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Games => Alien-Predator Games => Aliens: Colonial Marines => Topic started by: RidgeTop on Nov 20, 2012, 10:08:48 AM

Title: Survivor Multiplayer Trailer
Post by: RidgeTop on Nov 20, 2012, 10:08:48 AM
http://www.youtube.com/watch?v=NbF4xozplqg#ws (http://www.youtube.com/watch?v=NbF4xozplqg#ws)

Looks like a new type of Xenomorph is shown that has the ability to suicide attack.




Quote from: ikarop on Nov 21, 2012, 07:16:33 PM
Download Link (HQ, 80 MB): Link (http://www.multiupload.nl/ESOO3W0NLK)

Download Link (HD, 700 MB): Part 1 (http://www35.zippyshare.com/v/50150541/file.html) - Part 2 (http://www35.zippyshare.com/v/71066720/file.html) - Part 3 (http://www35.zippyshare.com/v/63552089/file.html) - Part 4 (http://www35.zippyshare.com/v/33750968/file.html)
Title: Re: Survivor Multiplayer Trailer
Post by: scarhunter92 on Nov 20, 2012, 11:25:03 AM
Reminds me of the good ol' AvP 2 days. :)
Title: Re: Survivor Multiplayer Trailer
Post by: Salt The Fries on Nov 20, 2012, 12:22:42 PM
It's Lance Henriksen's voice there!
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Nov 20, 2012, 12:38:30 PM
I've been waiting for this moment 12 years and its finally here  :'( Survival mode with sentries and weldable doors... its beautiful  :'(
Title: Re: Survivor Multiplayer Trailer
Post by: G8RSG1 on Nov 20, 2012, 01:21:38 PM
http://www.youtube.com/watch?v=-GHX8dvuFUQ# (http://www.youtube.com/watch?v=-GHX8dvuFUQ#)
Title: Re: Survivor Multiplayer Trailer
Post by: Valaquen on Nov 20, 2012, 01:27:13 PM
Just saw this on the Facebook page. Don't like that spiitter Alien but those survival games are intense. Infestation on AVP2010 was a favourite.
Title: Re: Survivor Multiplayer Trailer
Post by: PVTDukeMorrison on Nov 20, 2012, 01:34:48 PM
So the new Alien is Lambant? But in all seriousness this looks great
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Nov 20, 2012, 01:44:48 PM
Quote from: Valaquen on Nov 20, 2012, 01:27:13 PM
Just saw this on the Facebook page. Don't like that spiitter Alien but those survival games are intense. Infestation on AVP2010 was a favourite.
I don't like that suicidal alien too but I will just deal with it. There's no turning back now! And yeah Infestation is my fav AvP 2010 mode too, I hope we will see it in ACM at some point too.
Title: Re: Survivor Multiplayer Trailer
Post by: PVTDukeMorrison on Nov 20, 2012, 01:45:34 PM
Just realized at 1:25, you can see that they added head spikes on the Alien
Title: Re: Survivor Multiplayer Trailer
Post by: Prime113 on Nov 20, 2012, 01:51:17 PM
Quote from: PVTDukeMorrison on Nov 20, 2012, 01:34:48 PM
So the new Alien is Lambant? But in all seriousness this looks great

Well, at least that shows that GB didn't totally ignore the nuke that went off.
Title: Re: Survivor Multiplayer Trailer
Post by: bobby brown on Nov 20, 2012, 02:45:18 PM
Quote from: PVTDukeMorrison on Nov 20, 2012, 01:45:34 PM
Just realized at 1:25, you can see that they added head spikes on the Alien

I remember reading the aliens are modifiable. like the marines. extra head spikes was the given example.


I really dislike the lambent Alien.
I could understand the idea of it. som ants develop kamikaze acid filled warriors. but turn that great design into a zombie mockery is a darn shame.

However, will still buy the game and probably enjoy the sh*t out of it.
I'm NOT a hater.
Title: Re: Survivor Multiplayer Trailer
Post by: MR EL1M1NATOR on Nov 20, 2012, 03:30:26 PM
On the one hand I think it's pretty lazy to just have all these types of enemies the same as other games, (exploders, spitters etc)

but the way that thing rips it's own head apart looked really cool. So pros and cons I guess.
Title: Re: Survivor Multiplayer Trailer
Post by: RagingDragon on Nov 20, 2012, 04:39:19 PM
Well, shit, I don't think you can say it doesn't look exciting. That trailer was great... I hope the actual mode is as intense as they made it out to be.. It could be an instant favorite and keep people playing for years.

Out of everything the game has to offer, it would be MP modes like this that would keep me playing the most, and make me feel that good old 'Aliens' feel.

Despite everything, I'm pumped to give this game a shot. I really want it to be good. ;D
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Nov 20, 2012, 04:42:53 PM
Quote from: RagingDragon on Nov 20, 2012, 04:39:19 PM
It could be an instant favorite and keep people playing for years.

Just give me some mapping tools and I will play this mode for years. I am telling you for sure because I am playing KF for 6 years by now just because the community made maps.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 20, 2012, 04:44:47 PM
Looks like the aliens will get an option for 1st person view after all? Very cool.
Title: Re: Survivor Multiplayer Trailer
Post by: acrediblesource on Nov 20, 2012, 04:45:20 PM
There's something really cool about all the aliens choreographed to do exactly the same leap at the same time. It makes it a real hive mind so to speak.
The Defect  alien that rips his head apart is narley and shocking, I hope he does more "disturbing" and "perverse" things.

Karop: any chance on the high rez version?
Title: Re: Survivor Multiplayer Trailer
Post by: RagingDragon on Nov 20, 2012, 04:46:06 PM
Quote from: Predaker on Nov 20, 2012, 04:44:47 PM
Looks like the aliens will get an option for 1st person view after all? Very cool.

WUT YOU SAY.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 20, 2012, 04:48:22 PM
Quote from: RagingDragon on Nov 20, 2012, 04:46:06 PM
Quote from: Predaker on Nov 20, 2012, 04:44:47 PM
Looks like the aliens will get an option for 1st person view after all? Very cool.

WUT YOU SAY.

Watch the video @1:00 and an alien is running down a hall in 1st person. Its very brief.
Title: Re: Survivor Multiplayer Trailer
Post by: acrediblesource on Nov 20, 2012, 04:54:45 PM
Quote from: Predaker on Nov 20, 2012, 04:48:22 PM
Quote from: RagingDragon on Nov 20, 2012, 04:46:06 PM
Quote from: Predaker on Nov 20, 2012, 04:44:47 PM
Looks like the aliens will get an option for 1st person view after all? Very cool.

WUT YOU SAY.

Watch the video @1:00 and an alien is running down a hall in 1st person. Its very brief.

I gather survivor is 'marine' only. There's no way theres that many online aliens at once.
Title: Re: Survivor Multiplayer Trailer
Post by: Stringer2355 on Nov 20, 2012, 04:57:29 PM
It looks like "Escape" mode except the aliens are Bots
Title: Re: Survivor Multiplayer Trailer
Post by: ScardyFox on Nov 20, 2012, 05:11:07 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww.geekzenith.com%2Fwp-content%2Fuploads%2F2012%2F08%2Fshut-up-and-take-my-money.jpeg&hash=eec6c86029841c2464ba0e5c359a304b3b37b0aa)
Title: Re: Survivor Multiplayer Trailer
Post by: RagingDragon on Nov 20, 2012, 05:13:25 PM
Thanks for pointing that out, Predaker, but I think that might just be a cutscene? Looks kind of cutscene to me.. and no HUD.

Would be awesome if you were right, though.
Title: Re: Survivor Multiplayer Trailer
Post by: Stratocaster on Nov 20, 2012, 05:20:18 PM
I dont think I have ever liked a gearbox game. Gameplay always seems klunky. I feel this is going to be another dissapointment. >BE SMART AND DONT BUY UNTILL THE REVIEWS ARE IN!< ;)
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 20, 2012, 05:22:31 PM
Yeah, they are probably teasing us with an atmosphere shot then. Looks so good. Oh well.

This might be my favorite mode to play! I wonder if dead marines ever respawn after each wave or something?
Title: Re: Survivor Multiplayer Trailer
Post by: RagingDragon on Nov 20, 2012, 05:25:30 PM
You didn't like Borderlands 1 or 2?
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Nov 20, 2012, 05:37:24 PM
Quote from: Stratocaster on Nov 20, 2012, 05:20:18 PM
I dont think I have ever liked a gearbox game. Gameplay always seems klunky. I feel this is going to be another dissapointment. >BE SMART AND DONT BUY UNTILL THE REVIEWS ARE IN!< ;)
ACM is totally different scenario. People will buy it because they are alien fans no matter how bad the game is. If you are Aliens fan - you will buy the game even if it scores 2/10.
Title: Re: Survivor Multiplayer Trailer
Post by: MR EL1M1NATOR on Nov 20, 2012, 05:40:49 PM
Quote from: WinterActual on Nov 20, 2012, 05:37:24 PM
you will buy the game even if it scores 2/10.

That's how we roll.
Title: Re: Survivor Multiplayer Trailer
Post by: chupacabras acheronsis on Nov 20, 2012, 05:45:07 PM
Quote from: RagingDragon on Nov 20, 2012, 05:25:30 PM
You didn't like Borderlands 1 or 2?

or Brothers in Arms?

game's looking fine as it's own thing i guess, there's not much in the way of gameplay, like not more than two seconds of anything. Aliens sound like kittens/japanese girls, the new melted cheese xeno acts like a flasher, and the spitter is looking better.
Title: Re: Survivor Multiplayer Trailer
Post by: aliens13 on Nov 20, 2012, 05:46:04 PM
Very cool trailer!!! i can't wait!!
Title: Re: Survivor Multiplayer Trailer
Post by: RagingDragon on Nov 20, 2012, 05:46:52 PM
Quote from: MR EL1M1NATOR on Nov 20, 2012, 05:40:49 PM
Quote from: WinterActual on Nov 20, 2012, 05:37:24 PM
you will buy the game even if it scores 2/10.

That's how we roll.

You know I think this might fuel my motivation to bitch, because I know I'm going to buy the f**king thing anyway. :laugh:

I would be fully behind this project if they:

1 - Had a bit more credibility with their campaign storyline (though to be fair, this could still go either way.)

2 - Kept all of their Crusher/spitter/bomber stuff strictly for multi-player balancing and play purposes. I think with what they've said about movie accuracy, it would help their case to keep the mutants in MP only. :laugh:

If those screams and animations are real for the marines, I will really be stoked. They need to panic and scream, build that ever-important atmosphere that Aliens needs. I like to think of the madness in Battlefield games, where you can literally hear the other team shouting, just like in a real situation.
Title: Re: Survivor Multiplayer Trailer
Post by: chupacabras acheronsis on Nov 20, 2012, 05:53:31 PM
Quote from: RagingDragon on Nov 20, 2012, 05:46:52 PM
If those screams and animations are real for the marines, I will really be stoked. They need to panic and scream, build that ever-important atmosphere that Aliens needs. I like to think of the madness in Battlefield games, where you can literally hear the other team shouting, just like in a real situation.

like this?

http://www.youtube.com/watch?v=FQijsMoNKbk#ws (http://www.youtube.com/watch?v=FQijsMoNKbk#ws)
Title: Re: Survivor Multiplayer Trailer
Post by: ShadowPred on Nov 20, 2012, 05:54:31 PM
I want to bitch and moan about the suicide Alien, but the trailer f**king delivered with what it wanted to do. This looks f**king intense and pretty damn fun, I wonder if the Suicide Alien is even going to be in the campaign at all, would really love to see how it's introduced in it. Ignoring all the rants that would come out of my f**king mouth, I have to say that this trailer has f**king sold me, if the rest of the game is as intense as this survival mode during similar parts in the campaign, or in any other game mode, then it already has my money.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 20, 2012, 06:16:09 PM
So far it looks like the crusher is only in TDM. There is still one last mode they haven't revealed. I like the way this is shaping up.
Title: Re: Survivor Multiplayer Trailer
Post by: RagingDragon on Nov 20, 2012, 06:17:13 PM
Quote from: chupacabras acheronsis on Nov 20, 2012, 05:53:31 PM
Quote from: RagingDragon on Nov 20, 2012, 05:46:52 PM
If those screams and animations are real for the marines, I will really be stoked. They need to panic and scream, build that ever-important atmosphere that Aliens needs. I like to think of the madness in Battlefield games, where you can literally hear the other team shouting, just like in a real situation.

like this?

http://www.youtube.com/watch?v=FQijsMoNKbk#ws (http://www.youtube.com/watch?v=FQijsMoNKbk#ws)
Yes :laugh: this is.. yes, just awesome. 5 minutes? Lmfao did you make this, chupa? Seems like something you'd make...

But really, that's awesome enough to warrant a video. Not many games do it right, but the ones that do can make you immerse yourself into the game like nothing else. A game like this needs that so badly.

I remember moments in BF2 and 3 where I'd be lying in some rubble holding a position, and you could hear the enemy infantry shouting things in Russian as they moved around the area. It was both eerie and realistic.

The death screams are also great in BF.. the kinds of gut-churning, hideous noises that people actually make when they're dying.

I would also get on the wagon against the Alien screams... they've just made them screech too much since bloody AvP. In Aliens, they were silent until they were killed or about to attack. Hissing was about all you got, but now that they're cannon-fodder ants, they screech and wail like cats every 2 seconds. :-\ Still, how they are in-game remains to be seen.
Title: Re: Survivor Multiplayer Trailer
Post by: acrediblesource on Nov 20, 2012, 06:17:57 PM
Definitely think that there should be only one  Spitter alien in each horde. As rare as the queen. Just for the sake of importance to this particular breed or mutation.

again, any chance to get the 1080p  version of the video in 60fps?

Title: Re: Survivor Multiplayer Trailer
Post by: chupacabras acheronsis on Nov 20, 2012, 06:40:41 PM
Quote from: RagingDragon on Nov 20, 2012, 06:17:13 PM
Yes :laugh: this is.. yes, just awesome. 5 minutes? Lmfao did you make this, chupa? Seems like something you'd make...
nope, someone always beats one to it. Red Orchestra is just cool like that, gritty, cruel, painstakingly realistic. You should give it a try.

regarding the screams, something i have always wanted in an Aliens game is incapacitation and abduction. Ripley said "They don't kill you!", and most of the time, they shouldn't. Imagine limping or crawling down a corridor while you hear your wounded, scared-shitless character panting and muttering, you hear the Aliens behind you, and then all you could do is watch the ceiling moving up as they drag you back to their hive and you slowly black out.

just complete hopelessness, like this.
http://www.youtube.com/watch?v=fWKhgbVoZnk# (http://www.youtube.com/watch?v=fWKhgbVoZnk#)
i've wanted a sequence like this in an Aliens game since AvP2.
Title: Re: Survivor Multiplayer Trailer
Post by: 9th_Stew on Nov 20, 2012, 06:52:52 PM
the aliens playable or are they AI cuz i can see alot of people getting angry they aint playing as marine.
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Nov 20, 2012, 06:55:29 PM
AI
Title: Re: Survivor Multiplayer Trailer
Post by: RagingDragon on Nov 20, 2012, 06:57:28 PM
How very cool. I enjoy sequences like that. They need to pull a straight Modern Warfare and have you play a marine that goes through most of the campaign, then gets impregnated, then you switch to a marine coming to rescue him or just have a birth scene from 1st person POV.

Even better would be a segment where you're impregnated, then escape, and have to run through a few levels before you burst. The aliens wouldn't kill you, either, so you could try and escape the hive. Would be boss.

