Prometheus is coming together nicely! I've found that working on it for an hour here and an hour there is much easier than several-hour-long editing sessions. It's not so exhausting and it's keeping me interested in completing it!
Once I get to Covenant, that thing will come together like a dream!
For whatever reason with my old Chaos Edition of Prometheus, I had loads of trouble with the 2K file I ripped from the Blu-Ray when I would throw it into Final Cut Pro to edit it, especially during the Engineer/Trilobite sequence. The file would glitch and get weird green lines across the playback window and these would bake into the exported file of the edit for an unknown reason. I tried re-ripping it several times thinking something was going wrong in the rip process, but the glitches stayed whenever I'd use it in Final Cut. It's why I never bothered releasing the original Ninth Circle Edition of Prometheus with my NCE of Covenant in 2021. I felt defeated.
I happy to report the 4K file I've ripped from the UHD disc is playing back really nicely! No trouble so far.
I'm again using, and crediting, James Rivers (aka Jimmy Delaroja) for his fine work on completing the special effects in many of the deleted scenes he originally used in his Workprint edition of Prometheus years ago. I think I may be one of the few people he ever bothered giving his original 22GB Workprint to. I still have it and I'm reincorporating his work in to my NCE so it feels complete. I hope Jimmy is doing well. He hasn't been active here on the boards in a couple years and I had him as a friend on Facebook, but his account vanished one day.
I also think I found a really nice way to reinsert "The Quiet Eye" viral once Shaw finds out Weyland had been asleep on the ship and before her talk with Janek, rather than having it as one of the introductory scenes at the start of the film. Again, I want to mitigate the feeling of several false starts in these edits.