Carlos Huante Talks Early Prometheus & Alien: Covenant Scripts

Started by Whos_Nick, Feb 26, 2019, 12:41:54 AM

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Carlos Huante Talks Early Prometheus & Alien: Covenant Scripts (Read 28,121 times)

Highland

Quote from: SiL on Mar 09, 2019, 05:26:08 AM
Script had her die on the ship. Do we see a place for her in the citadel?

Didn't she have a room though in the Citadel? Is that what you are talking about. I thought there was a "Shaws Room" , maybe I made that up.

SiL

There's a Shaw's Room on the ship, wasn't sure about the citadel.

Frosty Venom

Huante's Ultramorph concept needs to be brought to life for the third prequel film.

The Old One

The Old One

#93
Empathy. SJM
Space Jockey Morph. lol

Baron Von Marlon

Might be interesting to see Huante direct a (short) movie.
Dane Hallett is working on one. Not sure what's it's about but there's supposed to be body horror.

SM


bb-15

Interesting to read the comments about "Covenant'.
I enjoyed AC a lot...
But starting with the introduction of the xenomorph eggs, AC begins to rehash xeno moments from "Alien".
The xeno replays from "Alien" imo took much of the energy out of the newer film.

Why Daniels? Because she is discovering the mystery/horror of David.
This follows an old horror trope of the haunted house with the seemly friendly but really evil master. 
Vincent Price did well with this kind of story & Fassbender is very good in that role.

As for Huante, a basic aspect of big budget filmmaking which can frustrate movie crew members is that it is a massive collaboration of different writers, creative departments, actor egos, studio interference & the director's guidance.
The Alien films all went through a long, complicated development process with the design vision evolving over time, movie by movie.
One obvious example is that Giger, the lead creature designer of "Alien", wasn't allowed to work on "Aliens". 

;)

SiL

What do you mean, "allowed"? He wasn't asked (the only thing that needed designing for the creatures was the Queen, and Cameron wanted to design that) and he wasn't available; he had prior commitments to Poltergeist II. I don't remember there being some mandate that he couldn't work on the film.

SM

I think it as a mix of all that plus I think there might've rumours that Giger was difficult to work with which also put Cameron off.  Don't remember where I heard that so I'm not sure how legit it is.

bb-15

Quote from: SiL on May 03, 2019, 12:03:14 PM
What do you mean, "allowed"? He wasn't asked (the only thing that needed designing for the creatures was the Queen, and Cameron wanted to design that) and he wasn't available; he had prior commitments to Poltergeist II. I don't remember there being some mandate that he couldn't work on the film.

I don't want to argue over semantics.
- Giger wanted in some way to be involved with the designs in "Aliens".
Evidence for this is that Giger had his lawyer send a letter to Cameron complaining about not being involved in the design work for "Aliens".

Quotein Giger's eyes anyway. It seems that the artist was a bit 'bent-out-of-shape' by the fact that Cameron didn't inform him that he was going to use the design again in another film.

Apparently Giger was so upset by this, that he had his lawyer write Cameron a 'nasty-gram' to let him know about it.

Giger wanted something (in some way being involved in "Aliens").
Cameron did not allow Giger to have that involvement.

QuoteIn response, the film maker composed this rather classy and honest letter to Giger's representation Leslie Barany...

Specifically from Cameron's letter...

QuoteMr. Giger's visual stamp was so powerful and pervasive in "ALIEN" (a major contributor to its success, I believe) that I felt the risk of being overwhelmed by him and his world, if we had brought him into a production where in a sense, he had more reason to be there than I did...

I offer all this commentary by way of apology and explanation in the hope that Mr. Giger can find it possible to forgive me for abducting his 'first-born'.
https://robojapan.blogspot.com/2010/08/james-cameron-had-to-apologize-to-h-r.html

* Back to the topic of the thread.
Visual film artists can have their wishes overruled in the movie making process.

;)

Walter2104

The original AC sounded more interesting than what we got. Perhaps that's the draft that Cung Le's concept art is based on. The original version of Prometheus/Untitled Alien Prequel, however, kinda sucks.  Maybe this was the script that Ridley Scott's son-in-law (can't remember his name) worked on before Ridley took over at the behest of Fox?

The Old One

The Old One

#101
It sounded incoherent, and wildly contradicted itself.


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