And Aliens need to be able to grab, letting the marines still fire their weapon in panic. This is never going to happen; way too advanced for modern technology to accomplish. :D

PS - I need to get down on Red Orchestra, it's a game I would most definitely fall in love with. Right up my alley.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 20, 2012, 07:00:16 PM
Dead facehugger on the floor @1:36
Title: Re: Survivor Multiplayer Trailer
Post by: 9th_Stew on Nov 20, 2012, 07:03:53 PM
Btw if u notice at the end of the trailer "Fight the fear" it looks like 1 marine is Hudson.
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Nov 20, 2012, 07:23:07 PM
Quote from: RagingDragon on Nov 20, 2012, 06:57:28 PM

PS - I need to get down on Red Orchestra, it's a game I would most definitely fall in love with. Right up my alley.
Check the latest trailer that I posted in Currently Playing thread. Its not on the latest page but on the previous one, the trailer is from today.
Title: Re: Survivor Multiplayer Trailer
Post by: acrediblesource on Nov 20, 2012, 08:07:23 PM
Lets keep this on Topic guys.
Title: Re: Survivor Multiplayer Trailer
Post by: Vrastal on Nov 20, 2012, 08:17:38 PM
Quote from: MR EL1M1NATOR on Nov 20, 2012, 05:40:49 PM
Quote from: WinterActual on Nov 20, 2012, 05:37:24 PM
you will buy the game even if it scores 2/10.

That's how we roll.

Looks freaking amazing. I cant wait. I pre-orded the collectors edition for this one (didn't for AvP 2010 thank god). But Regardless I'll have fun one way or another whether it's the SP or as long as the multiplayer doesn't have cheap instant "kill moves" I will love it.
Title: Re: Survivor Multiplayer Trailer
Post by: RagingDragon on Nov 20, 2012, 08:24:51 PM
Quote from: acrediblesource on Nov 20, 2012, 08:07:23 PM
Lets keep this on Topic guys.

Okay moderator... wait, you're just an ass. :laugh: We were mostly on topic, I hardly think anyone minds a few comments, for petes sake.
Title: Re: Survivor Multiplayer Trailer
Post by: acrediblesource on Nov 20, 2012, 08:26:54 PM
Quote from: RagingDragon on Nov 20, 2012, 08:24:51 PM
Quote from: acrediblesource on Nov 20, 2012, 08:07:23 PM
Lets keep this on Topic guys.

Okay moderator... wait, you're just an ass. :laugh: We were mostly on topic, I hardly think anyone minds a few comments, for petes sake.

I try.
Title: Re: Survivor Multiplayer Trailer
Post by: ScardyFox on Nov 20, 2012, 08:33:29 PM
Quote from: acrediblesource on Nov 20, 2012, 08:26:54 PM
Quote from: RagingDragon on Nov 20, 2012, 08:24:51 PM
Quote from: acrediblesource on Nov 20, 2012, 08:07:23 PM
Lets keep this on Topic guys.

Okay moderator... wait, you're just an ass. :laugh: We were mostly on topic, I hardly think anyone minds a few comments, for petes sake.

I try.

Try less. Its stupid.


Anyway, I have come no to mind the lack of cannon alien as long as it doesn't get too outlandish. Otherwise the games to come would pretty much always be the same thing. I pretty much am watching my PS3 collect dust. I can't wait for this to come out.
Title: Re: Survivor Multiplayer Trailer
Post by: chupacabras acheronsis on Nov 20, 2012, 08:35:10 PM
i brough that up because the clear cut "Aliens' objective: Kill" stood out for me.

That is one of the things they should avoid. Aliens are all about icky, violent reproduction, not kill. They need to carry something more horrible than death, otherwise, they fall short to other hordes of monsters because they shouldn't be -just-hordes.
Title: Re: Survivor Multiplayer Trailer
Post by: ScardyFox on Nov 20, 2012, 08:37:36 PM
Quote from: chupacabras acheronsis on Nov 20, 2012, 08:35:10 PM
i brough that up because the clear cut "Aliens' objective: Kill" stood out for me.

That is one of the things they should avoid. Aliens are all about icky, violent reproduction, not kill. They need to carry something more horrible than death, otherwise, they fall short to other hordes of monsters because they shouldn't be -just-hordes.

I'm genuinely hoping there will be a life cycle mode in the game.
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Nov 20, 2012, 08:51:21 PM
GBX already said that there is no life cycle mode.
Title: Re: Survivor Multiplayer Trailer
Post by: ScardyFox on Nov 20, 2012, 08:59:58 PM
Quote from: WinterActual on Nov 20, 2012, 08:51:21 PM
GBX already said that there is no life cycle mode.

My dreams... crushed.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 20, 2012, 09:02:55 PM
There is still one game mode they haven't revealed.

Playable Queen maybe? As long as its boss, and not just another alien to shoot.

Or maybe a 4 vs 4 vs 4 scenario with marines, aliens, and W-Y mercs. Something with objectives. Perhaps capture/defend or ... something?  :D
Title: Re: Survivor Multiplayer Trailer
Post by: RagingDragon on Nov 20, 2012, 09:13:47 PM
I'm surprised we haven't seen WY mercs or combat synths in multiplayer yet. Maybe DLC or unlockable character models?

Would be cool if the WY guys were a different 'class' altogether, maybe with better armor or different weapons.
Title: Re: Survivor Multiplayer Trailer
Post by: acrediblesource on Nov 20, 2012, 09:17:14 PM
Quote from: RagingDragon on Nov 20, 2012, 09:13:47 PM
I'm surprised we haven't seen WY mercs or combat synths in multiplayer yet. Maybe DLC or unlockable character models?

Would be cool if the WY guys were a different 'class' altogether, maybe with better armor or different weapons.

Shit, WY mercs. When the hell did we imagine they be a major player? Yes they could be needed as an additive to MP but there really is no solid story work that contributes to the mythology. I mean we can only guess what their involvement is, and so far its pretty shallow. We either need a major story arch in the single player campaign to really consistute their existence. Or they should just wallow in the background as with every movie they are in is a bout less then 10 seconds .
Title: Re: Survivor Multiplayer Trailer
Post by: ShadowPred on Nov 20, 2012, 09:17:37 PM
Gearbox has probably forgotten about them and will then have to do another delay to put them into those game modes.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 20, 2012, 09:21:13 PM
The mercs do play a bit of a role, as they are being used to explain how the Sulaco got back to LV-426 and make Alien3 a "better movie."

Also I think we will be fighting mercs inside the derelict? I know in some interviews they were excited to explore the dynamic of fighting mercs while aliens are also attacking.

As for synthetics, in one of the interviews GBX said we won't get to shoot any. Although they also initially said there would be no playable females.
Title: Re: Survivor Multiplayer Trailer
Post by: p1nk81cd on Nov 20, 2012, 10:13:35 PM
Louis: BOOMER!!!

*Sees 1st person view for Alien* OUR HOPE HAS BE RESTORED!

Yeah right.  ::)
Title: Re: Survivor Multiplayer Trailer
Post by: acrediblesource on Nov 20, 2012, 10:15:26 PM
 Ive noticed in the new trailer that Aliens will show signs of damage with bloodied green blood all over it's body. This could be either a death scene or a gradual indicator of it's health.
I've also noticed that headbites, do not deform the marine in any gory way (at least in the video)- so im hoping they will pump up some of the gore in this game.

Here's a screens shot of yet a variation of the lurker alien without it's head shell
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fs9.postimage.org%2Fpujq49dhn%2Fvlcsnap_2012_11_20_17h20m25s129.jpg&hash=5310c7c4f2880cb14a88c5437711c4ba664f7df4) (http://postimage.org/image/pujq49dhn/)
Title: Re: Survivor Multiplayer Trailer
Post by: The Runner on Nov 20, 2012, 10:36:13 PM
Quote from: acrediblesource on Nov 20, 2012, 10:15:26 PM
Ive noticed in the new trailer that Aliens will show signs of damage with bloodied green blood all over it's body. This could be either a death scene or a gradual indicator of it's health.
I've also noticed that headbites, do not deform the marine in any gory way (at least in the video)- so im hoping they will pump up some of the gore in this game.

Here's a screens shot of yet a variation of the lurker alien without it's head shell
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fs9.postimage.org%2Fpujq49dhn%2Fvlcsnap_2012_11_20_17h20m25s129.jpg&hash=5310c7c4f2880cb14a88c5437711c4ba664f7df4) (http://postimage.org/image/pujq49dhn/)

Lurker: Hey sexy, I want you to blow me up, like you wanted to with your pulse rifle, but with something else.
*Marines come in the room*
Lurker: Gah you caught me!
Title: Re: Survivor Multiplayer Trailer
Post by: ShadowPred on Nov 20, 2012, 10:36:36 PM
That's a sweet looking screenshot.
Title: Re: Survivor Multiplayer Trailer
Post by: The Runner on Nov 20, 2012, 10:38:59 PM
How did the dome come off?
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Nov 20, 2012, 10:52:46 PM
QuoteI want to bitch and moan about the suicide Alien, but the trailer f**king delivered with what it wanted to do.

Ditto.

Is it possible for a game to jump the shark before it's even released?  If the action didn't look so fun, then Gearbox would've put the final nail in their shark jumping coffin.
Title: Re: Survivor Multiplayer Trailer
Post by: The Runner on Nov 20, 2012, 11:03:53 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi876.photobucket.com%2Falbums%2Fab326%2FAlloclaw%2FAliensCmSpitter.png&hash=a17b35c0361c0eab43c7384f0d7934bd5a997f61)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi876.photobucket.com%2Falbums%2Fab326%2FAlloclaw%2FXenomorphExploder.png&hash=3e2958752f8bb88e3b0ce870ef4941be74f2c4fd)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi876.photobucket.com%2Falbums%2Fab326%2FAlloclaw%2FEvilLurksintheDarknessofSpace.png&hash=a2ff6fb6f8f88de4c4d79af77b865e4c4bf0d7a5)(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi876.photobucket.com%2Falbums%2Fab326%2FAlloclaw%2FAliensCM1.png&hash=7df9de12dbf7a8773d5eea1c5edc9fdcdeb0201e)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi876.photobucket.com%2Falbums%2Fab326%2FAlloclaw%2FXenoSkull.png&hash=2a7a585f90d1b23c1eb3d59b0cb06a34748ccd60)

The last pic....my god.
Title: Re: Survivor Multiplayer Trailer
Post by: ShadowPred on Nov 20, 2012, 11:09:52 PM
Holy f**k, that last f**king image...jesus...I LOVE IT!


Quote from: SM on Nov 20, 2012, 10:52:46 PM
QuoteI want to bitch and moan about the suicide Alien, but the trailer f**king delivered with what it wanted to do.

Ditto.

Is it possible for a game to jump the shark before it's even released?  If the action didn't look so fun, then Gearbox would've put the final nail in their shark jumping coffin.


Only way for this game to jump the shark now is by adding Predators...or stuff from Prometheus.
Title: Re: Survivor Multiplayer Trailer
Post by: chupacabras acheronsis on Nov 20, 2012, 11:13:15 PM
or a segment in which you jump over a sea monster xeno.

...does anyone else finds the exploding alien incredibly tasty looking? it's like it's made of cheese.
Title: Re: Survivor Multiplayer Trailer
Post by: The Runner on Nov 20, 2012, 11:17:00 PM
There are no seas or bodies of water on LV 426???

And maybe it came out of someone from Wisconsion? :p
Title: Re: Survivor Multiplayer Trailer
Post by: ShadowPred on Nov 20, 2012, 11:18:15 PM
Quote from: chupacabras acheronsis on Nov 20, 2012, 11:13:15 PM
or a segment in which you jump over a sea monster xeno.

...does anyone else finds the exploding alien incredibly tasty looking? it's like it's made of cheese.


It definitely looks like cheese that I've eaten before, maybe the Suicide Xeno is actually a mobile food ration device.
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Nov 20, 2012, 11:26:20 PM
Quote from: The Runner on Nov 20, 2012, 11:17:00 PM
There are no seas or bodies of water on LV 426???

And maybe it came out of someone from Wisconsion? :p

There probably are bodies of water considering the rainfall it gets.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi876.photobucket.com%2Falbums%2Fab326%2FAlloclaw%2FXenomorphExploder.png&hash=3e2958752f8bb88e3b0ce870ef4941be74f2c4fd)

Lameness. Level. CRITICAL!!!!

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi876.photobucket.com%2Falbums%2Fab326%2FAlloclaw%2FXenoSkull.png&hash=2a7a585f90d1b23c1eb3d59b0cb06a34748ccd60)

Newborn!  Sweet!
Title: Re: Survivor Multiplayer Trailer
Post by: Corporal Hicks on Nov 20, 2012, 11:51:49 PM
Quote from: RagingDragon on Nov 20, 2012, 08:24:51 PM
Quote from: acrediblesource on Nov 20, 2012, 08:07:23 PM
Lets keep this on Topic guys.

Okay moderator... wait, you're just an ass. :laugh: We were mostly on topic, I hardly think anyone minds a few comments, for petes sake.

No need for that. Let's all play nicely please.

So Survivor is the skirmish mode? I'd hope so - I love skirmish stuff. I feel a bit dirty but I love the looks of the new suicide Alien - at least how it looks from those trailers.  Not overly keen on the face riping bit but it's an interesting concept. Not something I think we've seen before.
Title: Re: Survivor Multiplayer Trailer
Post by: The Runner on Nov 20, 2012, 11:53:27 PM
Quote from: SM on Nov 20, 2012, 11:26:20 PM
Quote from: The Runner on Nov 20, 2012, 11:17:00 PM
There are no seas or bodies of water on LV 426???

And maybe it came out of someone from Wisconsion? :p

There probably are bodies of water considering the rainfall it gets.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi876.photobucket.com%2Falbums%2Fab326%2FAlloclaw%2FXenomorphExploder.png&hash=3e2958752f8bb88e3b0ce870ef4941be74f2c4fd)

Lameness. Level. CRITICAL!!!!

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi876.photobucket.com%2Falbums%2Fab326%2FAlloclaw%2FXenoSkull.png&hash=2a7a585f90d1b23c1eb3d59b0cb06a34748ccd60)

Newborn!  Sweet!

There might be small streams and ponds but I doubt there is any water life yet....
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Nov 20, 2012, 11:56:39 PM
Nothing for an Alien to breed with, no.
Title: Re: Survivor Multiplayer Trailer
Post by: The Runner on Nov 20, 2012, 11:58:11 PM
If there was life in LV's water ways what would it be?
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Nov 21, 2012, 12:02:18 AM
Microbial.
Title: Re: Survivor Multiplayer Trailer
Post by: RagingDragon on Nov 21, 2012, 12:04:15 AM
At least the boomer looks like an actual product of radiation exposure, that is: all jacked up.
Title: Re: Survivor Multiplayer Trailer
Post by: ShadowPred on Nov 21, 2012, 12:06:54 AM
Quote from: RagingDragon on Nov 21, 2012, 12:04:15 AM
At least the boomer looks like an actual product of radiation exposure, that is: all jacked up.


Agreed, I guess these should be encountered closer to where the explosion took place.
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Nov 21, 2012, 12:11:33 AM
An actual product of being closer to the explosion would be a pile of ash.

























(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fflipsidesf.files.wordpress.com%2F2012%2F06%2Falien_22.jpg&hash=f4e01aca9f794d8a3114faec4d93c039f49182b8)
Hardy f**king har...
Title: Re: Survivor Multiplayer Trailer
Post by: ShadowPred on Nov 21, 2012, 12:16:20 AM
Quote from: SM on Nov 21, 2012, 12:11:33 AM
An actual product of being closer to the explosion would be a pile of ash.

























(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fflipsidesf.files.wordpress.com%2F2012%2F06%2Falien_22.jpg&hash=f4e01aca9f794d8a3114faec4d93c039f49182b8)
Hardy f**king har...


