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Games => Alien-Predator Games => Aliens: Colonial Marines => Topic started by: ikarop on Mar 24, 2013, 07:38:49 PM

Title: Gearbox Software Talks Aliens: Colonial Marines
Post by: ikarop on Mar 24, 2013, 07:38:49 PM

Gearbox Software has very briefly mentioned Aliens: Colonial Marines during their panel at PAX East 2013 this weekend. You can listen to what the developers had to say about the controversial game below. A brief summary of this part of the panel can be found after the cut.

According to the developer, future additions to the game will include:

Link To Post

Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Bio Mech Hunter on Mar 24, 2013, 08:40:29 PM
Well, at least they've been doing something constructive with the critiques. That's a good start. The updates have been real good so far (especially for the PC version), but there's still a lot to be done and honestly, I don't believe it'll all happen purely due to the depth of the issues. Take the campaign for example, the story would need to be redone as would the campaign itself.

They screwed up horribly, but at least they're fessing up and trying to fix it. Props to them on that.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: underbound on Mar 24, 2013, 09:03:34 PM
they should just redo the game entirely, recall it and give the new copy away with previous receipt and do it right.
"Oh we're fixing it" it should have been done perfectly the first time. pft six years in development
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: D-13 on Mar 24, 2013, 09:15:10 PM
Can't even play it online.

Just stands there... "searching for game".
And I've let it search for 10mins etleast...
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: windebieste on Mar 24, 2013, 10:52:14 PM
Man, those Guys look sooooo humiliated.  They should be.  'ALIENS: Colonial Marines' is an absolute embarrassment to GBX, Sega and Fox.  ...and to us, the loyal fans who supported the game while it spent 6 years in development. 

We're going to add an option to remove the  film grain..?

BWAHAHAHAHAHAHAHA!!!!

Retarded shitcake is still a retarded shitcake.  Clearly, no intention is going to be made to embrace the significant overhaul this game requires in order to make it decent and respectable.  You blew it, GBX!  Now suck it back up.  The humiliating debacle following this title's release is infinitely more rewarding than the game itself.   Shame.  Shame on you, Pitchford.

-Windebieste.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Blacklabel on Mar 24, 2013, 10:55:36 PM
Film grain toggle!

exciting.

:P

Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: SM on Mar 24, 2013, 10:58:25 PM
They're not applauding you Neumann...
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Slaine on Mar 24, 2013, 11:09:50 PM
LOL at 0:24 "So since the release of Aliens, the team back at Gearbox have been working non-stop listening to the suppor....*pauses*.....listening to the feedback on the forums...". Haha. Nobody in their right mind should or would continue supporting this game anymore. It's just embarrassing and insulting at this point to start fixing it all now. This game is dead.

They look demoralised.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Blacklabel on Mar 24, 2013, 11:12:23 PM
Borderlands 3 will get their morale back up, i'm sure.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: TERMINATOR-SSD on Mar 24, 2013, 11:13:46 PM
.....Go to HELL you lying B@3T@RDS
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Sykopathic on Mar 24, 2013, 11:17:29 PM
I liked the game the multiplayer is a blast, but that was just an utter crock of shit. They'll go on and on and on about f**king Borderlands 2 and all the shit it's getting. And this is the extent of their A:CM coverage?

They didn't address consoles at any point whatsoever.
No information on any kind of DLC, but Borderlands 2 got all kinds of coverage.

