factor was what made me want to play it in the first place!
Title: Re: Dead Space
Post by: Proj2501 on Jan 17, 2010, 08:19:53 PM
Quote from: SpaceMarines on Jan 17, 2010, 08:08:58 PM
Why would they tone down the horror? The scariness factor was what made me want to play it in the first place!

Whenever that tentacle thing grabbed and dragged me down a hallway while I awkwardly try to shoot it, I had mini panic attacks.   :P

I hope by 'faster pace' they don't mean an extraordinary more amount of enemies and just turn it into a SHOOT f**kING 24/7 type game.

The times you spent wandering the hallways alone are what made the game memorable and atmospheric.

Only time will tell.
Title: Re: Dead Space
Post by: War Wager on Jan 17, 2010, 08:34:15 PM
Reading these comments makes me think of what an emotionless wreck I've become. :o
DS never creeped me out, got under my skin or made me jump at all.
Title: Re: Dead Space
Post by: peanut8 on Jan 17, 2010, 09:14:14 PM
Quote from: DoomRulz on Jan 17, 2010, 04:21:16 PM
It doesn't say anything about people being too scared the first time around ???

I wish I could give you a better reply than just 'I read it in a magazine', but that's the truth of it. The guy getting interviewed said the thing about frightened players not beating DS, the interviewer asked if this meant that they'd tone down the horror, and the guy replied 'Oh no, no, no, we're just toning up the action and pace.'
Title: Re: Dead Space
Post by: Corporate Merc on Jan 17, 2010, 10:03:38 PM
Deadspace was really interesting, I like survival horror games where you go into a ship/planet/town etc.. and you could just tell some heavy shit went down w/ blood eveywhere. I hope they dont tone down the scary shit too much thats what makes it excitiing, to see whats around the next corner. The screens ive seen of DS 2 look really good new creatures and all.
Title: Re: Dead Space
Post by: The Ghoul on Jan 18, 2010, 01:04:33 AM
I'll still get the game even if they turn down the horror, but i wish they wouldn't though.
Title: Re: Dead Space
Post by: DoomRulz on Jan 18, 2010, 02:40:08 AM
As long as it doesn't have more lighting a la Resident Evil 5, we'll be OK.
Title: Re: Dead Space
Post by: The Ghoul on Jan 18, 2010, 03:30:01 AM
res 5 wasn't scary at all it was just simple good old fun.  ;D And they better keep deadspace nice and dark also bloody. ;D
Title: Re: Dead Space
Post by: Kimarhi on Jan 19, 2010, 12:32:22 AM
Speaking of RE5, I'm slightly miffed of all the added content in the gold edition.  That stuff better come out in a DLC for people who already bought the original game.
Title: Re: Dead Space
Post by: Deathbearer on Jan 19, 2010, 12:37:52 AM
ah RE5..how you ceased to be a challenge when I got infinite rockets..
Title: Re: Dead Space
Post by: DoomRulz on Jan 19, 2010, 01:37:53 AM
Nothin beats the Hydra with infinite ammo ;D
Title: Re: Dead Space
Post by: The Ghoul on Jan 19, 2010, 04:59:34 AM
true but it also stops becoming challange when you get infinant anything. Even the basic pistol.
Title: Re: Dead Space
Post by: DoomRulz on Jan 20, 2010, 12:18:17 AM
You can always disable infinite ammo.
Title: Re: Dead Space
Post by: TJ Doc on Feb 10, 2010, 05:18:30 PM
This may anger some of you.

http://uk.gamespot.com/news/6249992.html?tag=latestheadlines;title;5
Title: Re: Dead Space
Post by: DoomRulz on Feb 10, 2010, 05:33:54 PM
Meh, PC version. No big loss.
Title: Re: Dead Space
Post by: FearPeteySodes on Feb 10, 2010, 05:40:05 PM
I got a surround system over the holiday and i just replayed this, my god what a difference it makes!  A great game got even better.
Title: Re: Dead Space
Post by: Xhan on Feb 11, 2010, 03:58:26 AM
Quote from: TJ Doc on Feb 10, 2010, 05:18:30 PM
This may anger some of you.

http://uk.gamespot.com/news/6249992.html?tag=latestheadlines;title;5

Doesn't anger me, but it certainly helps keep me on the track of giving EA as little money to run their game creation sweatshops as possible; if it wasn't for Bioware they wouldn't have any of my money at all for quite some time.
Title: Re: Dead Space
Post by: Eternal_1 on Feb 11, 2010, 08:48:42 AM
AMAZING game! I got it in around april may of 2009. I beat it like 4 times and got ALL the achievements for it, I have a thing for horror and alien themed games. DEFINATLY worth buying, cant wait for the sequal in 2011!  ;D
Title: Re: Dead Space
Post by: FearPeteySodes on Feb 11, 2010, 03:28:46 PM
Quote from: Xhan on Feb 11, 2010, 03:58:26 AM
Quote from: TJ Doc on Feb 10, 2010, 05:18:30 PM
This may anger some of you.

http://uk.gamespot.com/news/6249992.html?tag=latestheadlines;title;5

Doesn't anger me, but it certainly helps keep me on the track of giving EA as little money to run their game creation sweatshops as possible; if it wasn't for Bioware they wouldn't have any of my money at all for quite some time.

Haven't you heard?  Activision is this years EA, your late on the hate train...  :P
Title: Re: Dead Space
Post by: FearPeteySodes on Feb 11, 2010, 03:49:14 PM
"PC now under consideration"

http://kotaku.com/5469227/dead-space-2-on-pc-now-under-consideration
Title: Re: Dead Space
Post by: Danger Close on Feb 11, 2010, 10:42:12 PM
I hope they show this at X10 today. 1st Quater 2011 seems so far away.
Title: Re: Dead Space
Post by: Xhan on Feb 12, 2010, 08:38:40 AM
Quote from: Peteysodes on Feb 11, 2010, 03:28:46 PM
Quote from: Xhan on Feb 11, 2010, 03:58:26 AM
Quote from: TJ Doc on Feb 10, 2010, 05:18:30 PM
This may anger some of you.

http://uk.gamespot.com/news/6249992.html?tag=latestheadlines;title;5 (http://uk.gamespot.com/news/6249992.html?tag=latestheadlines;title;5)

Doesn't anger me, but it certainly helps keep me on the track of giving EA as little money to run their game creation sweatshops as possible; if it wasn't for Bioware they wouldn't have any of my money at all for quite some time.

Haven't you heard?  Activision is this years EA, your late on the hate train...  :P

Haven't I heard what? Activision's been in the dick department for YEARS. Games are commodities under the Activision umbrella they've been that way for many, MANY years. None of which has anything to with several EA departments still being sweatshops even after getting jammed under the microscope  and litigated against, or half the things Activision is accused of doing to productions is often initiated by the dev houses themselves. Welcome to what profit margins does to gaming. Gaming is a business pure and simple, and good guys finish last.

Seeing as Activision sacked quite a few of my friends a little while back, I don't have terribly much love for them either. Which again, has nothing to do with EA or their portfolio.
Title: Re: Dead Space
Post by: FearPeteySodes on Feb 12, 2010, 03:13:36 PM
Quote from: Xhan on Feb 12, 2010, 08:38:40 AM
Quote from: Peteysodes on Feb 11, 2010, 03:28:46 PM
Quote from: Xhan on Feb 11, 2010, 03:58:26 AM
Quote from: TJ Doc on Feb 10, 2010, 05:18:30 PM
This may anger some of you.

http://uk.gamespot.com/news/6249992.html?tag=latestheadlines;title;5 (http://uk.gamespot.com/news/6249992.html?tag=latestheadlines;title;5)

Doesn't anger me, but it certainly helps keep me on the track of giving EA as little money to run their game creation sweatshops as possible; if it wasn't for Bioware they wouldn't have any of my money at all for quite some time.

Haven't you heard?  Activision is this years EA, your late on the hate train...  :P

Haven't I heard what? Activision's been in the dick department for YEARS. Games are commodities under the Activision umbrella they've been that way for many, MANY years. None of which has anything to with several EA departments still being sweatshops even after getting jammed under the microscope  and litigated against, or half the things Activision is accused of doing to productions is often initiated by the dev houses themselves. Welcome to what profit margins does to gaming. Gaming is a business pure and simple, and good guys finish last.

Seeing as Activision sacked quite a few of my friends a little while back, I don't have terribly much love for them either. Which again, has nothing to do with EA or their portfolio.

I was just being lighthearted really, I actually work for "the man" so to speak, so the dark side of gaming isn't really new to me unfortunately.  :-\
Title: Re: Dead Space
Post by: Gate on Feb 28, 2010, 05:21:02 AM
The Facebook profile keeps releasing necromorphs concepts for DS2 weekly!
Title: Re: Dead Space
Post by: MrLee on Feb 28, 2010, 08:06:34 PM
i heard DS2 they are doing a resident evil n making it an "action-horror"

shame.


As for loss of PC version...at the end of the day it would never be full potential while sharing with consoles. Look at how Far Cry 2 ended up...no building destruction etc.

Look at how HORRID the Cry-Engine 2 is because its made for consoles.  PC deserves stand alone titles that can keep up with its high, ahead of time standards.
Title: Re: Dead Space
Post by: Keg on Feb 28, 2010, 11:30:49 PM
Dead Space already was an action horror wasnt it? It plays like an over-the-shoulder shooter just like RE4 and RE5 did except I though it was a hell of alot better than RE5 for the simple fact it was genuinely scary.
Title: Re: Dead Space
Post by: Drago-Morph on Feb 28, 2010, 11:45:10 PM
Quote from: Xhan on Feb 12, 2010, 08:38:40 AMWelcome to what profit margins does to gaming. Gaming is a business pure and simple, and good guys finish last.

Well, except for BioWare. They seem to take great care to create an incredible experience every time, and succeed.
Title: Re: Dead Space
Post by: DoomRulz on Mar 01, 2010, 03:32:37 AM
Blizzard too. They don't f**k up, but then again, they are PC-only.
Title: Re: Dead Space
Post by: Keg on Mar 01, 2010, 12:46:16 PM
developers like naughty dog are fantastic. improving their games with every sequel and not just churning them out for the sake of it.
Title: Re: Dead Space
Post by: Kimarhi on Mar 03, 2010, 05:16:15 AM
Rebellion was young and hungry at one time too.  They might not be bad now, but after success very few avoid the mediocrity tag.
Title: Re: Dead Space
Post by: Xhan on Mar 03, 2010, 07:35:25 PM
Quote from: Drago-Morph on Feb 28, 2010, 11:45:10 PM
Quote from: Xhan on Feb 12, 2010, 08:38:40 AMWelcome to what profit margins does to gaming. Gaming is a business pure and simple, and good guys finish last.

Well, except for BioWare. They seem to take great care to create an incredible experience every time, and succeed.

That will last until they need to get "fixed", "redirected" or "streamlined"... and those changes are already in the initial stages of happening. As development staff gets older, in many instances they start worrying more about job stability and environment rather than ridiculous levels of quality and fun, innovation and chance taking. Publishers are usually only too happy to oblige decisions like those in return for unilateral control of IP and $$$. It's really a very mercenary business to be in, any more.
Title: Re: Dead Space
Post by: AvPvTerminator on Apr 12, 2010, 11:35:22 PM
Does anyone know what issue the DS2 GI was?

I had no idea about the sequel, it sounds really awesome.
Title: Re: Dead Space
Post by: Danger Close on Apr 13, 2010, 10:44:38 PM
January 2010 was GI cover story, the was also a Hub with some info. Mostly backstory. Search it on Kotaku, I THINK THEY HAD SOME GREAT INFO and links.
Title: Re: Dead Space
Post by: fluxcap on Apr 29, 2010, 06:35:58 AM
I have a grin on my face similar to that of the Grinch.

http://ca.kotaku.com/5526801/what-do-you-see-in-this-first-dead-space-2-trailer
Title: Re: Dead Space
Post by: Corporate Merc on Apr 29, 2010, 02:36:27 PM
Quote from: fluxcap on Apr 29, 2010, 06:35:58 AM
I have a grin on my face similar to that of the Grinch.

http://ca.kotaku.com/5526801/what-do-you-see-in-this-first-dead-space-2-trailer

Looks pretty f#$king cool, but I gotta say im not a fan of Issac's new automatic helmet. A little too futuristic for me, thats what I liked about the first one yeah it was in space and all that stuff but it had a real feel to it but thats just me.
Title: Re: Dead Space
Post by: DoomRulz on Apr 29, 2010, 02:49:54 PM
That was so win. Reminds me of Iron Man.
Title: Re: Dead Space
Post by: scarhunter92 on Apr 29, 2010, 03:09:12 PM
Quote from: DoomRulz on Mar 01, 2010, 03:32:37 AM
Blizzard too. They don't f**k up, but then again, they are PC-only.

Don't forget about Valve.
Title: Re: Dead Space
Post by: DoomRulz on Apr 29, 2010, 03:41:01 PM
Eh, I think Gabe Newell is a hypocrite. He will release his games on the PS3 but instead of addressing whatever issues they have, he'll comfortably sit and back and shit all over the console with his words, all the while forgetting that w/e limitations the PS3 versions of his games have, so do the 360 ones.
Title: Re: Dead Space
Post by: MrBrokenTusks. on Apr 29, 2010, 03:58:56 PM
Quote from: Drago-Morph on Feb 28, 2010, 11:45:10 PM
Quote from: Xhan on Feb 12, 2010, 08:38:40 AMWelcome to what profit margins does to gaming. Gaming is a business pure and simple, and good guys finish last.

Well, except for BioWare. They seem to take great care to create an incredible experience every time, and succeed.
He is right;)
Title: Re: Dead Space
Post by: TJ Doc on Apr 29, 2010, 04:22:37 PM
And Bungie. Those guys are awesome.

Quote from: fluxcap on Apr 29, 2010, 06:35:58 AM
I have a grin on my face similar to that of the Grinch.

http://ca.kotaku.com/5526801/what-do-you-see-in-this-first-dead-space-2-trailer

Mmmm... teaserish. Looks very cool.
Title: Re: Dead Space
Post by: Drago-Morph on Apr 29, 2010, 05:06:34 PM
Quote from: TJ Doc on Apr 29, 2010, 04:22:37 PM
And Bungie. Those guys are awesome.

Indeed. I never thought I'd see a retro/modern shooter fusion, but Halo: Reach is just around the corner, with it's sexy class system and jet-packs.
Title: Re: Dead Space
Post by: Corporate Merc on Apr 29, 2010, 05:37:53 PM
Quote from: Drago-Morph on Apr 29, 2010, 05:06:34 PM
Quote from: TJ Doc on Apr 29, 2010, 04:22:37 PM
And Bungie. Those guys are awesome.

Indeed. I never thought I'd see a retro/modern shooter fusion, but Halo: Reach is just around the corner, with it's sexy class system and jet-packs.

I agree, im not a big halo fan but Reach looks badass. I kinda like the new loadout system w/ their own armor abilities *cough predator cloak cough*. Anyone else gonna check out the beta?

Little off topic, anyway cant wait to see how awsome DS 2 is gonna be.
Title: Re: Dead Space
Post by: fluxcap on Apr 29, 2010, 06:11:46 PM
HD version:
http://www.gametrailers.com/video/debut-trailer-dead-space-2/65055
Title: Re: Dead Space
Post by: SpaceMarines on Apr 29, 2010, 09:04:37 PM
Interesting. :D
Title: Re: Dead Space
Post by: TJ Doc on Apr 29, 2010, 09:06:21 PM
I really want to know who's going to voice Isaac. :(
Title: Re: Dead Space
Post by: SpaceMarines on Apr 29, 2010, 09:07:40 PM
Eric Idle.
Title: Re: Dead Space
Post by: First Blood on Apr 29, 2010, 09:08:49 PM
Quote from: TJ Doc on Apr 29, 2010, 09:06:21 PM
I really want to know who's going to voice Isaac. :(

Nolan North would be a good choice...
Title: Re: Dead Space
Post by: AvPvTerminator on Apr 29, 2010, 09:10:17 PM
Quote from: fluxcap on Apr 29, 2010, 06:11:46 PM
HD version:
http://www.gametrailers.com/video/debut-trailer-dead-space-2/65055

Holy cow, awesominity.
Title: Re: Dead Space
Post by: TJ Doc on Apr 29, 2010, 09:11:55 PM
Quote from: First Blood on Apr 29, 2010, 09:08:49 PM
Quote from: TJ Doc on Apr 29, 2010, 09:06:21 PM
I really want to know who's going to voice Isaac. :(

Nolan North would be a good choice...

Boring. He voices every character and their dog these days.

Spoiler
And I want Tom Jane!  :D
[close]
Title: Re: Dead Space
Post by: First Blood on Apr 29, 2010, 09:13:40 PM
Quote from: TJ Doc on Apr 29, 2010, 09:11:55 PM
Quote from: First Blood on Apr 29, 2010, 09:08:49 PM
Quote from: TJ Doc on Apr 29, 2010, 09:06:21 PM
I really want to know who's going to voice Isaac. :(

Nolan North would be a good choice...

Boring. He voices every character and their dog these days.

Spoiler
And I want Tom Jane!  :D
[close]

Haha!  :D
Spoiler
Tom Jane would indeed be awesome. He was great in Gun. Hell, if he can't get any major Hollywood roles, he could voice videogames!  :D
[close]
Title: Re: Dead Space
Post by: TJ Doc on Apr 29, 2010, 09:17:11 PM
It was his performance in GUN (and I guess the Punisher game) that convinced me of his greatness. I just think he has the right voice for war-weary characters (like Isaac is undoubtedly going to be).
Title: Re: Dead Space
Post by: fluxcap on Apr 29, 2010, 09:25:15 PM
I think you can hear Isaac speak in the trailer. There's a doctor dude, then another person which I assume is Isaac. Or it could just be the doctor guy but going nuts.
Title: Re: Dead Space
Post by: MrLee on Apr 29, 2010, 09:27:11 PM
imagine Liam Neeson being the voice over. That would be epicly hilarious!

*last necromonger runs off to find others*

Issac "I will find you, and i will kill you"
Title: Re: Dead Space
Post by: TJ Doc on Apr 29, 2010, 09:30:32 PM
 :D I would play that.

Quote from: fluxcap on Apr 29, 2010, 09:25:15 PM
I think you can hear Isaac speak in the trailer. There's a doctor dude, then another person which I assume is Isaac. Or it could just be the doctor guy but going nuts.

I thought that might have been Isaac too. But then it could be anyone babbling incoherently...
Title: Re: Dead Space
Post by: First Blood on Apr 29, 2010, 09:37:00 PM
It's going to be Arnold.

"Ahhh, get to the space ship!"

"If it crawls, we can kill it."
Title: Re: Dead Space
Post by: SpaceMarines on Apr 29, 2010, 09:44:11 PM
Put that cutter DOWN!!!
Title: Re: Dead Space
Post by: TJ Doc on Apr 29, 2010, 09:47:59 PM
Ahh, the possibilities.

"Hive Mind! Here is a Necromorph! Now... just Necro."

*cringe*
Title: Re: Dead Space
Post by: MrLee on Apr 29, 2010, 10:12:23 PM
Quote from: TJ Doc on Apr 29, 2010, 09:47:59 PM
Ahh, the possibilities.

"Hive Mind! Here is a Necromorph! Now... just Necro."

*cringe*
Win.

Title: Re: Dead Space
Post by: TJ Doc on Apr 29, 2010, 10:16:56 PM
I'm glad someone got the reference.  :D

And it seems that there is a prequel book (http://www.amazon.co.uk/Dead-Space-B-K-Evenson/dp/0765325039/ref=sr_1_2?ie=UTF8&s=books&qid=1272579335&sr=1-2) coming out in July.

More info - http://kotaku.com/5516189/another-dead-space-prequel-only-this-one-you-read
Title: Re: Dead Space
Post by: Xhan on Apr 30, 2010, 01:12:47 AM
Tentatively slightly intrigued.
Title: Re: Dead Space
Post by: Kimarhi on Apr 30, 2010, 01:16:41 AM
I'm looking foward to f**king shit up.
Title: Re: Dead Space
Post by: Haggar on May 01, 2010, 12:38:49 AM
Quote from: mrlee on Apr 29, 2010, 09:27:11 PM
imagine Liam Neeson being the voice over. That would be epicly hilarious!

*last necromonger runs off to find others*

Issac "I will find you, and i will kill you"


:D
Title: Re: Dead Space
Post by: Ryu on May 02, 2010, 06:43:28 PM
Another way to comics, but this time it will Idit IDW Publishing book. Name is  Dead Space: Retribution.
http://www.amazon.com/Dead-Space-Retribution-Antony-Johnston/dp/1600108156/ref=sr_1_5?ie=UTF8&s=books&qid=1272824205&sr=1-5 (http://www.amazon.com/Dead-Space-Retribution-Antony-Johnston/dp/1600108156/ref=sr_1_5?ie=UTF8&s=books&qid=1272824205&sr=1-5)

I have a question, I hope someone responds to me: Should I buy Dead Space comics (hardcover)?
A) Yes, I recommend any fan of dead space.
B) Yes, but there are better comics to buy.
c) No. It's disappointing and a waste of money.


Title: Re: Dead Space
Post by: BISHOP 93 on May 15, 2010, 11:51:14 PM
the person who should play isaac is  JAMES WOODS!  :P :D
Title: Re: Dead Space
Post by: MrBrokenTusks. on May 16, 2010, 08:42:15 AM
It should stay the same it is awesome how it is now :D
Title: Re: Dead Space
Post by: Drago-Morph on May 16, 2010, 11:42:30 PM
I think we should get James Earl Jones to be the voice actor for Isaac.
Title: Re: Dead Space
Post by: The Ghoul on May 19, 2010, 04:48:54 PM
No man Arnold!!! Everytime you get a game over he should say "I'll be Back!" lol joking.