Well, I meant closer than the ones we've seen so far in the game. About as close to not die outright.
Title: Re: Survivor Multiplayer Trailer
Post by: Gren_86 on Nov 21, 2012, 12:16:32 AM
So by the looks of things there will be a FPS point of view when playing a xeno or its maybe a outtake from a cutscene from the single player campaign ?
Title: Re: Survivor Multiplayer Trailer
Post by: acrediblesource on Nov 21, 2012, 12:19:01 AM
If the head ripping thing is just a taste of whats to come, then there are going to be alot of game developers who are going to be jealous if not mad towards GB for making this beast insanely guesome.
..and I think thats all good.
Title: Re: Survivor Multiplayer Trailer
Post by: ShadowPred on Nov 21, 2012, 12:29:21 AM
Quote from: Gren_86 on Nov 21, 2012, 12:16:32 AM
So by the looks of things there will be a FPS point of view when playing a xeno or its maybe a outtake from a cutscene from the single player campaign ?



I think it was just for show in the trailer.
Title: Re: Survivor Multiplayer Trailer
Post by: Shmiggins on Nov 21, 2012, 02:08:51 AM
Quote from: ShadowPred on Nov 21, 2012, 12:29:21 AM
Quote from: Gren_86 on Nov 21, 2012, 12:16:32 AM
So by the looks of things there will be a FPS point of view when playing a xeno or its maybe a outtake from a cutscene from the single player campaign ?



I think it was just for show in the trailer.

god i hope not... first person would be truly legit....2 legit.... 2 legit to quit
Title: Re: Survivor Multiplayer Trailer
Post by: avpfan101 on Nov 21, 2012, 02:52:53 AM
i love it that you can seal the place off and place sentry guns and baricade it
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Nov 21, 2012, 02:56:45 AM
It won't make any difference.
Title: Re: Survivor Multiplayer Trailer
Post by: Dovahkiin on Nov 21, 2012, 03:05:24 AM
This looks seriously f**king awesome. I CANNOT wait. It is going to be too damned awesome.
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Nov 21, 2012, 06:11:11 AM
Quote from: Predaker on Nov 20, 2012, 09:02:55 PM
There is still one game mode they haven't revealed.

Playable Queen maybe? As long as its boss, and not just another alien to shoot.

Or maybe a 4 vs 4 vs 4 scenario with marines, aliens, and W-Y mercs. Something with objectives. Perhaps capture/defend or ... something?  :D
Its more likely to be either Infestation or Marines vs Mercs TDM mode.
Title: Re: Survivor Multiplayer Trailer
Post by: Xenomrph on Nov 21, 2012, 07:39:01 AM
When I saw that pale zombAlien run up behind the Marines and tear its own face off and then explode, I let out an audible "What the f**k?"

I meant it in the best possible way, because that shit is ridiculous for all the best reasons. This game is going to own.
Title: Re: Survivor Multiplayer Trailer
Post by: Salt The Fries on Nov 21, 2012, 08:16:46 AM
So now there's no reason to not include the similar game mode, but for Xenos, with them carrying around eggs, coccooning doors, putting slime on floors or ripping doors apart (to make humans more vulnerable), cutting off power, etc.

Right???
Title: Re: Survivor Multiplayer Trailer
Post by: 9th_Stew on Nov 21, 2012, 08:19:43 AM
i wonder if they can bash down the doors you sealed up
Title: Re: Survivor Multiplayer Trailer
Post by: PREDATOR-HUNTER_2168 on Nov 21, 2012, 09:46:00 AM
It looks good cant wait for this game, and i love the idea of that new type of alien doing a suicide attack by blowing its self up, INCREDIBLE! im going to pre-order this very soon :)
Title: Re: Survivor Multiplayer Trailer
Post by: Razz on Nov 21, 2012, 10:14:22 AM
Quote from: 9th_Stew on Nov 21, 2012, 08:19:43 AM
i wonder if they can bash down the doors you sealed up
If its like Killing floor then sealing doors will only keep them at bay for a short while unless there are multiple ways in a room, ducts, air vents etc.

Hard to believe this game is roughly 3 months away, unless it gets pushed back. I didn't Jinx anything guys. :P
Title: Re: Survivor Multiplayer Trailer
Post by: Nightlord on Nov 21, 2012, 10:21:06 AM
Trailer looks awesomesauce.
I hope to god those first person alien parts were actual players, meaning we can play first person and if so maybe when a marine player dies in this mode he joins the alien swarm.
Title: Re: Survivor Multiplayer Trailer
Post by: Gren_86 on Nov 21, 2012, 11:22:50 AM
Quote from: Stratocaster on Nov 20, 2012, 05:20:18 PM
I dont think I have ever liked a gearbox game. Gameplay always seems klunky. I feel this is going to be another dissapointment. >BE SMART AND DONT BUY UNTILL THE REVIEWS ARE IN!< ;)
I too am skeptical but still hope like we all do that Gearbox will deliver so we can play the shit out of this game in MP ;D
Title: Re: Survivor Multiplayer Trailer
Post by: Dill-On on Nov 21, 2012, 01:03:12 PM
Quote from: RagingDragon on Nov 20, 2012, 05:13:25 PM
Thanks for pointing that out, Predaker, but I think that might just be a cutscene? Looks kind of cutscene to me.. and no HUD.

Would be awesome if you were right, though.

No HUD... Have you ever seen HUD in Aliens: Colonial Marines?
This is why we have a motion tracker in left hand, not in a bottom of a screen in this game.

It's only my digression.
First person mode as alien in this scene may be the only a promo-material.
Specialy for us.

We are discussing now, right?

Gearbox knew about it ;)
Title: Re: Survivor Multiplayer Trailer
Post by: Ash 937 on Nov 21, 2012, 02:24:23 PM
The basic edition of AVP2010 only came with two Survivor mode maps out of the box; "C Block" and "Mausoleum."

I hope that A:CM has more than this...especially since it looks like it might be one of the best things about the game.
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Nov 21, 2012, 02:44:40 PM
Quote from: Nightlord on Nov 21, 2012, 10:21:06 AM
Trailer looks awesomesauce.
I hope to god those first person alien parts were actual players, meaning we can play first person and if so maybe when a marine player dies in this mode he joins the alien swarm.
Survival is coop only (thank god).
Title: Re: Survivor Multiplayer Trailer
Post by: Xenomorphine on Nov 21, 2012, 04:09:57 PM
Glad someone else noticed the cheesy new Alien literally looks like grilled cheese. :)
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Nov 21, 2012, 05:42:59 PM
That's because the donut in the hampster room was filled with cheeze and after the explosion in the end, some of the cheeze molecules got messed up with the Xenos' DNA. Now all the aliens have some of the racial abilities of the cheeze like the taste, the look etc. but still remaining deadly as xenos.
Title: Re: Survivor Multiplayer Trailer
Post by: The Runner on Nov 21, 2012, 05:53:45 PM
Don't forget the hamster DNA....deadly stuff!!!!
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Nov 21, 2012, 06:00:03 PM
I have not forgotten the hampster DNA. The Crusher is made of hampsters DNA but we already got that covered in other thread.
Title: Re: Survivor Multiplayer Trailer
Post by: ikarop on Nov 21, 2012, 07:16:33 PM
Download Link (HQ, 80 MB): Link (http://www.multiupload.nl/ESOO3W0NLK)

Download Link (HD, 700 MB): Part 1 (http://www35.zippyshare.com/v/50150541/file.html) - Part 2 (http://www35.zippyshare.com/v/71066720/file.html) - Part 3 (http://www35.zippyshare.com/v/63552089/file.html) - Part 4 (http://www35.zippyshare.com/v/33750968/file.html)
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Nov 21, 2012, 07:32:10 PM
Thanks for the HD.
Title: Re: Survivor Multiplayer Trailer
Post by: acrediblesource on Nov 21, 2012, 08:09:20 PM
  ;D
Title: Re: Survivor Multiplayer Trailer
Post by: chupacabras acheronsis on Nov 21, 2012, 08:53:43 PM
Screencaps everybody!

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FTowkC.jpg&hash=c246af4e95aa5138d37978c5d736a6b33bf7124f)
hello kids!
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FBYwgR.jpg&hash=b485f91284f52ca15b2b23a1230179cbb0b6e898)
wanna see...
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fq4tku.jpg&hash=5ac635231ecee4f12da8bcc150f81f9bba98c3d7)
a magic trick?
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FddEPV.jpg&hash=9b350cfb82dbc02920dc0bb83759c0da0fa9e85d)



first person alien
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FkM6IY.jpg&hash=dac1764539a23c57c6e96e70561abfc9fd81ab80)
really pretty lightning and textures here
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Ff4WW6.jpg&hash=4f413a56f114671f5f2e8bb90ae5bca70d8907f2)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FW0cvL.jpg&hash=ddad407eb994b1bf567b98e88078a04b37c9c52a)
battle damage and doom quality sprite blood
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FN6rmP.jpg&hash=954cc67231a27c28de0263e4051af2704b1fd0b9)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FUb7o4.jpg&hash=5848f3e058b417f016786815e1217550138df94b)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F374oK.jpg&hash=f3590fdcabb15b4a256a904a5c55be57028266ef)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FVZ2z2.jpg&hash=f0ab086b8557b2443e4c583d40520033e75247b0)

The SADAR(i believe)
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F9FHgc.jpg&hash=884d2708875d646f5fa05b0a2b639dc34ef9630b)

And a Marine face with a burn, and some props in the helmet. There's also a weird camouflage pattern with white rocks, it looks like Desert Storm era camouflage.
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FPf4x5.jpg&hash=673ae72130ee4667ab0314dcc3fac561543be71a)
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 21, 2012, 09:29:35 PM
Awesome, thanks for the shots.
Title: Re: Survivor Multiplayer Trailer
Post by: Ash 937 on Nov 21, 2012, 09:51:22 PM
1.  The green goo on the new alien looks like Predator blood.

2.  I thought only Predators killed themselves.

Could this be a proto-predalien???
Title: Re: Survivor Multiplayer Trailer
Post by: MrSpaceJockey on Nov 21, 2012, 09:53:58 PM
Nice screenshots chupa. The domeless Giger alien looks great.  Also cool to see new weapons, and what looks like a lotta customization options. 

I suppose the suicide alien isn't playable? Only because it limps and seems to move slowly...which could be a counterbalance for people who'll spam the suicides.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 21, 2012, 10:03:20 PM
I think the suicide bomber might be playable in TDM. We will see.
Title: Re: Survivor Multiplayer Trailer
Post by: RagingDragon on Nov 21, 2012, 10:05:43 PM
Anyone else notice the warriors look a bit bigger?? Is it my imagination?
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 21, 2012, 10:13:12 PM
The aliens don't look so small now, do they?  :laugh:

This is going to look good on PC. I hope it isn't too bad on ps3.
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Nov 21, 2012, 10:23:27 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FN6rmP.jpg&hash=954cc67231a27c28de0263e4051af2704b1fd0b9)

Right in the nuts.
Title: Re: Survivor Multiplayer Trailer
Post by: ShadowPred on Nov 21, 2012, 11:32:07 PM
Quote from: SM on Nov 21, 2012, 10:23:27 PM
Quotehttp://i.imgur.com/N6rmP.jpg

Right in the nuts.


Seems to be a lot of battle damage on the dome, very nice.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 22, 2012, 12:00:06 AM
(https://sphotos-b.xx.fbcdn.net/hphotos-ash3/704138_338512932914250_1983379366_o.jpg)
Title: Re: Survivor Multiplayer Trailer
Post by: PsyKore on Nov 22, 2012, 12:10:16 AM
Quote from: Predaker on Nov 22, 2012, 12:00:06 AM
(https://sphotos-b.xx.fbcdn.net/hphotos-ash3/704138_338512932914250_1983379366_o.jpg)

This is just dumb. I'm sorry to be negative, but it really is.
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Nov 22, 2012, 12:14:53 AM
"Boiler"?  :laugh:
Title: Re: Survivor Multiplayer Trailer
Post by: acrediblesource on Nov 22, 2012, 12:17:04 AM
Don't like the name but whatever. I'm also not too ken on the design (i hope its at early stages like the rest) but there really is no clear indication  of design. Its like a blob. I'm sure first impressions with the animation were cool, but alas there's nothing horrific about it.
I dont know, i guess i could live with it. (but they should at least give it some mangled teeth.)

I'm loving the head busted up here of the alien . I hope we can do these in several different ways.
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FN6rmP.jpg&hash=954cc67231a27c28de0263e4051af2704b1fd0b9)
Title: Re: Survivor Multiplayer Trailer
Post by: MR EL1M1NATOR on Nov 22, 2012, 12:30:51 AM
I think the alien and human blood look really bad. Just look at those screens. The textures and lighting look great and then it's like to do the blood they just used microsoft paint. I think they are both too bright or something, but it just stands out way too much.

And the alien blood should give off smoke when it touches stuff too, which it doesn't seem to do.

I really do look forward to this game, but it annoys me a bit how Gearbox claim to be huge Aliens fans and then there's all these little things that are wrong that should be quite obvious.

Ok, I am ranting now as I only intended to comment on the blood, but here are some other things:

Aliens movement is stupid, they should crawl not prance. They just don't look intimidating the way they move at the moment. I think the way they moved in AvP 2010 was fine, don't think anyone complained. Instead of working with that, they have to go and try make it better. Also not having first person as at least an option I dislike.

Another thing is how Gearbox go on about cannon and all this shit, but then they are adding in all these ridiculous breeds of Aliens. If they have added them in for gameplay variation, fine, but don't say you respect cannon and then do all this. It's just silly. A suicide bomber alien? A big tank Alien? A spitter Alien? (well that ones ok) but c'mon! Personally I thought it would have been better if they had only the warrior Aliens, but they change their behaviour making them unpredictable and remaining the fearsome foe from the movies.

Anyways, I guess it doesn't matter now as I doubt they have time to make many changes. Maybe if they had released all this stuff sooner then people could have had more time to voice there concerns. Funny really, considering how long this game has been in development and there will still be loads of little things that bug people.
Title: Re: Survivor Multiplayer Trailer
Post by: King Rathalos on Nov 22, 2012, 12:34:38 AM
Quote from: RagingDragon on Nov 21, 2012, 10:05:43 PM
Anyone else notice the warriors look a bit bigger?? Is it my imagination?

Nah, I seem to see it too. Is it the screenshot where it's lifting that one Marine off the ground?
Title: Re: Survivor Multiplayer Trailer
Post by: MR EL1M1NATOR on Nov 22, 2012, 12:36:12 AM
Quote from: chupacabras acheronsis on Nov 21, 2012, 08:53:43 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2F374oK.jpg&hash=f3590fdcabb15b4a256a904a5c55be57028266ef)

See, just look at that. Awful.
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Nov 22, 2012, 12:52:51 AM
To be fair, it doesn't look nearly so stupid when viewed at the speed it's supposed to be viewed at.
Title: Re: Survivor Multiplayer Trailer
Post by: PsyKore on Nov 22, 2012, 01:01:05 AM
Quote from: MR EL1M1NATOR on Nov 22, 2012, 12:30:51 AM
Another thing is how Gearbox go on about cannon and all this shit, but then they are adding in all these ridiculous breeds of Aliens. If they have added them in for gameplay variation, fine, but don't say you respect cannon and then do all this. It's just silly. A suicide bomber alien? A big tank Alien? A spitter Alien? (well that ones ok) but c'mon! Personally I thought it would have been better if they had only the warrior Aliens, but they change their behaviour making them unpredictable and remaining the fearsome foe from the movies.

