I hope the game will be some kind of modern version of aliens online, a pc game from 1998. In that game you choose between alien or marine (with a little customization) and then you chose a location. On each location were an alien nest with a queen. Marines objetive was killing all aliens and queen and aliens prevent this. The locations was not linear and it was more like mini open world zones.
If you pick this and add a lot of customization and a base with things to do (nexus) instead of just a selection menu and do more variable objetives on each zone (using exploration instead of kills for the loot aspect) for example kill queen, Save citizens, secure a point, extract some items, survive a time... Etc. I can look at this and see a good looking formula even with all the destiny package.