If it comes to a voice actor for Isaac is should be some one good and talented. Like Mickey Rouke that guy can play anybody if he tries hard enough. 
Title: Re: Dead Space
Post by: urban_predator83 on May 21, 2010, 02:19:18 AM
I love this game. I want Dead Space clones  :P  To bad the survival horror genre is becoming a thing of the past.  :'(
Title: Re: Dead Space
Post by: DoomRulz on May 21, 2010, 03:01:38 AM
Technically, DS is a Resident Evil clone :P
Title: Re: Dead Space
Post by: brennan4 on Oct 12, 2010, 11:30:20 PM
Brushes cobwebs off thread
Well it's been a while, but the game updates: http://deadspace.ea.com/
Also, Multiplayer!!!... for some reason.
http://www.youtube.com/watch?v=OnK_j0T4BEg
Title: Re: Dead Space
Post by: Embry Starred on Oct 12, 2010, 11:59:42 PM
the multiplayer had me disappointed in a way its basicly left 4 dead where one side is humans the other is infected
Title: Re: Dead Space
Post by: brennan4 on Oct 13, 2010, 04:06:19 AM
Quote from: c0rps3f4ctory on Oct 12, 2010, 11:59:42 PM
the multiplayer had me disappointed in a way its basicly left 4 dead where one side is humans the other is infected
Yeah, but it's IN SPACE!!!!!! Besides, what were you expecting?
Title: Re: Dead Space
Post by: Nelizar The Hybrid on Oct 13, 2010, 04:11:28 AM
Multiplayers gonna be fun! :O
Title: Re: Dead Space
Post by: AvatarIII on Oct 13, 2010, 10:01:35 AM
Quote from: c0rps3f4ctory on Oct 12, 2010, 11:59:42 PM
the multiplayer had me disappointed in a way its basicly left 4 dead where one side is humans the other is infected
maybe disappointing to XBoxers, but PS3 people the multiplayer is going to feel a lot newer, also L4D is pretty popular, and if they are going to copy something, they might aswell copy from something tried and tested, and like brennan said, it will be different because it will be in space and will have dead space mechanics, like zero g and vacuum, kinesis and stasis and stuff
Title: Re: Dead Space
Post by: brennan4 on Oct 13, 2010, 05:25:17 PM
Playing as a necromorph should be fun too.
Title: Re: Dead Space
Post by: AvatarIII on Oct 13, 2010, 09:31:56 PM
anyone got the DS: Ignition demo? i downloaded it, but haven't played it yet.
Title: Re: Dead Space
Post by: XxecutionerxX on Oct 13, 2010, 09:49:23 PM
Quote from: brennan4 on Oct 13, 2010, 05:25:17 PM
Playing as a necromorph should be fun too.
I have the beta and it's very fun; too bad the servers are f**ked and it's almost impossible to play a full match because of connection issues.  I like that the maps are objective-based and each map has a different goal (there's only one avaible in the beta).  Humans get to respawn, same with necromorphs.  You get to choose your weapons and suit in the full game and I also heard that you unlock new abilities with the necromorphs by ranking up.
Title: Re: Dead Space
Post by: Elliott on Oct 13, 2010, 10:45:59 PM
He's not lying. :o

Title: Re: Dead Space
Post by: DoomRulz on Oct 14, 2010, 01:44:16 AM
I'm pretty stoked about Extraction coming to the PS3, personally ;D
Title: Re: Dead Space
Post by: BISHOP 93 on Oct 14, 2010, 02:16:16 PM
has anyone had any problems with ignition on ps3? i got the full version and downloaded it 4 times and its not under the games section of the xmb
Title: Re: Dead Space
Post by: AvatarIII on Oct 14, 2010, 02:30:37 PM
Quote from: BISHOP 93 on Oct 14, 2010, 02:16:16 PM
has anyone had any problems with ignition on ps3? i got the full version and downloaded it 4 times and its not under the games section of the xmb

i downloaded the trial and it's there, but i haven't got around to playing it yet. have you tried downloading the trial, and then downlaoding the full game upgrade seperately?
Title: Re: Dead Space
Post by: brennan4 on Oct 14, 2010, 09:19:06 PM
Quote from: XxecutionerxX on Oct 13, 2010, 09:49:23 PM
Quote from: brennan4 on Oct 13, 2010, 05:25:17 PM
Playing as a necromorph should be fun too.
I have the beta and it's very fun; too bad the servers are f**ked and it's almost impossible to play a full match because of connection issues.  I like that the maps are objective-based and each map has a different goal (there's only one avaible in the beta).  Humans get to respawn, same with necromorphs.  You get to choose your weapons and suit in the full game and I also heard that you unlock new abilities with the necromorphs by ranking up.
Well, that's the point of a beta. Connection issues will probably be fixed.
Title: Re: Dead Space
Post by: Gate on Oct 16, 2010, 02:04:56 PM
The humans really look the funnest to play as. Can you only dismember AI Necromorphs?
Title: Re: Dead Space
Post by: DoomRulz on Oct 16, 2010, 03:35:07 PM
Yeah, dismembering humans usually means they, you know, die.
Title: Re: Dead Space
Post by: Elliott on Oct 17, 2010, 01:14:21 AM
Quote from: DoomRulz on Oct 16, 2010, 03:35:07 PM
Yeah, dismembering humans usually means they, you know, die.
He asked about the Necromorphs. And no, you can dismember both. Human, and AI controlled Necros.

And;

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.gamestop.com%2Fgs%2Fimages%2Fbonus%2FDead-Space-2_CELG.jpg&hash=d27c7911a8d419a1e2c936d9c3a5dc32e2a908e1)
Only 80$!!!
Title: Re: Dead Space
Post by: DoomRulz on Oct 17, 2010, 03:00:46 AM
Holy shit, what's the price tag on that?
Title: Re: Dead Space
Post by: Nope on Oct 17, 2010, 03:06:55 AM
Quote from: Galliruler on Oct 17, 2010, 01:14:21 AM
Quote from: DoomRulz on Oct 16, 2010, 03:35:07 PM
Yeah, dismembering humans usually means they, you know, die.
He asked about the Necromorphs. And no, you can dismember both. Human, and AI controlled Necros.

And;

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.gamestop.com%2Fgs%2Fimages%2Fbonus%2FDead-Space-2_CELG.jpg&hash=d27c7911a8d419a1e2c936d9c3a5dc32e2a908e1)
Only 80$!!!
That cheap? Holy crap!
Title: Re: Dead Space
Post by: DoomRulz on Oct 17, 2010, 06:23:31 AM
Pre-order. Like, no question!
Title: Re: Dead Space
Post by: Elliott on Oct 17, 2010, 08:54:00 PM
That's a life-sized Military Plasma Cutter, I believe.
Title: Re: Dead Space
Post by: Xhan on Oct 17, 2010, 08:54:22 PM
Quote from: DoomRulz on Oct 17, 2010, 06:23:31 AM
Pre-order. Like, no question!

Indeed.
Title: Re: Dead Space
Post by: AvatarIII on Oct 17, 2010, 09:41:58 PM
as far as i can see, nowhere in the uk is offering that set for pre order yet :(
Title: Re: Dead Space
Post by: DoomRulz on Oct 18, 2010, 10:29:37 PM
Quote from: Galliruler on Oct 17, 2010, 08:54:00 PM
That's a life-sized Military Plasma Cutter, I believe.

Has to be, look at it's size in comparison to the box it comes in.
Title: Re: Dead Space
Post by: Elliott on Oct 18, 2010, 10:49:12 PM
Quote from: DoomRulz on Oct 18, 2010, 10:29:37 PM
Quote from: Galliruler on Oct 17, 2010, 08:54:00 PM
That's a life-sized Military Plasma Cutter, I believe.

Has to be, look at it's size in comparison to the box it comes in.
Life-sized, and it has blue LED lights.

Not sure if they're the same type of light like they are in the game. If they are, I will shit my pants.
If not, I shall mod it.
Title: Re: Dead Space
Post by: DoomRulz on Oct 19, 2010, 02:06:49 AM
Surprising they're only selling for $80. You'd think with a replica Plasma Cutter it would fetch easily over $100.
Title: Re: Dead Space
Post by: AvatarIII on Oct 19, 2010, 09:17:43 AM
i finished one path in DS:I last night, i swear it gets easier at rig 3 and 4, when you get more stuff, i'm going to try and play it again tonight with a different path,
Title: Re: Dead Space
Post by: Xhan on Oct 20, 2010, 07:03:21 AM
Quote from: DoomRulz on Oct 17, 2010, 03:00:46 AM
Holy shit, what's the price tag on that?

Mine was 100, not 80.
Title: Re: Dead Space
Post by: Elliott on Oct 20, 2010, 08:33:24 PM
Quote from: Xhan on Oct 20, 2010, 07:03:21 AM
Quote from: DoomRulz on Oct 17, 2010, 03:00:46 AM
Holy shit, what's the price tag on that?

Mine was 100, not 80.

Gamestop list it as 80$.
Title: Re: Dead Space
Post by: DoomRulz on Oct 20, 2010, 09:06:11 PM
Quote from: Xhan on Oct 20, 2010, 07:03:21 AM
Quote from: DoomRulz on Oct 17, 2010, 03:00:46 AM
Holy shit, what's the price tag on that?

Mine was 100, not 80.

In the States?
Title: Re: Dead Space
Post by: Xhan on Oct 21, 2010, 09:09:06 AM
Aye.
Title: Re: Dead Space
Post by: brennan4 on Oct 21, 2010, 11:31:52 PM
Well that's probably the conversion rate. So does this come with Extraction too?
Title: Re: Dead Space
Post by: DoomRulz on Oct 22, 2010, 01:28:53 AM
Quote from: Xhan on Oct 21, 2010, 09:09:06 AM
Aye.

Hm, that probably means it'll be $120 or so here in Canada. Bleh.
Title: Re: Dead Space
Post by: Xhan on Oct 22, 2010, 01:35:49 AM
Quote from: brennan4 on Oct 21, 2010, 11:31:52 PM
Well that's probably the conversion rate. So does this come with Extraction too?

Nope, I think that's a PS3 paid exlusive. The PC version gets the Hacker Suit, the
KAAAALII MAAW SHOKDEDAAAY suit and attached force gun and the Cutter Replica.
Title: Re: Dead Space
Post by: brennan4 on Oct 23, 2010, 02:40:59 AM
Wel I'd actually prefer that, but will probably get the PS# one when it comes out.
Title: Re: Dead Space
Post by: Kev Loaf on Mar 21, 2011, 02:16:49 PM
Just played and completed this game! Bloody amazing!! Now onto Dead Space 2...is it just as good?
Title: Re: Dead Space
Post by: AvatarIII on Mar 21, 2011, 02:31:09 PM
Quote from: Kev Loaf on Mar 21, 2011, 02:16:49 PM
Just played and completed this game! Bloody amazing!! Now onto Dead Space 2...is it just as good?

it's both better and worse, but better in more ways that it is worse, it's got a stronger story but it loses a lot of the bleakness and isolation of the first game.
Title: Re: Dead Space
Post by: Kev Loaf on Mar 21, 2011, 06:02:05 PM
Quote from: AvatarIII on Mar 21, 2011, 02:31:09 PM
Quote from: Kev Loaf on Mar 21, 2011, 02:16:49 PM
Just played and completed this game! Bloody amazing!! Now onto Dead Space 2...is it just as good?

it's both better and worse, but better in more ways that it is worse, it's got a stronger story but it loses a lot of the bleakness and isolation of the first game.

Thanks dude! Will get a copy this weekend.

Although Im tempted to go back and try to get the "One Gun Trophy"
Title: Re: Dead Space
Post by: AvatarIII on Mar 21, 2011, 06:59:08 PM
i did one gun on my first playthrough :) it meant that when i went into dead space 2, using multiple weapons felt like a brand new experience
Title: Re: Dead Space
Post by: Keg on Mar 21, 2011, 07:20:18 PM
Quote from: AvatarIII on Mar 21, 2011, 06:59:08 PM
i did one gun on my first playthrough :) it meant that when i went into dead space 2, using multiple weapons felt like a brand new experience

So did I when I first played it. I fully upgraded my plasma cutter and thats all I used. I pretty much did the same with Dead Space 2, where I only used the plasma cutter and pulse rifle and that was it. On subsequent playthroughs i then use all the nodes I collect to upgrade and have fun with all the other weapons. I never use more than three weapons at once anyway because I find I end up running out of ammo and swtiching guns too often.

And I agree about Dead Space 2 being a better game with some aspects, and not with others. I enjoy them both equally, I dont think I could choose between them. Dead Space 2 is certainly spectacular at times.
Title: Re: Dead Space
Post by: MrBrokenTusks. on Mar 21, 2011, 07:23:23 PM
Quote from: AvatarIII on Mar 21, 2011, 02:31:09 PM
Quote from: Kev Loaf on Mar 21, 2011, 02:16:49 PM
Just played and completed this game! Bloody amazing!! Now onto Dead Space 2...is it just as good?

it's both better and worse, but better in more ways that it is worse, it's got a stronger story but it loses a lot of the bleakness and isolation of the first game.
The story in this one is good but the opening, I am not talking first few minuets I am talking opening of the story in general like first couple of chapter. I personally find it a mess the introduction to the first few characters was too quick, you could of added at least a bit of info before there telling you to get to places. Though saying that it is probably just getting it in quickly that it is a fast paced game which I realized at that part where literally 10 game changing set pieces happen in about a minute when in most games just one of those would be split up the whole game and each lasting about 5 minuets.

It is very much the aliens to alien in almost all aspects
Title: Re: Dead Space
Post by: Keg on Mar 21, 2011, 07:43:15 PM
What game are you talking about here? It sounds like your talking about Dead Space 2 but this thread is the first game. Ive played through Dead Space 2 four times now and ive gotta say at first I too, thought the first third of the game was a bit, "woah what the hells going on", but after replaying it a few times ive picked up the story and how it unfolds better. Same thing happened with the first game. you just start to notice little details and also when you go back again, youre like, oh right...

People complained that there didnt seem to be a purpose to Isaacs actions for alot of Dead Space 2 but thats not the case. The first game, repeatedly set you goals to achieve, which ultimately was for Isaac, Kendra and Hammond to escape and it felt like you where doing exactly that. Each time you solved a problem, something else cropped up that you couldnt ignore and it lead you on a terrifying journey through the ship that you had to undertake to have any hope of escape and then in the final third the story kicks into gear and its no longer about escaping.

In Dead Space 2, we still have this same structure its just not as obvious and its doesnt change from chapter to chapter like the first game. Dont read this Kev because it will spoil the second game for you.

Spoiler
Isaacs first goal is to meet up with the people who freed him because they claim to know whats happened to him and can help him. He then moves through the Sprawl until at the end of Chapter 5 he finally meets up with them, only to find out they tricked him for their own gains and he escapes. Next he is contacted by Stross (who had previously been a part of the story, leading upto this with the video log of his interrogation, and random encounters with him along the way) and he wants to find him so they can figure it out together and destroy the marker. He then meets Ellie and he tells her the plan so they try and head for the goverment sector. Everything that happens along the way, neccessitates where he goes next, just like the first game. For example, on their way to the goverment sector, they are cut off, which requires him to get onboard the Ishimura so he can use its gravity tethers to line up the tracks so they can proceed. Its still the same sort of structure, its just not as obvious. Basically he needs to get from A to B and because of unforseen events the poor bastard always ends up going through the entire alphabet before he gets to B. Early in the game for example when hes on the train, if it hadnt crashed, he wouldnt have had to go through what he did in Chapters 3,4 and 5. But unfortunately for him the train did crash and he was forced to find an alternate route, on foot, to find them. He would have met up with Daina alot sooner otherwise. See what I mean?
[close]
Title: Re: Dead Space
Post by: RagingDragon on Apr 06, 2011, 08:07:07 AM
1 - Dead Space makes me feel like the first 2 Alien films combined = so awesome.

2 - Why... WHY must I play games on hard?  It does make it scary as hell, but it also switches from terrifying to irritating to chuck-the-goddamned-controller infuriating when you die over and over and over and over and over and over and over.

The best video games are beaten by the player's skill, not by dying so much that you learn the exact layout of the game and can pretty much cheat and anticipate all of the threats.  Dead Space accomplishes this fairly well, though some parts are simply maddening on hard, as you don't ever have enough credits, ammo, stasis, or health, and the necromorphs are so ridiculously tough that you soon resort to hucking coffee thermos's at them as you try and survive.

Why do they even make hard, those sick a-holes?  It says hard, so I must beat it down and say "blah haha, twas a simple matter."  Yet, it remains, well... hard.

Damn.

PS - Chapter 8, Plasma Cutter, Pulse Rifle, Line Gun, Force Gun, Level 4 Rig, Low Ammo, Flat Broke, 1 Medpac, Working Middle Finger, High Spirits. 
Title: Re: Dead Space
Post by: Keg on Apr 06, 2011, 09:24:33 AM
Theres your problem. Four guns. The game dishes out the majority of ammo based on what guns you have in your inventory. You will find more ammo for the guns your using. So your ammo is spread across four guns and you quickl;y run out of each. Put two of your guns into storage and keep your two best ones. That way youll have space to double hold a shitload of ammo for your two main guns and you can focus on upgrading those two so you get the best out of them.
Title: Re: Dead Space
Post by: AvatarIII on Apr 06, 2011, 09:45:36 AM
hell i completed DS the first time with just the plasma cutter, since there was a trophy for it, and i always had way too much ammo,
Title: Re: Dead Space
Post by: Keg on Apr 06, 2011, 10:01:53 AM
So did I actually. I realised early on that sticking to one weapon, meant I could use my nodes to upgrade everything else, and ive have plenty of money that i wasnt spending on other weapons and ammo. A fully upgraded plasma gun is one of the best and easiest weapons to use. I did a similar thing on my first playthrough of Dead Space 2 as well, only this time I used the Plasma Rifle as well but that was it.

Subsequent playthroughs allow you to use all the nodes you collect to upgrade and have fun with al the other weapons you didnt try out and thats what I did. I still havnt really tried all the weapons in Dead Space 2 properly to be honest.
Title: Re: Dead Space
Post by: DoomRulz on Apr 06, 2011, 11:20:57 PM
Quote from: AvatarIII on Apr 06, 2011, 09:45:36 AM
hell i completed DS the first time with just the plasma cutter, since there was a trophy for it, and i always had way too much ammo,

Opposite for me. I still found myself low on ammo even when using only the PC.
Title: Re: Dead Space
Post by: Keg on Apr 07, 2011, 08:13:31 AM
With one gun, the amount of ammo lying around to be picked up, meant I didnt ever need to  buy ammo from the stores. The only things I bought were nodes and occasionally medpacks if I was running low.
Title: Re: Dead Space
Post by: AvatarIII on Apr 07, 2011, 08:50:29 AM
Quote from: DoomRulz on Apr 06, 2011, 11:20:57 PM
Quote from: AvatarIII on Apr 06, 2011, 09:45:36 AM
hell i completed DS the first time with just the plasma cutter, since there was a trophy for it, and i always had way too much ammo,

Opposite for me. I still found myself low on ammo even when using only the PC.

really? my the second half of the game, i don't think i ever had less than 100 shots in my safe, let alone on isaac himself
Title: Re: Dead Space
Post by: Keg on Apr 07, 2011, 08:55:31 AM
People forget to use the safe I think. If youve got no more inventory space, its worth movinga couple of inventory blocks of your ammo into the safe because you'll more than likely come across more but you cant pick it up if you havnt freed up space. This way you can build up alot of spare ammo.
Title: Re: Dead Space
Post by: AvatarIII on Apr 07, 2011, 08:57:52 AM
Quote from: Keg on Apr 07, 2011, 08:55:31 AM
People forget to use the safe I think. If youve got no more inventory space, its worth movinga couple of inventory blocks of your ammo into the safe because you'll more than likely come across more but you cant pick it up if you havnt freed up space. This way you can build up alot of spare ammo.

how can people forget to use the safe? people are crazy!
Title: Re: Dead Space
Post by: RagingDragon on Apr 07, 2011, 09:13:44 PM
Is the ammo distribution different on hard?  I think the necros are probably worse, though this is my first playthrough.  It takes 4 shots, close range and good aim, 2 leg, 2 arm (or some variant) to kill a standard ripper with a plasma cutter, and the others are just insane, usually 7-10 unless you can dismember them.

I've only focused on 2 guns with the nodes, since so many options tend to leave me standing at the work bench for 30 minutes trying to decide what to upgrade.  This has helped, though.  I think you're right, I need to ditch 2 of the guns.  I was trying to have many options in case of a boss or necro that was only killed by a specific type of damage/weapon.

I've encountered that in other games and been screwed, lol.
Title: Re: Dead Space
Post by: AvatarIII on Apr 07, 2011, 09:27:45 PM
with a fully upgraded plasma cutter i was killing basic necros (slashers/lurkers) with a single well aimed shot taking 2 arms on normal,
Title: Re: Dead Space
Post by: Keg on Apr 07, 2011, 11:04:37 PM
I made that mistake right up until my second playthrough of Dead Space 2. Believe it or not I always went for the legs first. Always. I just presumed slowing them down first was better but like you say if you can take out both arms in one shot which is easy to do with the weaker enemies, especially if you use stasis, they go down with one hit. I only go for the legs if theres a big group of them and I want to slow them down. Blindly firing and hoping for the best will get you absolutely nowhere in this game. Its basically like a refined version of trying to get zombie head splosions in Resident Evil games to save ammo.
Title: Re: Dead Space
Post by: DoomRulz on Apr 08, 2011, 02:02:37 AM
Quote from: AvatarIII on Apr 07, 2011, 09:27:45 PM
with a fully upgraded plasma cutter i was killing basic necros (slashers/lurkers) with a single well aimed shot taking 2 arms on normal,

Yeah. Pick your shots and you'll be fine. But players have to remember to mix up use of stasis and telekinesis. Using the canisters is a great way to save ammo and stasis will allow you, in some cases, to just run through an area.
Title: Re: Dead Space
Post by: AvatarIII on Apr 08, 2011, 08:54:57 AM
Quote from: Keg on Apr 07, 2011, 11:04:37 PM
I made that mistake right up until my second playthrough of Dead Space 2. Believe it or not I always went for the legs first. Always. I just presumed slowing them down first was better but like you say if you can take out both arms in one shot which is easy to do with the weaker enemies, especially if you use stasis, they go down with one hit. I only go for the legs if theres a big group of them and I want to slow them down. Blindly firing and hoping for the best will get you absolutely nowhere in this game. Its basically like a refined version of trying to get zombie head splosions in Resident Evil games to save ammo.

yeah i was making the same mistake for quite a long time too, but once i realised i only went for the legs like you say when there's big groups, or when they enemies are fast moving or appear close to you, you are better off stunning them with a leg hit to give yourself a split second more time, then taking the arms
Title: Re: Dead Space
Post by: RagingDragon on Apr 12, 2011, 07:21:09 AM
Hear that necros?  It's arm time.  I think that's funny because the damn game is so scary, players must naturally go for the legs to keep the psycho-disgusting enemies away from them.  I did!  I've tried the arms, but there always seems to be more than 1 and sometimes they drop right on top of you or sit up from the floor when you go by.