These f**king guys man...
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Taxemic on Mar 24, 2013, 11:52:38 PM
No Randy, most like Aliens. Most didn't like the game you tried to make of it. There should have been an apology in there.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: ShadowPred on Mar 25, 2013, 12:05:30 AM
I can't even be sad for these guys.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: PRJ_since1990 on Mar 25, 2013, 01:57:43 AM
I think they need to keep working hard to fix their mistakes. Campaign story is debatable, but what is really worth the effort is the multiplayer and custom options. This game needs to run smoother, with faster matchmaking and smoother controls (Alien mainly). The campaign can't be saved, considering a good portion of its cut scenes that would need to be redone. But considering there are many views on how people would have liked to watch the story play out, the only thing I personally would like to see is some of the clunky-ness addressed. I felt like the characters just moved so awkwardly, didn't help enough in firefights, and didn't sound like likeable characters. I think they tried too hard making them feel like characters from ALIENS rather than independent entities now involved in the story after the film.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: JayHy17 on Mar 25, 2013, 02:44:02 AM
again...no patch can save this game.   neuman, your story was shit. you're not cool dude.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: underbound on Mar 25, 2013, 03:08:26 AM
if this game is going to be "fixed" i want drop in/drop out coop as promised,hodes of aliens coming at me in all swarm not single file,better weapons i personally like avp3s pulse rifle(it was good for no iron sights) improved lag,NO WEY-YU MERCS, more alien types and the demo. ill be set for day and appreciate the game more
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Xhan on Mar 25, 2013, 03:39:57 AM
So they basically groomed ChrisF for portable marketing shield, and Randy had to look at a pre-prepared message to give his "hey guys we're in there, promise" points.

And then, "we really really want your feedback"

You want our feedback NOW?

What exactly the f**k was occurring for SIX f**kING YEARS on the forums?

They had people from other companies, including me, sending them f**king WHITEDOCS with shit to help with the game. That's how much people were willing to put in. They were essentially giving the competition ideas and feedback.

Absolutely incredible.

jackiechan.jpg

Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: ShadowPred on Mar 25, 2013, 03:41:19 AM
Quote from: Xhan on Mar 25, 2013, 03:39:57 AM
So they basically groomed ChrisF for portable marketing shield, and randy had to look at a pre-prepared message to give his "hey guys we're in there, promise" points.

And then, "we really really want your feedback"

You want our feedback NOW?

What exactly the f**k was occurring for SIX f**kING YEARS on the forums?

They had people from other companies, including me, sending them f**king WHITEDOCS with shit to help with the game. That's how much people were willing to put in. They were essentially giving the competition ideas and feedback.

Absolutely incredible.

jackiechan.jpg



f**king inexcusable, someone needs to call them out on these exact points.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Nutlink on Mar 25, 2013, 03:41:40 AM
Quote from: SM on Mar 24, 2013, 10:58:25 PM
They're not applauding you Neumann...
What....what did you just say?
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: ShadowPred on Mar 25, 2013, 03:45:11 AM
Quote from: Nutlink on Mar 25, 2013, 03:41:40 AM
Quote from: SM on Mar 24, 2013, 10:58:25 PM
They're not applauding you Neumann...
What....what did you just say?


(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2F666kb.com%2Fi%2Fc65lyaa4jjuan2ysw.png&hash=fdb7e43b20691cb13afb645dab47fc9c1fb4073a)
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: SM on Mar 25, 2013, 04:43:05 AM
Mikey Neumann uses BADASS HIPSTER.

It's not very effective.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Blacklabel on Mar 25, 2013, 04:47:12 AM
He definitely seems to be more pokemon than writer.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Xenomorphine on Mar 25, 2013, 05:42:39 AM
The audience sound either labotomised or high. The weirdest stuff was getting celebratory whoops and applause.

"Hey, guys... There's a lot of people here and... Not everyone had an orange, um..."

And that quote from Randy has to be his most WTF one yet. Did he get drunk in preparation for this? ???
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Xhan on Mar 25, 2013, 06:18:33 AM
Drinking at PAX is a thing, to be sure; but this look simply to be a very extreme case of insulation, not drunkenness.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: PsyKore on Mar 25, 2013, 07:47:52 AM
The game is a lost cause, Gearbox. And you still have the nerve to rip us off with overpriced DLC.

Another developer should be given a shot to do the game all over again properly. Preferably developers who have brains and no Mikey Neumann.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Cpl Nish on Mar 25, 2013, 08:06:49 AM
I liked the campaign dispite its flawed graphics and AI. The multiplayer is really good including the bug hunt dlc.  The patches are fixing things and i dont think it is a case of too little too late however i do understand how pissed people are waiting 6 years and paying full price for what they got, effectivey a beta game but at least GBX are trying to fix a few things.

