Michael Biehn Talks Aliens: Colonial Marines [Updated]

Started by ikarop, May 07, 2013, 03:17:12 PM

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Michael Biehn Talks Aliens: Colonial Marines [Updated] (Read 16,916 times)

Local Trouble

Bet you his 20/20 hindsight is telling him that playing a corpse in Alien 3 would have been preferable.

Xenomrph

Quote from: Local Trouble on May 08, 2013, 06:20:28 PM
Bet you his 20/20 hindsight is telling him that playing a corpse in Alien 3 would have been preferable.
Shit, he already got paid to do both.

Xenomorphine

Quote from: szkoki on May 07, 2013, 07:54:37 PM
ummm micheal u havent realized that even your character's story was shit when u said his lines??

You don't always get a script in advance and, even if they did, there were a number of story elements which were moved around or deleted completely. Xhan's outlined several of them.

Wouldn't be surprised if some/most/all of that happened after voice recording.

Blacklabel

Quote from: Xenomorphine on May 08, 2013, 08:04:15 PM
You don't always get a script in advance and, even if they did, there were a number of story elements which were moved around or deleted completely. Xhan's outlined several of them.

Hmm. link? :P


Xenomorphine

Not off-hand, no. If/when you see Xhan post, look up their profile and go to 'show posts'. Should be there.

Blacklabel

okidokes. :P

ikarop

ikarop

#21
Dark Star's John Carpenter on Aliens: Colonial Marines:

"It's all about money. It's not that something is being mistreated, it's just another marketing issue. They are trying to get you to buy the game, which I stupidly did."

RoaryUK

Quote from: Ash 937 on May 08, 2013, 04:37:19 AM
Quote from: CONKERSBADFURDAY on May 08, 2013, 02:55:01 AM
Quote from: szkoki on May 07, 2013, 07:54:37 PM
ummm micheal u havent realized that even your character's story was shit when u said his lines??
He probably did but a paycheck is a paycheck.
Or he could've just been sold on the original concept art, the former Battlestar Galactica writers, and the general enthusiasm for the project from GBX...just like the fans.  I wouldn't be surprised if he signed the contract when A:CM was being proposed to everyone as an entirely different game than the one that eventually came out.

^^This^^

ikarop

Michael Biehn's involvement happened late in production.

Sexy Poot

I wonder why...

Blacklabel

Quote from: ikarop on May 09, 2013, 08:20:37 AM
Dark Star's John Carpenter on Aliens: Colonial Marines:

"It's all about money. It's not that something is being mistreated, it's just another marketing issue. They are trying to get you to buy the game, which I stupidly did."


My caucasian!

Kronnang_Dunn

The Thing videogame for the PS2 was simply awesome and the second part got canned but there are videos of the gameplay and concept art in Youtube. They should remake the sequel of the first game with Carpenter supervising it.

And regarding ACM, the ironic thing is that the game actually sold well. I haven't seen used copies of the game and retailers tell me used copies of it are difficult to find.

Xenomrph

Quote from: Kronnang_Dunn on May 09, 2013, 07:04:50 PM
The Thing videogame for the PS2 was simply awesome and the second part got canned but there are videos of the gameplay and concept art in Youtube. They should remake the sequel of the first game with Carpenter supervising it.

And regarding ACM, the ironic thing is that the game actually sold well. I haven't seen used copies of the game and retailers tell me used copies of it are difficult to find.
The Thing game is a really, really cool idea that just couldn't fulfill its own promises due to technology limitations at the time. The first 1/3 or so of the game totally rules, and when the game introduces human enemies the game completely nosedives and never recovers.

I totally agree that the sequel idea looked completely kickass and I'd love it if that project got "thawed out" and completed.

First Blood

I want John Carpenter's gamer tag.

Hudson

So...since this interview is 99.9% about Far Cry 3 BD, it is my duty to say that the game is awesome and everyone who enjoyed 80s action/sci-fi needs to play it. For God's sake you come in gun's blazing to a Predator reference.

And The Thing on PS2/Xbox is one of the benchmarks for licensed games I think. It built on a story and also tried to make a completely new gameplay mechanic, which worked SOMETIMES and was cooler in 2002 than it is now, but it's still a fun game for the most part, and it is fairly long and substantial. I mean, even without it being The Thing related, I think it's a pretty f**king good survival horror game for the time. I'd love to see an HD remake on XBLA or something.

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