This is the only game where I don't think you can actually beat certain areas, you just have to slow them down and run, and I think that's awesome. 
Title: Re: Dead Space
Post by: King Rathalos on Apr 12, 2011, 09:48:36 AM
Quote from: RagingDragon on Apr 12, 2011, 07:21:09 AM
Hear that necros?  It's arm time.  I think that's funny because the damn game is so scary, players must naturally go for the legs to keep the psycho-disgusting enemies away from them.  I did!  I've tried the arms, but there always seems to be more than 1 and sometimes they drop right on top of you or sit up from the floor when you go by.

This is the only game where I don't think you can actually beat certain areas, you just have to slow them down and run, and I think that's awesome.

I'm the opposite. I always naturally went for their arms first when I first started playing, then I saw some people going for the legs and I started doing that, but then whenever I get farther in the game I completely forget to do that and just keep aiming at their arms. The only where I found taking out the legs useful was in Extraction.
Title: Re: Dead Space
Post by: AvPvTerminator on Apr 14, 2011, 03:56:37 AM
Just played Portal for the first time (sue me) and the shot of the huge container that houses the yellow marker with pathways going to and from it really reminded me of the outside of the Glados chamber. Or vice versa. Basically, portal is another media that DS rips off.
Title: Re: Dead Space
Post by: DoomRulz on Apr 14, 2011, 04:29:52 AM
How is it a Portal rip off? They're two completely different games.
Title: Re: Dead Space
Post by: AvatarIII on Apr 14, 2011, 08:07:05 AM
Quote from: AvPvTerminator on Apr 14, 2011, 03:56:37 AM
Just played Portal for the first time (sue me) and the shot of the huge container that houses the yellow marker with pathways going to and from it really reminded me of the outside of the Glados chamber. Or vice versa. Basically, portal is another media that DS rips off.

huh? for a start DS doesn't rip anything off, it is meant to be an omage to it's inspirations. and second, what? also i'm pretty sure the similarities are only minor.
i don't see how you can discount something quality by it's lack of originality anyway, see Star Wars.
Title: Re: Dead Space
Post by: Gate on Apr 14, 2011, 11:11:11 AM
Quote from: AvPvTerminator on Apr 14, 2011, 03:56:37 AM
Just played Portal for the first time (sue me) and the shot of the huge container that houses the yellow marker with pathways going to and from it really reminded me of the outside of the Glados chamber. Or vice versa. Basically, portal is another media that DS rips off.
Odd since Portal came first, huh...
Title: Re: Dead Space
Post by: AvPvTerminator on Apr 14, 2011, 11:17:06 AM
Quote from: Gate on Apr 14, 2011, 11:11:11 AM
Odd since Portal came first, huh...
Yeah I know I guess I just worded it wrong.

Quote from: DoomRulz on Apr 14, 2011, 04:29:52 AM
How is it a Portal rip off? They're two completely different games.

I guess influence would have been a better word. The general feel of being alone in a place where shit has gone down (also with writing on the walls from past "victims") was another thing.
Title: Re: Dead Space
Post by: Nightlord on Apr 14, 2011, 11:29:01 AM
Quote from: AvPvTerminator on Apr 14, 2011, 11:17:06 AM
I guess influence would have been a better word. The general feel of being alone in a place where shit has gone down (also with writing on the walls from past "victims") was another thing.
Aw come on really?
Anykind of game can have something like this just cause portal had it does'nt mean deadspace took it from there.
Title: Re: Dead Space
Post by: AvPvTerminator on Apr 15, 2011, 02:32:06 AM
I don't see why its so ridiculous. Everyone who plays video games seriously has played Portal. Maybe it was an unconscious thing.
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi213.photobucket.com%2Falbums%2Fcc316%2Fderplo%2F140px-Glados_chamber_outside.jpg&hash=421648cf25a4dc3d37ac346c889f894918f1c280)
Title: Re: Dead Space
Post by: DoomRulz on Apr 15, 2011, 03:33:32 AM
I haven't played Portal. And I'm not planning on it in the immediate future either.
Title: Re: Dead Space
Post by: AvatarIII on Apr 15, 2011, 07:18:47 AM
Quote from: DoomRulz on Apr 15, 2011, 03:33:32 AM
I haven't played Portal. And I'm not planning on it in the immediate future either.

i don't see why not, it's good.
Title: Re: Dead Space
Post by: Keg on Apr 15, 2011, 07:43:35 AM
Ive never played Portal and I doubt i will either. It just doesnt appeal to me. Im sure its great as the reviews and people say it is, but it doesnt appeal to me in the slightest for whatever reason.
Title: Re: Dead Space
Post by: AvatarIII on Apr 15, 2011, 08:24:22 AM
Quote from: Keg on Apr 15, 2011, 07:43:35 AM
Ive never played Portal and I doubt i will either. It just doesnt appeal to me. Im sure its great as the reviews and people say it is, but it doesnt appeal to me in the slightest for whatever reason.

as a person who i identify as enjoying single player and story based games, i would encourage you to give it a go, whether yo get it cheap in the orange box for PS3 (seriously the orange box is one of the cheapest ps3 games ever) or if you get it cheap (or free even) on Steam, it is definately worth the money.

i think it gets a lot of bad image from people who think it is just puzzle rooms, with no strong story, but really the "puzzles" part of the game is only a small part, you eventually find a way to escape the puzzles, and into the greater structure of the building that houses them.

as a game with no dialogue and the only speaking character to be the villain with it's ongoing monologue it has a very good and intruiging story that you pick up from the things you see and hear aroound you, and it works well, and makes you feel like you aren't being spoonfed the story.
Title: Re: Dead Space
Post by: Deathbearer on Apr 15, 2011, 01:20:46 PM
Borrowed Dead Space 2 from my friend. So far I really like it, but I kind of miss Isaac being the silent protagonist. Do not like talking Isaac...at all.

I like some of the new mechanics though, like having complete control in Zero-G and hacking is neat.

Will probably buy this later because of how much I loved the first game.
Title: Re: Dead Space
Post by: Corporal Hicks on Mar 14, 2019, 09:41:36 AM
https://www.denofgeek.com/uk/games/63975/dead-space-creator-glen-schofield-wants-to-make-dead-space-4
Title: Re: Dead Space
Post by: Frosty Venom on Mar 14, 2019, 10:20:40 AM
Yessss! This franchise surely deserves another release.
Title: Re: Dead Space
Post by: AhabPredator on Mar 14, 2019, 02:26:51 PM
Quote from: Corporal Hicks on Mar 14, 2019, 09:41:36 AM
https://www.denofgeek.com/uk/games/63975/dead-space-creator-glen-schofield-wants-to-make-dead-space-4

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F28d8qc5.jpg&hash=bfed3a91e8baf82e53b83fa2c86e8949ddfc1da7)
Title: Re: Dead Space
Post by: Hemi on Mar 14, 2019, 02:35:42 PM
Meanwhile you can also look foreward to my V3 of the Dead Space mod for Killing Floor:

(https://i.ibb.co/9WM00vk/Logo-DS-UW.png)

Here's a vid of the old version of the mod:



To download V2 go here:
http://www.mostimpressive.nl/DeadSpace/

It has the pulse rifle(from dead space...not aliens) and the plasma cutter to blast Necromorphs with. V3 hase about 43 different Necromorphs (for now lol) and a fckton of weapons and playerskins from the franchise.
Title: Re: Dead Space
Post by: Local Trouble on Mar 14, 2019, 03:14:06 PM
To be honest, I'm not altogether fond of the idea of retconning DS2 and 3 out just for the sake of getting another shlooter.
Title: Re: Dead Space
Post by: JokersWarPig on Mar 14, 2019, 03:20:12 PM
Dead Space 2 was great, so I wouldn't be ok with them removing that or its DLC from the story line.
Dead Space 3 I'm ok with them removing if it means going back to more horror roots.
Title: Re: Dead Space
Post by: AhabPredator on Mar 14, 2019, 04:13:05 PM
Quote from: Local Trouble on Mar 14, 2019, 03:14:06 PM
To be honest, I'm not altogether fond of the idea of retconning DS2 and 3 out just for the sake of getting another shlooter.

Are they really doing that? 😐
Title: Re: Dead Space
Post by: Local Trouble on Mar 14, 2019, 04:29:43 PM
QuoteWhen asked whether or not that game would be Dead Space 4 or some kind of reboot or altered universe, Schofield elaborated on his wishes.

"I would probably do something where I didn't have to follow the lore of the other two [games]," said Schofield. "I thought, in the end, when they introduced all the aliens and everything, 'Wow, you didn't need to do that.'"

While the idea of getting permission to re-write the Dead Space canon might be doable, Schofield addresses the bigger elephant in the room: getting EA to sign-off on a sequel.
Title: Re: Dead Space
Post by: AhabPredator on Mar 14, 2019, 06:29:06 PM
Quote from: Local Trouble on Mar 14, 2019, 04:29:43 PM
QuoteWhen asked whether or not that game would be Dead Space 4 or some kind of reboot or altered universe, Schofield elaborated on his wishes.

"I would probably do something where I didn't have to follow the lore of the other two [games]," said Schofield. "I thought, in the end, when they introduced all the aliens and everything, 'Wow, you didn't need to do that.'"

While the idea of getting permission to re-write the Dead Space canon might be doable, Schofield addresses the bigger elephant in the room: getting EA to sign-off on a sequel.


And there we have it, folks. Why I am doubtful they will do it.
Title: Re: Dead Space
Post by: Local Trouble on Mar 14, 2019, 06:33:53 PM
Lesson number one: don't underestimate the other guy's greed!  :laugh:
Title: Re: Dead Space
Post by: Samhain13 on Mar 15, 2019, 03:10:10 AM
Make Dead Space Great Again.
Title: Re: Dead Space
Post by: Kimarhi on Mar 15, 2019, 03:58:03 AM
DS2 is like FEAR 2.  Both were good bordering on great sequels, but there was just enough different about them that it began to change the series for the worst.

They went into a quick degradation into what the RE series did before RE7 and the RE2 remake stopped it. 

Title: Re: Dead Space
Post by: Local Trouble on Mar 15, 2019, 04:26:26 AM
I dug DS3 enough.  It wasn't perfect, but it wasn't bad either.
Title: Re: Dead Space
Post by: Huggs on Mar 15, 2019, 06:43:53 AM
I like the turn dead space 3 took.

It was bloody horror action up until the third game. Throwing in a bit of philosophical business, romantic rivalry, intelligent enemies and ethereal ambience turned it into a real experience again. It was dead space, but bigger.

I sincerely hope another one is made some day.

Title: Re: Dead Space
Post by: PsyKore on Mar 15, 2019, 08:37:01 AM
Dead Space 3 was huge fun, especially with how godly the weaponry was. People should have given it more of a fair go. Yeah, the horror is gone, but honestly, I never actually found any Dead Space game scary to begin with. The monsters were obnoxious and annoying for the most part; the way they always crashed through things at every moment and were so goddamn loud and spastic. :laugh: Nah, I always thought they were just cool-looking sci-fi games, but not scary.
Title: Re: Dead Space
Post by: Kimarhi on Mar 15, 2019, 10:53:07 AM
I didn't care about the weapons, but I loathed the concept of alien supermoons.  I'm not sure why this concept killed it for me, but I could never move past it.

Up until the third act I thought DS3 was pretty solid.

Still found the initial playthrough of DS to be one of the more frightening experiences for a console horror game.  That is, until you figured out the mechanics.

Just walked with weapon raised to give me the advantage when the necromorphs rushed and the extra second of preparedness allowed me to slay it relatively easy, even on the harder difficulties. 
Title: Re: Dead Space
Post by: The Old One on Mar 15, 2019, 02:42:02 PM
The Brethren Moons idea is Lovecraftian but-
the EA influence is clear.

A dead Alien civilization, the protagonist witnesses visions, misinterpretation.
Monstrous enemies formed by corpses. A final version formed by entire civilizations.

Isaac Clarke = Commander Shepard
Marker visions = Beacon visions
Tau Volantis E.Ts/others = Protheans/others
Brethren Moon = Reaper
Unitologist = Indoctrination
Dead Space forced Multiplayer and microtransactions, Mass Effect forced Multiplayer and microtransactions.
Title: Re: Dead Space
Post by: molasar on Mar 15, 2019, 02:46:01 PM
Enjoyed all three of them. They are to me like Resident Evil trilogy games from PS1.
Title: Re: Dead Space
Post by: The Old One on Mar 15, 2019, 02:50:06 PM
The first remains my favourite.
Title: Re: Dead Space
Post by: First Blood on Mar 15, 2019, 04:05:35 PM
Quote from: The Old One on Mar 15, 2019, 02:50:06 PM
The first remains my favourite.

This.
Title: Re: Dead Space
Post by: Local Trouble on Mar 15, 2019, 04:17:08 PM
Quote from: molasar on Mar 15, 2019, 02:46:01 PM
Enjoyed all three of them.

You have my assent and consent.
Title: Re: Dead Space
Post by: Kimarhi on Mar 15, 2019, 11:03:49 PM
I think the first is best in atmosphere,  but feel that DS2 is much more fluid a playthrough.
Title: Re: Dead Space
Post by: Huggs on Mar 15, 2019, 11:18:01 PM
Follows the traditional trilogy model.

1. World building and some action
2. Tons of action
3. Philosophy/action
Title: Re: Dead Space
Post by: Xenomrph on Mar 16, 2019, 06:27:22 AM
Quote from: Local Trouble on Mar 15, 2019, 04:17:08 PM
Quote from: molasar on Mar 15, 2019, 02:46:01 PM
Enjoyed all three of them.

You have my assent and consent.

Ditto.
Title: Re: Dead Space
Post by: PsyKore on Mar 16, 2019, 12:11:33 PM
To be honest, I can't remember a lot about the stories, but I remember just loving the sci-fi level design and set pieces of DS2. To me that game was stunning and it stood out from the rest. I really need to play through them all again someday, though.
Title: Re: Dead Space
Post by: 426Buddy on Mar 16, 2019, 02:31:02 PM
The first two are on the list of my favorite games of all time. I never did play the third game though.

Title: Re: Dead Space
Post by: The Old One on Mar 16, 2019, 04:00:24 PM
All three's worth a play.
Title: Re: Dead Space
Post by: Kimarhi on Mar 16, 2019, 08:24:41 PM
Quote from: PsyKore on Mar 16, 2019, 12:11:33 PM
To be honest, I can't remember a lot about the stories, but I remember just loving the sci-fi level design and set pieces of DS2. To me that game was stunning and it stood out from the rest. I really need to play through them all again someday, though.

I remember grinning ear to ear when you had to fly through space from point a to point b when the station was breaking apart and you had to fly through huge pieces of superstructure.
Title: Re: Dead Space
Post by: Local Trouble on Mar 16, 2019, 08:52:53 PM
DS3 had some magnificent parts where you had to fly through space.  I was awestruck by it.
Title: Re: Dead Space
Post by: Kimarhi on Mar 16, 2019, 10:50:04 PM
Yeah, I remember liking the space missions pretty well, and the initial planetfall.

It's been a very long time since I played it, but as soon as the supermoons were mentioned I began to lose interest.
Title: Re: Dead Space
Post by: Local Trouble on Mar 16, 2019, 11:04:36 PM
Say what you want about DS3's story, but it was a strikingly beautiful game.  The gameplay mechanics were excellent too.

I remember being impressed that Visceral was able to squeeze that much out of the Xbox 360's hardware.

God damn EA to hell for killing them.  >:(
Title: Re: Dead Space
Post by: Huggs on Mar 17, 2019, 03:11:38 AM
Quote from: Local Trouble on Mar 16, 2019, 08:52:53 PM
DS3 had some magnificent parts where you had to fly through space.  I was awestruck by it.

Yeah, that was when you were working on the crozier and installing the thrusters or something. And you had that little craft that transported you to different vessels. Fantastic visuals there.
Title: Re: Dead Space
Post by: Local Trouble on Mar 17, 2019, 03:34:13 AM
Props to Ellie Langford too.  I dug her character.
Title: Re: Dead Space
Post by: Huggs on Mar 17, 2019, 03:37:03 AM
I'm still mad at them for not including offline campaign co-op.
Title: Re: Dead Space
Post by: Local Trouble on Mar 17, 2019, 04:52:37 AM
Would you play a spinoff starring Ellie?
Title: Re: Dead Space
Post by: The Old One on Mar 17, 2019, 04:53:54 AM
Perhaps.

Regardless of negative review, (& bad writing) I enjoyed both final series' entries. Mass Effect and Dead Space.


Title: Re: Dead Space
Post by: Xenomrph on Mar 17, 2019, 10:17:33 AM
I'm not thrilled with the notion of Glenn Schofield disregarding everything after the first game, especially with Dead Space 3's totally insane cliffhanger ending.
Title: Re: Dead Space
Post by: Local Trouble on Apr 02, 2019, 10:05:46 PM
Are you prepared for Dead Space canon debates?
Title: Re: Dead Space
Post by: Huggs on Apr 02, 2019, 10:20:43 PM
My opinion, is just like, canon man.
Title: Re: Dead Space
Post by: Samhain13 on Apr 02, 2019, 10:25:08 PM
Quote from: Local Trouble on Apr 02, 2019, 10:05:46 PM
Are you prepared for Dead Space canon debates?

The novels are canon. Come at me brah.
Title: Re: Dead Space
Post by: Local Trouble on Apr 02, 2019, 10:32:49 PM
Even if the creator retcons them out?
Title: Re: Dead Space
Post by: Huggs on Apr 02, 2019, 10:34:20 PM
It's all dead space.
Title: Re: Dead Space
Post by: Samhain13 on Apr 02, 2019, 10:50:18 PM
Quote from: Local Trouble on Apr 02, 2019, 10:32:49 PM
Even if the creator retcons them out?

Who would that be? Visceral Games? Is it one creator or a whole team came out with the concept? Its different when the original entry is made by a group with different ideas like Alien, Ridley isn't the creator of the story and creature. While George Lucas is for Star Wars.

The main plot of Altman backstory's was probably given to the guy that wrote Martyr by the game developers, so it was their original intention in regards to the character. I don't see the point in rewriting that. I doubt the events on that book would be mentioned on any sequels, they already covered enough info about the original black marker and Altman. If there was a game file about Altman contradicting the novel, it would probably be the same kind of Unitologist propaganda aka lie we saw on Dead Space 2.

Catalyst was more of a stand alone novel, and I think it would be hard to directly contradict it. Besides there were already a few contraditctions among the games and they just rolled with it. Its just 3 games, 2 novels and a few comics, keeping track of the continuity should be a easy job.
Title: Re: Dead Space
Post by: Local Trouble on Apr 02, 2019, 11:20:57 PM
You seem to know a lot about Dead Space lore.
Title: Re: Dead Space
Post by: Huggs on Apr 02, 2019, 11:23:27 PM
I just play the games. I don't think I can go any deeper than that with the series.
Title: Re: Dead Space
Post by: Samhain13 on Apr 02, 2019, 11:29:16 PM
Quote from: Local Trouble on Apr 02, 2019, 11:20:57 PM
You seem to know a lot about Dead Space lore.

U mirin these lore gains?

(https://media1.tenor.com/images/7d656a5cf3c59ca20e5e41fef6e02231/tenor.gif?itemid=3983737)

Quote from: Huggs on Apr 02, 2019, 11:23:27 PM
I just play the games. I don't think I can go any deeper than that with the series.

Its just 2 books. The first one is very interesting. It covers the discovery of the original black marker on Earth 300 years before Dead Space and how the Church of Unitology was born.
Title: Re: Dead Space
Post by: Local Trouble on Apr 03, 2019, 02:11:22 AM
Quote from: Samhain13 on Apr 02, 2019, 11:29:16 PM
Quote from: Local Trouble on Apr 02, 2019, 11:20:57 PM
You seem to know a lot about Dead Space lore.

U mirin these lore gains?

You're definitely the Dr. Swole (https://forum.bodybuilding.com/showthread.php?t=136237761&page=1) of Dead Space lore.
Title: Re: Dead Space
Post by: Samhain13 on Apr 03, 2019, 02:27:46 AM
Quote from: Local Trouble on Apr 03, 2019, 02:11:22 AM
Quote from: Samhain13 on Apr 02, 2019, 11:29:16 PM
Quote from: Local Trouble on Apr 02, 2019, 11:20:57 PM
You seem to know a lot about Dead Space lore.

U mirin these lore gains?

You're definitely the Dr. Swole (https://forum.bodybuilding.com/showthread.php?t=136237761&page=1) of Dead Space lore.

Compared to the casuals here its not much of a competition. Do you even... :P

Spoiler
Brah that's nothing compared to the old /fit/ humor threads. Bodybuilding.com is no longer what it used to be.
[close]
Title: Re: Dead Space
Post by: Huggs on Apr 03, 2019, 05:15:51 PM
I tried to check that out back in the day. All is could see was whey protein adds and dudes in spandex with blenders and spoons all over the place.
Title: Re: Dead Space
Post by: Samhain13 on Apr 03, 2019, 05:35:16 PM
Quote from: Huggs on Apr 03, 2019, 05:15:51 PM
I tried to check that out back in the day. All is could see was whey protein adds and dudes in spandex with blenders and spoons all over the place.

Did you fell for the supplement scam? Careful, its just like Unitologist propaganda. Born from lies. Built on lies.
Title: Re: Dead Space
Post by: Huggs on Apr 03, 2019, 05:43:41 PM
You mean it wasn't built on soon-to-be fda approved shark scrotum shavings, self help guru knowledge and Tony Little sweat extract?
Title: Re: Dead Space
Post by: Samhain13 on Apr 03, 2019, 05:52:05 PM
Its about the gains brah. Both the Supplement industry and the Church of Unitology promise a form of gains but they will deliver none.