I do not condone what they have done nor Randy's attitude on the matter (problem? what problem? - deleted from twitter/forum for talking against me)
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: 9th_Stew on Mar 25, 2013, 08:27:33 AM
wow how awkward was that for them - the guy in the middle looked like he was about to kak himself.

Btw what the hell is a an "orange um"?
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: bobby brown on Mar 25, 2013, 09:31:01 AM
Quote from: ShadowPred on Mar 25, 2013, 03:45:11 AM
Quote from: Nutlink on Mar 25, 2013, 03:41:40 AM
Quote from: SM on Mar 24, 2013, 10:58:25 PM
They're not applauding you Neumann...
What....what did you just say?


http://666kb.com/i/c65lyaa4jjuan2ysw.png

The guy had a stroke. for real.  :-\
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Razz on Mar 25, 2013, 11:02:50 AM
They looked and sounded so uncomfortable to be there, bordering on humiliation even, good. They should never be taken seriously as developers ever again.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: SDR on Mar 25, 2013, 11:58:12 AM
Quote from: Blacklabel on Mar 24, 2013, 11:12:23 PM
Borderlands 3 will get their morale back up, i'm sure.

I am sure for that, i only wait to see the sucker who will fund them the money for a different game.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: ChrisPachi on Mar 25, 2013, 12:14:46 PM
Quote from: ShadowPred on Mar 25, 2013, 03:45:11 AMhttp://666kb.com/i/c65lyaa4jjuan2ysw.png
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi1225.photobucket.com%2Falbums%2Fee395%2FChrisPachi%2FLetsRoll_zps6c71f7a7.jpg&hash=e61253481c70f657c1bcf993a8fd41e7e5faab9f)
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Samus007 on Mar 25, 2013, 12:35:12 PM
Quote from: Blacklabel on Mar 24, 2013, 10:55:36 PM
Film grain toggle!

exciting.

:P

lol. I was thinking the same thing.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Gren_86 on Mar 25, 2013, 01:25:33 PM
Quote from: ChrisPachi on Mar 25, 2013, 12:14:46 PM
Quote from: ShadowPred on Mar 25, 2013, 03:45:11 AMhttp://666kb.com/i/c65lyaa4jjuan2ysw.png
http://i1225.photobucket.com/albums/ee395/ChrisPachi/LetsRoll_zps6c71f7a7.jpg
Now this, made my day!  :laugh:
On a serious note, the game is beyond repair even with its current and upcoming improvements.

Thank you for your immense contribution to the franchise Pitchford, you should have kept your old job as professional bullshitter (cough) I mean magician.
Prick... 
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Ash 937 on Mar 25, 2013, 01:52:45 PM
Why does the audience even applaud these guys?  DNF and ACM were back-toback pieces of crap.  They even deceived their customers with false advertising.  They are not worthy of any applause whatsoever and its sad to think that the crowd in the video is making them feel like that's all okay.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Effectz on Mar 25, 2013, 03:45:11 PM
Quote from: Ash 937 on Mar 25, 2013, 01:52:45 PM
Why does the audience even applaud these guys?  DNF and ACM were back-toback pieces of crap.  They even deceived their customers with false advertising.  They are not worthy of any applause whatsoever and its sad to think that the crowd in the video is making them feel like that's all okay.

If I was there I'd be Heckling the shit out of all of them till I was tossed out.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: FightFinda on Mar 25, 2013, 05:48:16 PM
Quote from: Effectz on Mar 25, 2013, 03:45:11 PM
Quote from: Ash 937 on Mar 25, 2013, 01:52:45 PM
Why does the audience even applaud these guys?  DNF and ACM were back-toback pieces of crap.  They even deceived their customers with false advertising.  They are not worthy of any applause whatsoever and its sad to think that the crowd in the video is making them feel like that's all okay.

If I was there I'd be Heckling the shit out of all of them till I was tossed out.

Oh, they must of removed "Take 2" from the video title.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: pixelbaron on Mar 25, 2013, 05:49:55 PM
Needed much more heckling.

Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: ShadowPred on Mar 25, 2013, 06:11:47 PM
Quote from: bobby brown on Mar 25, 2013, 09:31:01 AM
Quote from: ShadowPred on Mar 25, 2013, 03:45:11 AM
Quote from: Nutlink on Mar 25, 2013, 03:41:40 AM
Quote from: SM on Mar 24, 2013, 10:58:25 PM
They're not applauding you Neumann...
What....what did you just say?


http://666kb.com/i/c65lyaa4jjuan2ysw.png

The guy had a stroke. for real.  :-\



So? I don't see why that needs to be taken into account.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: 9th_Stew on Mar 25, 2013, 06:50:51 PM
Quote from: Ash 937 on Mar 25, 2013, 01:52:45 PM
Why does the audience even applaud these guys?  DNF and ACM were back-toback pieces of crap.  They even deceived their customers with false advertising.  They are not worthy of any applause whatsoever and its sad to think that the crowd in the video is making them feel like that's all okay.

its probs their m8s or relatives doing it for a few quid and some beers.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Gren_86 on Mar 25, 2013, 08:51:06 PM
Quote from: 9th_Stew on Mar 25, 2013, 06:50:51 PM
Quote from: Ash 937 on Mar 25, 2013, 01:52:45 PM
Why does the audience even applaud these guys?  DNF and ACM were back-toback pieces of crap.  They even deceived their customers with false advertising.  They are not worthy of any applause whatsoever and its sad to think that the crowd in the video is making them feel like that's all okay.

its probs their m8s or relatives doing it for a few quid and some beers.
I wouldn't be surprised if those applauding bastards were actually GBX interns, summoned by their master Pitchford, the turd king. ;)
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Local Trouble on Mar 25, 2013, 09:22:15 PM
Quote from: ShadowPred on Mar 25, 2013, 06:11:47 PMSo? I don't see why that needs to be taken into account.

It means you should embrace the soft bigotry of low expectations and pat Mikey on the head for his great story.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: PRI. HUDSON on Mar 25, 2013, 10:27:00 PM
I would have sprayed him in LEGITIMATE and PAINFUL questions. f**k.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: locusta on Mar 25, 2013, 10:28:48 PM
Is that guy actually on speed? With his infantile silly quotations?  Jesus Man, get a life!!
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Local Trouble on Mar 25, 2013, 10:43:44 PM
I was hoping they'd announce a sequel.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Berserker Pred on Mar 25, 2013, 10:57:49 PM
Quote from: RC on Mar 25, 2013, 10:43:44 PM
I was hoping they'd announce a sequel.

This made me chuckle very hard :laugh: :laugh:

It bothers me that nobody asked them a legitimate question :(
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Bio Mech Hunter on Mar 25, 2013, 11:06:34 PM
Quote from: Berserker Pred on Mar 25, 2013, 10:57:49 PM
Quote from: RC on Mar 25, 2013, 10:43:44 PM
I was hoping they'd announce a sequel.

This made me chuckle very hard :laugh: :laugh:

It bothers me that nobody asked them a legitimate question :(
They were probably told not to before the conference. lol

God, they really do look humiliated. Good. Hopefully they grasp the depth of what the f**k they've done here.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: newbeing on Mar 25, 2013, 11:12:16 PM
Quote from: Xenomorphine on Mar 25, 2013, 05:42:39 AM
The audience sound either labotomised or high. The weirdest stuff was getting celebratory whoops and applause.

"Hey, guys... There's a lot of people here and... Not everyone had an orange, um..."

And that quote from Randy has to be his most WTF one yet. Did he get drunk in preparation for this? ???

I believe he was about to say, "not everyone had an orange, um sticker under their chair." I didn't attend that panel specifically, but after the panel let out I did see some people walking around with the super BL2 CE boxes in their hands. Some panels were doing giveaways where colored stickers were underneath certain chairs.

As for why there wasn't more poison directed towards Gearbox, you've got to remember that the company got it's recognition and fan base from Borderlands, which as a video game franchise has a much bigger following than ALIENS. Had they f**ked up BL2, and done great on ALIENS that panel would have been very different or would have never existed.

I'm personally surprised they mentioned ALIENS at all. I feel bad that Chris, who I've talked to and is a nice guy, had to be the one to step in front of the crowd and address these issues. Granted he is handling the community end of things, but he wasn't the one in charge of the major design or business decisions.