Agree wholeheartedly. It could be more interesting had they perhaps spent time on the AI, making the aliens act in a similar manner to the films. Like you said, be unpredictable and fearsome. Have the aliens coming through the ceiling and floor, have them abducting unwary marines, have them stalk and intimidate the players, etc. There's just no need for the different L4D clone breeds when, with the right treatment, the regular aliens can be frightening/challenging enough themselves and thrill the players enough as it is. All the new breeds really do is make me laugh and not take the game seriously.
Title: Re: Survivor Multiplayer Trailer
Post by: The Runner on Nov 22, 2012, 01:01:31 AM
Looks like a Red Rose!!!
Title: Re: Survivor Multiplayer Trailer
Post by: aliens13 on Nov 22, 2012, 01:08:26 AM
Quote from: PsyKore on Nov 22, 2012, 12:10:16 AM
Quote from: Predaker on Nov 22, 2012, 12:00:06 AM
(https://sphotos-b.xx.fbcdn.net/hphotos-ash3/704138_338512932914250_1983379366_o.jpg)

This is just dumb. I'm sorry to be negative, but it really is.
I agree


Quote from: ikarop on Nov 21, 2012, 07:16:33 PM
Download Link (HQ, 80 MB): Link (http://www.multiupload.nl/ESOO3W0NLK)

Download Link (HD, 700 MB): Part 1 (http://www35.zippyshare.com/v/50150541/file.html) - Part 2 (http://www35.zippyshare.com/v/71066720/file.html) - Part 3 (http://www35.zippyshare.com/v/63552089/file.html) - Part 4 (http://www35.zippyshare.com/v/33750968/file.html)
God bless the HD  ;D
Title: Re: Survivor Multiplayer Trailer
Post by: ShadowPred on Nov 22, 2012, 01:45:37 AM
Quote from: PsyKore on Nov 22, 2012, 12:10:16 AM
Quote from: Predaker on Nov 22, 2012, 12:00:06 AM
(https://sphotos-b.xx.fbcdn.net/hphotos-ash3/704138_338512932914250_1983379366_o.jpg)

This is just dumb. I'm sorry to be negative, but it really is.


"fragile exterior armor" yep, I was right - shoot it a few times and it will indeed explode, *sigh* worthless xenomorph.
Title: Re: Survivor Multiplayer Trailer
Post by: aliens13 on Nov 22, 2012, 01:59:08 AM
Quote from: ShadowPred on Nov 22, 2012, 01:45:37 AM
Quote from: PsyKore on Nov 22, 2012, 12:10:16 AM
Quote from: Predaker on Nov 22, 2012, 12:00:06 AM
(https://sphotos-b.xx.fbcdn.net/hphotos-ash3/704138_338512932914250_1983379366_o.jpg)

This is just dumb. I'm sorry to be negative, but it really is.


"fragile exterior armor" yep, I was right - shoot it a few times and it will indeed explode, *sigh* worthless xenomorph.
That Alien looks like the hunchback of Notre Dame  ;D
Title: Re: Survivor Multiplayer Trailer
Post by: ShadowPred on Nov 22, 2012, 02:01:45 AM
I honestly wish they are in the campaign, but only if the main character causes some sort of event that causes some crazy shit to go down, and Xenos in the vicinity of the "event" which is f**king filled with radiation or whatever; I want those xenos to come out of it alive looking like this so called BOILER Xeno...something similar like in Robocop...one second this character is all fine, the next he's a freaking mutant freak.
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Nov 22, 2012, 02:05:22 AM
Flood an area with some hot molten shit (like dumping lead on it).  The ones caught in that area are a teensy bit more fragile or something.


Yeah as if they gave that much thought to it...  :laugh:
Title: Re: Survivor Multiplayer Trailer
Post by: ShadowPred on Nov 22, 2012, 02:19:37 AM
Quote from: SM on Nov 22, 2012, 02:05:22 AM
Flood an area with some hot molten shit (like dumping lead on it).  The ones caught in that area are a teensy bit more fragile or something.


Yeah as if they gave that much thought to it...  :laugh:


We need more radiations in the mix! Small nuclear type of explosion...again, because you know...the colony is impervious to nuclear explosions.
Title: Re: Survivor Multiplayer Trailer
Post by: The Runner on Nov 22, 2012, 02:38:15 AM
Quote from: ShadowPred on Nov 22, 2012, 01:45:37 AM
Quote from: PsyKore on Nov 22, 2012, 12:10:16 AM
Quote from: Predaker on Nov 22, 2012, 12:00:06 AM
(https://sphotos-b.xx.fbcdn.net/hphotos-ash3/704138_338512932914250_1983379366_o.jpg)

This is just dumb. I'm sorry to be negative, but it really is.


"fragile exterior armor" yep, I was right - shoot it a few times and it will indeed explode, *sigh* worthless xenomorph.

What a waste of a host. Hours and hours of incubation for that!?
Title: Re: Survivor Multiplayer Trailer
Post by: acrediblesource on Nov 22, 2012, 02:43:27 AM
Quote from: The Runner on Nov 22, 2012, 02:38:15 AM
Quote from: ShadowPred on Nov 22, 2012, 01:45:37 AM
Quote from: PsyKore on Nov 22, 2012, 12:10:16 AM
Quote from: Predaker on Nov 22, 2012, 12:00:06 AM
(https://sphotos-b.xx.fbcdn.net/hphotos-ash3/704138_338512932914250_1983379366_o.jpg)

This is just dumb. I'm sorry to be negative, but it really is.


"fragile exterior armor" yep, I was right - shoot it a few times and it will indeed explode, *sigh* worthless xenomorph.

What a waste of a host. Hours and hours of incubation for that!?

THIS!
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 22, 2012, 03:03:19 AM
Is a kamikazi a waste of a soldier, or an airplane for that matter? It serves a purpose. I understand having issues with the new alien types, but the fact that it commits suicide isn't a real major issue IMO.

It looks messed up or diseased anyway, covered in boils with some strange growth on its back. I'm curious how GBX will explain it, although any in universe explanation feels like an after thought to the L4D model they openly admit to using for "inspiration."
Title: Re: Survivor Multiplayer Trailer
Post by: The Runner on Nov 22, 2012, 03:04:31 AM
Maybe it also serves as the one that makes the hive resin?
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 22, 2012, 03:15:59 AM
It might be old and dying or possibly a result of radiation. Either that or the hive has a sick mind.
Title: Re: Survivor Multiplayer Trailer
Post by: acrediblesource on Nov 22, 2012, 03:18:27 AM
 i have issues with it ( not the matter of it's existence though) but I still like the one shot animation we were given. I'm sure someone (no names here) will say that 3 seconds is a waste of their life watching it then damn GB to hell in a brand new thread dedicated with a poll and petition and waste of 3months of discussing some absurdity like that.
Title: Re: Survivor Multiplayer Trailer
Post by: ShadowPred on Nov 22, 2012, 03:21:14 AM
Quote from: Predaker on Nov 22, 2012, 03:15:59 AM
It might be old and dying or possibly a result of radiation.


These are the only two explanations I would want.

But, if they want to go ahead and tell us that the Boiler Xenos comes out naturally from a host, then I would rather have that it be explained that it was some sort of mutation gone wrong during the development AND during their phase from morphing into an adult.

Or, they can just go ahead and use the old explanation I sometimes resort to and have the Secret WY experimental base be what conjured up these freaks.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 22, 2012, 03:27:54 AM
I hope they came up with some really nice fan wank to explain just where exactly all these different types of aliens come from. I get it, they all want to kill me. But why in so many different ways? If they were going to take it this far I would expect to get some flying aliens with wings out of these shenanigans.

Edit: I am still buying this game and will probably play it until my eyes burn from all the acid blood.

Thanks a lot, Pitchford.
Title: Re: Survivor Multiplayer Trailer
Post by: ShadowPred on Nov 22, 2012, 03:32:12 AM
Quote from: Predaker on Nov 22, 2012, 03:27:54 AM
I hope they came up with some really nice fan wank to explain just where exactly all these different types of aliens come from. I get it, they all want to kill me. But why in so many different ways? If they were going to take it this far I would expect to get some flying aliens with wings out of these shenanigans.


You just jinxed it for us all!
Title: Re: Survivor Multiplayer Trailer
Post by: chupacabras acheronsis on Nov 22, 2012, 03:40:41 AM
you know what?

f**k it.

bring it on.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 22, 2012, 03:42:40 AM
Carlos Huante, creature designer for Prometheus said in his interview with AvPG: When the time comes, don't geek out. Just be ready.
Title: Re: Survivor Multiplayer Trailer
Post by: Spaghetti on Nov 22, 2012, 05:01:49 AM
QuoteBoiler

Again I dont mind it. But it seems irrelevant since the spitter should just be able to morph into this and kamikaze when the player wants to. I totally understand its purpose since I've already seen marine asshole camp groups in the con footage and this guy sneakin' around would be perfect for dispersing them. But no one is gonna want to play this guy, shoulda just been a baneling to the spitters zergling.

But was that a domeless skullhead alien I saw? f**king awesome. They did say some stuff about customizable aliens no? They should just go all out. If I want to be a red alien from Genocide lemme be a goddamn red alien. Yeah I'll stick out horribly but I'll look fabulous.
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Nov 22, 2012, 05:18:24 AM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fmedia.tumblr.com%2Ftumblr_m6b5jzqWvw1qa5uid.gif&hash=d828df7791ef3639a8fc9d3d5f5b996996de7acb)
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Nov 22, 2012, 06:40:52 AM
Quote from: acrediblesource on Nov 22, 2012, 12:17:04 AM
(i hope its at early stages like the rest)
Its already too late to change anything. They need at least one or two months to copy the game on discs, to ship it, shit like that, so by now they have about 1 month left to tweak and balance the gameplay. If they are aiming for release in the second week of feb then you can count out jan completely.

Quote from: Predaker on Nov 22, 2012, 03:03:19 AM
Is a kamikazi a waste of a soldier, or an airplane for that matter?
Ofc it matters. Just imagine the first alien movie with this boiler alien.... If there is just one alien who can continue the live of the hive, and its the boiler alien but it faces any kind of enemy and it can't do it. Because it will explode - gg hive.

And NO this xeno did NOT served its purpose. Its NOT its purpose to die. Its purpose is NOT to kill. Xenos are capturing you alive, making you suffer something worse than death because the death is the easy way out and if you die, their hive die because you can't be used as host.

As I said countless times before - ALL of the new xeno types are useless as xenos and they haven't any purpose in serving the hive. Everybody can see that GBX made them to kill, but thats not the purpose of their kind at all. If you step on snake's tail it will bite you. Here is the same. The marines went right into the hornets' nest. Its not the xenos who started it. In all of the movies its about humans messing up with the wrong kind, its not about some monster attacking the earth and/or mindless killing everybody just for the fun because simply thats not what the xenos do. And GBX are trying to make them look like that which is totally wrong. Its like having a facehugger that just scratches your face and then dying because its only purpose its to attack, without lying eggs. Or a queen which only smash things and kill people but not lying eggs. The new type of xenos are the same shit - pointless as species.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 22, 2012, 07:11:06 AM
You're missing the point.

If 4 marines are up against dozens or even hundreds of aliens and a few of them explode raining acid blood everywhere, is that a loss for the hive? We aren't talking about one alien like in the first movie.
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Nov 22, 2012, 07:32:26 AM
If those xenos were the exploding ones - yes its a loss. Its a waste of host. The warrior aliens may die along the way, the exploding xenos are born to die - its a loss for sure.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 22, 2012, 07:53:39 AM
Its not a loss, they just serve a different function. Kamikaze's have been used to devastating effect. You don't have to like it but it still can work.
Title: Re: Survivor Multiplayer Trailer
Post by: Nightlord on Nov 22, 2012, 08:17:01 AM
Well I can kinda see Winteractual's point, we reproduce easily enough, aliens need a host to reproduce, having an alien with the sole purpose of dieing to kill is like the exact opposite of the entire species goal.
But it's just a game so f**k whatever.
Title: Re: Survivor Multiplayer Trailer
Post by: Hemi on Nov 22, 2012, 03:14:54 PM
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FVZ2z2.jpg&hash=f0ab086b8557b2443e4c583d40520033e75247b0)

Besides the stupid alien in the picture, the marines have weight problems in the meshes. Their shoulder pad is sticking through the actual shoulder. Im seriously worried about the quality at this point. The low-poly meshes are clearly visible.

Even we did a better job with the weights on our character models.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fwww4.picturepush.com%2Fphoto%2Fa%2F11444602%2Fimg%2FAnonymous%2FScreen04.jpg&hash=89064d7bc20c3456b872d7cefcb1b6287dc00180)
Title: Re: Survivor Multiplayer Trailer
Post by: chupacabras acheronsis on Nov 22, 2012, 03:37:44 PM
Consoles...
Title: Re: Survivor Multiplayer Trailer
Post by: Ash 937 on Nov 22, 2012, 03:59:59 PM
Quote from: Predaker on Nov 22, 2012, 12:00:06 AM
(https://sphotos-b.xx.fbcdn.net/hphotos-ash3/704138_338512932914250_1983379366_o.jpg)

When GBX said that they were partly inspired by Left 4 Dead, I had no idea that it meant that we'd get a complete rip-off of the Boomer as a xenomorph.

I can't wait to see what they've done with Witch from Left 4 Dead too!
Title: Re: Survivor Multiplayer Trailer
Post by: Hemi on Nov 22, 2012, 04:00:50 PM
Then let me just stop for a minute and take this time to seriously thank the consoles...

Good job!
Title: Re: Survivor Multiplayer Trailer
Post by: The Runner on Nov 22, 2012, 04:07:29 PM
So now we will see a Xeno version of the L4D Jockey and Witch?
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Nov 22, 2012, 07:01:47 PM
Quote from: chupacabras acheronsis on Nov 22, 2012, 03:37:44 PM
Consoles...
Yeah, always the damn consoles. And I bet the PC version is not going to be any better.
Title: Re: Survivor Multiplayer Trailer
Post by: chupacabras acheronsis on Nov 22, 2012, 07:11:09 PM
you need a dev/publisher that actually gives a shit to get anything done for PC apart from the most rudimentary port.

Sega, ain't one. so get ready for locked FPSs and 60° FOV.
Title: Re: Survivor Multiplayer Trailer
Post by: Ash 937 on Nov 22, 2012, 07:32:31 PM
Consoles are where the money is at.  If it weren't for consoles, the budget for this game would be significantly diminished or it wouldn't even be in production at all.

Quote from: chupacabras acheronsis on Nov 22, 2012, 07:11:09 PM
you need a dev/publisher that actually gives a shit to get anything done for PC apart from the most rudimentary port.

Sega, ain't one. so get ready for locked FPSs and 60° FOV.

Sega is out to make a profit like anyone else. After all of the delays and near-cancelations that this game has experienced, we are fortunate to be getting it at this point.  Sega nearly went bankrupt a few years ago and had to cancel a lot of games that were in production.  Thankfully, they decided to keep A:CM going despite its big budget and the niche fan-base of people who still revere the film its based on after 25 years.


Title: Re: Survivor Multiplayer Trailer
Post by: The Runner on Nov 22, 2012, 07:38:27 PM
Anyone have the profiles for the other Xenos?
Title: Re: Survivor Multiplayer Trailer
Post by: chupacabras acheronsis on Nov 22, 2012, 07:47:30 PM
Quote from: Ash 937 on Nov 22, 2012, 07:32:31 PM
Sega is out to make a profit like anyone else. After all of the delays and near-cancelations that this game has experienced, we are fortunate to be getting it at this point.  Sega nearly went bankrupt a few years ago and had to cancel a lot of games that were in production.  Thankfully, they decided to keep A:CM going despite its big budget and the niche fan-base of people who still revere the film its based on after 25 years.

didn't matter for AVP2010 when it needed patching. Earning people's trust and respect is way more profitable in the long run.
Title: Re: Survivor Multiplayer Trailer
Post by: Gren_86 on Nov 22, 2012, 08:05:07 PM
I strongly dislike their approach with this "Boiler" type of xeno mainly because it simply doesn't fit the Giger concept nor this universe.
Design wise, looks ridiculous and also serves no purpose to include a suicidal gimp in the mix! I don't mind creating new creatures but this is way off.
For instance I have no issues with the "Spitter" but with aliens such as the "Crusher" and this slot filler... really ?!?
I don't think that they can pull it off at this point, hopefully I'm wrong.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 22, 2012, 08:09:48 PM
I don't care what explanation they use, the new alien types will always be Gearbox aliens to me. I just hope the gameplay is fun and replayable.
Title: Re: Survivor Multiplayer Trailer
Post by: acrediblesource on Nov 22, 2012, 08:19:53 PM
Quote from: Gren_86 on Nov 22, 2012, 08:05:07 PM
I strongly dislike their approach with this "Boiler" type of xeno mainly because it simply doesn't fit the Giger concept nor this universe.
Design wise, looks ridiculous and also serves no purpose to include a suicidal gimp in the mix! I don't mind creating new creatures but this is way off.
For instance I have no issues with the "Spitter" but with aliens such as the "Crusher" and this slot filler... really ?!?
I don't think that they can pull it off at this point, hopefully I'm wrong.