That's why you should have read Dead Space: Martyr, you would see the analogy right away.
Title: Re: Dead Space
Post by: Local Trouble on Apr 03, 2019, 11:53:34 PM
The Marker = Creatine?
Title: Re: Dead Space
Post by: Samhain13 on Apr 04, 2019, 01:12:04 AM
Hmm... now that you mention it. Both can give for some time the impression of gains, but its an ilusion.
Title: Re: Dead Space
Post by: Xenomrph on Apr 06, 2019, 06:21:30 PM
Quote from: Samhain13 on Apr 02, 2019, 11:29:16 PM
Quote from: Local Trouble on Apr 02, 2019, 11:20:57 PM
You seem to know a lot about Dead Space lore.

U mirin these lore gains?

https://media1.tenor.com/images/7d656a5cf3c59ca20e5e41fef6e02231/tenor.gif?itemid=3983737

Quote from: Huggs on Apr 02, 2019, 11:23:27 PM
I just play the games. I don't think I can go any deeper than that with the series.

Its just 2 books. The first one is very interesting. It covers the discovery of the original black marker on Earth 300 years before Dead Space and how the Church of Unitology was born.
There's also the comic series (there were three), and the (now defunct) viral marketing website for the first game.
Title: Re: Dead Space
Post by: The Old One on Apr 25, 2019, 04:35:50 PM
I'm all for a Dead Space Reboot,
2 and 3 aren't bad, but the original is by far the most interesting.
Title: Re: Dead Space
Post by: Huggs on Apr 25, 2019, 04:46:06 PM
New protagonist.

Set on earth during and after the events of DS3.

Fighting through a blade-runner style city.

Necro's in the sewers, in the hospitals, in the police stations, the shopping centers, the military barracks.

Darkness, insanity, lawlessness, death.

Get off-world or die trying.
Title: Re: Dead Space
Post by: The Old One on Apr 25, 2019, 04:55:52 PM
I don't enjoy the zombie apocalypse scenario,
my preference is a minimized atmospheric location return.
Title: Re: Dead Space
Post by: Huggs on Apr 25, 2019, 05:55:12 PM
Quote from: The Old One on Apr 25, 2019, 04:55:52 PM
I don't enjoy the zombie apocalypse scenario,
my preference is a minimized atmospheric location return.

I do too, but if the narrative is to continue, the world has to be in bad shape.

Keep in mind the player would be going solo through a lot of that stuff. It wouldn't be tons of characters and giant set pieces. There would be plenty of bloody hallways and dark corridors.

Either way it's just one idea.
Title: Re: Dead Space
Post by: Samhain13 on Apr 26, 2019, 02:15:58 AM
I would prefer to still play as Isaac on a possible sequel. His story isn't over.
Title: Re: Dead Space
Post by: WY-0311 on Apr 26, 2019, 04:26:11 AM
I got Dead Space the other day on Origin, first time playing it and for an old game it's really good.

Straight off the bat I like the simplicity of the navigation system, not because i'm an idiot that can't use a map but what's good is that I feel comfortable exploring or going off track knowing I can quickly ascertain where I need to go to get back on mission... ok so I'm lazy to read my map lol.

It's more a thriller than a horror to me, the scare of getting overwhelmed and taken down by those 'things' and they really utilise the map which is cool, heck one of the jerks was actually walking up slowly behind me!. I saw one laying on the floor and while I was deciding to shoot it or not, the bloody thing jumped up at me hahaha that was great.

I got up to the part where I'm about to install some kind of computer part into a terminal that controls the train system. Fun times!
Title: Re: Dead Space
Post by: The Old One on Apr 29, 2019, 05:41:18 PM
Glad you're enjoying it. :)
Title: Re: Dead Space
Post by: Local Trouble on May 09, 2019, 01:59:29 AM
Isn't it about time for another playthrough?
Title: Re: Dead Space
Post by: The Old One on May 09, 2019, 02:26:18 AM
Nah, last played them all September of 2018.
Title: Re: Dead Space
Post by: Local Trouble on May 09, 2019, 02:28:32 AM
Am I alone in hating the part of DS1 where you have to use the ship's guns to blow up asteroids?
Title: Re: Dead Space
Post by: The Old One on May 09, 2019, 02:45:30 AM
No, it's awful- especially on PC.
Title: Re: Dead Space
Post by: SiL on May 09, 2019, 03:44:11 AM
It's the part that makes me not replay the game much.
Title: Re: Dead Space
Post by: Local Trouble on May 09, 2019, 03:52:15 AM
Me too.  That's why I mentioned it.  :laugh:
Title: Re: Dead Space
Post by: SiL on May 09, 2019, 04:45:43 AM
The problem is, I keep forgetting that section exists ;D

Thank you for reminding me, I'll delay my next play-through further now.
Title: Re: Dead Space
Post by: Huggs on May 09, 2019, 05:37:31 AM
It's good practice for the slug boss.
Title: Re: Dead Space
Post by: SiL on May 09, 2019, 06:07:30 AM
Slug boss is a hell of a lot easier and less annoying than the asteroid section.
Title: Re: Dead Space
Post by: The Old One on May 09, 2019, 06:17:45 AM


Fine EA!
I'll make my own Dead Space,
with blackjack and hookers!
Title: Re: Dead Space
Post by: SiL on May 09, 2019, 06:55:05 AM
 :D

Do you have to stop the evil Groupitologists from using the Indicators from turning humans into a robot army?
Title: Re: Dead Space
Post by: SiL on May 09, 2019, 07:11:45 AM
God I hope they don't get sued. This has to be pushing the boundaries of copyright infringement.
Title: Re: Dead Space
Post by: The Cruentus on May 09, 2019, 09:23:29 AM
If its a mockbuster/rip-off (like asylum does to movies) then yes, they should be sued.   :P
Title: Re: Dead Space
Post by: Walter2104 on May 09, 2019, 09:28:46 AM
Yeah, they should get sued. A mockbuster usually takes the Mick out of a franchise.  Dead Space far too classy for that.
Title: Re: Dead Space
Post by: The Cruentus on May 09, 2019, 09:39:10 AM
Spoofs and parody usually satire or take the mick, a mockbuster, at least those done by Asylum are there to trick people in buying their products. For example, someone might accidentally buy Transmorphers instead of Transformers. Despicable people that really should have had their business shut down for their behavior.
Title: Re: Dead Space
Post by: Walter2104 on May 09, 2019, 09:47:07 AM
I'm with you there.  Plus they don't help the low-budget movie scene, either.
Title: Re: Dead Space
Post by: JokersWarPig on May 22, 2019, 03:26:38 PM
Well the project from what I know of it isn't supposed to be a "spoof" of Dead Space (like Asylum's work) but it definitely is drawing a lot from it.

I'm not sure on what can be done to them legally either, considering there are other projects similar to this for other games. Installation 01 is a Halo project that's doing exactly what "Negative Atmosphere" is doing but its Multiplayer focused. They' were contacted by 343i and were told that they're allowed to work on the project providing they're using assets that they made and don't make a profit off of it in anyway
Title: Re: Dead Space
Post by: Samhain13 on May 23, 2019, 12:45:50 PM
Quote from: The Old One on May 09, 2019, 07:04:56 AM
Maybe.
https://www.youtube.com/watch?v=7mW1SKA2sA0
Fine EA!
I'll make my own Dead Space,
with blackjack and hookers!

I can dig that.
Title: Re: Dead Space
Post by: Local Trouble on May 23, 2019, 09:28:48 PM
Title: Re: Dead Space
Post by: Samhain13 on May 24, 2019, 02:34:23 AM
Come on are people still moaning about the asteroid part?



Dead Space is awesome, a short sequence like that does nothing bad to it, its another challenge to overcome. Just go ahead for another replay.
Title: Re: Dead Space
Post by: Local Trouble on May 24, 2019, 03:16:33 AM
#WhingeAboutTheAsteroidPart
Title: Re: Dead Space
Post by: PsyKore on May 27, 2019, 05:29:28 AM
Quote from: Samhain13 on May 24, 2019, 02:34:23 AM
Come on are people still moaning about the asteroid part?

https://www.youtube.com/watch?v=rAlTOfl9F2w

Dead Space is awesome, a short sequence like that does nothing bad to it, its another challenge to overcome. Just go ahead for another replay.

A "challenge" to overcome... :laugh:
Title: Re: Dead Space
Post by: Local Trouble on May 27, 2019, 06:22:33 AM
It's a challenge that results in no gains.
Title: Re: Dead Space
Post by: JokersWarPig on May 28, 2019, 03:24:05 PM
The asteroid shooting never bothered me, but it really servers no purpose other than to introduce the player to the cannons that will be used against the Slug boss.
I never thought the slug made much sense because the biomass it'd need to get that big...idk. It never bothered me but it always didn't make to much sense.

Kind of related, I miss Dead Space 2's multiplayer.
Title: Re: Dead Space
Post by: Samhain13 on May 28, 2019, 04:33:26 PM
Quote from: Local Trouble on May 27, 2019, 06:22:33 AM
It's a challenge that results in no gains.

Hull integrity protection gains brah.
Title: Re: Dead Space
Post by: Local Trouble on May 28, 2019, 04:42:25 PM
My low T can't handle the asteroid part.
Title: Re: Dead Space
Post by: Samhain13 on May 28, 2019, 05:07:57 PM
That's what TRT is for.
Title: Re: Dead Space
Post by: The1PerfectOrganism on Jun 02, 2019, 03:45:24 PM
The asteroid part is easy.
Title: Re: Dead Space
Post by: Local Trouble on Jun 02, 2019, 03:50:15 PM
Only for alphas.
Title: Re: Dead Space
Post by: Kimarhi on Jun 03, 2019, 03:27:05 AM
I found the asteroid part less annoying than any drag tentacle sequence.
Title: Re: Dead Space
Post by: Huggs on Jun 03, 2019, 04:44:32 AM
They're only difficult if your using the line gun.

Unleash that plasma.


Quote from: Local Trouble on Jun 02, 2019, 03:50:15 PM
Only for alphas.

Oh, c'mon now.

It ain't that bad.
Title: Re: Dead Space
Post by: Local Trouble on Jun 03, 2019, 06:30:00 AM
Quote from: The Old One on May 09, 2019, 02:45:30 AM
No, it's awful- especially on PC.
Title: Re: Dead Space
Post by: HuDaFuK on Jun 03, 2019, 08:12:12 AM
Finally played Dead Space 2. To summarise what I just said in the "Currently Playing" thread:

Not as good as the first, but not bad. Definitely lacking in the fear and atmosphere department compared to the original, the initial outbreak sections notwithstanding. Noticeably more difficult I thought, which made it all the more bizarre that the final boss fight was so terribly easy.

Quote from: Local Trouble on May 09, 2019, 02:28:32 AMAm I alone in hating the part of DS1 where you have to use the ship's guns to blow up asteroids?

Lol, I replayed the first ahead of playing the sequel, and that part had me wondering how in the hell I ever got the trophy for beating it with more than 50% shields remaining back in the day.
Title: Re: Dead Space
Post by: Local Trouble on Jun 03, 2019, 08:20:13 AM
Did it ever make you rage-quit the game for a few hours?
Title: Re: Dead Space
Post by: HuDaFuK on Jun 03, 2019, 08:32:28 AM
No, ironically I have no memory of struggling with it back in the day.

To be fair, it only took a couple of attempts this time around, but I only barely scraped through it the second time. Can't imagine how I ever did it with more than half my health left over.
Title: Re: Dead Space
Post by: Local Trouble on Jun 03, 2019, 08:38:22 AM
Quote from: HuDaFuK on Jun 03, 2019, 08:32:28 AM
No, ironically I have no memory of struggling with it back in the day.

Obvious suppression of traumatic memories.
Title: Re: Dead Space
Post by: The Old One on Jun 03, 2019, 02:11:25 PM

The asteroid part is worth it for the rest.
Title: Re: Dead Space
Post by: PsyKore on Jun 06, 2019, 11:49:02 AM
The problem with the asteroid part is it's a horrible turret section - something which seemed to be a staple in games from that period. I don't know anyone who liked turret sections though; they were always viewed as a chore. Quake 4 also had a shit turret section come to think of it.
Title: Re: Dead Space
Post by: Kimarhi on Jun 06, 2019, 10:59:41 PM
I liked it in FEAR 2.  Just riding around obliterating replicas.
Title: Re: Dead Space
Post by: The Old One on Jun 06, 2019, 11:17:44 PM
I don't like it in anything, apart from Spec Ops The Line, where it had a point.
Title: Re: Dead Space
Post by: JokersWarPig on Jun 07, 2019, 03:49:26 AM
Quote from: Kimarhi on Jun 06, 2019, 10:59:41 PM
I liked it in FEAR 2.  Just riding around obliterating replicas.

Honestly my best turret experience, ever. Especially the one at the end when you're defending your squad and "Snake Fist" is playing
Title: Re: Dead Space
Post by: The Old One on Jun 07, 2019, 12:30:56 PM


Always loved this trailer, and by the way- if you're able to get a game on GoG instead of Steam or Origin, do.
Title: Re: Dead Space
Post by: Local Trouble on Jun 07, 2019, 01:28:53 PM
Do you play on the hardest difficulty?
Title: Re: Dead Space
Post by: The Old One on Jun 07, 2019, 01:37:36 PM
For Dead Space, either Hard or Impossible.
For Dead Space 2, always Zealot.
For Dead Space 3, either Classic or Survival.
Title: Re: Dead Space
Post by: Local Trouble on Jun 07, 2019, 01:50:00 PM
I can't even imagine the asteroid part on impossible...
Title: Re: Dead Space
Post by: Kimarhi on Jun 07, 2019, 06:52:53 PM
U just have to unlock ur ultra instinct
Title: Re: Dead Space
Post by: Stitch on Jun 07, 2019, 11:25:45 PM
Quote from: The Old One on Jun 06, 2019, 11:17:44 PM
I don't like it in anything, apart from Spec Ops The Line, where it had a point.
In hindsight, everything in Spec Ops The Line had a point. Absolutely brilliant game.
Title: Re: Dead Space
Post by: Samhain13 on Jun 08, 2019, 12:17:01 AM
Quote from: Local Trouble on Jun 07, 2019, 01:50:00 PM
I can't even imagine the asteroid part on impossible...

Huh never noticed much difference in that part on different difficulties.
Title: Re: Dead Space
Post by: Kimarhi on Jun 08, 2019, 01:08:17 AM
Quote from: Stitch on Jun 07, 2019, 11:25:45 PM
Quote from: The Old One on Jun 06, 2019, 11:17:44 PM
I don't like it in anything, apart from Spec Ops The Line, where it had a point.
In hindsight, everything in Spec Ops The Line had a point. Absolutely brilliant game.

Needs to be remade.  Came at the tail end of the PS3 and lots of people missed out on the story. 
Title: Re: Dead Space
Post by: The Old One on Jun 08, 2019, 01:38:05 AM
Agreed or at least re-released.
Title: Re: Dead Space
Post by: Huggs on Jun 08, 2019, 02:44:02 AM
Quote from: The Old One on Jun 06, 2019, 11:17:44 PM
I don't like it in anything, apart from Spec Ops The Line, where it had a point.

That game is legit.
Title: Re: Dead Space
Post by: Kimarhi on Jun 08, 2019, 04:13:04 AM
Quote from: The Old One on Jun 08, 2019, 01:38:05 AM
Agreed or at least re-released.

the gunplay needs to be redone for it to hold peoples interest today
Title: Re: Dead Space
Post by: The Old One on Jun 08, 2019, 04:23:28 AM
I agree, but I think it going from unspectacular/average to tedious is part of the point.
Title: Re: Dead Space
Post by: Xenomrph on Jun 08, 2019, 04:43:28 AM
Spec Ops: The Line is fantastic.

Also, I have a full-size Dead Space 1 plasma cutter replica. I keep meaning to replace the LEDs with actual high-end lasers so you can see the beams and stuff, but I haven't gotten around to it.
Title: Re: Dead Space
Post by: Local Trouble on Jun 08, 2019, 01:17:04 PM
Quote from: Xenomrph on Jun 08, 2019, 04:43:28 AM
Spec Ops: The Line is fantastic.

Never heard of it, but it's backward compatible for the X1 so maybe I'll check it out next time it's on sale.

Quote from: Xenomrph on Jun 08, 2019, 04:43:28 AM
Also, I have a full-size Dead Space 1 plasma cutter replica. I keep meaning to replace the LEDs with actual high-end lasers so you can see the beams and stuff, but I haven't gotten around to it.

Pics?
Title: Re: Dead Space
Post by: The Old One on Jun 08, 2019, 01:25:48 PM
Yes it is, at least digitally.
Title: Re: Dead Space
Post by: HuDaFuK on Jun 10, 2019, 11:27:10 AM
Quote from: Local Trouble on Jun 08, 2019, 01:17:04 PMNever heard of it, but it's backward compatible for the X1 so maybe I'll check it out next time it's on sale.

Gameplay-wise it's honestly fairly average.

But that's not where its strengths lie.
Title: Re: Dead Space
Post by: The Old One on Jun 10, 2019, 10:36:22 PM
Indeed but it facilitates it's strengths.
Title: Re: Dead Space
Post by: HuDaFuK on Jun 11, 2019, 08:22:38 AM
Incidentally, Local - definitely don't spoil the plot ahead of time if you can help it.
Title: Re: Dead Space
Post by: The Old One on Jun 11, 2019, 10:56:04 AM
Yeah, don't watch the video until afterwards.
Title: Re: Dead Space
Post by: Local Trouble on Jun 12, 2019, 01:41:02 AM
You mean it actually has a plot?  It sounds like another generic war game.
Title: Re: Dead Space
Post by: Kimarhi on Jun 12, 2019, 02:24:56 AM
Nah bruh.  It came out too late for the PS3/360 and few know it.  It should've been a launch title for ps4/xbone
Title: Re: Dead Space
Post by: Huggs on Jun 12, 2019, 02:26:52 AM
Quote from: Local Trouble on Jun 12, 2019, 01:41:02 AM
You mean it actually has a plot?  I sounds like another generic war game.

It ain't.
Title: Re: Dead Space
Post by: HuDaFuK on Jun 12, 2019, 08:18:26 AM
Quote from: Local Trouble on Jun 12, 2019, 01:41:02 AMYou mean it actually has a plot?  It sounds like another generic war game.

That's part of the genius. It seems like it's gonna be "another generic war game" but it winds up being a lot more.
Title: Re: Dead Space
Post by: The Old One on Jun 12, 2019, 09:19:36 AM
Yeah, definitely.
Title: Re: Dead Space
Post by: Xenomrph on Jun 14, 2019, 01:02:12 PM
Quote from: HuDaFuK on Jun 12, 2019, 08:18:26 AM
Quote from: Local Trouble on Jun 12, 2019, 01:41:02 AMYou mean it actually has a plot?  It sounds like another generic war game.

That's part of the genius. It seems like it's gonna be "another generic war game" but it winds up being a lot more.
The first level is almost deliberately "generic war shooter #15643" in terms of gameplay, and then things get a LOT more interesting. Hands down one of my favorite games from the last console generation.

Re: plasma cutter pics, I'll see what I can do after work.
Title: Re: Dead Space
Post by: HuDaFuK on Jun 15, 2019, 12:15:55 PM
Spec Ops is the only video game I can ever remember immediately restarting once I finished it. And I'm so glad I did.

Spoiler
The breakdown the main character suffers was done so gradually that I didn't even realise how much he'd slipped until I jumped back in at the start and realised his personality was totally different.
[close]
Title: Re: Dead Space
Post by: Local Trouble on Jun 17, 2019, 01:15:43 AM
Is Spec Ops better than Dead Space?
Title: Re: Dead Space
Post by: Xenomrph on Jun 17, 2019, 04:22:47 AM
Quote from: Local Trouble on Jun 17, 2019, 01:15:43 AM
Is Spec Ops better than Dead Space?
They're not really comparable, but I'd put them at the top of their class for their respective genres (third-person horror vs third-person military shooter).
Title: Re: Dead Space
Post by: The Old One on Jun 17, 2019, 04:24:50 AM
Yeah, this. ^

Although I'd say The Line is entirely unique amongst the FPS genre.
Title: Re: Dead Space
Post by: Kimarhi on Jun 17, 2019, 05:19:17 AM
Quote from: HuDaFuK on Jun 15, 2019, 12:15:55 PM
Spec Ops is the only video game I can ever remember immediately restarting once I finished it. And I'm so glad I did.

Spoiler
The breakdown the main character suffers was done so gradually that I didn't even realise how much he'd slipped until I jumped back in at the start and realised his personality was totally different.
[close]

The only one I did recently was TLOU.


There have been other great more recent games but the open world gameplay everything is adopting doesn't lend itself to automatic replays like games used to.  Red Dead Redemption II was great.  I might replay it in its entirety a year from now. 


Title: Re: Dead Space
Post by: The Old One on Jun 17, 2019, 05:27:45 AM
An open-world game is often a souless empty one, but not always.
Title: Re: Dead Space
Post by: Kimarhi on Jun 17, 2019, 05:29:26 AM
Witcher 3 and RDII I dug the hell out of.   But I don't have the time like I used to to go through a game that big.

Limited open world is ok, I didn't mind the limited scope of The Evil Within II where it was kind of linear and kind of open, but massive worlds like the previous titles just take too long to go through.

RDII took me like three months to beat from start to actual through the epilogue finish. 
Title: Re: Dead Space
Post by: The Old One on Jun 17, 2019, 05:31:14 AM
I understand completely, Wild Hunt's a superior game but I actually prefer the scope of Assassins Of Kings.
Title: Re: Dead Space
Post by: Stitch on Jun 09, 2021, 12:01:05 AM
Just wanted to post in here to say that I finally finished Dead Space.

I know at least a couple of people had said that I needed to finish it (Xenomrph & TQ, if I remember rightly), so I did.

