Isolation 2 will be fine if they make some gameplay tweaks. I'm not a fan of waiting in spots for five minute spurts. I got real world shit to do. I have real world shit I'm supposed to be doing when I play normal games to, but I'm usually not thinking about it when I'm playing them.
It had excellent world building and presentation though.
If it is going to be the same style of gameplay as the first isolation, I'd personally rather have the Marine FPS number 3000.
We still haven't gotten that game. ALL of them, even my favorite of the bunch, AvP2 has failed (which was a great game but to me always felt like it captured the spirit of Jurassic Park better than it did Alien series).
I want to play as a Marine, chasing the infestation across space stations and ships and colonies of places WE HAVEN'T BEEN BEFORE (get off of LV 426 plz), in situations we haven't been in.
Like I want to be a crewmember with very limited ammo on the outside of a ship, or asteroid, etc having to hunt down an Alien as it actively hunts you. I want to go to a space station that is like an agriculture hot spot for a earth bound colony, and then stop an infestation from killing the civilian NPCs of said space station. I want to get in a dropship and follow an escape pod from the agriculture space station down to a colony world and get in massive confrontations with more equipment than just a pulse rifle or smartgun. I want APCS. I want tanks. I want to call in orbital strikes on hive entrances. I want to call in CAS with dropships or other aerial equipment. I want to wreck shit in a modern take of the MAX suit. I want to do it with a Platoon of other Marines, or world side security forces, OR THE ARMY. I want to be the platoon synthetic and stop a company synthetic from taking an Alien offworld etc etc etc
Part of the reason that people are tired of the Marine take on things is that they actually just kept doing the exact same shit. There is no reason that 2002s AvP should be more IMMERSIVE than the newer titles. Somehow they keep making Marine campaigns with limited scope.
I want a Marine campaign with a big scope, where the Aliens were as dangerous as the first AvPs. You have the advantage at range, but the rebar fingertip from the biomechanical alien is the kiss of death.
It doesn't even have to be a Marine. It could be anybody that can physically pull a trigger of a gun that can kill an Alien.
I've also thought about having that same idea, but it being used in a precursor force to the USCMC. Like the outer expeditionary defense fleet. You have an organization wrecking battle with the Alien and then they reorganize into the United Americas and establish the USCMC or something.
The immersive combat trooper vs Alien experience just hasn't happened yet. And I can't really understand WHY it hasn't happened.
And I'm not talking about a COD arcade clone. But a FPS establishing a world with weight, with areas to explore and get immersed in.