Q&A with Rebellion

Started by ikarop, Jun 28, 2009, 11:57:12 AM

Author
Q&A with Rebellion (Read 47,455 times)

Corporal Lewis Hicks

Corporal Lewis Hicks

#165
Quote from: randy4321 on Jun 29, 2009, 07:53:48 PM
Quote from: -Logan- on Jun 29, 2009, 11:44:55 AM
Quote from: Master on Jun 29, 2009, 10:59:55 AM
Care to explain why?

cuz its a crap and retarded design
Here we go just cuz "Master" wants the newborn in the game and others dont he'll argue

yeah i no mate . but it wont be in the game anyways ! so theres nothing to argue about

randy4321

randy4321

#166
Quote from: Predboy on Jun 29, 2009, 06:08:01 PM
Quote from: Inferno on Jun 29, 2009, 05:45:22 PM
Quote from: Predboy on Jun 29, 2009, 04:17:05 PM
Well here's mine. Hope it gets asked.

Will the jumping for the predator change?

Its annoying how you have to aim everywhere to jump. All my friends agreed on that too.
you can do regular jumps. didnt look very high but it can be done.

Yeah, but it's stupid how you have to aim whenever you want to travel to long distances. I would like to jump very high without having to freakin aim with some kind of cursor.
It would be cool if we could either do it that way or manually.

dude63

dude63

#167
Quote from: randy4321 on Jun 29, 2009, 07:56:47 PM
Quote from: dude63 on Jun 29, 2009, 03:52:56 PM
Quote from: Jaan911 on Jun 29, 2009, 03:26:27 PM
Quote from: dude63 on Jun 29, 2009, 02:46:12 PM
Quote from: Xhan on Jun 29, 2009, 10:49:16 AM
Quote from: Le Celticant on Jun 29, 2009, 10:22:12 AM
If they don't release a SDK, the game will die within a year.
Like FEAR 2 project Origin.
SDK is most important to keep the game community alive (new maps, mods, skins, etc.)
Without it... adios amigos!

If you already have their money in the back, no reason to care about community anything.

Odd..since they have stated they plan on releasing a lot of stuff like DLC and such...odd. Never seen a mention of a source development kit..but..who knows.

They have said there won't be no SDK, server files or anti-cheating mechanisms.
And as far as I know, both DLC's were just some new maps. 

Tey could throw in more weapons, modes, vehicles (if included) or types of enemies. Heck they could expand the single player. Its up to them what they want to do.
Vehicles would be awesome only for humans though, If they had a big enough map to put on the Dropship and APC that would be so awesome.

Thats what I ment. It would be extremely odd if a predator just jumped into a jeep..and starting mowing people down.

sith_lukas

sith_lukas

#168
1 being able to customize your human predator or alien
2 all predators equipment
3 infect other lifeforms as alien
4will there be talked story as pr1 r2 .......

randy4321

randy4321

#169
Quote from: dude63 on Jun 29, 2009, 08:10:44 PM
Quote from: randy4321 on Jun 29, 2009, 07:56:47 PM
Quote from: dude63 on Jun 29, 2009, 03:52:56 PM
Quote from: Jaan911 on Jun 29, 2009, 03:26:27 PM
Quote from: dude63 on Jun 29, 2009, 02:46:12 PM
Quote from: Xhan on Jun 29, 2009, 10:49:16 AM
Quote from: Le Celticant on Jun 29, 2009, 10:22:12 AM
If they don't release a SDK, the game will die within a year.
Like FEAR 2 project Origin.
SDK is most important to keep the game community alive (new maps, mods, skins, etc.)
Without it... adios amigos!

If you already have their money in the back, no reason to care about community anything.

Odd..since they have stated they plan on releasing a lot of stuff like DLC and such...odd. Never seen a mention of a source development kit..but..who knows.

They have said there won't be no SDK, server files or anti-cheating mechanisms.
And as far as I know, both DLC's were just some new maps. 

Tey could throw in more weapons, modes, vehicles (if included) or types of enemies. Heck they could expand the single player. Its up to them what they want to do.
Vehicles would be awesome only for humans though, If they had a big enough map to put on the Dropship and APC that would be so awesome.

Thats what I ment. It would be extremely odd if a predator just jumped into a jeep..and starting mowing people down.
but they would probly think that would be unfair but I think it is for a couple like 2 or 3 BIG maps to have a human base camp thing with those 2 vehicles

Hell-Scorpion

Hell-Scorpion

#170
Will any Spears be usable in the game (Combistick, Glaive, etc.)?