However, the Dead Space game I finished may not be the same one you're thinking of. I still haven't finished Dead Space on Xbox, although it's on my list. What I did, though, is play through Dead Space on Android. It's a side story, and a prequel to Dead Space 2, and it's truly amazing how well it plays, especially for a mobile game from ten years ago.

There's been rumours of a Dead Space series remaster, and if that goes ahead, I hope this is part of the package. It's only about four hours long, but it feels like a full game, rather than a minigame or themed puzzle game.

The original version doesn't work on modern versions of Android, due to audio incompatibility, but there's a modded version available that fixes it (although there are still some graphical glitches. I highly recommend giving it a go.
Title: Re: Dead Space
Post by: PredBabe on Jun 09, 2021, 12:45:39 AM
That's cool that they did an mobile game of Dead Space.

I also started another playthrough of the first game for the PC recently. I wanna finish it this time around though lol
Title: Re: Dead Space
Post by: Local Trouble on Jun 09, 2021, 02:03:27 AM
How do you like that asteroid part?
Title: Re: Dead Space
Post by: Kimarhi on Jun 09, 2021, 02:37:42 AM
To me the apex of the series was DS2. 

I love both typical monster horror, and games/movies where characters suffer mental "horror" from trauma.  DS2 does it both.  Some of the Naomi scenes were my kind of creepy.   

I know OG DS is lauded as the best, DS2 just marks the horror checklist for me better. 



Title: Re: Dead Space
Post by: SiL on Jun 09, 2021, 02:41:29 AM
I agree. The original gets too repetitive towards the end and kind of loses its edge.

And that f**king asteroid section
Title: Re: Dead Space
Post by: Kimarhi on Jun 09, 2021, 02:48:49 AM
It does get too repetitive. 


I also appreciated the expansion of the lore in DS2.  Get to see how future humans lived..............at least for a little while  Bigger enviroments, more settings (including the one from the first game), more human factions, etc Even DS2 suffers some from the repetitiveness.  I think all of them get a little bland towards their ends except maybe for DS3 because you got some other joker with you to keep you entertained. 
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jun 09, 2021, 07:42:14 AM
DS1's almost three times as long as DS2, and DS3 can go for around 60 hours, I enjoy them all- but the original will always be my favourite, even being rough around the edges, the setting's just the most strong to me.
Title: Re: Dead Space
Post by: BigDaddyJohn on Jun 09, 2021, 08:48:30 AM
I loved DS1 and 2. The third one I was disappointed in, the magic had vanished for me at the time. But DS2 man oh man, what an amazing game.
Title: Re: Dead Space
Post by: SiL on Jun 09, 2021, 09:25:53 AM
DS1 is three times the length of DS2 because you have to run through the same levels three times.

And that f**king asteroid section.

I like them both, and DS1 is a great, fun ride. But DS2 has everything I like about the original and more, so it's a win for me.
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jun 09, 2021, 09:48:55 AM
Yeah but I can beat the "best one" in like four to six hours.

My mastery of the loop makes it so I'm more inclined to just play the first.

Or the second and third back to back.
Title: Re: Dead Space
Post by: SiL on Jun 09, 2021, 10:22:24 AM
Quote from: Trash Queen on Jun 09, 2021, 09:48:55 AM
Yeah but I can beat the "best one" in like four to six hours.
... and?
Title: Re: Dead Space
Post by: HuDaFuK on Jun 09, 2021, 10:27:57 AM
I enjoyed Dead Space 2, but it didn't have me shitting myself in terror like the first did.

I played the first one several times. I'm not sure I ever went back for a second run of the sequel.
Title: Re: Dead Space
Post by: BigDaddyJohn on Jun 09, 2021, 10:37:33 AM
That train action sequence though.
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jun 09, 2021, 10:42:09 AM
Quote from: SiL on Jun 09, 2021, 10:22:24 AM
Quote from: Trash Queen on Jun 09, 2021, 09:48:55 AM
Yeah but I can beat the "best one" in like four to six hours.
... and?

And? And I gave you the and:

Quote from: Trash Queen on Jun 09, 2021, 09:48:55 AM
My mastery of the loop makes it so I'm more inclined to just play the first.

Or the second and third back to back.

Hence I am more inclined to play the first one if I am in a Dead Space mood.

The 2nd's more of a carefully curated experience, and you can only go through that so many times, before the rollercoaster ride feels like... a rather linear ride rather than something with more routes to explore.

The 3rd's a weird mixture of each approach. 
Title: Re: Dead Space
Post by: SiL on Jun 09, 2021, 12:25:55 PM
I don't see why beating the game quickly on repeats is a bad thing though.

If it wasn't for some artificial roadblocks and forced repetition the first one wouldn't be that long either.

And that f**king asteroid section.
Title: Re: Dead Space
Post by: HuDaFuK on Jun 09, 2021, 12:27:51 PM
:laugh:

It's weird, back when the first one originally came out, I beat it several times and don't recall ever having any trouble with that bit. Even got the trophy for passing it with only 50% damage or whatever it was.

Played it again more recently and f**k me sideways.
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jun 09, 2021, 12:34:59 PM
It is for me, I'm barely into it, and then it's over, and that's on Zealot.
Title: Re: Dead Space
Post by: Stitch on Jun 09, 2021, 02:54:49 PM
OK, so I'm 1/4 through DS1. It's exactly as I remember it. Hard mode is starting to get a little more complicated now, but so far my biggest problem has been running the wrong way on the gyroscope and getting squished.
Can't remember why I didn't finish it before. I think something else came along and it got passed by the wayside. I enjoyed it enough to pick up the sequels, anyway... Which I also haven't played yet.
Title: Re: Dead Space
Post by: Local Trouble on Jun 09, 2021, 03:52:00 PM
Quote from: SiL on Jun 09, 2021, 09:25:53 AM
I like them both, and DS1 is a great, fun ride. But DS2 has everything I like about the original and more, so it's a win for me.

Same.  DS2 FTW.
Title: Re: Dead Space
Post by: Kimarhi on Jun 09, 2021, 04:47:59 PM
The first two are pretty close to me, I think the 2nds world building is better so I enjoy it more.  But like 8.5 vs 8.0.
Title: Re: Dead Space
Post by: SiL on Jun 10, 2021, 12:02:49 AM
Quote from: HuDaFuK on Jun 09, 2021, 12:27:51 PM
:laugh:

It's weird, back when the first one originally came out, I beat it several times and don't recall ever having any trouble with that bit. Even got the trophy for passing it with only 50% damage or whatever it was.

Played it again more recently and f**k me sideways.
There are two. The first one is easy, the second can go f**k itself.
Title: Re: Dead Space
Post by: Kimarhi on Jun 10, 2021, 12:41:41 AM
It's weird on old stuff.


I use to beat platformers all the time as a kid no problem.  Play a platformer today and it's crazy difficult in comparison to what it used to be.  Played Contra the other day on SNES and that shit was impossible.
Title: Re: Dead Space
Post by: SiL on Jun 10, 2021, 01:17:14 AM
I thought that shit was always impossible.

And that f**king ast--
Title: Re: Dead Space
Post by: Local Trouble on Jun 10, 2021, 02:33:22 AM
Truth.  That f**king asteroid section can die and go to hell!  >:(
Title: Re: Dead Space
Post by: WIZARDSxNEVERxDIE on Jun 10, 2021, 04:22:41 AM
Asteroid Shooter gun turret level? yeah it is pretty tough I agree.

Repeat playthrus are a bit easier of DS1, since you know where the game spawns Brutes and Converter Manta-Ray-Lookin-MFs (you dismember-stomp or blow up the corpses before the manta rays crawl out)

Right now I have a playthrough of DS1 where I'm putting nodes into suit, Plasma Cutter, and Pulse Rifle

The Pulse Rifle in this game is not bad, but no match compared to this community's beloved Aliens 1986 Pulse Rifle weapon of the marines.
Title: Re: Dead Space
Post by: SiL on Jun 10, 2021, 04:33:31 AM
Plasma cutter-only playthroughs are surprisingly manageable when you know the enemy spawn points, and that the ammunition you find is directly influenced by the weapons you have.
Title: Re: Dead Space
Post by: WIZARDSxNEVERxDIE on Jun 10, 2021, 05:17:42 AM
Quote from: SiL on Jun 10, 2021, 04:33:31 AM
Plasma cutter-only playthroughs are surprisingly manageable when you know the enemy spawn points, and that the ammunition you find is directly influenced by the weapons you have.

That is definitely the other big tidbit of knowledge that helps in this game
Title: Re: Dead Space
Post by: SiL on Jun 10, 2021, 06:38:57 AM
Once you know that, the game gets significantly easier at any difficulty level. Changed my life when someone told me.

On lower difficulty you basically end up with infinite ammo on a plasma cutter-only playthrough :D
Title: Re: Dead Space
Post by: HuDaFuK on Jun 10, 2021, 07:35:29 AM
Quote from: SiL on Jun 10, 2021, 04:33:31 AM
Plasma cutter-only playthroughs are surprisingly manageable when you know the enemy spawn points, and that the ammunition you find is directly influenced by the weapons you have.

Once you pimp it up the Plasma Cutter was probably the best gun in the game tbf.
Title: Re: Dead Space
Post by: SiL on Jun 10, 2021, 08:43:31 AM
Aye, three or so hits from a pimped out plasma cutters blows off even the toughest limbs.

Of course, if you're not using kinesis to launch limbs and other objects into your enemies you're just not playing Dead Space.
Title: Re: Dead Space
Post by: Stitch on Jun 10, 2021, 03:41:03 PM
OK, so the asteroid bit that everyone is bitching about, is that the end of Chapter 4? If so, I just beat it. It was annoying, but it only took me about 3 attempts. I can understand why it could get frustrating, though.
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jun 10, 2021, 03:55:48 PM
It's awful but not completely unbearable.

Plasma Caster for life.
Title: Re: Dead Space
Post by: WIZARDSxNEVERxDIE on Jun 10, 2021, 07:30:32 PM
In that alien/mars ET film LIFE where
Spoiler
Ryan Reynolds dies first (on the ISS) for once
[close]

they almost get their hands on a
Spoiler
plasma cutter to kill the alien and I feel it was definitely a Dead Space reference because the whole film has a bit of an Alien/Dead Space/The Thing kind of feel to it
[close]
Title: Re: Dead Space
Post by: Local Trouble on Jun 10, 2021, 07:40:36 PM
Quote from: Local Trouble on May 09, 2019, 01:59:29 AM
Isn't it about time for another playthrough?
Title: Re: Dead Space
Post by: PredBabe on Jun 11, 2021, 12:20:53 AM
Oh shite, I'm not looking forward to the second asteroid bit lol.

I can vaguely remember playing through what must have been the first one way back when because I don't recall it being too terrible.
Title: Re: Dead Space
Post by: Xenomrph on Jun 11, 2021, 12:57:52 AM
There is no second asteroid bit - there's two turret bits, but the second one is a boss battle where you're shooting at thrown debris, and it's substantially easier than the asteroid shootout.



Quote from: Stitch on Jun 09, 2021, 12:01:05 AM
Just wanted to post in here to say that I finally finished Dead Space.

I know at least a couple of people had said that I needed to finish it (Xenomrph & TQ, if I remember rightly), so I did.

However, the Dead Space game I finished may not be the same one you're thinking of. I still haven't finished Dead Space on Xbox, although it's on my list. What I did, though, is play through Dead Space on Android. It's a side story, and a prequel to Dead Space 2, and it's truly amazing how well it plays, especially for a mobile game from ten years ago.

There's been rumours of a Dead Space series remaster, and if that goes ahead, I hope this is part of the package. It's only about four hours long, but it feels like a full game, rather than a minigame or themed puzzle game.

The original version doesn't work on modern versions of Android, due to audio incompatibility, but there's a modded version available that fixes it (although there are still some graphical glitches. I highly recommend giving it a go.
The mobile game is really cool, and ties into the plot of DS2. You actually find audio logs near the end of DS2 that are referencing the events of the mobile game.

Quote from: SiL on Jun 09, 2021, 09:25:53 AM
DS1 is three times the length of DS2 because you have to run through the same levels three times.

And that f**king asteroid section.

I like them both, and DS1 is a great, fun ride. But DS2 has everything I like about the original and more, so it's a win for me.
I'm guessing you're being hyperbolic, you don't re-visit *that* many areas (and when you do, you go to totally different parts of each deck). You re-visit Medical, the Flight Deck, and the Bridge.

My first playthroughs of both DS1 and DS2 were essentially the same length in time, 12 hours. It never really felt like a re-tread to return to earlier decks, since you were going to new areas each time or some new twist was thrown at you when you revisited areas you'd been to before.

It's hard for me to say if I like DS1 or DS2 more, because I like them for different reasons.
Title: Re: Dead Space
Post by: SiL on Jun 11, 2021, 01:07:06 AM
Yeah, I forgot the first turret section didn't have asteroids.

It's not just revisiting the same levels of the ship, the tram system means you need to take a circuit each time. It gets better in the latter half of the game when you ditch the tram and start progressing to new environments, but on my first playthrough I felt myself getting annoyed by the cyclical nature of the levels and actually gave up hallway through.

It also doesn't help that every trick the game has to spook you is set up in the first two or three levels, and after that everything kind of falls into almost a chore.

"Oh, a 'dead' Necromorph, better shoot it. Oh, 'random' dead bodies, better curb stomp them."

I love the atmosphere and the world building, but the gameplay was a bit naff at times. I felt the sequel smoothed out the problems I had.
Title: Re: Dead Space
Post by: Stitch on Jun 18, 2021, 12:50:36 PM
I'm up to chapter 9 of DS1, and twitchers can just f**king do one.
Title: Re: Dead Space
Post by: HuDaFuK on Jun 19, 2021, 11:05:05 AM
Stasis is your friend.
Title: Re: Dead Space
Post by: Stitch on Jun 21, 2021, 04:39:10 AM
OK, so I finished DS1 on hard mode. It's decent, but suffers from pacing issues.
The first quarter is good, and the last third is good, but the bit in the middle is where it drags. Gets repetitive and feels just like a load of fetch quests (which, of course, it is). Once you get into the better set pieces, and different environments, it's much better.
I remember being creeped out by it the first time I played it (I think I got up to chapter 3 before), but this time I think I just got more frustrated. There are a lot of 'jump scares', where creatures just appear out of a vent and attack. That's great when used in moderation, but becomes kinda rote after a while. Ended up swearing at the TV not in fear, but in annoyance that necromorphs were showing up when I just wanted to get the objective done.
Like, come on! Can't you see I'm busy here?

I think it could have done with being a bit shorter, or improving the pacing in the middle, but overall it's pretty good. I'd say it would be better with a stronger horror atmosphere and more tension, but I know that from here on out the series gets more and more action packed.
Title: Re: Dead Space
Post by: Stitch on Jun 22, 2021, 08:43:33 PM
https://metro.co.uk/2021/06/21/dead-space-revival-to-be-announced-by-ea-next-month-claims-insider-14803628/ (https://metro.co.uk/2021/06/21/dead-space-revival-to-be-announced-by-ea-next-month-claims-insider-14803628/)

QuoteEA is reportedly planning to announce the revival of 'an established IP' at their EA Play event in July, and it sounds like Dead Space.

Like many companies, EA wasn't at E3 2021 but they do have an EA Play event scheduled for July 22. They'll use that as a venue to reveal new details of upcoming games and unveil news ones... possibly including a revival of Dead Space.

QuoteTwo more sources have corroborated the information, with Eurogamer claiming they've also heard that the series is coming back via EA Motive. Gematsu agrees, but adds that the game will be a 'reimagining' rather than a direct sequel to the original games.
Title: Re: Dead Space
Post by: Darkness on Jun 23, 2021, 05:55:44 PM
I'm still surprised they haven't ported the Dead Space Trilogy over to the PS4.

I liked the first two but didn't think the third was as good.
Title: Re: Dead Space
Post by: Kimarhi on Jun 24, 2021, 02:32:27 AM
I'm reading rumors of a potential remake of DS for current gen consoles. 
Title: Re: Dead Space
Post by: Xenomrph on Jun 24, 2021, 06:16:36 PM
Quote from: Stitch on Jun 21, 2021, 04:39:10 AM
OK, so I finished DS1 on hard mode. It's decent, but suffers from pacing issues.
The first quarter is good, and the last third is good, but the bit in the middle is where it drags. Gets repetitive and feels just like a load of fetch quests (which, of course, it is). Once you get into the better set pieces, and different environments, it's much better.
I remember being creeped out by it the first time I played it (I think I got up to chapter 3 before), but this time I think I just got more frustrated. There are a lot of 'jump scares', where creatures just appear out of a vent and attack. That's great when used in moderation, but becomes kinda rote after a while. Ended up swearing at the TV not in fear, but in annoyance that necromorphs were showing up when I just wanted to get the objective done.
Like, come on! Can't you see I'm busy here?

I think it could have done with being a bit shorter, or improving the pacing in the middle, but overall it's pretty good. I'd say it would be better with a stronger horror atmosphere and more tension, but I know that from here on out the series gets more and more action packed.
The story DLC for Dead Space 3 feels much more like the first game, it's great.
Title: Re: Dead Space
Post by: Local Trouble on Jun 24, 2021, 06:29:11 PM
Quote from: Kimarhi on Jun 24, 2021, 02:32:27 AM
I'm reading rumors of a potential remake of DS for current gen consoles.

Hopefully without the asteroid part.
Title: Re: Dead Space
Post by: Master on Jun 25, 2021, 06:55:35 PM
Quote from: Local Trouble on Jun 24, 2021, 06:29:11 PM
Quote from: Kimarhi on Jun 24, 2021, 02:32:27 AM
I'm reading rumors of a potential remake of DS for current gen consoles.

Hopefully without the asteroid part.

I... I liked the asteroid part...
Title: Re: Dead Space
Post by: Stitch on Jun 26, 2021, 01:28:15 AM
VR is where the games need to go next. DS1 remake in VR would be awesome.
Title: Re: Dead Space
Post by: Local Trouble on Jun 26, 2021, 01:39:42 AM
Quote from: Master on Jun 25, 2021, 06:55:35 PM
Quote from: Local Trouble on Jun 24, 2021, 06:29:11 PM
Quote from: Kimarhi on Jun 24, 2021, 02:32:27 AM
I'm reading rumors of a potential remake of DS for current gen consoles.

Hopefully without the asteroid part.

I... I liked the asteroid part...

Unacceptable. >:(
Title: Re: Dead Space
Post by: Stitch on Jun 26, 2021, 09:59:55 PM
Quote from: Local Trouble on Jun 26, 2021, 01:39:42 AM
Quote from: Master on Jun 25, 2021, 06:55:35 PM
Quote from: Local Trouble on Jun 24, 2021, 06:29:11 PM
Quote from: Kimarhi on Jun 24, 2021, 02:32:27 AM
I'm reading rumors of a potential remake of DS for current gen consoles.

Hopefully without the asteroid part.

I... I liked the asteroid part...

Unacceptable. >:(
How about finding it mildly annoying but not too bad?
Title: Re: Dead Space
Post by: Local Trouble on Jun 26, 2021, 11:18:27 PM
Anything less than the strongest possible condemnation is insufficient.
Title: Re: Dead Space
Post by: SiL on Jun 27, 2021, 12:37:06 AM
If there are two things I can't stand, it's that f**king asteroid section...

Spoiler
And that f**king asteroid section.
[close]
Title: Re: Dead Space
Post by: Kimarhi on Jun 27, 2021, 03:28:59 AM
I remember beating both sections on my first playthrough without any problem.


Then on my second one it was like they were freaking impossible, i remember asking myself what the f**k was happening. 


Now its either hit or miss.  I struggle with one or the other.  Struggle with both, or don't struggle with either of them.  I have no idea why. 
Title: Re: Dead Space
Post by: Stitch on Jun 27, 2021, 06:13:54 PM
I genuinely didn't find either mounted gun section too bad. Like I said before, first section took me maybe 4 tries. Second section done in one. I'm not understanding the absolute vitriol.
Title: Re: Dead Space
Post by: Local Trouble on Jun 27, 2021, 10:15:09 PM
I will tolerate no more of this asteroid section acceptance!  >:(

(https://media4.giphy.com/media/wuus3yQYBeJAQ/giphy.gif)
Title: Re: Dead Space
Post by: Samhain13 on Jun 28, 2021, 02:25:53 AM
I'm glad the asteroid section exists.
Title: Re: Dead Space
Post by: Huggs on Jun 28, 2021, 02:54:00 AM
I saw no problem with it.
Title: Re: Dead Space
Post by: Local Trouble on Jun 28, 2021, 03:29:38 AM
(https://media3.giphy.com/media/BQB9Jwn1eZgli/giphy.gif)
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jun 28, 2021, 09:50:24 AM
It's a good time.
Title: Re: Dead Space
Post by: Local Trouble on Jun 28, 2021, 04:00:57 PM
(https://media1.giphy.com/media/6JB4v4xPTAQFi/giphy.gif)
Title: Re: Dead Space
Post by: Huggs on Jul 01, 2021, 09:44:29 PM
You like the asteroid section, don't you Local?

(https://i.pinimg.com/originals/7f/24/4e/7f244e43598af9617d1bbf0ad94a8f80.jpg)
Title: Re: Dead Space
Post by: Local Trouble on Jul 02, 2021, 01:23:18 AM
I think you're confusing me with SiL.
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jul 09, 2021, 03:06:22 PM
Title: Re: Dead Space
Post by: Local Trouble on Jul 09, 2021, 10:45:45 PM
Do you now acknowledge DS2's awesomeness?
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jul 09, 2021, 10:55:40 PM
I always acknowledged it, I just prefer the original Dead Space for reasons this video highlights.
Title: Re: Dead Space
Post by: Local Trouble on Jul 09, 2021, 11:06:15 PM
It's one the few games that I moved to the SSD on my XSX.  It supports HDR now.
Title: Re: Dead Space
Post by: Stitch on Jul 10, 2021, 03:08:10 AM
I'm currently on Chapter 9 of DS2. So far it feels more organic, like an actual lived in space station rather than levels connects by tram stations. There's also fewer bullshit difficulty sections, which is a positive.
Title: Re: Dead Space
Post by: Kimarhi on Jul 10, 2021, 02:42:40 PM
I think it is better, but DS1 came out when the PS3's potential had yet to be fully realized, and storywise it makes sense because the infection had been running rampant for awhile before Isaac gets there. 