I appreciate that GBX is trying to fix what they released, but it's easier to fix their reputation than it is to fix the damage to the game's reputation. Unless they remake it, fixing elements such as the shitty story, bland design and graphics, then no one is really going to care.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Ash 937 on Mar 26, 2013, 12:37:15 AM
The enthusiasm for GBX at this event was staged and faked...just like their E3 demo for A:CM.

Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: vonVince on Mar 26, 2013, 12:55:30 AM
Quote from: Ash 937 on Mar 26, 2013, 12:37:15 AM
The enthusiasm for GBX at this event was staged and faked

Seriously, get over it. Not everyone hates (stressing the word hate - there's a big difference between hating something and being unsatisfied with something, but acknowledging that there's potential and amends can be made) the game.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: ShadowPred on Mar 26, 2013, 01:04:33 AM
Quote from: RC on Mar 25, 2013, 10:43:44 PM
I was hoping they'd announce a sequel.


http://www.youtube.com/watch?v=Lf_KrGP61uo# (http://www.youtube.com/watch?v=Lf_KrGP61uo#)
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Grey_Yautja on Mar 26, 2013, 05:47:51 AM
Quote from: Xenomorphine on Mar 25, 2013, 05:42:39 AMNot everyone had an orange, um..."

If I had an orange, I would've thrown it at him. They honestly deserve to have the audience bombard them with rotten fruits and vegetables. Pity I live all the way in China.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Gren_86 on Mar 26, 2013, 08:31:31 AM
Quote from: vonVince on Mar 26, 2013, 12:55:30 AM
Seriously, get over it. Not everyone hates (stressing the word hate - there's a big difference between hating something and being unsatisfied with something, but acknowledging that there's potential and amends can be made) the game.
And that's why we cant have nice things around here but please, go ahead and lower your standards even further...   
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: vonVince on Mar 26, 2013, 09:24:31 AM
I like how you act like other people aren't entitled to have their own view on things, and must follow you. No; I am not happy with the way the game turned out; I won't forget it - but I can move on.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Gren_86 on Mar 26, 2013, 11:58:59 AM
Quote from: vonVince on Mar 26, 2013, 09:24:31 AM
I like how you act like other people aren't entitled to have their own view on things, and must follow you. No; I am not happy with the way the game turned out; I won't forget it - but I can move on.
In your previous comment, you were talking about acknowledging the product's potential which is reduced to a woulda, coulda, shoulda argument. Just to be clear that I don't hate the game itself nor do I feel resentment towards those responsible. Instead I mock it, including everyone who is desperately trying to defend a broken and mishandled product sponsored with our own money. I for one have accepted the facts thus stopped playing, keeping an open mind and looking forward for what is yet to come in the near future.
You're right that everyone is entitled to their own opinion but if you don't have valid evidence to support your statements, your actually contributing to the problem and not the solution.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: TorsoInvader on Mar 26, 2013, 04:02:41 PM
Film Grain toggle.



*slowclaps*


Why yes randy we do remember Borderlands 2,AKA the game you spent ACM's budget on. You can tell all the people who were allowed to stay we told not to ask questions and/or we bought off with random crap.

The same thing happened with the Mass Effect 3 panel from last year,everyone who had on RetakeME3 tshirts or planned on asking actual questions were told to leave before it started and everyone who was allowed to stay was bought off with limited edition stuff or were payed off/were EA Drones.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: 9th_Stew on Mar 26, 2013, 09:09:41 PM
Quote from: PanCoreUnit on Mar 26, 2013, 04:02:41 PM

The same thing happened with the Mass Effect 3 panel from last year,everyone who had on RetakeME3 tshirts or planned on asking actual questions were told to leave before it started and everyone who was allowed to stay was bought off with limited edition stuff or were payed off/were EA Drones.

you know it really sad.... its pathetic.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: D.R. on Mar 27, 2013, 06:22:42 PM
F&#$ these guys... The best revenge I could think up is buying a couple of new video games that aren't ACM. So far, DS3, TR, BSI... That's right; stickin' it to the man.