I agree. Suicidal gimp aside, it looks like someone dumped clay on its head. Its not too frightening However, their attempt to shock you is what I find of interest and worth waiting for.

We've seen what the alien can do in all it's previous incarnations (lurking, crawling, opening its mouth, lifting people up, ...), we havent seen anything bombastingly fresh. This is where i think they can make their claim on.  Because if the boiler can do more than just rip their heads apart, look more similar to an alien (i think their texture was partially done in the video) they can give the Alien an edge on par with zombies and open up a whole new arsenal of disturbing goodness. Since half the time, you're in combat and aliens are blowing up, there isn't much time to see chestbustering, or facehugging for that matter. Their presence will add a bit of story each time you see it and their demise will be worth the shock to see  if they randomize and add plenty more.

Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 22, 2012, 08:34:33 PM
Looks like the ammo counter on the pulse rifle won't be animated for character models.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fs14.postimage.org%2Fm0aabth4h%2Fmag.jpg&hash=9e297daea624477e43a139ccbb8d350c0183852f)

Thanks to Pulser on gearbox forums for the pic.
Title: Re: Survivor Multiplayer Trailer
Post by: MR EL1M1NATOR on Nov 22, 2012, 10:03:22 PM
I hope they delete all these stupid aliens.
Title: Re: Survivor Multiplayer Trailer
Post by: [T)A]DarkDragon on Nov 22, 2012, 10:06:59 PM
Quote from: Ash 937 on Nov 22, 2012, 03:59:59 PM
Quote from: Predaker on Nov 22, 2012, 12:00:06 AM
(https://sphotos-b.xx.fbcdn.net/hphotos-ash3/704138_338512932914250_1983379366_o.jpg)

When GBX said that they were partly inspired by Left 4 Dead, I had no idea that it meant that we'd get a complete rip-off of the Boomer as a xenomorph.

I can't wait to see what they've done with Witch from Left 4 Dead too!

a lambent newt will be the witch

the boiler is ridiculous, looks stupid and should be taken out.
i dont mind the idea of a suicidal alien but the way they went about it is terrible.
so the lurker is a basically a new born? gearbox claims to love the alien franchise but doesn't realize the new born was the worst thing to come out of the series? a human face on an alien....

now dont get me wrong, im still very excited about this game. the trailer was great but these new aliens are a disappointment.
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Nov 22, 2012, 10:07:36 PM
Quote from: Predaker on Nov 22, 2012, 08:34:33 PM
Looks like the ammo counter on the pulse rifle won't be animated for character models.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fs14.postimage.org%2Fm0aabth4h%2Fmag.jpg&hash=9e297daea624477e43a139ccbb8d350c0183852f)

Thanks to Pulser on gearbox forums for the pic.

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fdvdmedia.ign.com%2Fdvd%2Fimage%2FCLERKS_10TH-4_1093897125.jpg&hash=3069bde02ea4709743744c7b8d2802d9767df4d3)
37?
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 23, 2012, 06:26:43 AM
I wish we had a true aliens experience... instead we are getting the gearbox aliens experience. I don't mean to denigrate gearbox. This is their vision of aliens and I accept that. Otherwise my other option would be to not play the game.

I hope the last unrevealed objective based game is called classic mode with no new gearbox aliens. Only the original Giger alien, warrior alien, and the runner from Alien3.

But I know that won't happen.
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Nov 23, 2012, 06:34:23 AM
Quote from: Predaker on Nov 23, 2012, 06:26:43 AM
I wish we had a true aliens experience...
And in the same time you are protecting GBX as much as possible rofl
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 23, 2012, 07:00:09 AM
Quote from: WinterActual on Nov 23, 2012, 06:34:23 AM
Quote from: Predaker on Nov 23, 2012, 06:26:43 AM
I wish we had a true aliens experience...
And in the same time you are protecting GBX as much as possible rofl

I just like to talk about the game and I hope it will be fun and replayable.
Title: Re: Survivor Multiplayer Trailer
Post by: PsyKore on Nov 23, 2012, 07:55:45 AM
It would be nice if we could select which types of aliens can spawn and attack in survivor mode. Yeah I know, this probably isn't very rational, but I really don't look forward to fighting the silly mutant aliens. I can see myself just becoming irritated and bored each time one of them pops out. I just want to fight the awesome Cameron Aliens. How 'bout a purist mode for those of us who can't accept this shit? ;D
Title: Re: Survivor Multiplayer Trailer
Post by: Dovahkiin on Nov 23, 2012, 08:25:28 AM
Quote from: Gren_86 on Nov 22, 2012, 08:05:07 PM
I strongly dislike their approach with this "Boiler" type of xeno mainly because it simply doesn't fit the Giger concept nor this universe.
Design wise, looks ridiculous and also serves no purpose to include a suicidal gimp in the mix! I don't mind creating new creatures but this is way off.
For instance I have no issues with the "Spitter" but with aliens such as the "Crusher" and this slot filler... really ?!?
I don't think that they can pull it off at this point, hopefully I'm wrong.

Agreed 90% (I don't really mind the crusher)
Title: Re: Survivor Multiplayer Trailer
Post by: Light on Nov 23, 2012, 11:16:52 AM
The exploding xenomorph is a punch in the face for anyone who liked alien movies. With this pile of crap they made aliens look like retarded space zombies, unable to even hurt a little human...
So much for the perfect organism that uses its intelligence and tactical thinking to evade its enemy before striking it.
We all wanted lifecycle, not this nonsense!
Title: Re: Survivor Multiplayer Trailer
Post by: MR EL1M1NATOR on Nov 23, 2012, 12:18:56 PM
Well at least it seems that this boiler alien is pretty universally disliked. Maybe gearbox will actually think twice about weather all this 'cool' stuff they have added to the franchise is actually cool after all.
Title: Re: Survivor Multiplayer Trailer
Post by: Gren_86 on Nov 23, 2012, 12:44:01 PM
Quote from: Light on Nov 23, 2012, 11:16:52 AM
The exploding xenomorph is a punch in the face for anyone who liked alien movies. With this pile of crap they made aliens look like retarded space zombies, unable to even hurt a little human...
So much for the perfect organism that uses its intelligence and tactical thinking to evade its enemy before striking it.
We all wanted lifecycle, not this nonsense!

I agree, like some else previously pointed out that the xenos nowadays are portrayed as cannon fodder, which is a huge misrepresentation in my opinion.
Sure the image of the xenomorph has been out there for so many years and is embedded in our culture but that doesn't give them the right to diminish the origin traits of the creature itself. Considering the xenos as just another "bug hunt" is an insult to fans.
As to the crusher's overall design, it's fine I guess but isn't alien enough for my taste. It looks to familiar, a cross over between a regular xenomorph and a triceratops without horns.
You can't please everybody, that's a fact and it's very difficult to come up with something new and not too crazy at the same time but we hard core/casual fans alike must be demanding because we are the ones keeping the franchise alive through the years.
   
     
Title: Re: Survivor Multiplayer Trailer
Post by: p1nk81cd on Nov 23, 2012, 10:01:51 PM
Quote from: Light on Nov 23, 2012, 11:16:52 AM
The exploding xenomorph is a punch in the face for anyone who liked alien movies. With this pile of crap they made aliens look like retarded space zombies, unable to even hurt a little human...
So much for the perfect organism that uses its intelligence and tactical thinking to evade its enemy before striking it.
We all wanted lifecycle, not this nonsense!

This Reclaimer speaks the truth. I want my unstoppable Gigermorph and Runner back, not these insignificant insects- which remind me too much of Arachnid cannon-fodder from Starship Troopers.  :'(
Title: Re: Survivor Multiplayer Trailer
Post by: The Runner on Nov 23, 2012, 10:29:37 PM
Quote from: Mr. Runner on Nov 23, 2012, 10:01:51 PM
Quote from: Light on Nov 23, 2012, 11:16:52 AM
The exploding xenomorph is a punch in the face for anyone who liked alien movies. With this pile of crap they made aliens look like retarded space zombies, unable to even hurt a little human...
So much for the perfect organism that uses its intelligence and tactical thinking to evade its enemy before striking it.
We all wanted lifecycle, not this nonsense!

This Reclaimer speaks the truth. I want my unstoppable Gigermorph and Runner back, not these insignificant insects- which remind me too much of Arachnid cannon-fodder from Starship Troopers.  :'(

And then GBX makes a sequel with omnipotent predators wiping down A bunch of worthless bug drones while the "special" Xenos give them some trouble.
Title: Re: Survivor Multiplayer Trailer
Post by: Gren_86 on Nov 24, 2012, 12:31:13 AM
I don't see why GBX had to come up with new xeno types when they could have just repolished the ones from AvP2 by Monolith.
Why bother invent something that not only exists but also has passed the test of time. I mean the fan community of AvP2 is still active and has expanded over the years to a certain degree thanks to additional mods, skins and maps introduced by fans.

Why look for inspiration from games such as L4D when you had the golden opportunity to borrow ideas from a game set in the same god damn universe ???
I have always wanted to play a game like AvP 2 with photo realistic graphics and you ?     
Title: Re: Survivor Multiplayer Trailer
Post by: [T)A]DarkDragon on Nov 24, 2012, 05:52:45 AM
Quote from: Gren_86 on Nov 24, 2012, 12:31:13 AM
I have always wanted to play a game like AvP 2 with photo realistic graphics and you ?   

thats just too much to ask for.

a exact remake of avp2 on cryengine 3 would make my life complete.
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Nov 24, 2012, 07:07:18 AM
For now you can have just the remake of AvP 1 in CryEngine 3.
Title: Re: Survivor Multiplayer Trailer
Post by: The Runner on Nov 24, 2012, 12:15:04 PM
Quote from: [T)A]DarkDragon on Nov 24, 2012, 05:52:45 AM
Quote from: Gren_86 on Nov 24, 2012, 12:31:13 AM
I have always wanted to play a game like AvP 2 with photo realistic graphics and you ?   

thats just too much to ask for.

a exact remake of avp2 on cryengine 3 would make my life complete.


Hell Yeah!!
Title: Re: Survivor Multiplayer Trailer
Post by: Stig783 on Nov 24, 2012, 03:39:45 PM
Have you guys seen this?

http://www.youtube.com/watch?v=lvaXsiIl_fg#ws (http://www.youtube.com/watch?v=lvaXsiIl_fg#ws)

Someones making a Aliens vs Marine mod/game, basically his re-doing the marine campaign out of AvP Gold. It looks sick! Using the cryengine 2.
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Nov 24, 2012, 05:16:10 PM
There is a topic already.
Title: Re: Survivor Multiplayer Trailer
Post by: Hemi on Nov 24, 2012, 06:18:29 PM
While were going offtopic...shameless selfpromotion GO

http://www.youtube.com/watch?v=mH0vH5ZJDCw# (http://www.youtube.com/watch?v=mH0vH5ZJDCw#)

Ontopic :

Yeah... Looks we can wave goodbye to the traditional alien. I mean from all we have seen...you might aswell replace them with space-zombies.
Title: Re: Survivor Multiplayer Trailer
Post by: Elyphaleth on Nov 25, 2012, 07:14:14 PM
I actually like the Boiler. It fits pretty well in the Xenomorph hive-like social structure. Many insects sacrifice themselves to protect the hive.
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Nov 25, 2012, 07:58:35 PM
The Xenos are not insects.
Title: Re: Survivor Multiplayer Trailer
Post by: Dovahkiin on Nov 25, 2012, 08:08:43 PM
I am honestly not a fan of the boiler. (At all) but, the trailer is good enough to keep me stoked for the game.
Title: Re: Survivor Multiplayer Trailer
Post by: FightFinda on Nov 25, 2012, 08:50:21 PM
Quote from: Elyphaleth on Nov 25, 2012, 07:14:14 PM
I actually like the Boiler. It fits pretty well in the Xenomorph hive-like social structure. Many insects sacrifice themselves to protect the hive.
Boy, are the Giger-Bashers going to eat you alive for that.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 25, 2012, 09:12:00 PM
Quote from: WinterActual on Nov 25, 2012, 07:58:35 PM
The Xenos are not insects.

Remove the insectal elements and you lose much of the horror aspect.

QuoteThe alien creature was always part insect. Alien, from its inception in Alien writers O'Bannon and Shusset's mind, through HR Giger's artwork, and Ridley Scott's behavioral research, is either derived from or at the least portrays characteristics of insects.

The alien's life cycle and lifestyle is where you can find the insectal characteristics.

Ron Shusset: 'People have read all kinds of things into it that we didn't intend, not even subconsciously. But there was one thing we did do. It was our idea that it would be the life-cycle of an insect. The way a wasp will sting a spider, paralyze it, and lay its eggs in the spider; its eggs grow off the living spider, like a surrogate mother. That we did want it to be. We didn't want it to be a human mated with an alien and a hybrid. We thought people might pick up on it and say, 'Yeah, an alien life-cycle can be like an insect life-cycle.'

Ron Cobb: '[T]hat was the core of the idea that Dan had about the [chestburster scene], he got that from the paralyzing wasp, you know, it paralyses the spider and lays its eggs on the spider, then buries it in the ground so that the living spider serves as food for the uh, wasp larva and you know, he always was so horrified at that idea.'

Ridley Scott: 'There's a fundamental connection in nature because we actually watched, in preparation for this, Oxford Scientific had this interesting piece of footage where they'd watched a slice of bark - which, in our terms, to a human being, would be about 12 feet thick - and there's a grub underneath the bark, between the bark and the tree. There's always a space between the bark and the tree. Across the top of the bark was this insect, which passes over the grub, stops, backs up, and "feels" the grub is there let's say, the equivalent of 8 foot below you. It goes up on its hind legs, produces a needle from between its legs, and drills through the bark and bulls-eyes right into the grub and lays its seed, so that the grub becomes the host of the insect. And does what comes out of the union between the grub and the insect, does that become a version of both? That's what we basically went along with.'

Ridley Scott: 'Whether he [the Alien] could see, or simply sense like an insect, I didn't need ever have to answer that question'

'He [Skerret] is really the host for the insect, which is the Alien.'

Ridley Scott: 'There are insects like that [androgynous, asexual], so we based that on a little bit of good old Mother Nature.'

HR Giger: '[W]e had to combine the derelict ship and the hatchery silo. I thought we could place the egg silo under the ship, a bit like termites do.' (...) 'We decided to make a very elegant creature, quick and like an insect.' - Giger

All the insectal elements were there from the beginning - cocooning, abductions for reproduction purposes, eggs, hives.
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Nov 26, 2012, 01:03:55 AM
They're still not insects.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 26, 2012, 01:07:02 AM
Quote from: SM on Nov 26, 2012, 01:03:55 AM
They're still not insects.

Is this going to be a stand up fight, sir, or another bug hunt?
Title: Re: Survivor Multiplayer Trailer
Post by: chupacabras acheronsis on Nov 26, 2012, 01:12:16 AM
Quote from: Predaker on Nov 26, 2012, 01:07:02 AM
Quote from: SM on Nov 26, 2012, 01:03:55 AM
They're still not insects.

Is this going to be a stand up fight, sir, or another bug hunt?

it's gonna be a "true sequel".
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 26, 2012, 01:16:40 AM
Quote from: chupacabras acheronsis on Nov 26, 2012, 01:12:16 AM
Quote from: Predaker on Nov 26, 2012, 01:07:02 AM
Quote from: SM on Nov 26, 2012, 01:03:55 AM
They're still not insects.