Isaac is literally there at the beginning of the second infestation.
Title: Re: Dead Space
Post by: 426Buddy on Jul 10, 2021, 04:09:25 PM
I think DS2 is the better game but I still prefer the first.
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jul 10, 2021, 05:40:04 PM
Fully realised? That console, overpriced trash I say, for the entire lifetime.
Title: Re: Dead Space
Post by: Local Trouble on Jul 10, 2021, 09:28:25 PM
What, the PS3?
Title: Re: Dead Space
Post by: Kimarhi on Jul 10, 2021, 09:47:36 PM
A console's initial release is always more sketch than what it finishes out as.


Look at DeadSpace, and compare it visually, mechanically, and gameplay wise to a release like TLOU.  Both games are great, but TLOU benefits from being released at the end of the consoles life when all the bugs had been worked out whereas Dead Space is was already old in console years by the time TLOU released. 

This is what I meant.

REVIII is a good game but it will still pale in comparison to whatever the next release is for the RE series on PS5, just because your talking about an initial release vs a mid or late console release. 

As for it being overpriced, that would depend on how much disposable income you had I guess.  I got one on its release date and played the f**k out of it till PS4 came out.   I got my moneys worth out of it.  I still play games like the FEAR series, DS, AVP2010 on it till this day because that is where I own those particular games. 
Title: Re: Dead Space
Post by: Local Trouble on Jul 10, 2021, 10:01:15 PM
Did you play NCAA 14 on it?
Title: Re: Dead Space
Post by: Kimarhi on Jul 10, 2021, 10:30:07 PM
Yup.  Sometimes it looks at me hauntingly. 
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jul 10, 2021, 11:38:24 PM
Yeah but the Xbox 360 did everything better.
Apart from the hardware constantly dying in the first iteration, the Sony generational equivalent had issues running lots of stuff it really ought not to have had for the price and that continued to be the case for the entire shelf life, no question Microsoft won that generation.
Title: Re: Dead Space
Post by: Local Trouble on Jul 11, 2021, 02:05:41 AM
Are you a veteran of the seventh-generation console wars?
Title: Re: Dead Space
Post by: Kimarhi on Jul 11, 2021, 02:55:39 AM
PS3 had the better exclusives when it was all said and done, and sold more than the 360. 


I do see that people were complaining about the price, but I'm pretty sure I never paid 600 dollars for one. 

I've had every console between microsoft (well all except the current gen for xbox) and playstation, and I'd give the nod to playstation on EVERY iteration, and I'd give the OG Playstation the win against both Saturn and N64.  There are some games the Xbox plays better (just about every FPS port from PC plays better on Xbox), but overall if I had to pick one, I'd pick the Playstation every time. 

I'm going to look at amazon and see what I paid for it initially. 


Edit: Paid $423 for one in 2008, and $298 for one in 2012 when I was going to school at UK. 

The 600 dollar price tag must've been right when it was first released or something. 

Title: Re: Dead Space
Post by: Local Trouble on Jul 11, 2021, 03:58:57 AM
Did you take it with you to Ethiopia?
Title: Re: Dead Space
Post by: Kimarhi on Jul 11, 2021, 04:05:00 AM
I bought one over there as well.  I dont have anyway to look at the receipt on that one, it was from a PX way back in the day.  But it would've been 2012 as well.

I gave one to my dad to use as a blu ray player and had forgot I even had it till you asked me that. 

Title: Re: Dead Space
Post by: BlueMarsalis79 on Jul 11, 2021, 12:25:55 PM
I'd definitely give the nod as you say to the PS2 and PS4 absolutely no question, especially the eighth generation, but no the PS3's a joke of a console honestly I found the Xbox 360 far superior in a number of respects- just years ahead in the Microsoft marketplace infrastructure supporting it for instance.

And I'm just going to say it a ton of mediocre third person shooters does not make for better exclusives, at the time Halo 2 and 3 ruled the FPS landscape and if you missed out on that you missed out on a phenomenon, the entire Gears of War franchise- Left 4 Dead and Crackdown and the original Mass Effect for the longest time.

And like you said it ran pretty much everything better, whereas the Sony equivalent had trouble with Elder Scrolls of all things, of course it had Naughty Dog and Metal Gear but I always found the former overrated to an extreme degree- great storytellers but great videogame makers? Not really. When I finally got my hands on The Last Of Us I found myself kind of blown away by how middle of the road the gameplay turned out to be.

The only other thing it had's the Blu-ray Player that a lot of people could not afford to buy into right out of the gate though.
Title: Re: Dead Space
Post by: Kimarhi on Jul 11, 2021, 03:22:55 PM
I'd take TLOU over anything XBOX had that I played.  But to me the story can help make up for gameplay deficiencies.  TLOU is one of my favorite game stories told ever.  The gameplay was pretty average for the time, I was more disappointed that TLOU2 kept some of the same shooting mechanics that the original did. 


I was on the opposite end and found everything Halo based (aside from Reach) was overrated.  I came from PC to the consoles for gaming and found just about every PC shooter was better than Halo.  Not that anything was wrong with Halo............it was just average.

I will say I liked Reach.  Reach is probably my favorite overall xbox game but the rest of the series lacked that depressive air that Reach carried with it.  They aren't bad, but for a series that was supposed to carry a console.............definately overrated.

The same for Gears.  I grinded through the first couple of Gears games and had enough after that.  Just wasn't interesting enough to keep me invested.

I also remember that back in the day online was free for PS3.  What happened to PS3 was that all of your FPS players were on Xbox, so online FPS shooter players that did have the PS3 did struggle to fill matches.  It might've had its issues otherwise............but it was a free service.  I actually found that offputting when the 360 made me pay for online services in comparison.

And even moreso when you had to start doing it to play online in ps4. 

To each their own though.  I have yet to find that series on Xbox that actually makes me want to stick with the Xbox and run with it.  Its always been Sony, all the way back into the late 90s. 

Sega Saturn was the first console I owned of that Generation, I had it about a year before I got a PS and a N64.  But PS is the brand that stuck since then.

It's funny though, even though 360 and PS3 both were right there together at the end of that generations battle, with PS3 coming from behind to jump ahead to 2nd Place...............the Wii thumped them both in total sales. 


Title: Re: Dead Space
Post by: BlueMarsalis79 on Jul 11, 2021, 03:45:59 PM
As you say each to their own taste.

But I'm not playing for a team here, in my opinion the victor changes each generation, mostly so far anyway.

PS2 > Xbox
Xbox 360 > PS3
PS4 > Xbox One

I think it is fair to say that Halo defined shooters on consoles in general, before that the genre looked like Perfect Dark, Combat Evolved changed everything.

You can tell what one succeeded by what innovations survived into the now that console presented for the first time.

Xbox Live (paid for online that actually works), backwards compatibility (the PS3 quickly gutted the PS2 stuff because of it being overpriced), reliably faster download and install speeds, party chat, being able to change your name, a decent user interface, a controller that does not ruin your hands, better first party games, and better running third party games.
Title: Re: Dead Space
Post by: Local Trouble on Jul 11, 2021, 08:22:32 PM
The last Playstation I owned was the PS2, but the only exclusives I bothered with were Onimusha and Soulcalibur 3.

I got my first Xbox later, mainly for KOTOR, but I was won over by the fact that multi-platform games generally performed better on it.
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jul 11, 2021, 08:26:00 PM
Yeah such as Dead Space lol
Title: Re: Dead Space
Post by: Kimarhi on Jul 11, 2021, 08:57:42 PM
I've never bought the same title twice for both consoles, so I just take other people's word for it. 
Title: Re: Dead Space
Post by: Local Trouble on Jul 11, 2021, 09:00:07 PM
By the time the clearly inferior Xbox One rolled around, I was so ensconced in the Xbox ecosystem that I didn't bother switching.  I didn't even hesitate to replace it with an Xbox One X. 

I guess that's all part of their long-term strategy.
Title: Re: Dead Space
Post by: Immortan Jonesy on Jul 12, 2021, 03:10:01 AM
Aren't these asteroids the new Skull or Not Skull? (https://www.avpgalaxy.net/forum/index.php?topic=56367.0)
Title: Re: Dead Space
Post by: Local Trouble on Jul 12, 2021, 11:34:44 PM
Go play Skyrim on PS3! >:(
Title: Re: Dead Space
Post by: Crazy Rich on Jul 13, 2021, 01:51:37 AM
Asteroids not even that bad.

Give me a real challenge like asteroids with giant enemy crabs.
Title: Re: Dead Space
Post by: Local Trouble on Jul 13, 2021, 01:58:05 AM
Only if you're a stickler for historical accuracy.
Title: Re: Dead Space
Post by: Stitch on Jul 14, 2021, 02:31:29 AM
Dead Space 2 decontamination room. Goddamn that sucked.
Title: Re: Dead Space
Post by: Kimarhi on Jul 14, 2021, 02:53:37 AM
I just remember for the final boss have a completely upgraded seeker rifle.


I finished the boss before I even got through all of the dialogue. 
Title: Re: Dead Space
Post by: Stitch on Jul 15, 2021, 05:12:37 AM
Quote from: Kimarhi on Jul 14, 2021, 02:53:37 AM
I just remember for the final boss have a completely upgraded seeker rifle.


I finished the boss before I even got through all of the dialogue.
Ah. I'm 2/3 through and don't even have a seeker right now...
Title: Re: Dead Space
Post by: Kimarhi on Jul 16, 2021, 01:51:41 AM
It was my first playthrough and I remember in the first game I had a fully upgraded pulse, so in this game I had a fully upgraded pulse and an upgraded seeker rifle just for the lols because if you don't try to upgrade the plasma cutter you should have plenty left over to do so and towards the end I had gotten bored just using the pulse rifle as my main for multiple games.  The seeker wasn't a perfect weapon in every situation, but it is a perfect weapon for the final boss. 


I remember just demolishing and after about six seconds being like..........wait was that it?



I honestly thought it was meant to be that easy, until I tried to play the boss with ANY other weapon. 
Title: Re: Dead Space
Post by: Stitch on Jul 16, 2021, 02:37:23 AM
Quote from: Kimarhi on Jul 16, 2021, 01:51:41 AM
It was my first playthrough and I remember in the first game I had a fully upgraded pulse, so in this game I had a fully upgraded pulse and an upgraded seeker rifle just for the lols because if you don't try to upgrade the plasma cutter you should have plenty left over to do so and towards the end I had gotten bored just using the pulse rifle as my main for multiple games.  The seeker wasn't a perfect weapon in every situation, but it is a perfect weapon for the final boss. 


I remember just demolishing and after about six seconds being like..........wait was that it?



I honestly thought it was meant to be that easy, until I tried to play the boss with ANY other weapon.
I'm now not sure if you've saved me some stress or spoiled my challenge. Guess I'll find out!
Title: Re: Dead Space
Post by: Stitch on Jul 19, 2021, 11:49:09 AM
I just finished DS2. I think overall it's superior to DS1, but the last couple of chapters are annoying and take out all the tension from the game.

The sheer number of upgraded enemies in tight quarters just makes for trial and error gameplay, and that gets tedious. And the
Spoiler
regenerator
[close]
can do one!

As for the final boss, it took me 3 attempts, and Kimarhi, you were totally right. Upgraded seeker FTW. Though it was a bit of luck as well, I think, depends on what
Spoiler
the pack
[close]
are doing.
Title: Re: Dead Space
Post by: DarthJoker45 on Jul 22, 2021, 06:21:58 PM
https://www.youtube.com/watch?v=l5WeBNfX-og&t=66s
Title: Re: Dead Space
Post by: Xenomrph on Jul 22, 2021, 09:02:02 PM
My body is ready
Spoiler
to get dismembered
[close]
Title: Re: Dead Space
Post by: Stitch on Jul 22, 2021, 09:57:20 PM
Plot twist. It's 90% meteorites now.
Title: Re: Dead Space
Post by: Huggs on Jul 22, 2021, 10:09:51 PM
So is this just a remaster of DS1?
Title: Re: Dead Space
Post by: Crazy Rich on Jul 22, 2021, 10:12:48 PM
It's remastered asteroids time.
Title: Re: Dead Space
Post by: Huggs on Jul 22, 2021, 10:19:18 PM
Remasteroids: Solid Rock Edition
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jul 22, 2021, 11:17:02 PM
f**k yeees!!!
Title: Re: Dead Space
Post by: Xenomrph on Jul 23, 2021, 12:33:18 AM
Quote from: Huggs on Jul 22, 2021, 10:19:18 PM
Remasteroids: Rock Solid Edition
Fixed that for you
Title: Re: Dead Space
Post by: Local Trouble on Jul 23, 2021, 12:56:27 AM
Quote from: Stitch on Jul 22, 2021, 09:57:20 PM
Plot twist. It's 90% meteorites now.

>:(
Title: Re: Dead Space
Post by: Stitch on Jul 23, 2021, 01:29:12 AM
Quote from: Huggs on Jul 22, 2021, 10:09:51 PM
So is this just a remaster of DS1?
I think it's a remake rather than just a remaster.
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jul 23, 2021, 07:38:38 AM
It's funny because I really think the original holds up absolutely superbly.
Title: Re: Dead Space
Post by: HuDaFuK on Jul 23, 2021, 08:35:03 AM
Quote from: Stitch on Jul 23, 2021, 01:29:12 AMI think it's a remake rather than just a remaster.

Yeah, if those graphics are representative it's been rebuilt from the ground up rather than just being remastered.
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jul 23, 2021, 11:44:08 AM
Title: Re: Dead Space
Post by: BISHOP 93 on Jul 23, 2021, 12:09:21 PM
As far as I'm aware they're doing the same thing Capcom did with Resident Evil 2
Title: Re: Dead Space
Post by: Corporal Hicks on Jul 23, 2021, 01:52:36 PM
I'm quite looking forward to this. I never did get very fair in the original when I tried recently (last few years) but I'm definitely planning on picking this one up.
Title: Re: Dead Space
Post by: Stitch on Jul 23, 2021, 02:58:07 PM
It'll be interesting to see if it goes up against The Callisto Protocol, and how they compare
Title: Re: Dead Space
Post by: Local Trouble on Jul 23, 2021, 03:15:48 PM
Quote from: Trash Queen on Jul 23, 2021, 07:38:38 AM
It's funny because I really think the original holds up absolutely superbly.

Which is a bit of a problem, to be honest.  The original trilogy has been dirt cheap (or even free at times) for so long that unless this remake offers a significantly improved experience, I don't see the point in getting it.  Especially if it's just the first game by itself.
Title: Re: Dead Space
Post by: HuDaFuK on Jul 23, 2021, 03:53:41 PM
As with the few other remasters I've bought, I'll wait for this to get cheap then pick it up.
Title: Re: Dead Space
Post by: Huggs on Jul 23, 2021, 08:11:01 PM
If this is just the same story with nicer graphics, I find that severely disappointing. 
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jul 23, 2021, 08:45:09 PM
If it's good it's a day one for me honestly.

I just can not get enough Dead Space.
Title: Re: Dead Space
Post by: Stitch on Jul 23, 2021, 10:21:18 PM
I actually hope it's an improvement on the original. Maybe eliminate the 'level' structure punctuated by the tram rides, and change the pace so that the middle doesn't drag with the obvious fetch quests.
Title: Re: Dead Space
Post by: Xenomrph on Jul 24, 2021, 11:11:33 PM
Quote from: Trash Queen on Jul 23, 2021, 08:45:09 PM
If it's good it's a day one for me honestly.

I just can not get enough Dead Space.
Hear hear.
Title: Re: Dead Space
Post by: Deathbearer on Jul 25, 2021, 06:24:09 PM
EA trying to snuff out Callisto Protocol
Title: Re: Dead Space
Post by: Kimarhi on Jul 27, 2021, 02:07:48 AM
Quote from: Local Trouble on Jul 23, 2021, 03:15:48 PM
Quote from: Trash Queen on Jul 23, 2021, 07:38:38 AM
It's funny because I really think the original holds up absolutely superbly.

Which is a bit of a problem, to be honest.  The original trilogy has been dirt cheap (or even free at times) for so long that unless this remake offers a significantly improved experience, I don't see the point in getting it.  Especially if it's just the first game by itself.

It'd be like RE2 vs RE2 remake.  While I personally find that both the 2nd and 3rd outclass the REmakes, I do find the remakes interesting takes on those stories.  Mostly because they aren't remasters, they are both alternate takes on the story. 

The same cannot be said for the FF7Remake though.  I find that it is on par with or even exceeds the original game.  And even though I've only played it once many moons ago, many people feel the original REmake of the first game is superior to everything that came before and after. 

I'd probably by DS1 remake even if it was just a straight remaster tho. 


Title: Re: Dead Space
Post by: BlueMarsalis79 on Jul 27, 2021, 02:34:38 AM
Pretty much.
Title: Re: Dead Space
Post by: Samhain13 on Jul 28, 2021, 03:38:46 PM
Can't wait to see the remaster of the asteroid part. Maybe they will make it longer.
Title: Re: Dead Space
Post by: Local Trouble on Jul 28, 2021, 04:10:17 PM
 >:(
Title: Re: Dead Space
Post by: 426Buddy on Jul 28, 2021, 05:33:00 PM
Skulls too, definitely need to add a skull under a thin cowl to all of the designs.  ;)
Title: Re: Dead Space
Post by: Kradan on Jul 28, 2021, 05:56:31 PM
It should be like this:

(https://wahooart.com/Art.nsf/O/5ZKEPT/$File/Salvador_Dali-The_Face_Of_War.jpg)
Title: Re: Dead Space
Post by: Gentleman Death on Jul 28, 2021, 07:03:49 PM
Haven't played the game since the 360 but loved one and two. I'll be picking it up simply for the fact that it's been so long since the last gameplay.
Title: Re: Dead Space
Post by: Stitch on Jul 29, 2021, 12:50:18 AM
Having now moved on to Dead Space 3... It immediately felt like a generic third person shooter set in the Blade Runner world. Did not feel at all like Dead Space.

I'm up to chapter 6 now, and there's a little more DS feeling to it, but it's definitely off.
Title: Re: Dead Space
Post by: Gentleman Death on Jul 29, 2021, 03:09:13 AM
Quote from: Stitch on Jul 29, 2021, 12:50:18 AM
Having now moved on to Dead Space 3... It immediately felt like a generic third person shooter set in the Blade Runner world. Did not feel at all like Dead Space.

I'm up to chapter 6 now, and there's a little more DS feeling to it, but it's definitely off.

I honestly can't remember much about the 3rd one at all!
Title: Re: Dead Space
Post by: Huggs on Jul 29, 2021, 03:17:59 AM
Quote from: Stitch on Jul 29, 2021, 12:50:18 AM
Having now moved on to Dead Space 3... It immediately felt like a generic third person shooter set in the Blade Runner world. Did not feel at all like Dead Space.

I'm up to chapter 6 now, and there's a little more DS feeling to it, but it's definitely off.

Stick with it. There's some wild stuff ahead.

I was disappointed in it until my second play through. Then I began to enjoy the fact that it was different.
Title: Re: Dead Space
Post by: Xenomrph on Jul 29, 2021, 09:42:27 AM
Definitely play the Dead Space 3 story DLC, too.
Title: Re: Dead Space
Post by: Stitch on Jul 29, 2021, 02:14:40 PM
Quote from: Huggs on Jul 29, 2021, 03:17:59 AM
Quote from: Stitch on Jul 29, 2021, 12:50:18 AM
Having now moved on to Dead Space 3... It immediately felt like a generic third person shooter set in the Blade Runner world. Did not feel at all like Dead Space.

I'm up to chapter 6 now, and there's a little more DS feeling to it, but it's definitely off.

Stick with it. There's some wild stuff ahead.

I was disappointed in it until my second play through. Then I began to enjoy the fact that it was different.
Hopefully it'll get better soon. It's almost there, but something's missing.

Quote from: Xenomrph on Jul 29, 2021, 09:42:27 AM
Definitely play the Dead Space 3 story DLC, too.

Yeah, I've heard it's basically required for the plot. I'll get there. Eventually.
Title: Re: Dead Space
Post by: Kimarhi on Jul 30, 2021, 01:37:52 AM
I didn't mind the third one except for the final boss...........which I thought was somewhat of a silly idea. 











I can see if you are fan of more linear games, and linear games are not always bad, the fact that there are a couple of locations in the game you can just simply not go to progress the story might feel somewhat different. 

Kind of the Evil Within vs EW2, and to a lesser degree, TLOU vs TLOU2.  It also just suffers from multiple horror franchises suffer.  Once you are used to it, you are never going to get that feeling of the first couple of games again. 
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jul 30, 2021, 01:50:59 AM
It also suffers from: contrived writing, universal ammo, hordes over meaningful encounters, sexualised designs, invasive monetization and the list goes on further.

Lots still to like and dislike, I still put hundreds of hours into it after all, and likely will again.

But familiarity with the Necromorphs' not where the issues come from.
Title: Re: Dead Space
Post by: Stitch on Aug 03, 2021, 02:17:27 AM
Quote from: Kimarhi on Jul 30, 2021, 01:37:52 AM
I didn't mind the third one except for the final boss...........which I thought was somewhat of a silly idea. 











I can see if you are fan of more linear games, and linear games are not always bad, the fact that there are a couple of locations in the game you can just simply not go to progress the story might feel somewhat different. 

Kind of the Evil Within vs EW2, and to a lesser degree, TLOU vs TLOU2.  It also just suffers from multiple horror franchises suffer.  Once you are used to it, you are never going to get that feeling of the first couple of games again.

Strangely enough, I much preferred the end of DS3 to the beginning. The beginning felt off, like a generic third person shooter. The middle kinda felt like Gears of War. Then the end suddenly became At The Mountains Of Madness and it was really cool!

I started really enjoying the last few chapters and I wish that more of the game had been like that, and not like cyberpunk GTA or Gears in the snow.
Title: Re: Dead Space
Post by: Stitch on Aug 06, 2021, 08:36:49 AM
OK, so I've now finished DS3: Awakened. HOLY SHIT! WHAY WASNT THE MAIN GAME LIKE THAT???