IMO if you can't easily make a good game based on the second film, you should not be in the game biz. It's all there and they couldn't do it.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Mister T on Mar 29, 2013, 06:53:50 PM
Here's the simple fact about Randy Forkedtongue; he absolutely LIED about the product he was peddling.

Period.

There is no interpretation to this; it is a fact.

The "demo's" that were shown bear ZERO resemblance to the product released; as such, we were "baited and switched."

In the United States this violates federal "Truth in advertising" laws; I know for sure and certain that a great number of criminal complaints have been made in Texas, California and Wisconsin.

Randy got some 'splainin to do..
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: PRI. HUDSON on Mar 29, 2013, 09:23:55 PM
Quote from: Mister T on Mar 29, 2013, 06:53:50 PM
Here's the simple fact about Randy Forkedtongue; he absolutely LIED about the product he was peddling.

Period.

There is no interpretation to this; it is a fact.

The "demo's" that were shown bear ZERO resemblance to the product released; as such, we were "baited and switched."

In the United States this violates federal "Truth in advertising" laws; I know for sure and certain that a great number of criminal complaints have been made in Texas, California and Wisconsin.

Randy got some 'splainin to do..

Pitchfraud sounds better.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Bio Mech Hunter on Mar 29, 2013, 11:06:14 PM
Even after the recent patches (including THE BIG ONE), and speaking from a PC perspective, the game is still in shambles. It's better, but still crap. Which, for anyone who was unfortunate to recently climb in the A:CM bandwagon, should be telling of just how bad the game was on launch day.

Existing Problems Post Patches:

* Textures are better, but much of them still look like shit (some worse than others), and nothing is on par with modern standards.

* The film grain effect is hideous (how in the hell could they think we would want THIS; let alone force it on us).

* The rain still looks god-awful.

* The Alien wall-walk mechanic is still broken and not even worth using. Which gets you killed a lot, and even more if you try to use it.

* The AI is better but still needs a lot of improvement.

* The lighting and shadowing is still terrible.

* Hit effects are still garbage.

* The animations are still garbage (especially for the Aliens).

* I HATE the stupid green mist effect for the Aliens. That should be optional at most.

* I HATE not being able to play them in 1st person. This should also be optional at most.

* That stupid ass Spitter needs to be ripped outta the game and replaced with the Runner.

* Aliens are tiny as hell. I don't think the Aliens have ever been portrayed smaller than in A:CM.

* Even at point blank range and on "Ultimate Badass" difficutly, acid splash does practically nothing to the Marines.

* That f**king stupid cocking mechanism on the M41A NEEDS to go (the technical name escapes me ATM).

* The M41A's ammo capacity is only 40. It should be 95.

* The MT's range indicator doesn't work properly.

* ALL motion blips on the MT should be white. At least on "Ultimate Badass" difficulty.

So yeah, this game is never going to be the game they said it would be. Or even the game they showed us it would be. I'm not going to even mention the campaign bullshit. Someone needs to by lynched.

They should just release the SDK and let US fix their f**king disaster. You know, by fans that actually care. Obviously Pitchfraud and his merry men can't.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: chrisr232007 on Mar 29, 2013, 11:39:28 PM
They need to really fix the friendly AI as well.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: PRI. HUDSON on Mar 29, 2013, 11:43:39 PM
Pitchfraud
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: TheRaven on Mar 30, 2013, 01:35:07 AM
Spoiler
Community: (https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FqxFs1.gif&hash=a33d3ebb0ecdefcccc91071741a12767d5b0e1f0)

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But that's just my opinion :/
I love how awkwardly he switches to "feedback" halfway through saying "support".
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: PRJ_since1990 on Mar 30, 2013, 07:28:08 PM
Quote from: Bio Mech Hunter on Mar 29, 2013, 11:06:14 PM
Even after the recent patches (including THE BIG ONE), and speaking from a PC perspective, the game is still in shambles. It's better, but still crap. Which, for anyone who was unfortunate to recently climb in the A:CM bandwagon, should be telling of just how bad the game was on launch day.

Existing Problems Post Patches:

* Textures are better, but much of them still look like shit (some worse than others), and nothing is on par with modern standards.