Is this going to be a stand up fight, sir, or another bug hunt?

it's gonna be a "true sequel".

Crushers, boilers, spitters, Oh my!

Spoiler
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg854.imageshack.us%2Fimg854%2F1525%2Fspitterhead.jpg&hash=c5de95871931dc53514b377dac641f02109fa190)
[close]
Title: Re: Survivor Multiplayer Trailer
Post by: The Runner on Nov 26, 2012, 01:30:31 AM
Da fuk.....
Title: Re: Survivor Multiplayer Trailer
Post by: acrediblesource on Nov 26, 2012, 01:36:08 AM
Quote from: FightFinda on Nov 25, 2012, 08:50:21 PM
Quote from: Elyphaleth on Nov 25, 2012, 07:14:14 PM
I actually like the Boiler. It fits pretty well in the Xenomorph hive-like social structure. Many insects sacrifice themselves to protect the hive.
Boy, are the Giger-Bashers going to eat you alive for that.
WTF does Giger-Bashers mean? Is that Pro Giger or Anti Giger? And being Anti Giger is a little f**kin trolling dont ya think? For an Alien fansite? Blasphemous!
Title: Re: Survivor Multiplayer Trailer
Post by: Jegeren on Nov 26, 2012, 03:06:42 AM
Quote from: SM on Nov 26, 2012, 01:03:55 AM
They're still not insects.

No, but that doesn't mean that there is not a heavy insect influence in their phenology.
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Nov 26, 2012, 03:16:25 AM
No one's denying that.

But it ends with "influence".
Title: Re: Survivor Multiplayer Trailer
Post by: ShadowPred on Nov 26, 2012, 04:42:40 AM
Quote from: SM on Nov 26, 2012, 03:16:25 AM
No one's denying that.

But it ends with "influence".

This right here.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 26, 2012, 02:56:19 PM
Quote from: SM on Nov 26, 2012, 03:16:25 AM
No one's denying that.

But it ends with "influence".

No one's denying that.  :D
Title: Re: Survivor Multiplayer Trailer
Post by: FightFinda on Nov 26, 2012, 09:56:32 PM
Quote from: acrediblesource on Nov 26, 2012, 01:36:08 AM
Quote from: FightFinda on Nov 25, 2012, 08:50:21 PM
Quote from: Elyphaleth on Nov 25, 2012, 07:14:14 PM
I actually like the Boiler. It fits pretty well in the Xenomorph hive-like social structure. Many insects sacrifice themselves to protect the hive.
Boy, are the Giger-Bashers going to eat you alive for that.
WTF does Giger-Bashers mean? Is that Pro Giger or Anti Giger? And being Anti Giger is a little f**kin trolling dont ya think? For an Alien fansite? Blasphemous!

Given the context in which it was said, I'd say it would a pretty fair assumption that it was meant as those who are "Pro Giger". Never heard the phrase "bible-bashers"? As in those who love to shove their religion down people's throats? As in those who treat the Gospel AS GOSPEL? As in the orginal phrase that came before this so called 'internet definition' of someone who constantly insults another internet user's opinion / a discussed topic.

Speaking of shoving things down peoples throats... is that a metallic penis sticking out of a handheld xenomorph head!? Dear God...:-

Quote from: Predaker on Nov 26, 2012, 01:16:40 AM

Spoiler
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg854.imageshack.us%2Fimg854%2F1525%2Fspitterhead.jpg&hash=c5de95871931dc53514b377dac641f02109fa190)
[close]

Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Nov 26, 2012, 09:59:41 PM
Someone posted that drawing on the gearbox forums as their suggestion for what the spitter alien should look like.
Title: Re: Survivor Multiplayer Trailer
Post by: Shmiggins on Nov 27, 2012, 10:39:05 PM

Spoiler
(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg854.imageshack.us%2Fimg854%2F1525%2Fspitterhead.jpg&hash=c5de95871931dc53514b377dac641f02109fa190)
[close]
[/quote]

It's like an inverted blow job lol
Title: Re: Survivor Multiplayer Trailer
Post by: The Runner on Nov 27, 2012, 10:50:26 PM
Quote from: Predaker on Nov 26, 2012, 09:59:41 PM
Someone posted that drawing on the gearbox forums as their suggestion for what the spitter alien should look like.

Lol link
Title: Re: Survivor Multiplayer Trailer
Post by: [T)A]DarkDragon on Nov 28, 2012, 07:42:20 AM
Quote from: Predaker on Nov 26, 2012, 09:59:41 PM
Someone posted that drawing on the gearbox forums as their suggestion for what the spitter alien should look like.

besides the penis, its a rather good sketch.
Title: Re: Survivor Multiplayer Trailer
Post by: Xenomorphine on Nov 29, 2012, 05:04:13 AM
I don't know why some are expecting an explanation for these genetic messes... We didn't get one for the magically spawning facehuggers in the 2010 effort. They just appeared when required.

Whether this Alien type fits with what was represented in the films, I'd say no. It's simply not necessary. If they wanted that gameplay mechanic, just have the normal ones spray acide in a pressurised effect and spray you like they did to Drake if you get too close. Gives you an added incentive to stay away and, thus, generates authentic cinematic fear while playing through, too.

If they wanted new types, there are ways to have introduced animals to the equation, even if it's somehow working in livestock from a transport ship which was somehow passing by and got caught in the events (there are multiple different ways of doing that). All of this stuff just smacks of ripping off 'Left 4 Dead' and, as an unfortunate result, disempowering the 'normal' Aliens to pure cannon fodder.

Remember Ripley and Hicks and how they kept emphasising to the view how letting even one get past defences would result in total catastrophe? Mechanics like this obliterate the power of that sentiment, when a game should be backing it up.

Would also assist the developers, too, since they could use all the time spent on designing and refining new versions, on making just the two main types (adults and Queen) as incredible as 2012 allows.
Title: Re: Survivor Multiplayer Trailer
Post by: Space Voyager on Nov 29, 2012, 07:41:13 AM
Quote from: Xenomorphine on Nov 29, 2012, 05:04:13 AMsnip

Well said, I couldn't agree more!
Title: Re: Survivor Multiplayer Trailer
Post by: delsaber8 on Nov 30, 2012, 04:34:23 AM
So hold on is the Alien that explodes the same one that spits acid?
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Nov 30, 2012, 04:53:52 AM
No.

Clear demarcation in Alien union rules.
Title: Re: Survivor Multiplayer Trailer
Post by: The Runner on Nov 30, 2012, 09:19:54 PM
Quote from: Xenomorphine on Nov 29, 2012, 05:04:13 AM
I don't know why some are expecting an explanation for these genetic messes... We didn't get one for the magically spawning facehuggers in the 2010 effort. They just appeared when required.

Whether this Alien type fits with what was represented in the films, I'd say no. It's simply not necessary. If they wanted that gameplay mechanic, just have the normal ones spray acide in a pressurised effect and spray you like they did to Drake if you get too close. Gives you an added incentive to stay away and, thus, generates authentic cinematic fear while playing through, too.

If they wanted new types, there are ways to have introduced animals to the equation, even if it's somehow working in livestock from a transport ship which was somehow passing by and got caught in the events (there are multiple different ways of doing that). All of this stuff just smacks of ripping off 'Left 4 Dead' and, as an unfortunate result, disempowering the 'normal' Aliens to pure cannon fodder.

Remember Ripley and Hicks and how they kept emphasising to the view how letting even one get past defences would result in total catastrophe? Mechanics like this obliterate the power of that sentiment, when a game should be backing it up.

Would also assist the developers, too, since they could use all the time spent on designing and refining new versions, on making just the two main types (adults and Queen) as incredible as 2012 allows.

What you said to the next to last paragraph goes past GBX's(and most peoples) heads about Aliens. All they see and care to remember is guns, Hudson's one liners, and thinking that aliens are weak dumb bugs(Of which Aliens, conveyed they aren't, but some people think otherwise)
Title: Re: Survivor Multiplayer Trailer
Post by: Xenomorphine on Dec 01, 2012, 10:35:44 AM
Quote from: The Runner on Nov 30, 2012, 09:19:54 PM
What you said to the next to last paragraph goes past GBX's(and most peoples) heads about Aliens. All they see and care to remember is guns, Hudson's one liners, and thinking that aliens are weak dumb bugs(Of which Aliens, conveyed they aren't, but some people think otherwise)

Which is why these enterprises will always disappoint someone who's looking for a cinematic 'experience' in line with the material it's based on. It can get to the point where you can wonder why they didn't just make up their own stuff and call it something else.

It's like the difference between the first two comics and virtually everything which came after them. The first two felt atmospheric with an undertone of horror. The rest tended to descend into Marvel-like territory.
Title: Re: Survivor Multiplayer Trailer
Post by: newbeing on Dec 01, 2012, 07:52:13 PM
Quote from: Xenomorphine on Dec 01, 2012, 10:35:44 AM
Quote from: The Runner on Nov 30, 2012, 09:19:54 PM
What you said to the next to last paragraph goes past GBX's(and most peoples) heads about Aliens. All they see and care to remember is guns, Hudson's one liners, and thinking that aliens are weak dumb bugs(Of which Aliens, conveyed they aren't, but some people think otherwise)

Which is why these enterprises will always disappoint someone who's looking for a cinematic 'experience' in line with the material it's based on. It can get to the point where you can wonder why they didn't just make up their own stuff and call it something else.

It's like the difference between the first two comics and virtually everything which came after them. The first two felt atmospheric with an undertone of horror. The rest tended to descend into Marvel-like territory.

I can see where you guys are coming from to a degree. It's similar to what has become of Zombies in the RE series. In the first and second game, a single zombie was a very serious threat. In the newer games they're basically push overs. However I feel that's just the nature of a repeated franchise. Eventually new ideas have to be implemented otherwise it starts to feel stale. Repeatedly fighting the same Xenos we saw in the film, for ten plus hours would just become uninteresting after a while.

No matter how threatening the normal Xenos appear, had ALIENS never introduced the Queen the tone of film wouldn't have felt as threatening. This is where Alien 3 sort of failed. It tried to mimic the first film, but by then everyone had seen as much as they could see of the normal alien and knew that if Ripley had access to some weaponry it would have been a shorter film. That's not to say that Alien 3 would have been more interesting if they introduced something like the Crusher or Spitter in ALIEN 3 because ALIEN 3's scenario was humdrum at that point. Alien Resurrection only further proves that point.

Right now its a bit difficult (for me at least) to judge how threatening the new Xenotypes will appear in the game. We've only seen short snippets of how they look and act with no context to the scenarios that they're introduce in.

As for the host DNA theory, I'm not oppose to them stretching that idea or ignoring it completely. I can understand taking some physical traits, such as size and body structure, but unless you count in AVP (which i don't) it seems like most of the Aliens iconic physical traits are only slightly influenced by the host's. A Xeno born from a bull probably wouldn't look or behave that much differently from a Xeno born from a tiger.
Title: Re: Survivor Multiplayer Trailer
Post by: The Runner on Dec 01, 2012, 08:06:42 PM
Quote from: newbeing on Dec 01, 2012, 07:52:13 PM
Quote from: Xenomorphine on Dec 01, 2012, 10:35:44 AM
Quote from: The Runner on Nov 30, 2012, 09:19:54 PM
What you said to the next to last paragraph goes past GBX's(and most peoples) heads about Aliens. All they see and care to remember is guns, Hudson's one liners, and thinking that aliens are weak dumb bugs(Of which Aliens, conveyed they aren't, but some people think otherwise)

Which is why these enterprises will always disappoint someone who's looking for a cinematic 'experience' in line with the material it's based on. It can get to the point where you can wonder why they didn't just make up their own stuff and call it something else.

It's like the difference between the first two comics and virtually everything which came after them. The first two felt atmospheric with an undertone of horror. The rest tended to descend into Marvel-like territory.

I can see where you guys are coming from to a degree. It's similar to what has become of Zombies in the RE series. In the first and second game, a single zombie was a very serious threat. In the newer games they're basically push overs. However I feel that's just the nature of a repeated franchise. Eventually new ideas have to be implemented otherwise it starts to feel stale. Repeatedly fighting the same Xenos we saw in the film, for ten plus hours would just become uninteresting after a while.

No matter how threatening the normal Xenos appear, had ALIENS never introduced the Queen the tone of film wouldn't have felt as threatening. This is where Alien 3 sort of failed. It tried to mimic the first film, but by then everyone had seen as much as they could see of the normal alien and knew that if Ripley had access to some weaponry it would have been a shorter film. That's not to say that Alien 3 would have been more interesting if they introduced something like the Crusher or Spitter in ALIEN 3 because ALIEN 3's scenario was humdrum at that point. Alien Resurrection only further proves that point.

Right now its a bit difficult (for me at least) to judge how threatening the new Xenotypes will appear in the game. We've only seen short snippets of how they look and act with no context to the scenarios that they're introduce in.

As for the host DNA theory, I'm not oppose to them stretching that idea or ignoring it completely. I can understand taking some physical traits, such as size and body structure, but unless you count in AVP (which i don't) it seems like most of the Aliens iconic physical traits are only slightly influenced by the host's. A Xeno born from a bull probably wouldn't look or behave that much differently from a Xeno born from a tiger.
I much prefer my aliens having twisted exaggerated forms of their host's skelatal systems. Basically skeletal incarnations of their host but with xeno features.

What we could be seeing in A:CM could be 'war forms'?
All these fancy new sub-types are just specialized forms with certain tasks. The Solider Xenomorph and Lurker Xenomorph are an all around purpose killing machines, while the others are more specialized.
Title: Re: Survivor Multiplayer Trailer
Post by: acrediblesource on Dec 01, 2012, 11:12:14 PM
Not that anyone here knows a thing about this game can say with confidence that their viewpoints are nothing more than an opinion. There's no evidence anywhere that says this game ACM would be less better or more better with these new creatures (mutations) added. We KNOW NOTHING about what their role is in the grand scheme of things in regard to balancing the intensity of this game.  We haven't seen the story, there are no reviews, so why all of a sudden you're coming up with negative review?
Oh  yes because this thread needs a troll.
Title: Re: Survivor Multiplayer Trailer
Post by: SpreadEagleBeagle on Dec 02, 2012, 06:22:19 PM
Quote from: acrediblesource on Dec 01, 2012, 11:12:14 PM
Not that anyone here knows a thing about this game can say with confidence that their viewpoints are nothing more than an opinion. There's no evidence anywhere that says this game ACM would be less better or more better with these new creatures (mutations) added. We KNOW NOTHING about what their role is in the grand scheme of things in regard to balancing the intensity of this game.  We haven't seen the story, there are no reviews, so why all of a sudden you're coming up with negative review?
Oh  yes because this thread needs a troll.

People are complaining because Gearbox pretty much promised us the movie Aliens, whereas in reality it looks more like we're getting L4D2 with Kenner Aliens instead of zombies. They promised us a genuine "true to the movies - especially Aliens" experience; true to the formula (since according to them the movie Aliens has everything you need already to make an awesome FPS game)... ...now, for every new trailer it seems like A:CM is moving further and further away from its goal, as the game is looking more and more generic, watered down and derivative. Now, this is nothing new (i.e. game makers furcking up when making an Alien game), except for the case that A:CM is boasted as being the "true" sequel to Aliens, claiming itself to be a part of the same canon as the movies and not just a game. So I think it is quite ok for us Alien fans to put A:CM under great scrutiny.
Title: Re: Survivor Multiplayer Trailer
Post by: acrediblesource on Dec 02, 2012, 06:44:15 PM
Quote from: SpreadEagleBeagle on Dec 02, 2012, 06:22:19 PM
Quote from: acrediblesource on Dec 01, 2012, 11:12:14 PM
Not that anyone here knows a thing about this game can say with confidence that their viewpoints are nothing more than an opinion. There's no evidence anywhere that says this game ACM would be less better or more better with these new creatures (mutations) added. We KNOW NOTHING about what their role is in the grand scheme of things in regard to balancing the intensity of this game.  We haven't seen the story, there are no reviews, so why all of a sudden you're coming up with negative review?
Oh  yes because this thread needs a troll.