If they'd cut out the bits that didn't feel like Dead Space, kept the cosmic horror aspect, and added more bits like the post game DLC it would have been a way better game!
Title: Re: Dead Space
Post by: Kimarhi on Aug 06, 2021, 03:18:51 PM
Meh, the giant moon things to me are what felt the most contrived and off in DS.  They just felt like a tacked on, well, we gotta have a final boss type of deal to me. 
Title: Re: Dead Space
Post by: BlueMarsalis79 on Aug 06, 2021, 07:58:36 PM
The Brethren Moons rule.
Title: Re: Dead Space
Post by: Stitch on Aug 07, 2021, 04:32:27 AM
The brethren moons are what give it a cosmic horror vibe
Title: Re: Dead Space
Post by: Kimarhi on Aug 07, 2021, 06:45:54 AM
The whole thing felt off to me.  It reeked of end game boss fight trope, with the markers falling from the skies, and all that craziness.

I did like going through the last bit with the big infected ancient aliens, but the actual boss moons, nah bruh. 

Title: Re: Dead Space
Post by: BlueMarsalis79 on Aug 07, 2021, 08:36:29 AM
The boss fight's dumb, the actual concept though, I really really like.
Title: Re: Dead Space
Post by: Kimarhi on Aug 07, 2021, 05:08:37 PM
Yall can like what you like.  I'm not saying yalls taste is wrong, just that I personally didn't care for it.  You do you. 
Title: Re: Dead Space
Post by: tralaritralara on Aug 07, 2021, 07:58:02 PM
I think dead space 3 was a great game with a great atmosphere once more, and where the what "convergence" means was solved in a satisfactory way imho.

What I don't get is why a ds remake. The classic doesn't need any remake at all.
Title: Re: Dead Space
Post by: Kimarhi on Aug 08, 2021, 04:30:56 AM
I think having the opportunity to do DS on new shiny consoles after the success of the REMAKES (of various titles now) is probably the driving factor.  Without the other remakes I doubt it happens.  But I know that at the time the creators didn't get to do all they wanted with the PS3 era tech for the game.  So if this is their take on a more correct vision, then I'm all for it. 

It isnt like the original is going away either.

With all the mindscape/hallucination themed story of DS I'm wondering if they might try to go the way of the FF7R.  Make a game that is both a remake AND a sequel.

Title: Re: Dead Space
Post by: Stitch on Aug 08, 2021, 08:28:51 AM
Quote from: Kimarhi on Aug 08, 2021, 04:30:56 AM
But I know that at the time the creators didn't get to do all they wanted with the PS3 era tech for the game.  So if this is their take on a more correct vision, then I'm all for it.
Well, it's not going to be a 'more correct vision' because the original studio isn't behind it. Visceral got forcibly disbanded by EA, and this is a completely different team that's working on the remake.
One of the ex-Visceral members is working on the Callisto Protocol, so arguably that's the continuation of the DS vision.
Title: Re: Dead Space
Post by: BlueMarsalis79 on Aug 08, 2021, 11:02:54 AM
Yeah correct and I actually believe that the original Dead Space at one point intended to only release on the PC and Xbox 360: https://youtu.be/ob_veQiHliA

And that's why details like this don't exist in later DS entries.
Title: Re: Dead Space
Post by: Kimarhi on Aug 08, 2021, 04:46:34 PM
Quote from: Stitch on Aug 08, 2021, 08:28:51 AM
Quote from: Kimarhi on Aug 08, 2021, 04:30:56 AM
But I know that at the time the creators didn't get to do all they wanted with the PS3 era tech for the game.  So if this is their take on a more correct vision, then I'm all for it.
Well, it's not going to be a 'more correct vision' because the original studio isn't behind it. Visceral got forcibly disbanded by EA, and this is a completely different team that's working on the remake.
One of the ex-Visceral members is working on the Callisto Protocol, so arguably that's the continuation of the DS vision.

If that is the case, then you have your answer as to why its being made.  It is simply the case of drawing out all the potential money of a franchise while the remake boon is in.

Kind of like the rumored TLOU remake, even though that series is not even a decade old yet. 
Title: Re: Dead Space
Post by: BlueMarsalis79 on Aug 09, 2021, 04:58:09 AM
Yeah that's definitely not happening. lol
Title: Re: Dead Space
Post by: tralaritralara on Aug 09, 2021, 11:29:43 AM
At the very least hope they increase difficulty by a good margin. The only two issues I saw with Dead Space was that it was too easy, and hand-holding navigation wise. As for the rest I don't get the why for a remake.

More enemy types should be expected too, and more content I hope. Also make the game more dark, something that was fixed in ds2.

They should have continued with the story instead, with the moons now attacking Earth.
Title: Re: Dead Space
Post by: BlueMarsalis79 on Aug 09, 2021, 01:15:55 PM
I'm not sure that story's got anywhere to go.

I don't particularly care for post apocalyptic stories, that's not what grabs me about the IP, and something that big's likely to be very Hollywood sadly.
Title: Re: Dead Space
Post by: Stitch on Aug 09, 2021, 03:18:11 PM
Quote from: tralaritralara on Aug 09, 2021, 11:29:43 AMThey should have continued with the story instead, with the moons now attacking Earth.
Quote from: Trash Queen on Aug 09, 2021, 01:15:55 PM
I'm not sure that story's got anywhere to go.

I don't particularly care for post apocalyptic stories, that's not what grabs me about the IP, and something that big's likely to be very Hollywood sadly.
Yeah, from what I read about the plans for DS4. It kinda sounds like Mad Max, the game, in space. A main storyline, but with open world areas and different ships to scavenge from. Once you start becoming semi-open world, it becomes a lot harder to make things unique, and therefore scary.

When you're scavenging for supplies, and you get surprised by a necromorph once, it's scary. When it's the 50th time, it's not. Sadly, things get repetitive with open world games, simply because you end up with feature creep, but your staff levels aren't big enough to cover it (considering EA's requirements for sales, there's no way a fourth game would have the budget). This means a lot of it feels empty or half baked.

We got some of that with the side missions in DS3, which were very much rinse and repeat, some even having the exact same environments. If that's the way a sequel was going, then I'm glad we didn't get a fourth.
Title: Re: Dead Space
Post by: tralaritralara on Aug 09, 2021, 05:44:47 PM
Quote from: Trash Queen on Aug 09, 2021, 01:15:55 PM
I'm not sure that story's got anywhere to go.
Well, to the series closure that has been delayed since. I actually liked what they eventually did with the "convergence" thing, and the "why is space dead". One moon for every advanced species annihilated, or better said, "converged"into one of those giant beings. Now it is Earth turn. Will we survive?, I think it is not that bad of a script for a closure

Quote from: Trash Queen on Aug 09, 2021, 01:15:55 PMI don't particularly care for post apocalyptic stories, that's not what grabs me about the IP, and something that big's likely to be very Hollywood sadly.
Yeah but you can't also make dead space games like the first and the second all the time. A more direct approach like the third was inevitable (still held the scary factor and loneliness of the two prior games anyway), and yes this forth and last tittle could point in the hollywood approach of a game, but if done well and not heavily scripted like cod then..., I don't see the issue.

And there are other risks you are taking when doing a remaster of a classic that is borderline perfection. The recordings and the voice acting the game features, as well as the "coms" with your partners for instance. In the original the quality of the voice acting and the stuff we see in those pads is..., sublime. Will it be the same or better in the remake?, I very much doubt that, among other things no original member of the old team is left.

There's also the zero gravity jump mechanic which I absolutely adored when in combat and navigating enclosed spaces (and space too outside the ship), and liked it way more than the free flying of the sequels. They have said they want to "update" this with the ds2 and ds3 mechanic removing the zero jump, and that is something I don't agree with in the slightest.

A remake of a game that is already perfect is not a good idea, unless you see it as good $$$ incoming  from a corp perspective of course. The only things ds1 needed imo was to be a lot more difficult specially in plus games, remove the navigation hand-holding, and be darker like ds2-3.
Title: Re: Dead Space
Post by: BlueMarsalis79 on Aug 09, 2021, 06:00:58 PM
I actually think the original's by far the most mature of the lot honestly.

But yeah to me the cast's absolutely perfect, and that's a point of concern for me, you can't replace Navid Negahban as Challus Mercer for example.

Title: Re: Dead Space
Post by: The Shuriken on Aug 09, 2021, 06:10:34 PM
Quote from: tralaritralara on Aug 09, 2021, 11:29:43 AM

They should have continued with the story instead, with the moons now attacking Earth.

Nowhere to go from there I'm afraid. Brethren Moons are quite literally gods. The Unitologists have also been attacking EarthGov facilities for months before Dead Space 3 starts. There is no where to run and no way to fight. It's a cynical dark and depressing ending, but it's fitting for Dead Space. It all ends in failure.
Title: Re: Dead Space
Post by: tralaritralara on Aug 09, 2021, 06:51:24 PM
Quote from: Trash Queen on Aug 09, 2021, 06:00:58 PM
I actually think the original's by far the most mature of the lot honestly.
Yeah me too.

Quote from: Trash Queen on Aug 09, 2021, 06:00:58 PMBut yeah to me the cast's absolutely perfect, and that's a point of concern for me, you can't replace Navid Negahban as Challus Mercer for example.

https://www.youtube.com/watch?v=iUTwsDwOf4Y
And don't forget Doctor Terrence Kyne and Captain Mathius (both much better in the animated downfall movie btw), the engineer chief discussing with their adjutant; the survivors... so much good voice acting over there, so much risk to take on this department.

Quote from: The Shuriken on Aug 09, 2021, 06:10:34 PM
There is no where to run and no way to fight. It's a cynical dark and depressing ending, but it's fitting for Dead Space. It all ends in failure.
Yeah pretty much like the alien universe too. It ends in death, always.

And regarding the moons. Yeah they are gods, but we bring one of them down with "The Machine". There's always a chance we can win, but that not be dead space at all I agree.
Title: Re: Dead Space
Post by: Stitch on Aug 09, 2021, 07:27:13 PM
Quote from: tralaritralara on Aug 09, 2021, 06:51:24 PM
And regarding the moons. Yeah they are gods, but we bring one of them down with "The Machine". There's always a chance we can win, but that not be dead space at all I agree.
The machine defeats one by literally colliding it with the planet. If we made a machine like that, it would sacrifice Earth.

Nah, we lost. No way of coming back.
Title: Re: Dead Space
Post by: Kimarhi on Aug 10, 2021, 01:58:42 AM
Quote from: Trash Queen on Aug 09, 2021, 04:58:09 AM
Yeah that's definitely not happening. lol

Have they said otherwise?  All signs in April and May pointed to yes. 
Title: Re: Dead Space
Post by: BlueMarsalis79 on Aug 10, 2021, 02:16:16 AM
That's beyond f**king ridiculous if so.

I tired of hearing about that mediocrity when it released as a pretty film nearly ten years ago, I don't see what's to remaster, other than the visuals... once again.
Title: Re: Dead Space
Post by: tralaritralara on Aug 10, 2021, 08:14:30 AM
Quote from: Stitch on Aug 09, 2021, 07:27:13 PMThe machine defeats one by literally colliding it with the planet. If we made a machine like that, it would sacrifice Earth.
Wasn't it via freezing actually?
Title: Re: Dead Space
Post by: Stitch on Aug 10, 2021, 01:36:18 PM
Quote from: tralaritralara on Aug 10, 2021, 08:14:30 AM
Quote from: Stitch on Aug 09, 2021, 07:27:13 PMThe machine defeats one by literally colliding it with the planet. If we made a machine like that, it would sacrifice Earth.
Wasn't it via freezing actually?
No, they froze it to keep it from completing itself while they built the machine to defeat it.
Title: Re: Dead Space
Post by: Kimarhi on Aug 11, 2021, 01:26:12 AM
Quote from: Trash Queen on Aug 10, 2021, 02:16:16 AM
That's beyond f**king ridiculous if so.

I tired of hearing about that mediocrity when it released as a pretty film nearly ten years ago, I don't see what's to remaster, other than the visuals... once again.

It isn't by the same studio, maybe they wanted to add more gameplay.  I thought it was a little strange myself just because the series isn't even a decade old, but I'd get it and see what's up just like I do with all these other remakes. 

I have a feeling that some of the studio want to see TLOU without the depressive second game.  So if they remake the second game very soon..........then I feel that it will all but be confirmed that some at ND weren't happy with the second games direction despite the early sales and critical acclaim. 
Title: Re: Dead Space
Post by: Local Trouble on Aug 11, 2021, 02:33:21 AM
Shouldn't someone remake Spec Ops: The Line by now?
Title: Re: Dead Space
Post by: Stitch on Aug 11, 2021, 05:13:54 AM
Quote from: Local Trouble on Aug 11, 2021, 02:33:21 AM
Shouldn't someone remake Spec Ops: The Line by now?
Yeah but they'll set it in space or something.
Title: Re: Dead Space
Post by: BlueMarsalis79 on Aug 11, 2021, 06:22:15 PM
That's not how making games works though Kimmy, they will always be stuck with what they actually have, the idea's an absolute pipe dream.
Title: Re: Dead Space
Post by: Kimarhi on Aug 12, 2021, 04:03:10 AM
Not these days.  FF7R is not really a Remake but a sequel, so who knows wtf anybody is doing. 

I personally would rather them just continue the story.  I didn't have the beef that lots of people did with the second. 
Title: Re: Dead Space
Post by: BlueMarsalis79 on Aug 12, 2021, 11:04:38 AM
Difference being the original FF7 came out nearly twenty five years ago.
Title: Re: Dead Space
Post by: tralaritralara on Aug 12, 2021, 12:58:40 PM
Not expecting much from this remake anyway. It is the Calisto Protocol that actually got my attention day one, first because it is from the original ds director, which with almost total certainty means no disappointment will be possible.
Title: Re: Dead Space
Post by: Kimarhi on Aug 12, 2021, 04:43:45 PM
Quote from: Trash Queen on Aug 12, 2021, 11:04:38 AM
Difference being the original FF7 came out nearly twenty five years ago.

True.

I just feel that they could get away with it with all these remakes that are different enough to not be exactly the same.  Basically a new media for a concept that's been done in comics since forever.  Especially since nd wasn't doing it. 

But anyways enough ot.
Title: Re: Dead Space
Post by: Thatguy2068 on Oct 22, 2021, 12:23:43 AM
I'm pretty excited for Dead Space remake, but also worry because they can easily mess up and miss what made the original game good.
Title: Re: Dead Space
Post by: Samhain13 on Oct 22, 2021, 12:28:43 AM
The original will always be there for us. I'm interested on having a version of it that Isaac will talk, I'm pretty sure I will prefer the original over it, but this can be fun regarless.
Title: Re: Dead Space
Post by: Thatguy2068 on Oct 22, 2021, 12:41:12 AM
Quote from: Samhain13 on Oct 22, 2021, 12:28:43 AM
The original will always be there for us. I'm interested on having a version of it that Isaac will talk, I'm pretty sure I will prefer the original over it, but this can be fun regarless.
I certainly agree, Also question can I make a thread about pictures of Necromorphs
Title: Re: Dead Space
Post by: Local Trouble on Oct 22, 2021, 03:38:15 AM
Quote from: Thatguy2068 on Oct 22, 2021, 12:23:43 AM
I'm pretty excited for Dead Space remake, but also worry because they can easily mess up and miss what made the original game good.

Hopefully without the asteroid part.
Title: Re: Dead Space
Post by: Thatguy2068 on Oct 22, 2021, 06:44:23 AM
Quote from: Local Trouble on Oct 22, 2021, 03:38:15 AM
Quote from: Thatguy2068 on Oct 22, 2021, 12:23:43 AM
I'm pretty excited for Dead Space remake, but also worry because they can easily mess up and miss what made the original game good.

Hopefully without the asteroid part.
I agree that was some of the most unnecessary difficult
Title: Re: Dead Space
Post by: SiL on Oct 22, 2021, 06:56:34 AM
Quote from: Local Trouble on Oct 22, 2021, 03:38:15 AM
Hopefully without the asteroid part.
I just hope we get to relive the kind of existential dread the end of the first game created when you get to the fancy residences and all the cultists are dead and you realise you need to start curb-stomping some corpses before they literally come back to bite you on the ass.

That was my favourite part. I'd love to see that played out in a film.

Unlike that f**king astero--
Title: Re: Dead Space
Post by: Xenomrph on Nov 04, 2021, 03:31:59 AM
Quote from: Local Trouble on Aug 11, 2021, 02:33:21 AM
Shouldn't someone remake Spec Ops: The Line by now?
That game is f**king fantastic.
Title: Re: Dead Space
Post by: Local Trouble on Nov 06, 2021, 09:51:56 PM
I couldn't get into it.
Title: Re: Dead Space
Post by: Huggs on Nov 06, 2021, 11:02:54 PM
Quote from: Local Trouble on Nov 06, 2021, 09:51:56 PM
I couldn't get into it.

That's a good way to get out of it.
Title: Re: Dead Space
Post by: Xenomrph on Nov 07, 2021, 06:18:28 AM
Quote from: Local Trouble on Nov 06, 2021, 09:51:56 PM
I couldn't get into it.
How far did you get? It starts out really bog-standard generic military action (on purpose) but it gets wild as it goes along.
Title: Re: Dead Space
Post by: Local Trouble on Nov 07, 2021, 06:28:29 AM
I don't think I made it very far.
Title: Re: Dead Space
Post by: Stitch on Nov 07, 2021, 07:56:23 PM
Quote from: Local Trouble on Nov 07, 2021, 06:28:29 AM
I don't think I made it very far.
I'd recommend giving it another go. It's a very good game, though I can't say why without spoiling what makes it so good.
Title: Re: Dead Space
Post by: Xenomrph on Nov 08, 2021, 02:18:42 AM
Quote from: Stitch on Nov 07, 2021, 07:56:23 PM
Quote from: Local Trouble on Nov 07, 2021, 06:28:29 AM
I don't think I made it very far.
I'd recommend giving it another go. It's a very good game, though I can't say why without spoiling what makes it so good.
There's a lot of little details (and not just in the gameplay, but even in the menu and loading screens) that reward paying attention, and it's got multiple endings (4 I think?).

But yeah going into much more detail than that would be crazy spoiler land.
Title: Re: Dead Space
Post by: HuDaFuK on Nov 08, 2021, 09:07:53 AM
Spec Ops is probably the only game I've ever played where the story is what makes it. Without it, it'd be completely generic.

It's also the only game I've ever restarted as soon as I finished it, and I'm so glad I did -
Spoiler
the main character's descent into insanity is so gradually done I didn't even notice how unhinged he'd become by the end until I jumped back to the start.

Oh yeah, and I realised at the end I'd instinctively made all the bad choices and didn't even notice :laugh: That caused some soul-searching.
[close]
Title: Re: Dead Space
Post by: Stitch on Nov 08, 2021, 11:14:07 AM
Quote from: Xenomrph on Nov 08, 2021, 02:18:42 AM
Quote from: Stitch on Nov 07, 2021, 07:56:23 PM
Quote from: Local Trouble on Nov 07, 2021, 06:28:29 AM
I don't think I made it very far.
I'd recommend giving it another go. It's a very good game, though I can't say why without spoiling what makes it so good.
There's a lot of little details (and not just in the gameplay, but even in the menu and loading screens) that reward paying attention, and it's got multiple endings (4 I think?).

But yeah going into much more detail than that would be crazy spoiler land.
Ohhhh the menu screens. I remember coming back to it about halfway through and noticing the flag. Details like that are what sets it above others.
Title: Re: Dead Space
Post by: Immortan Jonesy on May 25, 2022, 11:29:36 PM
https://twitter.com/IGN/status/1529500297181253635
Title: Re: Dead Space
Post by: Kimarhi on May 26, 2022, 05:21:40 AM
Quote from: HuDaFuK on Nov 08, 2021, 09:07:53 AMSpec Ops is probably the only game I've ever played where the story is what makes it. Without it, it'd be completely generic.

It's also the only game I've ever restarted as soon as I finished it, and I'm so glad I did -
Spoiler
the main character's descent into insanity is so gradually done I didn't even notice how unhinged he'd become by the end until I jumped back to the start.

Oh yeah, and I realised at the end I'd instinctively made all the bad choices and didn't even notice :laugh: That caused some soul-searching.
[close]

It could use a remake just because its shooting is so generic.  I mean it felt last generation console bad when it was released. 

Story is muwah though. 
Title: Re: Dead Space
Post by: BlueMarsalis79 on Oct 04, 2022, 03:20:46 PM
Title: Re: Dead Space
Post by: Samhain13 on Oct 04, 2022, 03:47:45 PM
They better have not taken out of asteroid sequence.
Title: Re: Dead Space
Post by: Xenomrph on Oct 04, 2022, 03:49:38 PM
Quote from: Samhain13 on Oct 04, 2022, 03:47:45 PMThey better have not taken out of asteroid sequence.
It's the whole game now, actually.

Oops! All Asteroids.
Title: Re: Dead Space
Post by: Cosmic Incubation on Oct 04, 2022, 04:01:47 PM
This remake looks really good!

Been meaning to make time to go back and finish the original (I played it when it came out, but was too scared to finish it lol)


(https://cdn.shopify.com/s/files/1/0912/7444/products/DeadSpace_MockUp_Market_Banner_CE_XBOX_600x.png?v=1664835486)

LimitedRun announced this pretty cool collector's edition of the remake, with a actually wearable helmet :o
Title: Re: Dead Space
Post by: Stitch on Oct 05, 2022, 07:58:59 AM
Looks amazing. I'm even tempted by the Limited Run Special Edition.
Title: Re: Dead Space
Post by: DarthJoker45 on Nov 11, 2022, 02:16:36 AM
https://twitter.com/deadspace/status/1590785499685609473
Title: Re: Dead Space
Post by: BlueMarsalis79 on Nov 11, 2022, 02:34:50 AM
Oh... no Navid Negahban  :'(
Title: Re: Dead Space
Post by: Wweyland on Nov 11, 2022, 09:01:17 AM
Looks like it's on Steam, so probably a re-play is in order.
Title: Re: Dead Space
Post by: Cosmic Incubation on Nov 14, 2022, 03:08:44 PM
Just beat the original for the first time last night on my twitch!