* The film grain effect is hideous (how in the hell could they think we would want THIS; let alone force it on us).

* The rain still looks god-awful.

* The Alien wall-walk mechanic is still broken and not even worth using. Which gets you killed a lot, and even more if you try to use it.

* The AI is better but still needs a lot of improvement.

* The lighting and shadowing is still terrible.

* Hit effects are still garbage.

* The animations are still garbage (especially for the Aliens).

* I HATE the stupid green mist effect for the Aliens. That should be optional at most.

* I HATE not being able to play them in 1st person. This should also be optional at most.

* That stupid ass Spitter needs to be ripped outta the game and replaced with the Runner.

* Aliens are tiny as hell. I don't think the Aliens have ever been portrayed smaller than in A:CM.

* Even at point blank range and on "Ultimate Badass" difficutly, acid splash does practically nothing to the Marines.

* That f**king stupid cocking mechanism on the M41A NEEDS to go (the technical name escapes me ATM).

* The M41A's ammo capacity is only 40. It should be 95.

* The MT's range indicator doesn't work properly.

* ALL motion blips on the MT should be white. At least on "Ultimate Badass" difficulty.

So yeah, this game is never going to be the game they said it would be. Or even the game they showed us it would be. I'm not going to even mention the campaign bullshit. Someone needs to by lynched.

They should just release the SDK and let US fix their f**king disaster. You know, by fans that actually care. Obviously Pitchfraud and his merry men can't.
I hope you posted this in the Gearbox Forums as well. Honestly everyone here needs to throw their 2 cents in because the feedback is the only tool we have to fix this game. We have all the right ideas we just need to get them to Gearbox with enough support behind them.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: Grey_Yautja on Mar 31, 2013, 12:40:49 PM
Quote from: Bio Mech Hunter on Mar 29, 2013, 11:06:14 PM
Even after the recent patches (including THE BIG ONE), and speaking from a PC perspective, the game is still in shambles. It's better, but still crap. Which, for anyone who was unfortunate to recently climb in the A:CM bandwagon, should be telling of just how bad the game was on launch day.

Existing Problems Post Patches:

* Textures are better, but much of them still look like shit (some worse than others), and nothing is on par with modern standards.

* The film grain effect is hideous (how in the hell could they think we would want THIS; let alone force it on us).

* The rain still looks god-awful.

* The Alien wall-walk mechanic is still broken and not even worth using. Which gets you killed a lot, and even more if you try to use it.

* The AI is better but still needs a lot of improvement.

* The lighting and shadowing is still terrible.

* Hit effects are still garbage.

* The animations are still garbage (especially for the Aliens).

* I HATE the stupid green mist effect for the Aliens. That should be optional at most.

* I HATE not being able to play them in 1st person. This should also be optional at most.

* That stupid ass Spitter needs to be ripped outta the game and replaced with the Runner.

* Aliens are tiny as hell. I don't think the Aliens have ever been portrayed smaller than in A:CM.

* Even at point blank range and on "Ultimate Badass" difficutly, acid splash does practically nothing to the Marines.

* That f**king stupid cocking mechanism on the M41A NEEDS to go (the technical name escapes me ATM).

* The M41A's ammo capacity is only 40. It should be 95.

* The MT's range indicator doesn't work properly.

* ALL motion blips on the MT should be white. At least on "Ultimate Badass" difficulty.

So yeah, this game is never going to be the game they said it would be. Or even the game they showed us it would be. I'm not going to even mention the campaign bullshit. Someone needs to by lynched.

They should just release the SDK and let US fix their f**king disaster. You know, by fans that actually care. Obviously Pitchfraud and his merry men can't.

This, and hundred times over if needed be.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: FightFinda on Mar 31, 2013, 07:53:05 PM
I have this on ps3, and quite frankly, after reading all of your feedback on the game;  I was expecting it to be a lot worse than what it is. In fact I am loving it, both campaign and multplayer. My only gripe is that perhaps the marines are slightly too powerful in survivor and escape and the wall walk is a bit unwieldy (however I am really starting to get the hang of it, using it more often and to decent effect). I seriously doubt that a lot of you gripers have even played the current version of the game, let alone own it.

