Quote from: Engineer on Jun 06, 2015, 01:20:37 AMThe fact that I forgot that Shitbox presided over those games should say much, no? I should have seen the signs with DNF.
What do you mean before ACM gearbox's only other game was borderlands? They also had duke nukem forever and halo pc. Not exactly original series, but poor quality nonetheless...
Quote from: Engineer on Jun 03, 2015, 07:03:53 PMI believe it was:
$60 standard edition
$100 collectors edition
$30 season pass
$15 bug hunt pack (w/o season pass)
$10 reconissance pack (w/o season pass)
$10 movie pack (w/o season pass)
$10 stasis interrupted pack (w/o season pass)
$5 collectors edition DLC bonuses
$5 pre-order DLC bonuses
$1 for monster energy drink customization
$1 sawed off shotgun
$1 (some other weapon I can't recall, SHARP sticks, maybe??)
Quote from: Engineer on Jun 01, 2015, 04:12:31 AMOnly game from Shitbox before A:CM was Borderlands (which I just couldn't get into). Bought A:CM and never bought another title from their lying asses again, even Homeworld: Remastered. Unfortunately, this will now all be swept under the rug. Gamers are too forgiving of a culture. We are less consumers and more overwilling patrons. Anything for the next game. They can implement something that explodes people's comps and they'd have a horde of defenders. All for the next Borederlands.
It sucks gearbox is getting off the hook for this... But yea, we should have known better! Gearbox has a good track record for IPs and franchises THEY own (borderlands for example), but a terrible track record for any series they do NOT own... Halo pc had mixed reviews and definitely not the best port; and "duke nukem forever" was apparently just as bad as A:CM.
My lesson learned here is to start paying more attention to the developer and publisher for a game, and put less stock in the initial trailers.