I had played through half of it when it first came out, but got too stressed to finish lol.
With the remake coming out, I wanted to finally finish it.

Just a straight up awesome scifi/horror experience!

Gonna probably move on to 2 next.
Title: Re: Dead Space
Post by: DarthJoker45 on Dec 06, 2022, 03:15:39 AM
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jan 11, 2023, 12:47:19 AM

Title: Re: Dead Space
Post by: RidgeTop on Jan 12, 2023, 01:33:57 AM
Launch trailer:

Title: Re: Dead Space
Post by: Kimarhi on Jan 12, 2023, 05:29:18 AM
Isaac isn't stuck on the Ishimura with Necromorphs.  The Necromorphs are stuck on the Ishimura with Isaac. 
Title: Re: Dead Space
Post by: HuDaFuK on Jan 12, 2023, 09:02:44 AM
Quote from: RidgeTop on Jan 12, 2023, 01:33:57 AMLaunch trailer:

https://www.youtube.com/watch?v=G5JviLRgXes

I can dig it.
Title: Re: Dead Space
Post by: WinterActual on Jan 14, 2023, 07:29:04 PM
Quote from: Kimarhi on Jan 12, 2023, 05:29:18 AMIsaac isn't stuck on the Ishimura with Necromorphs.  The Necromorphs are stuck on the Ishimura with Isaac. 
Yes, sadly the game is scary for the first 20-30-60 min. Then is just a corridor shooter like CoD lol. This is the most visible in the 3rd one, where its literally run n gun. If you remember the crafting system was so broken, that even on the hardest diff you were able to make one hit kill weapons lol

(none of this is making the game bad tho)
Title: Re: Dead Space
Post by: Elliott on Jan 14, 2023, 08:13:26 PM
My heart has sunk with the realization that the Ishimura is an open world environment that is fully explorable... but that means the regenerators from the original can also follow him across the entire map.
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jan 14, 2023, 08:52:10 PM
I prefer level or hub based experiences over open world so I am curious what this will be like in direct comparison.
Title: Re: Dead Space
Post by: Xenomrph on Jan 14, 2023, 11:51:29 PM
Quote from: RidgeTop on Jan 12, 2023, 01:33:57 AMLaunch trailer:

https://www.youtube.com/watch?v=G5JviLRgXes
Stop, I can only get so erect.
Title: Re: Dead Space
Post by: Kimarhi on Jan 15, 2023, 09:24:07 PM
Quote from: WinterActual on Jan 14, 2023, 07:29:04 PM
Quote from: Kimarhi on Jan 12, 2023, 05:29:18 AMIsaac isn't stuck on the Ishimura with Necromorphs.  The Necromorphs are stuck on the Ishimura with Isaac. 
Yes, sadly the game is scary for the first 20-30-60 min. Then is just a corridor shooter like CoD lol. This is the most visible in the 3rd one, where its literally run n gun. If you remember the crafting system was so broken, that even on the hardest diff you were able to make one hit kill weapons lol

(none of this is making the game bad tho)

I thought DS was creepier for a longer time than most games, but it was only about an hour.  Part of the reason I have never cared for the gameplay of Isolation.  I liked the world building and the look of the game, but to me, it was NEVER scary at all.  So I actually prefer games where there is an action element to it to help carry it when the scares (and I've never played a horror game where it doesn't happen) wear off.

 
Title: Re: Dead Space
Post by: DarthJoker45 on Jan 24, 2023, 09:18:32 PM
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jan 25, 2023, 07:38:24 AM
Something to sate your Dead Space craving until the 27th!

Title: Re: Dead Space
Post by: 426Buddy on Jan 25, 2023, 12:21:03 PM
Feels weird getting excited about this since it's a remake of a game I beat many times. But it just looks so good lol.

Glad I skipped Calisto Protocol in favor of this.
Title: Re: Dead Space
Post by: Razz on Jan 25, 2023, 06:56:49 PM
I never played the original so this is going to be a new experience for me. Looking forward to it.
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jan 26, 2023, 05:58:05 AM
It is going to be a new experience even if you played the original, which still deserves to be experienced.
Title: Re: Dead Space
Post by: DarthJoker45 on Jan 26, 2023, 04:34:25 PM

https://www.youtube.com/watch?v=KKz1ZjtxsVg
Title: Re: Dead Space
Post by: Stitch on Jan 26, 2023, 04:40:26 PM
Quote from: BlueMarsalis79 on Jan 26, 2023, 05:58:05 AMIt is going to be a new experience even if you played the original, which still deserves to be experienced.
You say that, but my copy arrived today and even though I know it's not quite the same, it feels exactly the same.

I possibly spoiled myself by playing the entire series not too long ago, before the remake was announced.
Title: Re: Dead Space
Post by: DarthJoker45 on Jan 26, 2023, 04:42:27 PM
Also, here are the suits that you get with the Digital Deluxe edition.

https://www.youtube.com/watch?v=pn5cggO_ixo
Title: Re: Dead Space
Post by: BISHOP 93 on Jan 26, 2023, 08:46:44 PM
I hope along with the introduction of cut content from the original that theres also new necromorphs
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jan 26, 2023, 08:51:09 PM
So yeah this makes every RE game look like nothing by comparison, especially makes me realize how much they cut from the recent RE2 and RE3 remakes especially, this might be the best action heavy survival horror period, RE4make has fierce competition.

Now that's how you do a bloody remake.
Title: Re: Dead Space
Post by: Local Trouble on Jan 26, 2023, 09:00:56 PM
Points deducted if it still has that f**king asteroid part. >:(
Title: Re: Dead Space
Post by: BISHOP 93 on Jan 26, 2023, 11:19:51 PM
Quote from: Local Trouble on Jan 26, 2023, 09:00:56 PMPoints deducted if it still has that f**king asteroid part. >:(

If you want to know....
Spoiler
Its been reworked completely
[close]
Title: Re: Dead Space
Post by: Local Trouble on Jan 26, 2023, 11:32:30 PM
@SiL ^
Title: Re: Dead Space
Post by: SiL on Jan 27, 2023, 12:43:30 AM
Hallelujah
Title: Re: Dead Space
Post by: Immortan Jonesy on Jan 27, 2023, 01:04:23 AM
https://twitter.com/TheSphereHunter/status/1618652613909819392
Title: Re: Dead Space
Post by: Kimarhi on Jan 28, 2023, 05:10:50 PM
I've not beat it yet but it has been good.  TLOU remake was good, but this game adds storyline and map tweaks that make sense, and keep it from being a step for step remake like TLOU was. 

TLOU was almost stale in comparison as I think I really only noticed a couple of map tweaks, the new combat system, and the superior graphics.  For somebody who has played the game dozens of times that really wasn't enough to warrant a purchase. 

Here I am looking for changes, and approving of them, because they make sense and add to the lore.  But they ARE NOT the crazy ass changes that RE2 (which was still a good remake) or RE3 (which was slaughtered). 

Title: Re: Dead Space
Post by: Stitch on Jan 28, 2023, 07:36:08 PM
I've finished chapter 5, and it's good. Being a remake, I actually feel that (so far) it's stayed a little too close to the original, and they could have done with a bit more expansion.

That being said, the changes they've made are good. The maps are changed subtly enough that they feel just like the original, even if they're slightly better designed. The asteroid section is fine. I'm not one of the people who absolutely hated the original, but I feel that this replacement could have been a little bit tougher.

The side missions are good, and I think they could have done with more of them (again, as far as I'm up to, they might expand greatly from here on in). The fleshing out of the story is nice.

Overall, it's pretty good.

Interestingly, I read an article saying how DS remake, despite getting all the praise Callisto Protocol didn't, actually runs worse than its competitor. An RTX 4090 can't run DS at 60fps in 4K.
Title: Re: Dead Space
Post by: Xenomrph on Jan 29, 2023, 10:25:18 AM
I'm at the start of chapter 3 and this remake is fantastic.


Quote from: BlueMarsalis79 on Jan 25, 2023, 07:38:24 AMSomething to sate your Dead Space craving until the 27th!

https://www.youtube.com/watch?v=F7zizs3yrm0
I've been struggling to get this to run in an emulator on my PC for the past several days now. I played it back when it was new, but it's been delisted from the iOS store for years so there's no way for iPhone users to play it.
Title: Re: Dead Space
Post by: Stitch on Jan 29, 2023, 05:38:04 PM
Quote from: Xenomrph on Jan 29, 2023, 10:25:18 AMI'm at the start of chapter 3 and this remake is fantastic.


Quote from: BlueMarsalis79 on Jan 25, 2023, 07:38:24 AMSomething to sate your Dead Space craving until the 27th!

https://www.youtube.com/watch?v=F7zizs3yrm0
I've been struggling to get this to run in an emulator on my PC for the past several days now. I played it back when it was new, but it's been delisted from the iOS store for years so there's no way for iPhone users to play it.
Unless you're an iPhone owner with a PSVita.

https://github.com/v-atamanenko/deadspace-vita
Title: Re: Dead Space
Post by: Xenomrph on Jan 29, 2023, 06:49:03 PM
Quote from: Stitch on Jan 29, 2023, 05:38:04 PM
Quote from: Xenomrph on Jan 29, 2023, 10:25:18 AMI'm at the start of chapter 3 and this remake is fantastic.


Quote from: BlueMarsalis79 on Jan 25, 2023, 07:38:24 AMSomething to sate your Dead Space craving until the 27th!

https://www.youtube.com/watch?v=F7zizs3yrm0
I've been struggling to get this to run in an emulator on my PC for the past several days now. I played it back when it was new, but it's been delisted from the iOS store for years so there's no way for iPhone users to play it.
Unless you're an iPhone owner with a PSVita.

https://github.com/v-atamanenko/deadspace-vita
Oh, yeah, I don't have one of those haha.
Title: Re: Dead Space
Post by: BlueMarsalis79 on Jan 30, 2023, 07:04:02 PM
The APK I had works great on my little Motorola.
Title: Re: Dead Space
Post by: Xenomrph on Jan 31, 2023, 12:40:08 AM
I may have a line on how to get it working properly in BlueStacks, I'm going to tinker with it in a little while.
Title: Re: Dead Space
Post by: Nightmare Asylum on Jan 31, 2023, 04:36:20 AM
Speaking as someone that's never played the original, I'm really digging the remake so far. Still early in yet, only on the second chapter.
Title: Re: Dead Space
Post by: Local Trouble on Jan 31, 2023, 04:54:43 AM
Quote from: Nightmare Asylum on Jan 31, 2023, 04:36:20 AMSpeaking as someone that's never played the original, I'm really digging the remake so far. Still early in yet, only on the second chapter.

If you're lucky, you'll never have to experience the horror that I experienced when I played the original. >:(
Title: Re: Dead Space
Post by: Nelostic on Feb 11, 2023, 09:12:36 PM
I want after hype of DS Remake
I Want DS 4
Title: Re: Dead Space
Post by: Kimarhi on Feb 11, 2023, 11:01:41 PM
I think ultimately it runs into the same problems the OG game does.  I feel that it DOES exceed the OG game by a little bit, but by the end it gets somewhat boring and same-ish.  Just like the original.  DS2 still remains the APEX of the series. 

There were things handled better in the OG game than the remake and vice versa. 

Spoiler
I prefer Mercer's death in the OG vs the Remake (which was cheeseball with the tentacle holding onto you and the marker supposed to have deadspace around it that the necromorphs can't survive for very long in), but liked the Temple bits better in the remake.
 Likewise the NICOLE IS DEAD spelling of the chapters twist makes more sense in the remake, but was more impactful in the OG game because of Isaacs reaction.  Here his reaction despite it making more sense story wise, falls flat in comparison.  Overall having more characters makes the Ishimura feel more alive in the remake but the remake isn't as scary as the OG was when it felt just like you and an undead ship.  Not that that mattered after the first little bit to me, but that feeling only lasted for me about fifteen minutes in the remake instead of the OG which lasted much longer.
[close]

If I give OG DS a 8/10.  Then I give remake 8.5/10. 
Title: Re: Dead Space
Post by: PsyKore on Feb 12, 2023, 05:05:26 AM
I loved the remake for its visuals alone. If you're like me and get off on horror ship sci-fi designs, it's absolutely great. I also liked the better characterization of people. The gameplay is the same and it's still fun, I think.

My only wish is that they made it more creepy. I've never been a fan of the necromorphs simply because there's no subtlety to them. It's like every 5 f**king minutes in this game you hear a crash and then "Rrrroooouuuaaaagghhhhh!" as they come charging for you. It gets old after a while.
Title: Re: Dead Space
Post by: Kimarhi on Feb 12, 2023, 07:26:50 AM
Yes.  That is why I think that DS2 is better.  The necromorphs do more of the same.  Even the stalkers eventually run at you, it is how I deal with them on my replays just wait for them, but there are times when you are exploring where it isn't overwhelming necro rush constantly.  I also feel like the sheer diversity of titan is better than the limited aesthetics of DS2.  I also think the mindf**k/haunted bits are better in the sequel than either of the other two games.  Which makes sense story wise, but I've always loved physical horror blending in with horror of the mind, so in that regard DS2 also rates higher. 

They did a good enough job on the og remake that I look forward to ds2 remake.  Titan station with sidequest will be pretty epic.  To bad WWIII or the next US civil war will probably happen before it is released. 

Title: Re: Dead Space
Post by: BlueMarsalis79 on Feb 12, 2023, 09:01:25 PM
DS (2008) > DSR > DS2 > Extraction > DS3 > Ignition

The original one still has my favourite aesthetics, favourite performances, more subtle psychological horror and it is genuinely scary unlike the others, DSR has the better gameplay implementation of 2 and 3.

2's superb, but the constant pushing forward rollercoaster means it is barely a survival horror, but I absolutely can not overstate the quality of the writing for Ellie Langford, Isaac Clarke and Nolan Stross and especially applaud how they tie into the escalating set pieces. It even has a decent competitive multiplayer suite.

3's fun on the basis of certain ideas, and the bones of Dead Space, but it feels like the bones, the meat of the thing has been stripped away in the effort to appeal to more people with more underwritten easily categorisable characters in the forefront, even Isaac and Ellie get hit with the stupid stick, but like the crafting system it is a fun novelty with no real substance.
Title: Re: Dead Space
Post by: Local Trouble on Feb 12, 2023, 09:03:05 PM
I have never played Extraction or Ignition.
Title: Re: Dead Space
Post by: Kimarhi on Feb 12, 2023, 09:59:43 PM
Extraction was one of the few games I had for the wii.  It was alright.  Way better than it had any right to be considering it is a rail shooter. 
Title: Re: Dead Space
Post by: BlueMarsalis79 on Feb 12, 2023, 10:42:04 PM
Highly recommended this video on it:

https://www.youtube.com/watch?v=v_D0zSDIdiY
Title: Re: Dead Space
Post by: Xenomrph on Feb 12, 2023, 11:04:05 PM
Quote from: BlueMarsalis79 on Feb 12, 2023, 09:01:25 PMDS (2008) > DSR > DS2 > Extraction > DS3 > Ignition 
Where does the mobile game fit on your list?

I beat the remake on Friday and it was fantastic. There were a few things I preferred in the original (the voice actors for Hammond and Kyne, one or two character deaths) but everything was a definite improvement where, if asked, I would have said it couldn't be improved. Well, except for the ADS cannon bit, that could definitely have been improved in the original (and was, in the remake). I'm playing NG+ on hard difficulty now and it's still a great time.

Quote from: Local Trouble on Feb 12, 2023, 09:03:05 PMI have never played Extraction or Ignition.
Extraction is awesome and I'd love it if it got a remake as well. The Dead Space remake even references it several times, and it got a "sequel" in the form of the DLC for Dead Space 2.

Ignition is a cute puzzle game with a branching plot that leads directly into the opening of Dead Space 2. Like literally the very end of Ignition is the start of DS2. It's a neat side diversion and isn't afraid to do its own thing, and you can beat the whole game in an hour (there's even an achievement for beating it in like half an hour). The way it ties into the broader Dead Space media is novel, and having a save file for it unlocks some cool stuff in Dead Space 2.
Title: Re: Dead Space
Post by: BlueMarsalis79 on Feb 13, 2023, 01:09:29 AM
Shit lol

DS (2008) > DSR > DS2 > Extraction > Mobile > DS3 > Ignition
Title: Re: Dead Space
Post by: Local Trouble on Feb 13, 2023, 01:11:12 AM
I have never played Mobile.
Title: Re: Dead Space
Post by: Stitch on Feb 13, 2023, 04:12:39 AM
Extraction was great, and the mobile game is way better than it has any right to be
Title: Re: Dead Space
Post by: Xenomrph on Feb 13, 2023, 04:37:56 AM
Quote from: Local Trouble on Feb 13, 2023, 01:11:12 AMI have never played Mobile.
The mobile game is another prequel to Dead Space 2 and explains how the necromorph outbreak happened on the Sprawl. Like Stitch said it's way better than it has any right to be, it's got full voice acting (including returning characters from DS2 and their appropriate voice actors), it controls great, the action feels appropriately like the first game, all around it's a good time.

DS2 even directly references it in an audio log - one of the logs you find late in DS2 is recorded by the protagonist from the mobile game, and you see them record that audio log at the end of the mobile game.
Title: Re: Dead Space
Post by: First Blood on Feb 14, 2023, 05:16:03 PM
Beat the remake last night. It was everything I hoped it would be and then some. Brought back a lot of great memories and forged new ones. I kinda get scared shitless going off the beaten path to explore new parts of the ship, because I don't know what to expect. Motive did a fantastic job.
Title: Re: Dead Space
Post by: PsyKore on Feb 16, 2023, 08:37:01 AM
I think everything was made better. Even the shitty turret asteroid section is soooo much better in this. I really hope they can remake DS2 soon as well, because that was my favourite and I'd love to see what they can do.
Title: Re: Dead Space
Post by: BlueMarsalis79 on Feb 16, 2023, 01:38:06 PM
Except for the performances and it being tense, I agree.
Title: Re: Dead Space
Post by: First Blood on Feb 16, 2023, 03:41:54 PM
I watched the alternate ending on Youtube. Good stuff.
Title: Re: Dead Space
Post by: Immortan Jonesy on Feb 16, 2023, 11:13:44 PM
Quote from: PsyKore on Feb 16, 2023, 08:37:01 AMI think everything was made better. Even the shitty turret asteroid section is soooo much better in this.

@Local Trouble ^
Title: Re: Dead Space
Post by: Wweyland on Feb 16, 2023, 11:24:46 PM
So are they going for DS2 next? I enjoyed that one the most but didn't get to play the third game (I think I also played one spin-off on the Wii as well).
Title: Re: Dead Space
Post by: Xenomrph on Feb 19, 2023, 11:51:19 PM
Quote from: Wweyland on Feb 16, 2023, 11:24:46 PMSo are they going for DS2 next? I enjoyed that one the most but didn't get to play the third game (I think I also played one spin-off on the Wii as well).
A DS2 remake isn't confirmed but they'd be foolish not to, people are practically begging for one in the wake of the DS1 remake.
Title: Re: Dead Space
Post by: BlueMarsalis79 on Mar 31, 2023, 07:54:59 PM
https://www.youtube.com/watch?v=qTp2HGEXfawhttps://youtu.be/e2U9XYKH7K4
Title: Re: Dead Space
Post by: Thatguy2068 on Sep 30, 2023, 07:45:09 PM
(https://media-prod.fangoria.com/images/dart2-1686818151322.width-800.jpg) everybody heard about this upcoming podcast within the dead space universe. I'm surprise that nobody has talk about it
Title: Re: Dead Space
Post by: Stitch on Sep 30, 2023, 10:42:49 PM
Quote from: Thatguy2068 on Sep 30, 2023, 07:45:09 PMhttps://media-prod.fangoria.com/images/dart2-1686818151322.width-800.jpg everybody heard about this upcoming podcast within the dead space universe. I'm surprise that nobody has talk about it
I had not heard about it. Now I will hear it!
Title: Re: Dead Space
Post by: Acid_Reign161 on Oct 11, 2023, 11:17:22 PM
For anyone who has been debating picking up the remake / waiting for a price drop; it's currently 40% off for a limited time on PlayStation store. 😁

(https://i.imgur.com/nRUwIQb.jpg)
Title: Re: Dead Space
Post by: Local Trouble on Dec 05, 2023, 09:09:28 PM
I just bought the Xbox digital deluxe edition for $7.99.  This is why I wait.  Probably got a lot of bug fixes too.
Title: Re: Dead Space
Post by: BlueMarsalis79 on Dec 05, 2023, 09:51:26 PM
PlayStation Store is a f**king joke.

It is also on GamePass today.
Title: Re: Dead Space
Post by: Immortan Jonesy on Dec 05, 2023, 09:52:58 PM
@LT, should post his asteroid playthrough

Title: Re: Dead Space
Post by: Thatguy2068 on Dec 05, 2023, 10:09:15 PM
I should have waited... god damn it
Title: Re: Dead Space
Post by: Local Trouble on Dec 05, 2023, 11:05:03 PM
Quote from: Immortan Jonesy on Dec 05, 2023, 09:52:58 PM@LT, should post his asteroid playthrough

 >:(
Title: Re: Dead Space
Post by: BlueMarsalis79 on Dec 06, 2023, 10:35:29 PM
I liked the new asteroid sequences.
Title: Re: Dead Space
Post by: Thatguy2068 on Dec 06, 2023, 10:53:22 PM
Quote from: BlueMarsalis79 on Dec 06, 2023, 10:35:29 PMI liked the new asteroid sequences.
Me too, it so much better. Unfortunately this game is infected with the "work mind virus" due to the unisex public bathroom in the Ship  :P
Title: Re: Dead Space
Post by: Xenomrph on Dec 08, 2023, 07:47:02 PM
Today is the LAST DAY for Dead Space 2 multiplayer before they shut down the servers for good. The game is on GamePass Ultimate.

I'm going to try and play on Xbox (gamertag "Xenomrph 01") after work today at around 6PM mountain time and onward.
Title: Re: Dead Space
Post by: WIZARDSxNEVERxDIE on Jan 06, 2024, 11:55:37 PM
Dead Space is still one of my favourites. Havent played the remake yet. I play the 2008 version of the game on Steam.