Seriously, I must thank you haters since because of all your attempts at ripping this game, I feel I am actually enjoying it more as my expectations were rock-bottom, and I got a rather nice surprise to be fair. I haven't even bought bug hunt yet! I feel I should play a bit more out of the multiplayer first just in case I become addicted to BH and never play versus again due to how much of a replica of the Aliens movie that BH on Tribute appears to be.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: PRI. HUDSON on Apr 01, 2013, 03:22:00 AM
Quote from: FightFinda on Mar 31, 2013, 07:53:05 PM
I have this on ps3, and quite frankly, after reading all of your feedback on the game;  I was expecting it to be a lot worse than what it is. In fact I am loving it, both campaign and multplayer. My only gripe is that perhaps the marines are slightly too powerful in survivor and escape and the wall walk is a bit unwieldy (however I am really starting to get the hang of it, using it more often and to decent effect). I seriously doubt that a lot of you gripers have even played the current version of the game, let alone own it.

Seriously, I must thank you haters since because of all your attempts at ripping this game, I feel I am actually enjoying it more as my expectations were rock-bottom, and I got a rather nice surprise to be fair. I haven't even bought bug hunt yet! I feel I should play a bit more out of the multiplayer first just in case I become addicted to BH and never play versus again due to how much of a replica of the Aliens movie that BH on Tribute appears to be.

That's why you like it. You obviously had a 0 out of 10 in expectations. This was a AAA title that was promised by Gearbox to be great. It was not. Nuff said.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: demonbane on Apr 01, 2013, 06:38:56 AM
Quote from: FightFinda on Mar 31, 2013, 07:53:05 PM
I have this on ps3, and quite frankly, after reading all of your feedback on the game;  I was expecting it to be a lot worse than what it is. In fact I am loving it, both campaign and multplayer. My only gripe is that perhaps the marines are slightly too powerful in survivor and escape and the wall walk is a bit unwieldy (however I am really starting to get the hang of it, using it more often and to decent effect). I seriously doubt that a lot of you gripers have even played the current version of the game, let alone own it.

Seriously, I must thank you haters since because of all your attempts at ripping this game, I feel I am actually enjoying it more as my expectations were rock-bottom, and I got a rather nice surprise to be fair. I haven't even bought bug hunt yet! I feel I should play a bit more out of the multiplayer first just in case I become addicted to BH and never play versus again due to how much of a replica of the Aliens movie that BH on Tribute appears to be.
Can you really justify trainwreck that is storyline?
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: SPECIAL FORCES on Apr 01, 2013, 11:35:28 AM
Quote from: FightFinda on Mar 31, 2013, 07:53:05 PM
I have this on ps3, and quite frankly, after reading all of your feedback on the game;  I was expecting it to be a lot worse than what it is. In fact I am loving it, both campaign and multplayer. My only gripe is that perhaps the marines are slightly too powerful in survivor and escape and the wall walk is a bit unwieldy (however I am really starting to get the hang of it, using it more often and to decent effect). I seriously doubt that a lot of you gripers have even played the current version of the game, let alone own it.

Seriously, I must thank you haters since because of all your attempts at ripping this game, I feel I am actually enjoying it more as my expectations were rock-bottom, and I got a rather nice surprise to be fair. I haven't even bought bug hunt yet! I feel I should play a bit more out of the multiplayer first just in case I become addicted to BH and never play versus again due to how much of a replica of the Aliens movie that BH on Tribute appears to be.

You pay and expect the new Mercedes CLS and they bring you the new luxury Lada limousine...i'm not going to try to enjoy it :)
I'm going to stay to the fact that i was completely lied.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: WinterActual on Apr 01, 2013, 12:01:59 PM
He is from the UK, he may not know what Lada is.
Title: Re: Gearbox Software Talks Aliens: Colonial Marines
Post by: SPECIAL FORCES on Apr 01, 2013, 05:15:23 PM
Quote from: WinterActual on Apr 01, 2013, 12:01:59 PM
He is from the UK, he may not know what Lada is.

Latest Lada B-Series,Roadrunner edition.


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