People are complaining because Gearbox pretty much promised us the movie Aliens, whereas in reality it looks more like we're getting L4D2 with Kenner Aliens instead of zombies. They promised us a genuine "true to the movies - especially Aliens" experience; true to the formula (since according to them the movie Aliens has everything you need already to make an awesome FPS game)... ...now, for every new trailer it seems like A:CM is moving further and further away from its goal, as the game is looking more and more generic, watered down and derivative. Now, this is nothing new (i.e. game makers furcking up when making an Alien game), except for the case that A:CM is boasted as being the "true" sequel to Aliens, claiming itself to be a part of the same canon as the movies and not just a game. So I think it is quite ok for us Alien fans to put A:CM under great scrutiny.

Believe me, i want to understand where the hot headedness comes from but I don't. There is another board called the gearbox forums and in it states many of the things that are already confirmed to be in it. So asides from not being able to actually see this in gameplay footage, my assumption is that its going to be in there.
How can this be a L4D style game when there aren't any zombies and the enemies do entirely different  things. I've seen L4D in action, and honestly its apples and meatballs. I'm not expecting zombies and well we are getting aliens which to my knowledge ACM is just that.

To me, you haven't answered my question why everyone is hot headed here about it. To me its making this board terrible and the people hear hard to swallow.

It also feels like these hot heads are nothing more than anonymous developers from Rebellion who are bitter because their previous Aliens games are just being eclipsed by this new one. Just bitter folks. I can't stand it.

Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Dec 02, 2012, 06:54:28 PM
Quote from: acrediblesource on Dec 02, 2012, 06:44:15 PM

How can this be a L4D style game when there aren't any zombies and the enemies do entirely different  things.
The regular xenos (drones) are used as trash thrown at players just like the zombies in L4D. The problem is that the whole point for the most dangerous organism in the galaxy is missing with making the regular xenos not representing any threat and their role is to cover and take bullets for the special type xenos. The special type of xenos which are completely new and not in the canon, representing the special infected from L4D. Also the game was supposed to be class based shooter but just like in L4D - everybody can use everything and basically there are no roles.

You see - people are complaining because the game is not the same game announced back then in 2006 which was everything that ACM isn't right now. It was dark, everything was completely replica of its movie counterpart - the weapons, the equipment and most importantly the xenos. The game was supposed to be tactical class based survival horror not some run n gun L4D clone with CoD elements in it such as BAD ASS, TRIPLE KILL, DOUBLE KILL etc shit popping on the screen all the time.

Right now I care just about GBX delivering the game good for PC, not with some shitty port and crappy servers. Its already too late to change the game from what it is so it will stay as L4D reskin and thats it.
Title: Re: Survivor Multiplayer Trailer
Post by: Valaquen on Dec 02, 2012, 06:58:56 PM
Quote from: WinterActual on Dec 02, 2012, 06:54:28 PM
The game was supposed to be tactical class based survival horror not some run n gun L4D clone with CoD elements in it such as BAD ASS, TRIPLE KILL, DOUBLE KILL etc shit popping on the screen all the time.
Does that pop up on screen?

I haven't had the greatest deal of faith in 'em, because in every interview I've read/seen they sound like overexcited fanboys (Pitchford narrating the gameplay video was unintentionally ingratiating, "oh wow, so cool, awesome"). They didn't seem, to me, capable of being subjective about their work. Last interview went along the lines of, "the games' awesome. Well, it's the most awesome game I've played!" Uh, you're the developer.
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Dec 02, 2012, 07:06:59 PM
Yes it does, check this vid mate, you will notice it MULTIPLE times ->

http://www.youtube.com/watch?v=K-wclOZYykA#ws (http://www.youtube.com/watch?v=K-wclOZYykA#ws)
Title: Re: Survivor Multiplayer Trailer
Post by: chupacabras acheronsis on Dec 02, 2012, 07:15:56 PM
Quote from: acrediblesource on Dec 02, 2012, 06:44:15 PM

It also feels like these hot heads are nothing more than anonymous developers from Rebellion who are bitter because their previous Aliens games are just being eclipsed by this new one. Just bitter folks. I can't stand it.


that is the most horrifyingly stupid thing i've read in months.
Title: Re: Survivor Multiplayer Trailer
Post by: acrediblesource on Dec 02, 2012, 07:50:15 PM
Quote from: WinterActual on Dec 02, 2012, 06:54:28 PM
Quote from: acrediblesource on Dec 02, 2012, 06:44:15 PM

How can this be a L4D style game when there aren't any zombies and the enemies do entirely different  things.
The regular xenos (drones) are used as trash thrown at players just like the zombies in L4D. The problem is that the whole point for the most dangerous organism in the galaxy is missing with making the regular xenos not representing any threat and their role is to cover and take bullets for the special type xenos. The special type of xenos which are completely new and not in the canon, representing the special infected from L4D. Also the game was supposed to be class based shooter but just like in L4D - everybody can use everything and basically there are no roles.

You see - people are complaining because the game is not the same game announced back then in 2006 which was everything that ACM isn't right now. It was dark, everything was completely replica of its movie counterpart - the weapons, the equipment and most importantly the xenos. The game was supposed to be tactical class based survival horror not some run n gun L4D clone with CoD elements in it such as BAD ASS, TRIPLE KILL, DOUBLE KILL etc shit popping on the screen all the time.

Right now I care just about GBX delivering the game good for PC, not with some shitty port and crappy servers. Its already too late to change the game from what it is so it will stay as L4D reskin and thats it.

Again, thats just speculating. No idea where you get that they promised this and we got something entirely different.
As well youre not making any valid points that people can get behind.

It's no more better than saying my dog is a coward with out explaining.



Quote from: chupacabras acheronsis on Dec 02, 2012, 07:15:56 PM
Quote from: acrediblesource on Dec 02, 2012, 06:44:15 PM

It also feels like these hot heads are nothing more than anonymous developers from Rebellion who are bitter because their previous Aliens games are just being eclipsed by this new one. Just bitter folks. I can't stand it.


that is the most horrifyingly stupid thing i've read in months.
wtf does that mean?
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Dec 02, 2012, 08:13:55 PM
The points I am making are coming from the trailer used to promote the game. It doesn't make sense to promote something to look worse than it is you know.
Title: Re: Survivor Multiplayer Trailer
Post by: Corporal Hicks on Dec 02, 2012, 10:38:24 PM
That's game mechanics and present in every Aliens game. You won't get a game with just the Aliens-style Aliens in. There's no variety in that and they cant all be super strong otherwise they'd have to reduce the number of encounters and where is the fun in that? That's why we have Praetorians, the Pred-Aliens. That's why Extinction introduced its Ravenger and Carrier. Everyone won't like it but its needed. Traditional games give us enemies with different weapons to change the way you fight them. What would you prefer? A new enemy weaker than the traditional style so as to preserve the purity of the traditional appearance.

This is the same reason we have new weapons. It'd be so boring with just pulse rifle, smartgun. Look at AvP. It was never going go be a pure adaptation. It'd not make a good game. That's all marketing steam to placate the less angry fans. This is an Aliens game designed for today's gaming styles. If you don't like it don't buy it. Or go to the GBX boards and feed your opinions directly back to the developers. 
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 02, 2012, 10:52:26 PM
I think we would be hard pressed to find anyone who was hoping for red dots, hitting aliens with your weapon in melee, the crusher, the spitter, the boiler, the resurrected colony, and TRIPLE KILL!!! in competitive multiplayer.

Hopefully the game will be worth playing more than once.
Title: Re: Survivor Multiplayer Trailer
Post by: Corporal Hicks on Dec 02, 2012, 11:13:14 PM
I can see the point (somewhat) with the complaints about triple-kill but it's not like old-school Halo with someone announcing it. It's a piece of text on the screen. That's not Aliens. That's modern gameplay. And I remember a lot of complaints about how dated AvP 2010 was.

Red-dots I don't see the issue with. We have many many different optical sights today, why wouldn't they have them in the future?

Edit: Ah! Didn't realize you had been talking about the red-dots on the trackers. I thought you meant red-dots for the guns.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 02, 2012, 11:20:42 PM
I am fine with the red dots also. It was a bold move to make.
Title: Re: Survivor Multiplayer Trailer
Post by: chupacabras acheronsis on Dec 02, 2012, 11:21:18 PM
but who actually likes that crap in a game? it's invasive, it's unnecesary and it's ugly.

kill streaks should only be counted in the scoreboard, not in the supposedly non existant HUD.
Title: Re: Survivor Multiplayer Trailer
Post by: Corporal Hicks on Dec 02, 2012, 11:23:35 PM
If you notice it. I'm usually too absorbed in the action to notice those little intrusions.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 02, 2012, 11:28:37 PM
Quote from: chupacabras acheronsis on Dec 02, 2012, 11:21:18 PM
but who actually likes that crap in a game? it's invasive, it's unnecesary and it's ugly.

kill streaks should only be counted in the scoreboard, not in the supposedly non existant HUD.


TRIPLE KILLS the immersion.
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Dec 02, 2012, 11:30:33 PM
Quote from: Predaker on Dec 02, 2012, 11:20:42 PM
I am fine with the red dots also. It was a bold move to make.

How is it "bold"?
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 02, 2012, 11:32:22 PM
Quote from: SM on Dec 02, 2012, 11:30:33 PM
Quote from: Predaker on Dec 02, 2012, 11:20:42 PM
I am fine with the red dots also. It was a bold move to make.

How is it "bold"?

Red is a bold color.  ;D

And its never been done before.
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Dec 02, 2012, 11:33:41 PM
Has "bold" been redefined as "pointless"?
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 02, 2012, 11:36:00 PM
After you respawn, what's the first thing you want to do? Regroup. In a competitive gaming environment every second counts. Using the motion tracker to see where your squad mates are will help you regroup faster, no doubt about it. This also increases situational awareness by having more information about where the other marines are. Would the motion tracker work "better" if it never detected friendly movement? I don't know. I'm not the one who has been testing the mechanics. Gearbox does that in house.

To create an authentic experience, I imagine that trade offs and compromises are to be expected. Visual aesthetics do not dictate an authentic experience alone, as it works in tandem with gameplay mechanics. I don't care if the game is treated as a canonical addition to the "aliens bible" or not. In the end, that doesn't affect the actual experience of playing the game. I can say the game is not canon simply because the motion tracker has red dots, but if the gameplay mechanics themselves work to deliver an authentic experience while I am playing then I don't care. So these changes they made, if it works towards improving the gameplay as an authentic experience, it can be a good thing.
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Dec 02, 2012, 11:38:49 PM
I just don't see how putting red dots on a tracker would improve any gaming experience.  Just sounds like dumbing things down, because you now know where the bad guys are hiding.  Making it much more difficult for them to hide.
Title: Re: Survivor Multiplayer Trailer
Post by: MR EL1M1NATOR on Dec 02, 2012, 11:43:03 PM
Quote from: Corporal Hicks on Dec 02, 2012, 10:38:24 PM
That's game mechanics and present in every Aliens game. You won't get a game with just the Aliens-style Aliens in. There's no variety in that and they cant all be super strong otherwise they'd have to reduce the number of encounters and where is the fun in that? That's why we have Praetorians, the Pred-Aliens. That's why Extinction introduced its Ravenger and Carrier. Everyone won't like it but its needed. Traditional games give us enemies with different weapons to change the way you fight them. What would you prefer? A new enemy weaker than the traditional style so as to preserve the purity of the traditional appearance.

This is the same reason we have new weapons. It'd be so boring with just pulse rifle, smartgun. Look at AvP. It was never going go be a pure adaptation. It'd not make a good game. That's all marketing steam to placate the less angry fans. This is an Aliens game designed for today's gaming styles. If you don't like it don't buy it. Or go to the GBX boards and feed your opinions directly back to the developers.

I disagree. These new species are all pretty generic and un-original, seen in lots of other games. It won't add much variation, as you will still be shooting stuff, just in different places. What they should have done to add variety, is have the original xenomorphs capable of all the behaviour of these variants. They will act differently to each other, but look the same, making this one enemy unpredictable and challenging. That would have kept the peoples view of the xeno as something dangerous and to be feared, not just cannon fodder. Once you see an Alien that glows, you know it it is different to the others and can just shoot it accordingly.


I just think their whole approach of this was pretty lazy, and it's made more frustrating by all their boasting and claims of sticking to cannon, which is clearly not true.

Also I don't think it would be less fun if there were less encounters. The start of AvP's Marine campaign was fantastic mainly due to the fact that there weren't xeno's everywhere all the time, lot's of walking around and expecting things to happen, and when you finally met a xeno it was a a lot more exhilarating.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 02, 2012, 11:49:37 PM
Quote from: SM on Dec 02, 2012, 11:38:49 PM
I just don't see how putting red dots on a tracker would improve any gaming experience.  Just sounds like dumbing things down, because you now know where the bad guys are hiding.  Making it much more difficult for them to hide.

You still don't know where the aliens are coming from exactly. A motion tracker that isn't very useful in combat builds frustration, not tension and suspense. Another big issue with the motion tracker is that its no longer on the HUD. You have to give up the ability to shoot to look at your tracker, and since it wasn't up on the HUD the whole time you will need a moment to absorb the information. They put actual motion trackers in our hands and made them work as functional tools in a firefight. That's awesome.
Title: Re: Survivor Multiplayer Trailer
Post by: chupacabras acheronsis on Dec 02, 2012, 11:51:47 PM
but it will still tell you "ENEMY HERE WATCH OUT" instead of making you pay attention for real.

what happened to all the false signals and interference? you had to actually look at the signals in the tracker to know what they were by how they moved before.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 02, 2012, 11:57:40 PM
We should get false/unknown signals in the campaign but not in competitive multiplayer.
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Dec 03, 2012, 12:00:21 AM
Quote from: Predaker on Dec 02, 2012, 11:49:37 PM
Quote from: SM on Dec 02, 2012, 11:38:49 PM
I just don't see how putting red dots on a tracker would improve any gaming experience.  Just sounds like dumbing things down, because you now know where the bad guys are hiding.  Making it much more difficult for them to hide.

You still don't know where the aliens are coming from exactly. A motion tracker that isn't very useful in combat builds frustration, not tension and suspense. Another big issue with the motion tracker is that its no longer on the HUD. You have to give up the ability to shoot to look at your tracker, and since it wasn't up on the HUD the whole time you will need a moment to absorb the information. They put actual motion trackers in our hands and made them work as functional tools in a firefight. That's awesome.

I don't mind it not being in the HUD.  But even then it's still not terribly accurate.  We see Hudson using the tracker and pointing his gun in Aliens.  No reason the player couldn't do the same with reduced accuracy in the game.

However, I still don't see red dots adding to any gaming experience, when the normal ones form the film would've sufficed.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 03, 2012, 12:03:18 AM
It helps for increasing situational awareness and regrouping faster. When you only have a moment to absorb info from the motion tracker, red and white blips immediately feed you the info you need. The colors contrast. Its for balancing purposes to improve functionality since the tracker is in your hand and not on the HUD. So its a major change with respect to aesthetics and a bold move, IMO.
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Dec 03, 2012, 12:16:37 AM
If you like.  It may be all those things - what it isn't is "authentic".
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 03, 2012, 12:32:57 AM
That's subjective.

A:CM is not a remake of ALIENS, its a sequel telling a new story with new marines and apparently new equipment (in video game form.)
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Dec 03, 2012, 12:33:47 AM
It's not subjective.  We know trackers don't have red dots, and the game has chosen to change that aspect, under whatever guise they choose to shoehorn in.

Whether you like the change or not is subjective.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 03, 2012, 12:43:33 AM
Quote from: SM on Dec 03, 2012, 12:33:47 AM
It's not subjective.  We know trackers don't have red dots, and the game has chosen to change that aspect, under whatever guise they choose to shoehorn in.

Whether you like the change or not is subjective.