Will the Xenoborgs be back?

Is the PredAlien playable?

randy4321

randy4321

#171
Quote from: Hell-Scorpion on Jun 29, 2009, 09:02:12 PM
Will any Spears be usable in the game (Combistick, Glaive, etc.)?

Will the Xenoborgs be back?

Is the PredAlien playable?
I hope there will be different types of spears combistick and glaive, it would be cool if they were throwable.

Private Hudson

Private Hudson

#172
On the convo of the Newborn, it couldn't be in the game because USM doesn't exist, hence the Newborn and human/Alien DNA mixing isn't even a thought for Weyland Yutani considering that they can't even catch an Alien. Besides, you guys wouldn't want those ADI Res and AVP turd aliens in the game would you?

The Demon

The Demon

#173
No.. just the Newborn for something extra.

Private Hudson

Private Hudson

#174
Why though?

xenohunter

xenohunter

#175
1.Are there going to synthetics?

2.Are all the marines bold? Because all the pics of marines, they're all bold!

3.Will the motion tracker going to be on the bottom left of the screen or will you have press a button to check it?

4.Will there be remote guns?

5.Will there be charter customization?     

Xenomorphine

Xenomorphine

#176
1: Pulse rifles carry ammunition which is designed to rip through personal armour and explode from the inside. Considering this, why haven't we seen Predators and humans being ripped apart by such hits, in the same way naturally-armoured Aliens are? Predators are fairly exposed, yet seem to be walking around like Robocop.

2: Are handgun shots going to ricochet away from Alien armour, as shown in 'Aliens'?

3: Considering 'Alien' and 'Alien 3' proved Aliens can withstand the extremely high temperatures of both plasma and molten lead, are flamethrowers going to be able to affect the adults, as well as the more vulnerable chestbursters/facehuggers?

4: If the Predator is decloaking every time it attacks, how are players going to be able to recreate moments from the original films, when it only decloaked by choice or after being soaked in water? Aliens see them, anyway and Marines have motion trackers/smartguns.

5: Will the Colonial Marines have a proper Terminator-like Infra-Red sight or will it simply bathe everything in night vision, again (and will the battery last more than just a few seconds, this time)?

6: Will enemies spawn randomly to keep replays fresh?

7: Will the excellent 'John Woo' cheat mode, from the first game (true implemented bullet time before 'Max Payne'!) return for the Alien, where time slowed down when enemies were near? Many have observed this would be an excellent way of immersing the user in how lightning-fast an Alien's reflex time is, if standard.

8: Will the Predator's zoom mode be in quick 'snapshots', as in the films or slow and mechanical, like in the previous games?

9: Why do Predators have crude 'explosive' grenades, rather than advanced 'laser traps', as per the recent film?

10: Will there be a forum set up for fan feedback, as Gearbox have, so as to test the response of certain decisions and ask for ideas of how to improve what's already known?

11: Will Aliens be given their true towering height or are the model sizes final?

Quote from: Darkness on Jun 28, 2009, 03:16:17 PM
Did you have any contact with the Strauses about this game? Why are there similarities between AvP3 and AvP Requiem? Like the Ship design and the Predalien spine-ripping that person.

We know from Colin that they had contact, just not the extent of it, but I think that answers those other few questions. :)

Private Hudson

Private Hudson

#177
Quick question, will the AI react to what the player does? For example, say a marine player uses the flamethrower, will the alien recoil from fire, or just rush you whilst still burning as seen in both previous AVP games?

TheMonolith

TheMonolith

#178
Here are some marine based questions.

Will the motion tracker have the quick pace of the film, or the slower pace of the previous games?

Will the weapon designs be 100% from the films, or will there be slight modifications like the minigun in the previous game?

Will the player be able to use vehicles like the power loader whenever one is available as opposed to being barred until a level calls for it?

Vertigo

Vertigo

#179
Quote from: Xenomorphine on Jun 29, 2009, 10:50:40 PM
1: Pulse rifles carry ammunition which is designed to rip through personal armour and explode from the inside. Considering this, why haven't we seen Predators and humans being ripped apart by such hits, in the same way naturally-armoured Aliens are? Predators are fairly exposed, yet seem to be walking around like Robocop.

To be fair, Alien 3's pulse rifles didn't have explosive ammunition.

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