We know pulse rifles aren't all black, but they were in Alien3.
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Dec 03, 2012, 12:52:40 AM
Because of course, such an analogy is completely relevant.
Title: Re: Survivor Multiplayer Trailer
Post by: Ash 937 on Dec 03, 2012, 12:53:29 AM
The motion tracker is suppose to track motion.  That's it.

It's a crude piece of machinery that's not suppose to differentiate between what is friendly and what is hostile.  That very fact created some very effective moments of tension in Aliens, and if executed correctly, moments created like that in A:CM would authenticate the experience.   I'd prefer to have a truer motion tracker in A:CM, not some "updated version" that is just a rip off from Halo.

The red dots do dumb down the experience.
Title: Re: Survivor Multiplayer Trailer
Post by: chupacabras acheronsis on Dec 03, 2012, 01:28:26 AM
i don't work with maybes. they are just an early form of might have been.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 03, 2012, 01:29:33 AM
Quote from: SM on Dec 03, 2012, 12:52:40 AM
Because of course, such an analogy is completely relevant.

Just because you say something goes against canon doesn't make it so.

Quote from: Ash 937 on Dec 03, 2012, 12:53:29 AM
The motion tracker is suppose to track motion.  That's it.

It's a crude piece of machinery that's not suppose to differentiate between what is friendly and what is hostile.  That very fact created some very effective moments of tension in Aliens, and if executed correctly, moments created like that in A:CM would authenticate the experience.   I'd prefer to have a truer motion tracker in A:CM, not some "updated version" that is just a rip off from Halo.

The red dots do dumb down the experience.

That worked well in the films. Seems it didn't work so well for competitive multiplayer with aliens than can kill you in the blink of an eye.

I'm not keen on the red dots but if the overall experience has replay value, I am fine with it.

"Red dots everywhere!!!"  :D
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Dec 03, 2012, 03:52:30 AM
QuoteJust because you say something goes against canon doesn't make it so.

I don't recall claiming any such thing.

Not that I would claim anything to do with this game as being canon, but that's by the by.
Title: Re: Survivor Multiplayer Trailer
Post by: VEF214 on Dec 03, 2012, 03:53:44 AM
Didn't one build have marines with indicators over their heads? I see two options here:

1.) Indicators with motion tracker showing only white dots.

2.) No indicators with motion tracker showing red/white dots.

Below should not happen:

Indicators with motion tracker showing red/white dots.

Personally I would like no indicators and only white dots, but the game can't be confusing or else it'll turn off a part of the audience (younger kids, impatient people, the mentally challenged, etc.) "ENEMIES AND ALLIES SHOW UP AS THE SAME COLOR ON MY RADAR"
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Dec 03, 2012, 03:55:43 AM
The thing that flips down from their helmets was for IR.

Quote"ENEMIES AND ALLIES SHOW UP AS THE SAME COLOR ON MY RADAR"

"That's stupid!  All it picks up is movement!!  What kind of a motion tracker is that?!!??"  ;D
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 03, 2012, 03:56:16 AM
Quote from: SM on Dec 03, 2012, 03:52:30 AM
QuoteJust because you say something goes against canon doesn't make it so.

I don't recall claiming any such thing.

Not that I would claim anything to do with this game as being canon, but that's by the by.

You said its not authentic (in reference to adding red dots.)

I don't consider it canon either, by the way.  :)
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Dec 03, 2012, 03:59:11 AM
QuoteYou said its not authentic (in reference to adding red dots.)

And it isn't authentic.  If it was, they be blue/ white dots.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 03, 2012, 04:04:19 AM
Quote from: SM on Dec 03, 2012, 03:59:11 AM
QuoteYou said its not authentic (in reference to adding red dots.)

And it isn't authentic.  If it was, they be blue/ white dots.

If you are talking about the motion tracker only while ignoring all the other factors and comparing it to one movie, yes. My previous posts were in the context of the overall experience with regards to authenticity. Its a sequel, not a remake (in video game form.) Apples and meatballs, my friend. :)
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Dec 03, 2012, 04:06:30 AM
QuoteIf you are talking about the motion tracker only while ignoring all the other factors and comparing it to one movie, yes.

The only other movie that had a motion tracker was Alien and this ain't it.

What else is there to compare it to?
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 03, 2012, 04:09:04 AM
It doesn't match what we saw on screen. That is a given. Will the bold changes they made produce award winning gameplay? ;D
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Dec 03, 2012, 04:09:58 AM
As I've said ad nauseum - I don't see how.

Other things might do that.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 03, 2012, 04:14:16 AM
What do you think about the concept of endless waves in Survivor Mode?
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Dec 03, 2012, 04:15:48 AM
Is there anyway you can win?  Or is it just about racking up the highest score?
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 03, 2012, 04:17:32 AM
An objective based mode to see how long you can survive. Something akin to the battle of the Alamo perhaps?
Title: Re: Survivor Multiplayer Trailer
Post by: acrediblesource on Dec 03, 2012, 04:18:35 AM
Quote from: Predaker on Dec 03, 2012, 04:14:16 AM
What do you think about the concept of endless waves in Survivor Mode?

The very notion of 'endless' breaks the reality factor. Its like they might as well make floating happyface icons drop from the sky via parachutes and call them 1-UPs everytime you grab one and have a mario bros chime each time you get it. 
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Dec 03, 2012, 04:19:16 AM
Quote from: Predaker on Dec 03, 2012, 04:17:32 AM
An objective based mode to see how long you can survive. Something akin to the battle of the Alamo perhaps?

But what's the objective?  Is it 'survive for the longest period' or 'shoot the most Aliens' or both or neither?
Title: Re: Survivor Multiplayer Trailer
Post by: acrediblesource on Dec 03, 2012, 04:23:12 AM
Quote from: SM on Dec 03, 2012, 04:19:16 AM
Quote from: Predaker on Dec 03, 2012, 04:17:32 AM
An objective based mode to see how long you can survive. Something akin to the battle of the Alamo perhaps?

But what's the objective?  Is it 'survive for the longest period' or 'shoot the most Aliens' or both or neither?

SHOOT THE MOST ALIEN?  Is that what they do in the USCM these days? LOL  :P
They might be grunts, but they aren't stupid.

I don't remember any marines coming back home and getting a medal for "SHOT THE MOST TALIBANS".

SM I salute you.
Title: Re: Survivor Multiplayer Trailer
Post by: chupacabras acheronsis on Dec 03, 2012, 04:42:52 AM
Quote from: SM on Dec 03, 2012, 04:19:16 AM
Quote from: Predaker on Dec 03, 2012, 04:17:32 AM
An objective based mode to see how long you can survive. Something akin to the battle of the Alamo perhaps?

But what's the objective?  Is it 'survive for the longest period' or 'shoot the most Aliens' or both or neither?

the first. waves get stronger, numbers get higher, you get more tired and injuried. it's a test of resilence.

remember the skirmish mode in the first AvP?
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Dec 03, 2012, 04:44:28 AM
Vaguely.
Title: Re: Survivor Multiplayer Trailer
Post by: chupacabras acheronsis on Dec 03, 2012, 04:47:36 AM
that, but co-op so you can whine with other people on the mike.
Title: Re: Survivor Multiplayer Trailer
Post by: SM on Dec 03, 2012, 04:50:18 AM
Ace!

"f**k these trackers are dumb!"
"f**k how stupid is the colony surviving a nuke!"
"f**k that exploder Alien is teh gay lol!"
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 03, 2012, 04:54:43 AM
The suicide bomber xeno boiler guarantees your death will be in the Aliens Bible Canon.

"Its the only way to be sure."
Title: Re: Survivor Multiplayer Trailer
Post by: chupacabras acheronsis on Dec 03, 2012, 04:56:03 AM
it would rather die than keep playing...
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 03, 2012, 05:11:33 AM
Quote from: chupacabras acheronsis on Dec 03, 2012, 04:56:03 AM
it would rather die than keep playing...

If its right next to a handful of marines that would destroy it anyway, why not?

Plus, it gives marines an excuse to run/scatter instead of trying to melee it with a rifle butt.
Title: Re: Survivor Multiplayer Trailer
Post by: Ash 937 on Dec 03, 2012, 05:27:16 AM
I was hoping that in Suvivor that the last player standing would have a choice to either make a run for an escape vehicle of some kind or continue to blast xenos if he/she chose to.

Left 4 Dead had a similar concept at the end of each final mission...since A:CM is already ripping that game off to no end, GBX should at least make "Survivor mode" a game that you can actually survive if you last long enough. 
Title: Re: Survivor Multiplayer Trailer
Post by: Xenomorphine on Dec 03, 2012, 05:29:45 AM
Quote from: Predaker on Dec 03, 2012, 05:11:33 AM
If its right next to a handful of marines that would destroy it anyway, why not?

Plus, it gives marines an excuse to run/scatter instead of trying to melee it with a rifle butt.

You've just perfectly illustrated the problem with its very existence... The normal Aliens should be having exactly that effect. Especially since they should be spraying acid all over the place if damaged, anyway.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 03, 2012, 05:45:01 AM
Quote from: Xenomorphine on Dec 03, 2012, 05:29:45 AM
Quote from: Predaker on Dec 03, 2012, 05:11:33 AM
If its right next to a handful of marines that would destroy it anyway, why not?

Plus, it gives marines an excuse to run/scatter instead of trying to melee it with a rifle butt.

You've just perfectly illustrated the problem with its very existence... The normal Aliens should be having exactly that effect. Especially since they should be spraying acid all over the place if damaged, anyway.

Thank you. :D I agree.

Same thing with the crusher. It gets to be the big bad monster while the giger lurker and warrior are fodder.
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Dec 03, 2012, 06:07:47 AM
Quote from: Corporal Hicks on Dec 02, 2012, 10:38:24 PM
Or go to the GBX boards and feed your opinions directly back to the developers.
If you do that you will get banned for stating your own opinion (true story)  ::)

Quote from: Corporal Hicks on Dec 02, 2012, 11:13:14 PM
And I remember a lot of complaints about how dated AvP 2010 was.
Who said that  ??? The game looks gorgeous on DX10 and the xeno models are just wonderful. Its way better looking than ACM.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 03, 2012, 06:19:52 AM
AvP2010 is way better looking? Lolwut
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Dec 03, 2012, 08:54:01 AM
Ofc it is, check this topic http://www.avpgalaxy.net/forum/index.php?topic=28617.705 (http://www.avpgalaxy.net/forum/index.php?topic=28617.705)

How even you can compare these textures

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi1043.photobucket.com%2Falbums%2Fb434%2Fgizmo198128%2F2011-08-13_00023.jpg&hash=037f990447cc3f24a6c90dbc2900f2aa17493a8a)

with these..

http://www.avpgalaxy.net/gallery/displayimage.php?pid=19998&fullsize=1 (http://www.avpgalaxy.net/gallery/displayimage.php?pid=19998&fullsize=1)
Title: Re: Survivor Multiplayer Trailer
Post by: PsyKore on Dec 03, 2012, 09:02:31 AM
It would be nice if there's at least some strategic element for survivor mode. Would love it to be set in somewhat of an open playing field and the players can choose which routes to take, which doors to weld shut, where to place sentries, etc. Make it a real team emphasized mission to get out alive.

I think going for a "whoever lasts longest" type of deal, or something like L4D where it's get from A to B and cope with the swarms along the way, will all get very boring quickly. Plus, the mutants will probably just make it irritating, not challenging, IMO.



Title: Re: Survivor Multiplayer Trailer
Post by: acrediblesource on Dec 03, 2012, 11:47:14 AM
Quote from: Predaker on Dec 03, 2012, 06:19:52 AM
AvP2010 is way better looking? Lolwut

Agreed. Its a beast of an engine, but ultimately loses out because their monster's aren't finely cut. Sorry, i don't care if their textures were done in 4000x4000 bitmaps, if the models didnt do the originals justice its a thumbs down.
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Dec 03, 2012, 12:51:05 PM
Bad models? Sure  ::)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fimg190.imageshack.us%2Fimg190%2F5781%2Fcapture20092010050153.jpg&hash=0542f9f31c0ece95ba4a27fe6646c610787cac77)

(https://www.avpgalaxy.net/forum/proxy.php?request=http%3A%2F%2Fi1043.photobucket.com%2Falbums%2Fb434%2Fgizmo198128%2FAVP%2FAvP_DX112011-08-0814-36-11-35.jpg&hash=cf747975a9afdb074f24bdd2d65f0366ab2902aa)

Title: Re: Survivor Multiplayer Trailer
Post by: Ash 937 on Dec 03, 2012, 05:00:46 PM
I'm not really that into discussions on textures and resolution...but I did think that the xenos in AVP2010 were quite well-done.  Their movement were also a good balance between the behaviors that I noticed from the first two films.  In AvP2010 the xenos slithered in and out of range from a distance but pounced when close up for melee attacks. 

In A:CM they seem to run like gorillas from a distance and I think that looks a bit clumsy and out of character.  But one of the biggest shortcoming of AVP2010 is that you never see more than a handful of xenos on the screen at a time.  If A:CM can put more xenos on screen in Survivor mode, that sense of impending doom that I remember from Aliens may make A:CM a better experience overall.
Title: Re: Survivor Multiplayer Trailer
Post by: WinterActual on Dec 03, 2012, 05:29:00 PM
I think ACM will be the better experience overall too but this doesn't make it with better visuals (which doesn't mean anything though(I know you didn't say it is with better visuals but I am just saying lol)).
Title: Re: Survivor Multiplayer Trailer
Post by: Gren_86 on Dec 03, 2012, 06:16:12 PM
The only beef I had with the xenos from the single player campaign in AvP 2010 was their lack of aggression and slow moving behavior.
To this day the visuals are great IMO.
Title: Re: Survivor Multiplayer Trailer
Post by: VEF214 on Dec 03, 2012, 06:42:51 PM
I don't like the way the aliens gallop now. AVP3 got their movement right. 3rd person camera is bad as well imo. Sure you have more spatial awareness and you won't get disoriented as much, but it's no where near as immersive or personal. Don't like how the alien crawl spaces are highlighted so brightly either, too noob friendly. Takes away the moments of discovering new places for yourself. I hope survivor is really random. 5 aliens first wave, 10 2nd wave gets old fast.
Title: Re: Survivor Multiplayer Trailer
Post by: chupacabras acheronsis on Dec 03, 2012, 06:54:03 PM
Quote3rd person camera is bad as well imo. Sure you have more spatial awareness and you won't get disoriented as much

i'd argue the oposite, actually. you're going to be running in closed spaces at high speed, the camera is going to get unbearable.
Title: Re: Survivor Multiplayer Trailer
Post by: VEF214 on Dec 03, 2012, 07:07:29 PM
Ah that's true. Toggle option is a must, best of both worlds.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 03, 2012, 07:26:57 PM
Quote from: SM on Dec 03, 2012, 04:09:58 AM
As I've said ad nauseum - I don't see how.

Other things might do that.

The contrasting colors (red vs white dots) assist with quickly absorbing the information in the middle of a firefight, since you can't fire your weapon and look at the motion tracker at the same time.

It seems that the red dots are the product of having the motion tracker in your hand and not being able to fire if you want to look at it. Its a trade off for the authenticity of holding an actual motion tracker instead of it being part of the HUD.

I'm not advocating for red dots, I have just been really curious why they did it.
Title: Re: Survivor Multiplayer Trailer
Post by: Corporal Hicks on Dec 03, 2012, 09:10:13 PM
You know, of all the things I looked for when I was playing the game, the color of the motion tracker dots was not one of them.
Title: Re: Survivor Multiplayer Trailer
Post by: Predaker on Dec 03, 2012, 09:50:20 PM
Quote from: Corporal Hicks on Dec 03, 2012, 09:10:13 PM
You know, of all the things I looked for when I was playing the game, the color of the motion tracker dots was not one of them.

Thanks, that is good to know it didn't seem to break immersion or ruin the tension. I appreciate the feedback! Sorry for going off topic.